Final Fantasy XIII: A Retrospective
It doesn't seem possible that Final Fantasy XIII has been out for nearly two months in North America - time flies - but it might be interesting to explore the after-effects of playing and completing the game.
For me, I think it's important to address two things: firstly, I stand by my review, as I expected I would. Secondly, there seems to be a knee-jerk reaction to the fact that FFXIII proved to be a bit of a letdown to long-time fans; it's like people are quick to throw out the "suck" label at every turn. They feel a little betrayed and so suddenly, a great game suddenly becomes a piece of trash. Now, while I'm the first to call out that combat system - which I still believe to be a mistake - I am also quick to point out the pluses- FFXIII still featured sky-high production values the whole way 'round, and I especially liked how the game really opened up at Gran Pulse. Granted, it shouldn't take 20 hours to make me feel like I'm really playing a deep, engaging RPG, but it still helped, and the storyline was decent. I also liked many of the characters; Fang turned out to be my favorite and the ending was quite satisfying. Vanille finally became tolerable.
The bottom line is that FFXIII is well worth playing, almost regardless of who you are or what your personal gaming preferences may be. The CGI alone is worth seeing; it's just plain gorgeous, as it always is for any true FF installment. But that being said, and I know I'm going to risk those unwarranted, "yeah, I know, the game sucks!" comments, I'm ultimately disappointed in the gameplay. That feeling never changed, regardless of how good everything else was, and I really wish I could say otherwise. There is some micromanagement going on outside of battle, but not much and in the end, I really do feel as if it was "RPG Lite," and that it felt stripped-down for the sake of novice role-players. They made too many decisions for me, plain and simple, and I firmly believe that they could've added more depth and strategy with a simple pause command (ala Dragon Age). If we could've simply stopped combat and issued new commands and stuff like that, it would've been a hundred times better.
And so, I'm left in the weird position of saying that FFXIII is one of the better games you can play...while at the same time, it's my least favorite FF of all time (with the possible exception of FFV). This is what happens when one comes to expect nothing but singular wonder and awe with each and every entry in a series, and I've talked before about how this can be a detriment. The game is great but for the first time in more than a few eras, a Final Fantasy title won't be listed among my favorites of the generation.
Related Game(s): Final Fantasy XIII
5/3/2010 9:25:28 PM Ben Dutka
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Comments (97 posts)
WorldEndsWithMe
Monday, May 03, 2010 @ 10:08:48 PM
fluffer nutter
Monday, May 03, 2010 @ 10:23:35 PM
Hitch
Monday, May 03, 2010 @ 10:29:23 PM
Scarecrow
Monday, May 03, 2010 @ 10:39:02 PM
fluffer nutter
Monday, May 03, 2010 @ 11:08:14 PM
Ben Dutka PSXE [Administrator]
Monday, May 03, 2010 @ 11:21:03 PM
Mavfan321
Monday, May 03, 2010 @ 11:36:17 PM
Hitch
Tuesday, May 04, 2010 @ 12:10:31 AM
Hezzron
Tuesday, May 04, 2010 @ 12:25:21 AM
LegendaryWolfeh
Tuesday, May 04, 2010 @ 12:29:09 AM
Dante399
Tuesday, May 04, 2010 @ 2:18:08 AM
___________
Tuesday, May 04, 2010 @ 3:18:32 AM
Oxvial
Tuesday, May 04, 2010 @ 9:09:32 AM
Jawknee
Tuesday, May 04, 2010 @ 11:16:21 AM
Alienange
Tuesday, May 04, 2010 @ 1:22:25 PM
WorldEndsWithMe
Tuesday, May 04, 2010 @ 5:54:22 PM
Scarecrow
Tuesday, May 04, 2010 @ 6:10:02 PM
Don't get me started
Dante's Inferno's level design consists on COUNTLESS arenas with veins and/or crosses
---
PS: Remember guys, there's a difference between facts and opinions. One might LIKE a game's level design better than another, but that doesn't MAKE it better. There's an objective analysis to these aspects of games. There's way more dynamism to GOWIII's level designs which relate to the story, the journey, the flow of the game, and the overall variety. From what I've seen/played of Dante's Inferno, it's just a guy plowing through demonic levels (tied to the story, but really messy in its overall presentation of these locales)
MyWorstNightmar
Tuesday, May 04, 2010 @ 6:12:10 PM
To make a bold statement like "GOWIII is soooo cool, but still nothing compared to Dante's Inferno." and then...nothing...after that.
That was troll 101 right there.
Better to make a bold statement, and then back it up with a well reasoned arguement, so folks could sink their teeth into some meaty. Instead you gave them the verbal equivelant of an anorexic crack whore.
