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Pachter On Agent Exclusivity

There are reasons why some games stay exclusive to one platform while others release on all major platforms. And if you're wondering why a game like Rockstar's Agent is exclusive to the PlayStation 3, Wedbush Morgan analyst Michael Pachter has the answer...and he wonders why Insomniac hasn't gone multiplatform yet.

The info comes courtesy of a recent Eurogamer interview, where Pachter spoke about the cause behind the developer's decision to keep Agent restricted to Sony's console. First and foremost, he believes exclusives will soon become a thing of the past, but he's hardly the only analyst to give voice to that theory. Secondly, Pachter's "inside information" concerning the behind-the-scenes story for Agent is as follows:

"When Microsoft paid Take-Two to make GTA IV non-exclusive... In other words, GTA IV was going to be a PS3 exclusive, but Microsoft paid Rockstar and Take-Two to make it a non-exclusive, and they paid them a lot. The number I’ve heard, and I’m sure this is right, is $75m, and that probably includes the funding for the first DLC packs too. It’s more than the $50m that people talk about.

And Sony – I’m not sure if they had a firm agreement but they may have had a handshake – said to Take-Two, 'You’ve got to give us something else.' And the 'something else' was a zombie game that Rockstar wanted to work on. But while Rockstar was in the planning phase, Dead Rising came out and Left 4 Dead was announced. Rockstar realised they were up against a saturated market and Valve, and, 'What can we possibly do that will be any better than what Valve’s done?' They started again and that’s when they came up with the idea of The Agent, which nobody actually knows what it is. That is the back story."

Well, thanks for that. We had an inkling that the game in question was sort of like a consolation prize to Sony after GTAIV was confirmed to hit the PS3 and Xbox 360 at the same time (you may recall that past GTAs debuted with timed exclusivity on the PS2 and only later arrived on the Xbox). But right now, Pachter says it's just plain "foolish to sign an exclusive deal" and he has "repeatedly told" Insomniac that they should go multiplatform:

"As if those guys couldn’t create something – of course they could. It’s not like Sony came up with the art and graphics on Ratchet & Clank. The Insomniac guys are nuts not to do multi-platform. But they like their deal with Sony, so they’ll keep doing exclusives. LittleBigPlanet guys, Media Molecule, I feel the same way. What were they thinking selling to Sony? They must be Liberal Democrats!"

Well, now you've done it, Pachter. PS3 fans aren't gonna take too kindly to that, especially when most of them believe many developers choose the PS3 because it's the only console that has the raw processing power to bring their vision to life. How many times has a designer specifically said this very thing? How many times have we been told that games like Uncharted 2: Among Thieves, God of War III, and Heavy Rain needed the PS3's power? And why do we get the feeling that Media Molecule would say very much the same thing in relation to LittleBigPlanet 2?

Well, that's not really Pachter's forte, of course; it's numbers and business predictions. And it's tough to argue against the common-sense claim that multiplatform games obviously have the opportunity to sell a lot more copies. But Pachter, developers aren't necessarily stupid...they might just be sticking solely with the PS3 for a reason outside of the money realm.

Related Game(s): Agent

5/16/2010 8:52:10 PM Ben Dutka

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Comments (113 posts)

Juanalf
Sunday, May 16, 2010 @ 9:26:29 PM
Reply

Pachter is such a dumb douche.I'm sure insomniac is well aware of what they can and can't do,he doesn't get that is not just about the money.

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Vitron
Monday, May 17, 2010 @ 7:50:52 AM

Its about pride, dignity and quality. Insomniac has found joy in creating games, and has found it in Sony.

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Snaaaake
Sunday, May 16, 2010 @ 10:02:59 PM
Reply

No love lost Pact Man because I never had one for you.

Anyway, Insomaniac might go multiplat in the future but not very soon, they did state that doing exclusives does give them an advantage which I have forgotten......

Beside, if I'm not mistaken they signed exclusive deal with Sony not long ago.

EDIT:
By the way Pact Man, there are some developers with ambitions for better games instead of more money. *cough* Hideo *cough* Kojima *cough*

So dissing some studios why they still does exclusive is just idiotic.......

Last edited by Snaaaake on 5/16/2010 10:08:34 PM

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godsman
Monday, May 17, 2010 @ 12:06:35 AM

I don't think developers make the exclusive deals mainly for the ease of focusing on one platform. I think the real reason is because I have heard Sony publishers are really nice to their developers, while Microsoft are complete jerks.

I'm not sure if that's the same reason Bungie left Microsoft, but there is a bigger picture than just racking up cash in the present. You have to build a strong bond with the publishers that you have worked with in the past, present, and future. An exclusive deal is the best way to show your loyalty.

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Danny007
Sunday, May 16, 2010 @ 10:05:25 PM
Reply

Hopefully Insomniac/ Media Molecule will go multiplatform when Valve goes multiplatform. Never.

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Kowhoho
Sunday, May 16, 2010 @ 10:18:50 PM

Media Molecule is now owned by Sony, so you don't have to worry about that!

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Qubex
Monday, May 17, 2010 @ 11:02:07 AM

The guy that thumbed down Danny007 didn't get it though!

Q!

"play.experience.enjoy"

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SmokeyPSD
Sunday, May 16, 2010 @ 10:09:05 PM
Reply

how is this insider info? I bloody knew Agent is being given to us due to GTAIV going nonexclusive. I really hate this guy.

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OPHIDIAN
Sunday, May 16, 2010 @ 10:11:11 PM
Reply

It's astounding to know that MS paid R* up to $75 mil.

@Ben:

Just one question, grammar wise, sorry. Can you put an 'and' after a full stop or is that just an American thing?

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WorldEndsWithMe
Sunday, May 16, 2010 @ 10:14:02 PM

You may begin a sentence with "And"

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Ben Dutka PSXE [Administrator]
Monday, May 17, 2010 @ 12:00:27 AM

It's a gray area. Technically, you're not really supposed to, but it can be used sparingly for effect. I admit to using it a bit too often, though.

