R.U.S.E. Pushed Again, Now Set To Invade September
If you're a real-time strategy fan, you've likely been keeping an eye on Ubisoft's R.U.S.E. However, the longer you wait, the less anticipation you may have... Such is the way.
The game has held multiple release dates since being announced and once again, we have to wait a bit longer for the final launch. It was originally supposed to be on store shelves in the first quarter of this year, and yesterday, the publisher confirmed that R.U.S.E. won't be able to hit its estimated June release, either. According to an update on the game's official Facebook page - games have Facebook pages, now? - the game has been delayed yet again; this time, the new expected launch date is September. On the plus side, the good news is that Ubisoft needs the extra time to incorporate fan feedback from the recent public beta test. Specific aspects of the production are being changed or improved; this includes "multiplayer menus and matchmaking filters, pathfinding and AI behavior, and general game balance." Forgive us, but that sounds like a fairly massive overhaul...like, the game played terribly in the beta. But we're still holding out hope for a great RTS; there are some unique and intriguing concepts, here.
R.U.S.E. is coming to the PlayStation 3, Xbox 360 and PC and is in development at France's Eugen Systems. If you're wondering, they also handled Atari's Act of War series.
Related Game(s): R.U.S.E.
4/24/2010 10:19:09 AM Ben Dutka