WorldEndsWithMe
Tuesday, May 04, 2010 @ 6:44:59 PM
Inferno has separate levels with much scenery that doesnt exist in GOW, GOWIII just has the same few pieces of scene over and over and over.
Kratos has the better weapons, but they are useless because there is no need for them unless you want to look cool.
There are far worse close up textures running at 30fps versus Dante's 60.
I have them both, I love them both, but it's foolish to think that GOWIII is little more than an add-on with a bad ending.
Last edited by WorldEndsWithMe on 5/4/2010 6:46:17 PM
Ben Dutka PSXE [Administrator]
Tuesday, May 04, 2010 @ 7:56:20 PM
Nynja
Wednesday, May 05, 2010 @ 3:54:01 PM
@World;
Even though I disagree with you, I won't slam you for preferring one over the other. No hard feelings.
eLLeJuss
Monday, May 03, 2010 @ 10:35:08 PM
I_defenestrate
Tuesday, May 04, 2010 @ 12:51:47 AM
johnld
Tuesday, May 04, 2010 @ 6:42:58 AM
The one thing i want from this game is a cutscene viewer because i dont really want to play that first 20 hours of tutorials over again. They put that luca theater in FFX so why dont they have it after that? i want to have the ability to see those scenes whenever i want on my ps3 in high def.
oh, im so pissed that i spent all my time level grinding and getting top accessories and weapons but the enemy can still kill me as usual. I want my team to be god like damn it! why? because having 2 damn medics at the same time cant even figure out how to use a revive spell on you.
Last edited by johnld on 5/4/2010 6:46:15 AM
JofaMang
Tuesday, May 04, 2010 @ 8:35:22 AM
The battle system was oversimplified and deeply flawed. Character advancment was boring and underwhelming. The linearity for the first 60% of the game was dissapointing.
But for all those flaws, I would have been satisfied with the experience, if the dialogue didn't sound like it was written by a bunch of bored 14y old self-cutters. The drama was ALL interpersonal, not situational. Every response and interaction was drenched in emo melo-drama. For the first time in an FF game EVER I skipped a few cutscenes, even though it was my first run through, because of the painfully poor writing.
After experiencing the writing of FF12, I never in a million years would have guessed they would have taken this many steps backwards in a single sequel-count.
Scarecrow
Monday, May 03, 2010 @ 10:00:18 PM
Reply
I would actually THINK about getting it. But when there are other great games out there it just doesn't make sense to bother with FFXIII.
Maybe when there's a huge drought of great games. But so far the ps3 is STILL releasing AAA games every month.
I rather wait for FFXV (maybe I'll even like the character designs better).
Last edited by Scarecrow on 5/3/2010 10:01:50 PM
WorldEndsWithMe
Monday, May 03, 2010 @ 10:03:12 PM
Reply
Oh and Ben, if you want a real RPG experience that is so customizable and tweakable tell Arnold to send you his copy of WKC.
Last edited by WorldEndsWithMe on 5/3/2010 10:05:36 PM
Scarecrow
Monday, May 03, 2010 @ 10:11:27 PM
Alienange
Monday, May 03, 2010 @ 10:12:50 PM
Ben Dutka PSXE [Administrator]
Monday, May 03, 2010 @ 11:21:58 PM
piratedrunk
Tuesday, May 04, 2010 @ 12:44:00 AM
I love exploration in games but that one did nothing to make me actually want to see everything the world had to offer.
WorldEndsWithMe
Tuesday, May 04, 2010 @ 5:59:26 PM
Actually you probably fell into the trap that I nearly did, the first ten hours are a bit generic, but then it gets sooo good and even uses story elements we haven't seen before.
Last edited by WorldEndsWithMe on 5/4/2010 6:00:38 PM
Alienange
Monday, May 03, 2010 @ 10:19:24 PM
Reply
I certainly don't mind a light beer, but a light RPG makes me all sad on the inside. Rather frustrating to go through a FF game and be enjoying it and yet at the same time seeing all the things they coulda/shoulda done.
Scarecrow
Monday, May 03, 2010 @ 10:29:03 PM
SnipeySnake
Monday, May 03, 2010 @ 11:05:00 PM
johnld
Tuesday, May 04, 2010 @ 6:49:36 AM
FlyingKickPunch
Tuesday, May 04, 2010 @ 4:23:27 PM
johnld
Tuesday, May 04, 2010 @ 6:50:28 AM
kraygen
Monday, May 03, 2010 @ 10:32:36 PM
Reply
I'll save my money for modnation and RDR. WKC will be able to fill my rpg desires, because it's an rpg, not a wannabe.