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WorldEndsWithMe
Monday, May 17, 2010 @ 2:59:12 AM

In writing classes we were told to use it sparingly as well, but that you could.

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OPHIDIAN
Monday, May 17, 2010 @ 4:34:49 AM

In England we're strongly advised against it. There are a lot of grammatical differences in comparison with the USA though. For example, using 'z' instead of 's' in words like 'emphasise.'

Thx for your help though. Ben, you must get peeved by ppl like me after a while?

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Orvisman
Monday, May 17, 2010 @ 7:48:25 AM

Commenting on this as an editor/writer who has been in publishing for 17 years, Ben has hit the nail right on the head. Use it very sparingly.

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WorldEndsWithMe
Monday, May 17, 2010 @ 5:58:58 PM

orvisman, hire me for something.

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WorldEndsWithMe
Sunday, May 16, 2010 @ 10:12:49 PM
Reply

Liberal Democrats ftw.

Obviously these fools don't understand that we want the best game possible, and exclusives are always better quality. With the freedom of Blu Ray Agent will have the ability to both optimize for PS3 and be ridiculously massive without cutting content.

Furthermore, there is this thing called artistic vision, which gets lost when going multi-plat because of the lowest common denominator factor.

This may be a business, but it's an art too. A fantastic exclusive has a pretty good chance of outselling a multiplat as well. I'll be surprised if Enslaved even matches the Heavenly Sword numbers.

Last edited by WorldEndsWithMe on 5/16/2010 10:15:09 PM

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Kowhoho
Sunday, May 16, 2010 @ 10:22:31 PM

About the Multiplat vs Exclusive, with regards to sales: just look at Quantum Theory. When it was an exclusive, people at least had an interest in it but now that we know it's not, nobody cares as much.

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MyWorstNightmar
Sunday, May 16, 2010 @ 10:31:49 PM

"Liberal Democrats ftw"? What do we win?

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WorldEndsWithMe
Sunday, May 16, 2010 @ 11:33:09 PM

You win the argument according to that quote above, if Media Molecule are Liberal Dems for selling to Sony then that makes them winners in my book.

Last edited by WorldEndsWithMe on 5/16/2010 11:34:22 PM

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godsman
Monday, May 17, 2010 @ 12:20:04 AM

Is there even any information on this game? I don't even know if this game will be the scale of GTA. What if it's just a small $10-20 million production, which is small considering $100 million GTA IV.

Is Rockstar giving PS3 the exclusive game scored in the 90's? or in the low 80's? I'm not excited if we sacrifice GTA IV DLC just for a mediocre game. We will find out E3 2010 i guess.

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Jawknee
Monday, May 17, 2010 @ 2:41:41 AM

Myworst, we win the privilege of being an indentured servant to the every growing nanny state. So bend over and take it like a man!

Besides, Pratcher seems more like the Liberal Democrat. He's the one rooting for mediocrity NOT Media Molecule.

:)

JK!


Last edited by Jawknee on 5/17/2010 2:55:16 AM

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Vitron
Monday, May 17, 2010 @ 7:54:44 AM

In exclusives, competition fuels the developers to give us the best games unlike multiplats that are mostly made half-assed..

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Qubex
Monday, May 17, 2010 @ 11:06:52 AM

Lol World, what you wrote is so true! We want exquisite quality, vision and depth to our games, do we not?

Q!

"play.experience.enjoy"

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BikerSaint
Sunday, May 16, 2010 @ 10:17:27 PM
Reply

Who the f*ck is pacman to tell ANY developer what they should do or that the PS3 is a lessor machine than the 360, by his own insinuations???

The only bit of common sense that Pacman could ever spout off, is that he's finally taken his foot out of his mouth, so he could kick himself in the a$$ with it!!

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chedison
Sunday, May 16, 2010 @ 11:25:14 PM

somehow I like reading your comments much better when I'm not staring at that ugly hairless chihuahua with a needle in it's mouth...

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Metallisnake
Monday, May 17, 2010 @ 7:45:11 PM

ur right though patcher doesnt know squat games like mgs4 and uncharted 2 beat production values out of many multiplat games even though not all multiplats r half assed like gta 4 which to me is one the best of the series

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Deleted User
Thursday, May 20, 2010 @ 2:31:10 PM

Maybe instead of seeing this as telling a developer what to do, it is him expressing an opinion. So, what you are really asking is who is he to voice an opinion. Who are any of us to do such a thing. It is in our right. Is it not?

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Naztycuts
Sunday, May 16, 2010 @ 10:17:57 PM
Reply

All the analysts look at everything from a profit perspective, otherwise he'd see the advantages of being an exclusive developer. You have to weigh the pros and cons of being an exclusive developer. I dont know what M$ has except money to keep their exclusives (besides the studios they own obviously) PS3 has built in Hard drive, HD capability, 3d capability, more storage space on discs, an online store with unlimited upload space for indie dev's (I seem to remember an article I read here saying something about that). I wonder if Sony will be pissed at Pachter for trying to talk one of their studio's into going multiplat?

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godsman
Monday, May 17, 2010 @ 12:25:21 AM

If a developer can easily be talked out of exclusivity, their games are not worth playing.

God, this generation would have so many more awesome games if an HD console can dominate sales like PS2 did.

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Mavfan321
Sunday, May 16, 2010 @ 10:18:08 PM
Reply

Zombie genre is oversaturated in all media at this point. I respect Valve but I do not enjoy Left for Dead whatsoever, this is not fanboy elitism, it's something I've maintained since the day's of still playing PS2.

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WorldEndsWithMe
Sunday, May 16, 2010 @ 10:36:01 PM

true but we I think we only have 1 zombie game on PS3 and it's a PSN title. I wouldn't say no to a good zombie shooter, especially from Rockstar, since Valve and their stuff is so antiquated.

