Developer Praises PSN For Unlimited Possibilities
There are indeed differences between the PlayStation Network and Xbox Live, as often pointed out by developers.
Take, for instance, vice president of Alawar Entertainment, Kirill Plotnikov, who spoke to PS3Center about the advantages of the PSN. He makes note of the "comfortable working conditions" Sony provides for smaller developers, as well as the unlimited possibilities offered by their online service. Said Plotnikov:
"Sony has created exceptionally comfortable working conditions for casual game developers, which has allowed us to make our most challenging ideas a reality. Another important thing is that the platform has almost no hardware limitations. The development toolkit makes it possible to use high-resolution graphics and the most advanced visual effects possible."
This is likely in reference to the fact that Sony doesn't put a data cap or limit on how large a PSN game can be. As a result, we can receive downloadable titles in full high-definition, and designers don't have to worry about a size restriction cramping their style or forcing them to make sacrifices. Live initially had a file size limit of 250MB and since has been upgraded to 2GB, but it's still not unlimited. As for Alawar, it's important to remember that they've made games for other platforms as well as the PSN.
Personally, I just want to see the next title from thatgamecompany. Bring it on, guys!
4/29/2010 2:48:07 PM Ben Dutka