Ben Dutka PSXE [Administrator]
Monday, May 03, 2010 @ 11:22:54 PM
johnld
Tuesday, May 04, 2010 @ 6:54:12 AM
SnipeySnake
Monday, May 03, 2010 @ 11:02:19 PM
Reply
SnipeySnake
Monday, May 03, 2010 @ 11:08:12 PM
Last edited by SnipeySnake on 5/3/2010 11:09:57 PM
JSHidaka
Tuesday, May 04, 2010 @ 12:09:16 AM
johnld
Tuesday, May 04, 2010 @ 6:56:38 AM
BTNwarrior
Monday, May 03, 2010 @ 11:41:37 PM
Reply
Scarecrow
Monday, May 03, 2010 @ 11:51:57 PM
piratedrunk
Tuesday, May 04, 2010 @ 12:48:15 AM
Scarecrow it kind of reminds me of Thousand Arms meets Disgaea. It doesn't quite have the charm of either but it has some very satisfying gameplay and hilarious dating sim aspects.
johnld
Tuesday, May 04, 2010 @ 7:00:01 AM
I_defenestrate
Tuesday, May 04, 2010 @ 12:53:55 AM
Ben Dutka PSXE [Administrator]
Tuesday, May 04, 2010 @ 12:36:39 PM
spiderboi
Tuesday, May 04, 2010 @ 12:34:03 AM
Reply
swapnilgyani
Tuesday, May 04, 2010 @ 2:50:17 AM
Reply
My experience so far - its one of the best games I've ever played, and I've not even reached Gran Pulse yet!
I love the whole concept a lot, and the certain battles started being a lot more enjoyable after I started to change the battle speed as required.
Worth every buck I spent!
johnld
Tuesday, May 04, 2010 @ 7:01:59 AM
___________
Tuesday, May 04, 2010 @ 3:20:15 AM
Reply
i could of told you 2 years ago that this would be a massive disappointment.
its because square are betraying there roots and trying to expand there consumer base, and in doing so there ignoring, and in a sense giving the middle finger to their hardcore fans.
Rinoa
Tuesday, May 04, 2010 @ 4:05:36 AM
Reply
i liked the story. definitly not among my favourite final fantasies titles though. i finished the story but didnt do much more than that.
i might buy the game when it's cheaper since i didnt buy my own copy, i played my boyfriend's copy. i'll buy it mainly cause it's ff and i might pick it up again once in a while.
johnld
Tuesday, May 04, 2010 @ 7:03:38 AM
Rinoa
Tuesday, May 04, 2010 @ 7:03:55 PM
Ultimadream
Tuesday, May 04, 2010 @ 5:11:44 AM
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It was a very tight game still, i never felt bored while playing through the game. The story was very well paced, no new location stayed longer than it was welcome. It solved my biggest gripe with XII being we actually heard more about the story, in XII there was not enough focus on the story or characters, i just remember running through landscapes and temples.
While i guess the playable characters arent particularly memorable, i still liked them, every one of the in fact. They we're more charismatic than XII's cast which is a relief because they were so dull (not count Balthier there).
I enjoyed the battle system, while i can understand it can limit your control, It was fresh and interesting, while playing through i never felt like i could relax in battle like some previous FF games, the enemies really packed the punch at times.
Overall i was happy with the game, it was a thrilling adventure and did not disappoint.(well not me anyway). i dont rank it up there with 6-10, but i certainly rank it moderately with the rest.
Mr Bitey
Tuesday, May 04, 2010 @ 8:42:03 AM
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The fact is that in RPGs towns usually equate to fetch and grab missions, and the annoying wander around the town looking for the one random person to talk to to move the story forward. I've also played White Knight and Star Ocean this year, and the towns are usually one of the more tedious parts of RPGs.
FF XIII is by no means perfect. Still the new battle system does work pretty well. The focus is moved away from individual actions and placed solely on switching Paradigms. It's strange at first, but it works surprisingly well.
XIII's cast in among the best in the series. The story was also pretty good, but not quite as good as past entries.
XIII is a solid Final Fantasy. Not the best in the series, but pretty decent nonetheless.
Ben Dutka PSXE [Administrator]
Tuesday, May 04, 2010 @ 10:20:39 AM
coverton341
Tuesday, May 04, 2010 @ 11:11:30 AM
But in and of itself that is a huge drawback, there is ONE big area to explore, if you go through the story and walk to where they want you to it is over way too quickly, but most of all I think that after the agonising first 60% of the game we, us gamers who welcomed Gran Pulse, are actually feeling the effects of battered wife syndrome. We have been repeatedly beaten with repetition and redundancy over and over again (much like this sentence) and finally, HEY! a little glimmer of freedom and we are just so grateful to see it that we lose focus of the fact that it is the only point in the game where you are free to do anything really, and it is over and then you have to wait until completion to of the game to have any more freedom.