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Alienange
Sunday, May 16, 2010 @ 10:33:44 PM
Reply

Um Pachter? Sony's machine is better. Maybe some devs like that?

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tes37
Sunday, May 16, 2010 @ 10:38:46 PM
Reply

It appears that Pachter doesn't understand the type of support that game developers receive from Sony. He should do a little research about the subject before making statements like this.

Ben you wrote "the" twice at the beginning of paragraph 2.

Last edited by tes37 on 5/16/2010 10:40:23 PM

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mike rlz
Sunday, May 16, 2010 @ 10:40:27 PM
Reply

Great.

/waits for Jawknee

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Victor321
Sunday, May 16, 2010 @ 10:45:16 PM
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Just like Bobby Kotick, this guy doesn't know games, only money. It's sad that they sound so arrogant, no matter how polite and formal they may sound in interviews and statements, and whatnot.

And not all game developers are in the business for the money, first and foremost. If that was the case, there'd be no such term as "first-party game" or "New IP", in our language in this day.

Last edited by Victor321 on 5/16/2010 10:45:50 PM

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Deleted User
Monday, May 17, 2010 @ 8:24:46 AM

Well I'm pretty sure they wouldn't be designing games if they weren't getting paid for it.

Money makes the world go round.

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Victor321
Monday, May 17, 2010 @ 10:26:26 AM

But it doesn't make the world what it is. However, in this day and age, it does, for better or worse =/

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Fane1024
Saturday, May 22, 2010 @ 4:24:13 PM

There is a difference between doing something to get paid and doing something and getting paid for it.

Industry suffers when its PRIMARY objective is creating revenue rather than creating quality goods and services.

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Jalex
Sunday, May 16, 2010 @ 10:47:12 PM
Reply

I swear, whenever Pachter speaks out about something, it seems to boil down to this:
'Developers need to stop being so creative and start pandering to all the gamers with short-attention spans. Just think of the money!!'

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H8WL3R
Sunday, May 16, 2010 @ 10:58:25 PM
Reply

Not that I personally know the guy or hold any ill will towards him. However it's a bit funny that in the quote it's Sony related devs/titles he mentions and how it's silly for them to do exclusivity, but yet mentions L4D and Dead Rising. The latter titles, thus far, being exclusively available on XBOX360 and he doesn't seem to say how they should've been multi-plat from the get go. It's also interesting to note that the few vids of his Pach Attack that I have seen the game cases stacked behind him are of the green (XBOX360 variety from the looks of it) and no Sony PS3/Blu-ray variety (or so it seems).

That being said, I've seen him on GT from time to time and wouldn't call myself a fan of the guy but don't hate on him either. I just thought I'd post my slight observations.

If I've somehow mistaken or misinterpreted, plese kindly let me know if you'd like. Thanks for reading my post. Later.

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Scarecrow
Sunday, May 16, 2010 @ 11:03:17 PM
Reply

I wish the Japanese would take over v-games again

Now that Western devs have the upper hand, it's all 'bout how much more money a v-game company can make.

Really sad. But worst of all is how people like Pachter can actually influence the downfall of gaming quality.

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Dancemachine55
Monday, May 17, 2010 @ 1:47:10 AM

Scarecrow...

That is the best thing I've seen on this comment thread so far.

When it was the Japanese developers back in the 90's, some of the greatest games ever were released to the world.

Money was just a small topic in the back of their minds. Artistic creation and producing the game of their dreams was the greatest accomplishment in their eyes.

I miss the old days of Nintendo Vs Sega Vs Sony for videogame supremacy. Back then it was about who had the better exclusives and the best games, not about having the most money and buying the most timed exclusives.

Is it just me, or did the whole industry get F***ed up when MS entered the competition? All they did right was introduce solid online play on consoles with Xbox Live.

Money and unfair bashing of the competition suddenly became huge when MS stepped in. Sony is our last shining ray of artistic hope in a world of increased greed for a quick buck.

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Kowhoho
Monday, May 17, 2010 @ 7:15:52 AM

So beautiful and so true, dancemachine.

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Vitron
Monday, May 17, 2010 @ 8:00:08 AM

Ah... those days, I must say they have passion and pride on what they are doing. Kinda miss Squaresoft though

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Jawknee
Sunday, May 16, 2010 @ 11:13:02 PM
Reply

Pratchers the fool. Not the developers. If everyone went multiplat there be nothing left but mediocrity.

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Vitron
Monday, May 17, 2010 @ 8:04:26 AM

Thats what I'm afraid of..

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Jawknee
Monday, May 17, 2010 @ 11:16:39 AM

Don't worry too much. Sony will be doing what Nintendo has been doing for decades. Relying on their 1st party IP's. We won't see 1st party exclusives die, probably just 3rd party.

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The X Factor 9
Sunday, May 16, 2010 @ 11:15:24 PM
Reply

Am I the only one who believes that we are blowing everything out of proportion?
We as Sony fans should know that Sony has PLENTY of first and second party studios that will create exclusive games for them.
I love what Sony has done. Sure they might be in 3rd place (hardware) at the moment, but with respect to software, they've got the best games. And they don't seem to care that 3rd parties have gone multiplat or do timed exclusives with Microsoft.
When your studios are pumping out games like God of War 3, Uncharted 2, MLB: The Show, Ratchet and Clank, Heavy Rain, Demons Souls, Little Big Planet, Resistance, etc at a consistent pace, who cares what the 3rd parties have to offer?

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maxpontiac
Monday, May 17, 2010 @ 12:58:46 PM

Indeed. It's why I personally don't care what Pachter has to say.

I am an exclusive PS3 user. My 360 has been delegated to a glorified DVD player (at least it found a purpose in my house). I know the level of quality that is represented in PS3 exclusives.

