Rumor: White Knight Chronicles 2 Hits Japan On July 8
If you think this is really early, bear in mind that North American gamers had to wait about a year for the first game.
The rumors have been flying concerning a Japanese launch date for White Knight Chronicles 2, which will supposedly be featured in the next edition of Famitsu. But before we even got that far, a retailer has apparently leaked the date so many have been waiting for: according to JustPushStart citing Japanese retailer Game Star, the highly anticipated sequel should launch on July 8. Nothing is official right now; Level 5 hasn't confirmed anything but considering how far along they should be in development, July 8 seems possible. However, either way, there is no announcement of US version just yet, so fans of the original just have to hope the first WKC sold enough to warrant another localization. And if they do decide to give us WKC2, we're all hoping the latter process won't take quite as long. Some critics will also be looking for significant improvements in the gameplay, which many didn't exactly enjoy or appreciate; we're basically one of the few who enjoyed the adventure. But even so, based on what we've heard, the sequel should be a lot better in a number of different ways.
We'll let you know if Famitsu or Level 5 confirms July 8 as the Japanese launch date and if that happens, we can all start guessing at a possible US date...how's about holiday 2010?
Related Game(s): White Knight Chronicles 2
5/11/2010 10:50:17 AM Ben Dutka
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Comments (23 posts)
Ben Dutka PSXE [Administrator]
Tuesday, May 11, 2010 @ 12:28:36 PM
piratedrunk
Tuesday, May 11, 2010 @ 12:06:04 PM
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kraygen
Tuesday, May 11, 2010 @ 12:42:31 PM
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I am really looking forward to the second one and am excited about some of the improvements they are making. I also can't wait to see where the story goes.
johnld
Tuesday, May 11, 2010 @ 9:47:16 PM
kraygen
Wednesday, May 12, 2010 @ 1:18:00 AM
Lotusflow3r
Tuesday, May 11, 2010 @ 3:10:06 PM
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FlyingKickPunch
Tuesday, May 11, 2010 @ 3:39:34 PM
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OtisFeelgood
Tuesday, May 11, 2010 @ 4:38:14 PM
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Highlander
Tuesday, May 11, 2010 @ 5:12:39 PM
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piratedrunk
Tuesday, May 11, 2010 @ 5:16:24 PM
Highlander
Tuesday, May 11, 2010 @ 5:57:27 PM
Kevadu
Tuesday, May 11, 2010 @ 6:43:09 PM
Highlander
Wednesday, May 12, 2010 @ 2:24:50 PM
But a straight text translation of all the menu, subtitle and message text in a game can't really be that difficult to manage. All software these days is implemented using language resource files so that you can replace the text in a game at a stroke by replacing the resource file. Just a simple translation of the text would be sufficient for most.
WorldEndsWithMe
Tuesday, May 11, 2010 @ 6:16:30 PM
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johnld
Tuesday, May 11, 2010 @ 9:42:43 PM
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Last edited by johnld on 5/11/2010 9:45:02 PM

White Knight Chronicles









BTNwarrior
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Tuesday, May 11, 2010 @ 11:07:49 AM