Gran Pulse, the month when the beatings at home stop and make you think that you really can change that drunk into a respectable man.
Ben Dutka PSXE [Administrator]
Tuesday, May 04, 2010 @ 12:35:43 PM
It wasn't just the one area of Gran Pulse; it was the teleportation stones that really opened the game up and allowed you to run around most all of that area. The Missions alone would have you visit several different places in Gran Pulse that are well outside that one big area. It felt a lot more like an RPG right then, and it's not just because of the size; it was also due to the sudden inclusion of enemies one couldn't fight.
We had to really advance and we suddenly WANTED to advance because we were faced with new challenges. This is why the game was so very different after the halfway point.
Ultimate_Balla
Tuesday, May 04, 2010 @ 10:23:19 AM
Reply
Jawknee
Tuesday, May 04, 2010 @ 11:15:43 AM
Reply
It's sad because with previous FF titles, i'd spend hours on end playing those games. Mastering them to the T and some how this one failed to grab me like that.
Fail Squeenix, Fail.
MyWorstNightmar
Tuesday, May 04, 2010 @ 1:04:55 PM
Hey, if you go 12 out of 13 and get 12 hits, 12 baskets, 12 catches, you name it, you are a god.
Plus you don't have to wait very much longer for the next FF entry into the series. So you have that going for you.
Could be worse. Failed domestic policies, failed border control, failed support of the states, failed oil spill control, failed health insurance takeover, failed Olympics bid for Chicago, failed support of demo candidates who end up losing, closing of gitmo, failed IRS head, failed Homeland Security Advisor, failed, er, you get the point.
Squeenix for Pres.
Last edited by MyWorstNightmar on 5/4/2010 1:12:10 PM
Jawknee
Tuesday, May 04, 2010 @ 2:42:30 PM
johnld
Tuesday, May 04, 2010 @ 2:53:25 PM
totozero18
Wednesday, May 05, 2010 @ 2:15:23 PM
telly
Tuesday, May 04, 2010 @ 11:23:05 AM
Reply
Glad to hear a lot of you enjoyed your play-through. But this one is just not my kind of game.
MyWorstNightmar
Tuesday, May 04, 2010 @ 1:28:02 PM
You know who gets all my free time? Well, whatever time I get after work goes to the wife, kids, and dog. My only "free" time is my time inside of the bathroom. As soon as that door gets locked, you got kids banging on it, or a dog or cat paw reaching under it. Thinking of puting a PS3 and tv in there, for those "free" moments.
nogoat23
Tuesday, May 04, 2010 @ 6:30:56 PM
Deleted User
Tuesday, May 04, 2010 @ 3:44:10 PM
Reply
MyWorstNightmar
Tuesday, May 04, 2010 @ 3:58:13 PM
Ben Dutka PSXE [Administrator]
Tuesday, May 04, 2010 @ 7:57:48 PM
Nynja
Wednesday, May 05, 2010 @ 3:56:20 PM
@Ben;
Can't please them all. I suppose some people just aren't familiar with PSXE yet. Keep up the great articles. You still have an audience who appreciates your pieces whether it's breaking news or reflecting on the past.
On that note; You going to do an article on MGS4? I was talking with a friend about the game recently and we both agreed that it is still one of the best games. Even after beating it 5 times, I have been considering another play through because it's just that good.
Last edited by Nynja on 5/5/2010 3:58:25 PM
Ben Dutka PSXE [Administrator]
Wednesday, May 05, 2010 @ 7:50:01 PM
FlyingKickPunch
Tuesday, May 04, 2010 @ 4:24:12 PM
Rinoa
Tuesday, May 04, 2010 @ 7:13:51 PM
AirplanePeanuts
Tuesday, May 04, 2010 @ 4:10:50 PM
Reply
I know I don't have the same tastes as most Sony-era Final Fantasy fans, but I'd rather replay any of installments 3 through 12 over this game.
Gordo
Monday, May 10, 2010 @ 1:26:49 AM
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(obviously exclusions apply but pretty much most decent games can be traded).
That's pretty good for a 2 month old game (maybe that tells you something!)...
So picked it up and am enjoying it so far. If I get 40 hours of entertainment out of it I will be happy.

Final Fantasy XIII









Dancemachine55
Reply
Monday, May 03, 2010 @ 9:57:05 PM
I'm trying to finish God of War 3, then I got the God of War Collection, Splinter Cell Conviction on 360, Monster Hunter Tri on Wii, and Alan Wake is coming in 2 weeks.
You'd think a game like FF XIII would be top of the list, unfortunately, it isn't. In this day and age, quick action games that are 7-15 hours long are the preferred games. Very few people over 20 have time to sit down and play through a whole 50-60 hour game.