I just wish Rockstar would have given Red Dead Redemption to Sony...

Last edited by maxpontiac on 5/17/2010 12:59:11 PM

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SayWord
Sunday, May 16, 2010 @ 11:30:01 PM
Reply

I hate when people say exclusives are going to die, blah blah blah. Exclusives are where its at! Most of my collection this gen is all exclusvies, multiplats will never suprpass what a sony exclusive can do! Like jawknee says we gamers have been playing games way to long to settle for lower quality software.

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Superdynamite
Sunday, May 16, 2010 @ 11:32:23 PM
Reply

Pachter has always been a know-nothing lame duck. Month after month we read these idiotic, out-dated statements and wonder, how does this guy still have a job doing anything??? Boycott Pachter employer. They are dumber than him.

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Ivan_PSP
Monday, May 17, 2010 @ 12:02:36 AM
Reply

WOW I'm shock once everyone saw the Insomniac Game comment they decide to comment read the damn full article for god sakes dumb asses i read this news long time ago already. Michael which i mostly hated but this was awesome.

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sawao_yamanaka
Monday, May 17, 2010 @ 12:37:37 AM

What little comments you put are negative. Dumbasses? I say not!

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OriginalSin
Monday, May 17, 2010 @ 1:07:29 AM
Reply

Patcher is a doos....

Anyway never mind that.

Maybe these developers stay exclusive for a very good reason? Maybe they want their game to be better than anything else in their category. Maybe they want it to be a technical masterpiece... and just in case Patcher hasn't realized is that all PS3 exclusives stand out miles above the rest.

Sure there are some great multiplats out there but does any of them measure up to exclusives? No in my opinion they don"t.

Some developers still do what they do because of pride and respect and not for the money...

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Ivan_PSP
Monday, May 17, 2010 @ 1:14:53 AM

Is always for the money no matter what. Yeah theirs pride but money is just more powerful. Insomniac Games all belong to Sony plus all the money is from Sony billion dollars account. Insomniac Games is there just to make a awesome game Only on PlayStation. If they were to leave go multiplatform they can make a awesome game but if they try to publish the game along and fund everything it can be too risky. That's why they will always be loyal to Sony but maybe with their second studio they can make other games multiplatform with what Sony pays them it will be a good business move for them.

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johnld
Monday, May 17, 2010 @ 4:04:40 AM

i dont think insomniac is owned by sony.

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Kowhoho
Monday, May 17, 2010 @ 6:37:28 AM

People always say money is more powerful, but what's more important to YOU? A person like YOU could be a game developer. They may be part of a big, bad "company" but they're still human beings.

@John, no insomniac is still independent.

Last edited by Kowhoho on 5/17/2010 6:48:17 AM

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telly
Monday, May 17, 2010 @ 1:17:24 AM
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"liberal democrats"? What does that even mean? I'm a policy wonk in DC and that's the stupidest, most nonsensical terminology I think I've ever heard. Seriously bad.

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Jawknee
Monday, May 17, 2010 @ 2:56:08 AM

I'm not sure what he meant by that either.

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Shadow_Satey
Monday, May 17, 2010 @ 1:19:59 AM
Reply

Patcher's a di**. Why does anyone listen to him? Is it cause he's on GT.com all the f'n time talking his brains out, and we gamers are supposed to give a flying f***? /rant

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kraygen
Monday, May 17, 2010 @ 1:34:55 AM
Reply

I'm not surprised by his statements. I've been reading his comments for a while now and it's become obvious to me why he believes the way he does.

He doesn't understand that some people take pride in their work. He never has, so why would he expect anyone else to?

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Dancemachine55
Monday, May 17, 2010 @ 2:10:35 AM
Reply

Okay here's what I gathered from the article.

1. Pachter is only good with predicting numbers, he should stay out of relations and popularity of games within the video game industry otherwise he just embarasses himself or creates mountains out of molehills.
STAY OUT OF IT PACHTER!!!!

2. Exclusives will always be around so long as there is more than one console on the market. Competition drives creativity and creativity drives sales. Look at the Wii. No one had done motion controls as well as Nintendo before it, or marketed it well like Nintendo did by bundling it with Wii Sports.

3. Sony has the technical and artistic advantage over MS. MS got lucky with Halo, and the success of Live drove sales and the rise of the social gamer. Sony has many things over the 360 in technical terms, such as:
- blu-ray
- built-in hard disk drive
- free network
- more cell processors
- a similar price to the competition
- 1:1 motion controls
- 3D gaming and movies
360 has DVD, a detachable HDD, a high fail-rate and an excellent online network that pioneered online console gaming.

4. Pachter has no right to comment for or decide the ways in which developers do business, whether it is to remain exclusive or go multi-plat is up to the developer, not him. Sony is reknowned for it's excellent treatment and creative leniency towards developers, MONEY ISN'T EVERYTHING!!!! And the PS3's console install base is growing bigger than 360's, and showing more promise than Wii.

5. Pachter clearly prefers 360 over PS3, otherwise he would have referred to first party and third party exclusives on both sides, not just Sony. I think he's just a little cheesed off that Heavy Rain, God of War and Uncharted aren't on 360. Well here's a hint why they aren't Pachter, COS THEY'RE TOO BIG FOR THE 360 TO HANDLE!!!!

Ben, do you know who employs this Pachter guy? Does anyone really listen to him? What makes his word and predictions of greater value over others? Is it cos he's paid to study trends and make predictions? All of us here at PSXextreme do that already, and we don't get paid to do it!!!

To Pachter:

"It's not like Microsoft came up with the art and graphics of Halo. The Bungie guys are nuts not to do it multiplatform. But they like their deal with Microsoft, so they'll keep doing exclusives. Gears of War guys, Epic Games, I feel the same way. What were they thinking selling to Microsoft? They must be Liberal Democrats."

