BioWare: Final Fantasy And The JRPG "Isn't Role-Playing"
Yeah, this is bound to cause some discussion. But we're not about to get dragged into an endless JRPG/WRPG battle, especially because one genre is beginning to look and play a lot like the other these days.
At any rate, BioWare Writing Director Daniel Erickson has opened up a can of worms by addressing Square-Enix's Final Fantasy XIII in a recent interview with Strategy Informer. In talking about Star Wars: The Old Republic, Erickson was asked about the the importance of storyline in his game, and FFXIII was mentioned. His reply is bound to raise the ire of JRPG fans:
"Well, before I address the main point I just want to take a slightly more controversial route: You can put a 'J' in front of it, but it's not an RPG. You don't make any choices, you don't create a character, you don't live your character... I don't know what those are - adventure games maybe? But they're not RPG's."
Obviously, he's not only talking about FFXIII, but just about any RPG where you don't create a character and follow a linear storyline. Essentially, this means he doesn't believe any Final Fantasy is an RPG, and other Japanese franchises like Suikoden are out, too. It's an argument that just doesn't die, but we will say that the more you give "choice" to the player, the less you can focus on a cohesive, engaging story. At some point, you get to a position where there is no story; just a lot of wandering around on the part of the player. That may be "true" role-playing but...well, it's not worth getting into, is it?
Related Game(s): Final Fantasy XIII
5/13/2010 9:28:14 PM Ben Dutka