God Of War III Designer Supports Exclusive Projects
Doesn't God of War III look pretty damn good? Would you believe it if the developers said they could make it look even better?
Well, you might. In an interview with Games On Net as cited by Connected Consoles, Sony Santa Monica's Bruno Velazquez says the team hasn't yet maxed out the PlayStation 3. He also makes a statement that would support the concept of developing exclusive titles:
"We didn't have to worry about how it was going to work on other platforms. I think because of that we were able to spend a little more time to squeeze the most out of that system, and I know that we haven't reached the full potential yet."
We always thought it sounded logical. Regardless of the platform, one would have to assume that a development team would be able to extract more out of that platform if it was the only platform they were using. This would easily explain why exclusives - on both the PS3 and Xbox 360 - seem to often be head-and-shoulders above the slew of multiplatform titles. Furthermore, it proves the PS3's potential and capability when most agree that several of the best games of the generation are PS3 exclusives. Therefore, we're more than a little interested to learn about future exclusive projects. Aren't you?
Related Game(s): God of War III
4/9/2010 9:08:55 PM John Shepard
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Comments (35 posts)
Darthvintage
Friday, April 09, 2010 @ 10:58:11 PM
NoSmokingBandit
Friday, April 09, 2010 @ 10:54:04 PM
Reply
Scarecrow
Friday, April 09, 2010 @ 11:21:03 PM
Scarecrow
Friday, April 09, 2010 @ 11:24:04 PM
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If you're making a song in two languages at the same time, the quality will be dumbed down to accommodate the lyrics for both languages with the same rhythm
Or in art, imagine if you had to paint the same painting twice using different materials...
Anyway...exclusives have always been better than multiplatform games. In most cases anyway. I think only fighting games are able to escape this.
Jawknee
Saturday, April 10, 2010 @ 12:50:24 AM
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I think they should create a new IP and use the God of War III engine. I wouldn't mind a new God of War either. :). This game is purty, and if they can make it even better...yummmy...
Last edited by Jawknee on 4/10/2010 12:51:25 AM
Jawknee
Saturday, April 10, 2010 @ 5:16:02 PM
main_event05
Saturday, April 10, 2010 @ 5:35:40 PM
godsman
Saturday, April 10, 2010 @ 1:27:35 AM
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bigrailer19
Saturday, April 10, 2010 @ 2:26:37 PM
Dont quote me on this either, but I heard there is an alternate ending they were working on, too before the game released. I cant cite anything as its just hear say, but apparently it involved the titans and was at such a massive scale they couldnt get it in before release.
___________
Saturday, April 10, 2010 @ 2:17:56 AM
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allot of developers were saying half way through the ps2s life that they maxed the machine out, look at GOW2 that looks 10 times better than every ps2 title out there!
thats with every console, uncharted 2 for another example ND said they maxed out the ps3 but they can still optimize their code and use a few smoke and mirrors.
anything, and everything can always be better if you know what your doing.
but the theory that a game has to be exclusive to bring the best out of said system is a load of hogs wash!
look at crysis 2, RAGE, BRINK, and such.
all multiplatform games and i bet you 50 bucks both crysis 2 and RAGE will look better on every system than GOW3 looks on the ps3.
if you have the time, money, commitment and talent you can do what ever you want.
but just wait till half life 3 comes out (or should i say if?) because when it does it will blow anything and everything out of the water.
its about fu**ing time valve put the source engine to bed and create a new beast!
hope they keep it PC exclusive this time that way they dont have to worry about cutting things out just because the consoles cant handle it.
Alienange
Saturday, April 10, 2010 @ 11:03:42 AM
___________
Sunday, April 11, 2010 @ 9:01:46 AM
obviously you know nothing of ID software because like valve every single game they release is pure gold.
what are 3 of the most famous series of all time?
thats right, quake, doom and wolfenstine.
well, guess what?
ID CREATED THEM ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Mornelithe
Saturday, April 10, 2010 @ 2:18:00 AM
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Exclusivity gives developers more time on the actual game, plain and simple. They spend less time having to learn 3+ different architectures, for their basic game engine, and can devote more energy to the rest of the game, which is a considerable task in and of itself.
Besides, without exclusives, there would literally be NO reason, to own more than 1 console, or a PC etc.. None. It'd simply come down to what brand name you like the most, or how 'cool' the packaging looks.
FullmetalX10
Saturday, April 10, 2010 @ 4:24:54 AM
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Temjin001
Saturday, April 10, 2010 @ 11:53:56 AM
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Great game though. The graphics! I'll be amazed all year.
Jawknee
Saturday, April 10, 2010 @ 12:08:46 PM
Last edited by Jawknee on 4/10/2010 12:09:14 PM
bigrailer19
Saturday, April 10, 2010 @ 2:35:04 PM
Im the type of player in these types of games especially GOW series, that searches for everything and gets every last orb you can find. By doing this and playing on harder difficulties the game lasted around 12 hours for me. I dont run through games liek this i savor them like they were meant to be played. Again 12 hours even 10 is on par with other games of this genre...
Jawknee
Saturday, April 10, 2010 @ 5:17:17 PM
bigrailer19
Sunday, April 11, 2010 @ 1:40:35 AM
BigBoss4ever
Saturday, April 10, 2010 @ 12:44:51 PM
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bigrailer19
Saturday, April 10, 2010 @ 2:30:20 PM
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Pouint is in the Making of GOW3 video on the GOW3 disc, Stig (director) said they were probably around 50% of the PS3 capability with GOW3. That leaves plenty of truth in the quote in this article. Whatever Santa Monica does next should be a dream!
WorldEndsWithMe
Saturday, April 10, 2010 @ 2:55:11 PM
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I can't even imagine what Santa Monica has in the hopper next but after a well deserved vacation on their part I would love to be a fly on the wall at one of their brainstorming sessions.
DemonNeno
Saturday, April 10, 2010 @ 4:48:33 PM
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This is the only thing I think they really need to work on with PS3 games. They're either too jaggy, as Quincunx doesn't seem to possibly be utilized to its potential, or they look like they're glowing.. More 4xAA would be a nice change of pace.. Idk.. Just an observation.
Regardless, I'm not too critical of a games graphics. If they push the graphical bragging to the limit, i usually get caught in a opinionated mindset since the thought is there. Otherwise, I think they look good enough for me to enjoy so long as the storyline and characters are enjoyable. This, to me, is far more important.
If the PS3 can do more than it has, I'll be one happy camper! I'd love to see what it can do as it is amazing for a console! I'm just not entirely convinced that it will be able it..
Last edited by DemonNeno on 4/10/2010 4:52:09 PM
shadowscorpio
Sunday, April 11, 2010 @ 5:13:35 PM
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OriginalSin
Tuesday, April 13, 2010 @ 6:53:55 AM
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IO just wanted to say that I am all for exclusives as they give the developers to focus on one platform and give it everything they got.
Look at Uncharted 2 and GOWIII I mean holy crap man.... And also look at Alan Wake and SC: Conviction exclusive to the Xbox... They look pretty damn impressive and I must be honest in saying they are two games I am sad not to have on the PS3 and for the first time I might even want to buy an Xbox to play them.
Yeah well go ahead and hate me for what I just said, but the point I am trying to make is that Exclusives always seem to have something that the multiplats don't....
But then again there are some amazing multiplat titles that also shows that it can be done across the board, i just find that the exclusive are more consistent in blowing my mind...

God of War III









LegendaryWolfeh
Reply
Friday, April 09, 2010 @ 9:51:55 PM
Quality > popularity and other things.
Last edited by LegendaryWolfeh on 4/9/2010 9:52:30 PM