Last edited by Dancemachine55 on 5/17/2010 2:18:34 AM

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NeotericDope
Monday, May 17, 2010 @ 2:16:39 AM
Reply

Developers don't make games for free. Especially developers like Rockstar and Insomniac. When they make a game they definitely want it to be quality especially because quality usually breeds profit. Everyone's bottom line in this world is to make enough money to put food on the table. They don't just make games for pride. If they did they'd either be finding a new job or living homeless while making games. And I thoroughly disagree to the fact that all exclusives are better than all multi platform games. Also PS3 has great exclusives, but so does Xbox and Wii. Your a close minded ignorant person if you can't see that. All this VG bashing is crap especially when you could be enjoying the fruits of the gaming industries labor. Why not? Especially if you've got the money to do it. This blind pride for a console is a joke. It could be taken on it's own comedy tour. Grow up.

On exclusives though. I think exclusives breed competition. Without exclusives the industry will become stale.

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Dancemachine55
Monday, May 17, 2010 @ 4:12:19 AM

So true.

In the end, the gamer is the winner.

All consoles have their great exclusives. Even the Neo Geo had great games even though it hardly sold consoles.

This is why I have all 3, PS3, 360 and Wii. I only have the best of the best for each console, making me (the gamer) the winner of all.

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Ivan_PSP
Monday, May 17, 2010 @ 4:13:17 AM
Reply

Insomniac Games, games are all made possible by using Sony's massive billion dollars account. They won't leave Sony's awesome partnership. Sony has tried to buy them but that Ted Price heart company he doesn't sell.

Sony and Take Two Interactive had a contract for GTA IV to be exclusive to PS3 but in order to break such thing Sony was going to need more then just a refund so they allow the contract to be broken if RockStar North next games exclusive to PLAYSTATION 3. Sony basically won here because they still got GTA plus the DLC. I can't wait to see a trailer for agent RockStar North makes awesome games.

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johnld
Monday, May 17, 2010 @ 4:25:03 AM

i dont think sony paid for GTA4 exclusivity. i believe they stated that they wont be paying for exclusivity this generation, at least early in the generation. Hell, they let final fantasy 13 go so i believe them. it was probably just some kind of agreement of good faith where rockstar/take two let sony know that they were going to make the game multiplatform and sony asking for some type of consolation. It also seems like sony's focus is on new IP now so they allowed GTA4 to be multiplatform.

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BikerSaint
Monday, May 17, 2010 @ 2:34:32 PM

@Ivan_PSP,
Is it your intent to leave out numerous words in every sentence so your posts are seem so totally cryptic???

Damn, I had to break out my "Solid Snake Decoder Ring" and even make contact with Octacon, just to try & make sense of them.....

Sorry, but even with their help, none of us can even come close to deciphering much of that monumental dribble.

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Scarecrow
Monday, May 17, 2010 @ 3:32:36 PM

@Bikersaint,

OMG!!! haha!

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johnld
Monday, May 17, 2010 @ 4:20:24 AM
Reply

what the hell? does pacter think that hes the only one with that info? insider information? we all knew that microsoft paid rockstar a lot of money to bring GTA4 to the 360 at the same time as the ps3 version. they paid for the timed DLC exclusivity too, we knew that. some say 50 million he says 70 million+, it doesnt matter, its still a big chunk of money.

Also, why does he say that this is from insider information? I remember clearly that jack trenton was on GTtv after moore showed that GTA tatoo. He clearly said that their relationship with rockstar was pretty good and that they let go of GTA exclusivity but they are getting a new exclusive ip from them. i dont think that they said it was agent then. so he's basically repeating what jack trenton and what we all knew from back before GTA4 released. so his inside information consists of facts dating back a few years ago which he can only prove now. seriously, this guy needs to get with the program.

however i do partially agree with his theory that exclusives will die out. third party exclusives will become rarer as time goes by, its simple business "logic". But first party exclusives will always be there to push the envelope. a few third party developers would do just that. Sony's exclusive lineup will set themselves apart from the rest, thats my prediction pacter.

by the way, have you guys seen the supposed leak on a swedish site about the price for Natal? i think they said it converts to about 200 bucks. if thats true then natal would go like the 360's hd dvd drive. I'm optimistic that it will be below the 200 price tag but knowing what microsoft does to their peripherals, it definitely wont go below 150.

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Ivan_PSP
Monday, May 17, 2010 @ 4:46:22 AM

LoL, You have big imaginations but no business mind.

Sony did paid big money but decide to change the rule at the end. Good faith LMFAO never, money is the only faith in business my friend. You actually believe Sony doesn't pay for exclusive LMFAO wow. They pay for so many already aside from all the ones they make. 70 million for both DLC and marketing and other crap. The exclusive is AGENT they show the name at E3 that's the exclusive. Michael Patcher knows more then all this idiots here.

The guy has more source i don't like him because he comments about video game to get news and well is good for him and the firm he works.

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Highlander
Monday, May 17, 2010 @ 10:42:14 AM

@Ivan

Is that you Mr Pachter?

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The Stig
Monday, May 17, 2010 @ 4:50:24 AM
Reply

This guy is such an idiot, not everyone is Activision wanting to make as much money as posible.

Sure devs/publishers want to make money but there are alot of studios out there that are artists and know that making a game exclusive to one console will nearly always get better results than a multi platform game.

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Dancemachine55
Tuesday, May 18, 2010 @ 7:40:29 AM

OMG, Heavy Rain just came to mind.

Quantic Dream and David Cage were out to make some money, but it was their vision of doing something different with the video game format that took precendence over all else.

They wanted to create a masterpiece, and by advertising Heavy Rain as a "different" type of videogame, they got attention and sales alongside it.

It takes a lot of money and a lot of creative ideas or solid mechanics to make a popular game sell well these days.

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Deleted User
Monday, May 17, 2010 @ 5:43:39 AM
Reply

quick question for every one here. how many consoles do u own and what are they ?

for me i own two, three if u count my psp. Ps3 and 360. i buy four games a month for my ps3 and one game each for my 360 and Psp so i don't care about excluves.

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BikerSaint
Monday, May 17, 2010 @ 2:41:39 PM

As a gaming collector, I own 20 consoles & handhelds, plus close to 1500 games(so far),

But, I'm still 100% for all Playstation exclusives (whether it be on the PS3 or the PSP too).

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Ivan_PSP
Monday, May 17, 2010 @ 6:26:03 AM
Reply

I own a damn collection a lot 7 PSP all mine.

7 PSP
4 PS3
6 PS2
3 Xbox 360
3 Xbox
5 PS1
3 PC

PSP is my number #1 LoL i got some YouTube videos showing off my consoles LoL.

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BikerSaint
Tuesday, May 18, 2010 @ 1:25:54 AM

I smell bullsh1t

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tanner1
Monday, May 17, 2010 @ 6:52:35 AM
Reply

Why hasent Sony bought Insomniac Studios yet?

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Kowhoho
Monday, May 17, 2010 @ 7:17:15 AM

I'm pretty sure that Insomniac would like to stay independent. They still have a great relationship with Sony, though.

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JackC8
Monday, May 17, 2010 @ 7:01:06 AM
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Yes, and if Ferrari and Lamborghini started making economy cars on an automated production line they could probably sell more units. Thanks for the insight Pachter.

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Milonakis
Monday, May 17, 2010 @ 7:11:21 AM
Reply

Liberal democrats??? On what level am I a liberal democrat for wanting a capitalist society to do away with crappy systems to make way for the truly powerful systems. This guy seems more liberal wanting to spread the wealth around.

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xnonsuchx
Monday, May 17, 2010 @ 7:44:44 AM
Reply

Multiplatform is only OK if you're going to deliver the best possible experience on all platforms...not develop for the lowest common denominator simply to "guarantee an equal experience" across platforms. On the other hand, the developer could be seen as 'favoring' some platforms over another by making a title better on one than the other. The latter issue is why I think exclusives are perfectly fine...esp. depending on the size of the developer (e.g. Naughty Dog, Insomniac, Guerrilla Games and Sucker Punch are quite small, employee-wise, right?), where they may not have the resources to have multiple teams working on each platforms.

Pachter probably also supports the failed 3DO experiment to have a common hardware platform spec made by multiple manufacturers.

Last edited by xnonsuchx on 5/17/2010 7:51:07 AM

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BikerSaint
Monday, May 17, 2010 @ 2:46:01 PM

xnonsuchx,
LOL on the 3DO comment,

I've still got my Panasonic FZ10(the slimline one) & I'm constantly going back to it to play "IceBreakers" 160 levels whenever I can.

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Orvisman
Monday, May 17, 2010 @ 7:48:39 AM
Reply

Sony better buy Insomniac right NOW!

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FxTales
Monday, May 17, 2010 @ 7:57:07 AM
Reply

Why is this guy always ripping on Sony?

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Deleted User
Monday, May 17, 2010 @ 8:35:03 AM
Reply

I can't believe how many comments I just read along the lines of:

"Hey, it's not all about money you know! Some developers just love making games for PlayStation because they love PlayStation and they love the PlayStation fans too!"

Either you guys are 5 years old or you're living on cloud cuckoo land!

Look how many exclusives Sony lost this generation, at least 5 or 6 major properties. Do you think those companies went multi-platform because they had some kind of a problem with Sony? They went multi-plat because they could double their profits and their wage packets!

If you were a developer and you could earn a 1 million dollar bonus making an exclusive or could make an extra million if you went multi-platform, seriously, what would you do?

**That is in fact a rhetorical question but I await dozens of responses saying they would make Sony exclusives for free, just for the love**

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Lotusflow3r
Monday, May 17, 2010 @ 9:07:43 AM

*sigh*

Yes, that's the business side of it.

However, there are people who get into said troubled industries to create a vision in ones mind. These people are called "artists" and have that one motive...to bring that vision alive.
At times, you may need the best equipment or best support, therefore, they will use the best tools or work with the most supportive people.

Believe it or not, there are still people left in the world, that is increasingly becoming greed motivated, who entirely base themselves around art. You CANNOT create a piece of art if you have any other intention in your mind that pollutes the creative process i.e. How much money i can make.

Who do you think the BUSINESS men who own the entertainment industries are going to be looking to hire? Puppets with a hunger for money and don't mind putting in advertisements on products for extra gain (because i'm sure the people who made this work had a vision of having advertisements of the new iPhone in it)....why on earth would a BUSINESS man want an artist? Hey, throw them in that niche category called "independent".

To sign off, i'll throw two titles out there that are created by artists for the correct reasons and chose mediums that married their idea i.e. tools or great support...

Flower
Last Guardian

Last edited by Lotusflow3r on 5/17/2010 9:13:39 AM

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Ivan_PSP
Monday, May 17, 2010 @ 9:46:58 AM

Double you wish. The perks of making exclusive contract is that let say the IP holder's game flops they still get pay no matter what. Plus Contact cover losses.

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The Stig
Monday, May 17, 2010 @ 10:22:07 AM

Exclusives are nearly always better than multi platforms games no matter what platform it is (PS3 or 360). That is why there will always be exclusives, not because devs 'love' Sony.

Its true that this industry is becoming more and more about making money but there are still devs out there that prefer to make the best game they can rather than just shoveling out something to make money.

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Highlander
Monday, May 17, 2010 @ 10:39:07 AM

Sophist,

OK, look how many exclusives they lost....look how many exclusives they've gained.

Examples include Heavy Rain, Little Big Planet, Mod Nation Racers, Flower...

Exclusive games come and go, what matters is games that drive genre forward, or create new genre/sub-genre. If Sony has to lose a third party exclusive or two to gain innovative new exclusive IPs, perhaps it's worth it?

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kraygen
Monday, May 17, 2010 @ 11:35:21 PM

I think some people make games because it's what they love to do, money is just a bonus. Sony offers the better platform so they can make a better game. They make a better game, have more pride, are happy with their accomplishments and therefore are happy with their paychecks.

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Beamboom
Monday, May 17, 2010 @ 8:54:29 AM
Reply

Well, there really are no technical reason why littlebigplanet should be on ps3 only, I'll give him that.

Other than that I am one of the few who thinks that the multiplatform games generally speaking are better than the platform specific ones, so I see no problem in games being multi platform.

/me is heading back to current favorites DA:Origins, AC II and Skate3.

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Ivan_PSP
Monday, May 17, 2010 @ 9:43:54 AM

Sony owns LittleBigPlanet plus the Xbox 360 only holds 8.5 GB the first LBP was 40GB.

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Beamboom
Monday, May 17, 2010 @ 11:22:55 AM

The game was 40gb? What took that much space?

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Milonakis
Monday, May 17, 2010 @ 9:27:20 PM

the level creator tools, all the levels, uncompressed visuals and audios.

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Deleted User
Monday, May 17, 2010 @ 8:58:03 AM
Reply

@ sophist says a xbox 360 fanboy or prove that u have more then one system.

currently playing
Ps3 - Heavy Rain and God of War III
PsP - Fat Princess: Fistful of cake
360 - SplinterCell: Conviction

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Deleted User
Monday, May 17, 2010 @ 1:29:27 PM

I don't really know what this means but I'll assume you're accusing me of being a 360 fanboy?

I own both systems.

Currently playing:

Nothing.

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camaro300zx
Monday, May 17, 2010 @ 10:16:27 AM
Reply

Analysts seem to always cause trouble. Look what the NYSE Analysts went and did...caused a Recession. Other Analysts cause gas prices to remain where they are. They are so negative. When was the last time a Analyst said something positve about anything? I bet there all divorced losers.

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Highlander
Monday, May 17, 2010 @ 10:36:09 AM
Reply

Sounds like Mr Pachter has a case of the swollen ego. *HE TOLD*?? He told who what? Where in hell does he think he has the legitimacy to tell a major developer what they should and should not be doing? The guy is at best an industry analyst and at worst a 2-bit hack. If he's so bloody smart why isn't he at the helm of a major developer developing multi-platform games and driving a Lamborgini?

The gall of the man is breathtaking. And as for the liberal democrats swipe at the end...well, I'm going out on a limb and guessing that Pachter has some connection with the UK since the UK general election just put the Liberal Democrats in the position of 'king maker' since they could decide who to work with to form a coalition government. However as I always say, what has politics got to do with it? Keep politics where it belongs - as far away as possible from video games.

The more drivel like this that Pachter blathers, the less I pay attention - except to mildly eviscerate his position for fun that is...

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Qubex
Monday, May 17, 2010 @ 11:09:48 AM

Lol "the gall of the man" TheHighlander... He really does push it doesn't he. Bet he is earning a good salary though...

The Lib-Con UK government will no doubt be an interesting sceptical to watch.

Q!

"play.experience.enjoy"

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Fane1024
Saturday, May 22, 2010 @ 4:57:53 PM

LOL @ "sceptical" for "spectacle"

That's a nice Freudian slip.

p.s. I agree with everything TheHighlander said.

Last edited by Fane1024 on 5/22/2010 4:59:36 PM

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FullmetalX10
Monday, May 17, 2010 @ 5:36:56 PM
Reply

Someone slap this man across the face, for he has lost all forms of common sense...

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BeezleDrop
Monday, May 17, 2010 @ 8:40:36 PM
Reply

I predict for Pachter to keep not making any sense, I actually am turned off by anything Eurogamer, they gave GOW3 an 8, and Red Dead an 8 so I just cannot take them seriously anymore. Well I never really did, but LBP was pure innovation, how could anyone with the right mind even state that Media Molecule was crazy for choosing Sony. They would have been crazy for choosing anyone else, I seriously doubt MM would have been granted such liberties if they worked with M$. I hear that working with M$ Studios is like slave labor, plus it would have given the Xbot chumps a huge reason to rub it in our faces.

The one thing I really cannot agree with is that exclusives will be a thing of the past. Consoles need exclusives, Playstation needs exclusives to show the industry how pure creative genius, practically unmatched technical achievements, and critically respected games are more so important to the company. If consoles didn't have exclusives where could they branch out to out shine the generally mediocre and stale Multi-platform franchises?

Last edited by BeezleDrop on 5/17/2010 8:45:54 PM

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Ivan_PSP
Tuesday, May 18, 2010 @ 12:11:44 AM
Reply

This actually made sense people stop being more stupid and comment like a you would not like 5 years old.

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BikerSaint
Tuesday, May 18, 2010 @ 1:34:05 AM
Reply

<<<<stop being more stupid and comment like a you would not like 5 years old>>>>>.

Is it my imagination, or did you just hold your own post up to a mirror, before writing that precious little nugget of acknowledgment????

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NeotericDope
Tuesday, May 18, 2010 @ 2:15:04 AM
Reply

Is everyone on this site in denial? Seriously if you think that Sony's bottom line isn't money. You are in denial. Or purely ignorant because you're blinded by your love for the console. Insomniac in the same breath cares about money as well. I'm also pretty sure Rockstar does as well. As does any indie game company that makes games and tries to put them on console. Don't take me wrong either I'm not saying they don't care about the artistic value of their game, but it's purely inane to state that a game developer makes games purely for their pride. I do believe in the statement Quality over quantity, but that doesn't play well when you're trying to keep a job. Little Big Planet sold well. If it didn't you can bet that Sony would have dropped it. Ratchet and Clank and Resistance from Insomniac. Had they not sold well Sony would not have ordered sequels. Same goes for Metal Gear. Kojima finally realized that it would be more beneficial to branch out. You can say the same for indie games like Flower. It was successful and got press. Naughty Dog and Uncharted. Had they not been received well it would've been trashed. You cannot tell anyone that Sony's bottom line isn't profit. They wouldn't be the company they are and wouldn't have been around as long as they have without their bottom line being money. Sony has long made quality products and so does every other company as long as they wish to stay around, but they also care about making profit because that's what keeps them afloat. It's the way of the world in our society.

On a note of exclusives. I'll say it again all modern consoles have great exclusives because of the competition. Without Gears and Halo there wouldn't be an Uncharted. (All boiled down there still just shooters) I don't really factor in Nintendo to the equation because they're on another planet except for the Motion Controls. Nintendo introduced motion controls and now MS and Sony are following suit. They have to do so because they are behind in the competition and don't want to be left in the dust. Yet I don't think there going to catch Nintendo this generation. I will also reiterate this and go ahead and give me a thumbs down because I can be mature. If you have hate towards a video game console that's simply pathetic. Play games and enjoy games. They make them for us. They spend the time to make them great for us. Enjoy it. Stop your bickering about which one is better because all of them are great. While your pissing your knickers over which is better people who aren't blind console lovers will be enjoying all the greatness that developers create for us.

Last edited by NeotericDope on 5/18/2010 2:24:59 AM

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Ivan_PSP
Tuesday, May 18, 2010 @ 7:12:31 AM

Most people here think Sony isn't after money because they stupid.Yeah there's money love every where also there's loyalties like the one that Insomniac Games has for Sony and many others also have for them.

Naughty Dog was going to make UNCHARTED with or without Gears of War or Halo WTF are you talking about that's the stupidest thing wrote LMFAO can't believe you wrote that idiotic comment. No Sony won't catch Nintendo they will jsy get very close hopefully I'm wrong they pass them and become #1 for this generation for 3rd term.

You are delusional if you believe the stupid things that you wrote about UNCHARTED and Nintendo... LMFAO

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Highlander
Tuesday, May 18, 2010 @ 2:18:27 PM

Oh, I'm sure that Insomniac are in it for the money, but there's no reason to assume that is their sole motivation. Just because people don't agree with your view, doesn't make them 100% wrong, just as your view is not 100% correct. That's the same trap that Pachter falls into with this kind of thing. You can't assume that Insomniac is only in it for the money, or that anyone else is either. Nor can you assume that just because they *might* make more money going multi-platform, a developer would never willingly stay exclusive. If they are financially comfortable and making enough money to satisfy themselves, then maybe it is a viable choice to stick to one platform instead of complicating your situation by trying to work on two at the same time.

Frankly smaller, non-public companies which have no share holders to drive their plan don't always follow a merciless chase after maximized profits.

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BikerSaint
Tuesday, May 18, 2010 @ 3:32:37 PM

NeotericDope,
Well, I have to differ a bit with you on the point that every developer goes for money over artistic.

Of course most do, but not all of them and you can look at the developer, "Quantic Dream" as a perfect prime example for taking more pride in their craft & their art than over monies

In David Cage's own words, both, Heavy Rain was his artistic dream that he always wanted to make, and that he hoped that once he made it, that the game could also do well enough to keep going.

And it definitely shows, that's why they've been rewarded so well by gamers.

If you build it, they will come"......

Heavy Rain has sold over 1 million copies worldwide, surpassing the developer's initial pre-release estimates of 200,000 — 300,000.

David Cage now expects the game to sell an additional 500,000 copies by the end of 2010

And Cage explained his "artistry over money" right here, on this video from April 9-2010)
http://au.gamespot.com/news/6257359.html


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Fane1024
Saturday, May 22, 2010 @ 5:05:27 PM

"Most people here think Sony isn't after money because they stupid."

Me no tak gud but me calls uther peplez stoopid.

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Dancemachine55
Tuesday, May 18, 2010 @ 7:46:15 AM
Reply

(Don't know if you caught this in my earlier post)

To Pachter:

"It's not like Microsoft came up with the art and graphics of Halo. The Bungie guys are nuts not to do it multiplatform. But they like their deal with Microsoft, so they'll keep doing exclusives. Gears of War guys, Epic Games, I feel the same way. What were they thinking selling to Microsoft? They must be Liberal Democrats."

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NeotericDope
Tuesday, May 18, 2010 @ 7:47:32 PM
Reply

@Highlander and Biker

Did you not read the whole comment? I understand that just as well as anyone if not better because of my profession. I truly believe in quality over quantity, but when your trying to make a living that doesn't always work out. Look at how many game developers have shut down. Either because of poorly made games or good games that sold poorly. It's just from most of the comments people were saying that Insomniac makes games only for their pride and not profit. They stay on the PS3 because it's a console deity etc. That's where my problem lies. It's as if people think that Microsoft is the only one shelling out heavy cash for exclusives. Do you think that Sony isn't paying heavily to keep Insomniac around, Media Molecule, Guerilla Games? As Microsfot was paying Bungie. But Bungie really wanted to expand their user base so they're going multi-plat. On Heavy Rain sure that was his artistic dream, but in no way, shape, or form can you tell me that David Cage didn't want Heavy Rain to do well for the artistic side and the profit side. And you can bet Sony wanted it to sell well. I buy plenty of 'art house' 'independent games', but the point I was trying to make is that this is capitalism. Sony is out for money and so is everyone else. And that's not a bad thing.

@Dance

If you were speaking to me I did catch that.

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Fane1024
Saturday, May 22, 2010 @ 5:08:12 PM

FWIW Microsoft owned Bungie and Bungie decided to buy back their independence not because they wanted more sales (which would be highly unlikely given the phenomenal sales of Halo), but because they didn't want to be stuck making Halo games for the rest of eternity.

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