Pachter On Agent Exclusivity
There are reasons why some games stay exclusive to one platform while others release on all major platforms. And if you're wondering why a game like Rockstar's Agent is exclusive to the PlayStation 3, Wedbush Morgan analyst Michael Pachter has the answer...and he wonders why Insomniac hasn't gone multiplatform yet.
The info comes courtesy of a recent Eurogamer interview, where Pachter spoke about the cause behind the developer's decision to keep Agent restricted to Sony's console. First and foremost, he believes exclusives will soon become a thing of the past, but he's hardly the only analyst to give voice to that theory. Secondly, Pachter's "inside information" concerning the behind-the-scenes story for Agent is as follows:
"When Microsoft paid Take-Two to make GTA IV non-exclusive... In other words, GTA IV was going to be a PS3 exclusive, but Microsoft paid Rockstar and Take-Two to make it a non-exclusive, and they paid them a lot. The number I’ve heard, and I’m sure this is right, is $75m, and that probably includes the funding for the first DLC packs too. It’s more than the $50m that people talk about.
And Sony – I’m not sure if they had a firm agreement but they may have had a handshake – said to Take-Two, 'You’ve got to give us something else.' And the 'something else' was a zombie game that Rockstar wanted to work on. But while Rockstar was in the planning phase, Dead Rising came out and Left 4 Dead was announced. Rockstar realised they were up against a saturated market and Valve, and, 'What can we possibly do that will be any better than what Valve’s done?' They started again and that’s when they came up with the idea of The Agent, which nobody actually knows what it is. That is the back story."
Well, thanks for that. We had an inkling that the game in question was sort of like a consolation prize to Sony after GTAIV was confirmed to hit the PS3 and Xbox 360 at the same time (you may recall that past GTAs debuted with timed exclusivity on the PS2 and only later arrived on the Xbox). But right now, Pachter says it's just plain "foolish to sign an exclusive deal" and he has "repeatedly told" Insomniac that they should go multiplatform:
"As if those guys couldn’t create something – of course they could. It’s not like Sony came up with the art and graphics on Ratchet & Clank. The Insomniac guys are nuts not to do multi-platform. But they like their deal with Sony, so they’ll keep doing exclusives. LittleBigPlanet guys, Media Molecule, I feel the same way. What were they thinking selling to Sony? They must be Liberal Democrats!"
Well, now you've done it, Pachter. PS3 fans aren't gonna take too kindly to that, especially when most of them believe many developers choose the PS3 because it's the only console that has the raw processing power to bring their vision to life. How many times has a designer specifically said this very thing? How many times have we been told that games like Uncharted 2: Among Thieves, God of War III, and Heavy Rain needed the PS3's power? And why do we get the feeling that Media Molecule would say very much the same thing in relation to LittleBigPlanet 2?
Well, that's not really Pachter's forte, of course; it's numbers and business predictions. And it's tough to argue against the common-sense claim that multiplatform games obviously have the opportunity to sell a lot more copies. But Pachter, developers aren't necessarily stupid...they might just be sticking solely with the PS3 for a reason outside of the money realm.
Related Game(s): Agent
5/16/2010 8:52:10 PM Ben Dutka
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Comments (113 posts)
Vitron
Monday, May 17, 2010 @ 7:50:52 AM
Snaaaake
Sunday, May 16, 2010 @ 10:02:59 PM
Reply
Anyway, Insomaniac might go multiplat in the future but not very soon, they did state that doing exclusives does give them an advantage which I have forgotten......
Beside, if I'm not mistaken they signed exclusive deal with Sony not long ago.
EDIT:
By the way Pact Man, there are some developers with ambitions for better games instead of more money. *cough* Hideo *cough* Kojima *cough*
So dissing some studios why they still does exclusive is just idiotic.......
Last edited by Snaaaake on 5/16/2010 10:08:34 PM
godsman
Monday, May 17, 2010 @ 12:06:35 AM
I'm not sure if that's the same reason Bungie left Microsoft, but there is a bigger picture than just racking up cash in the present. You have to build a strong bond with the publishers that you have worked with in the past, present, and future. An exclusive deal is the best way to show your loyalty.
Kowhoho
Sunday, May 16, 2010 @ 10:18:50 PM
Qubex
Monday, May 17, 2010 @ 11:02:07 AM
Ben Dutka PSXE [Administrator]
Monday, May 17, 2010 @ 12:00:27 AM
WorldEndsWithMe
Monday, May 17, 2010 @ 2:59:12 AM
OPHIDIAN
Monday, May 17, 2010 @ 4:34:49 AM
Orvisman
Monday, May 17, 2010 @ 7:48:25 AM
WorldEndsWithMe
Sunday, May 16, 2010 @ 10:12:49 PM
Reply
Obviously these fools don't understand that we want the best game possible, and exclusives are always better quality. With the freedom of Blu Ray Agent will have the ability to both optimize for PS3 and be ridiculously massive without cutting content.
Furthermore, there is this thing called artistic vision, which gets lost when going multi-plat because of the lowest common denominator factor.
This may be a business, but it's an art too. A fantastic exclusive has a pretty good chance of outselling a multiplat as well. I'll be surprised if Enslaved even matches the Heavenly Sword numbers.
Last edited by WorldEndsWithMe on 5/16/2010 10:15:09 PM
Kowhoho
Sunday, May 16, 2010 @ 10:22:31 PM
MyWorstNightmar
Sunday, May 16, 2010 @ 10:31:49 PM
WorldEndsWithMe
Sunday, May 16, 2010 @ 11:33:09 PM
godsman
Monday, May 17, 2010 @ 12:20:04 AM
Is Rockstar giving PS3 the exclusive game scored in the 90's? or in the low 80's? I'm not excited if we sacrifice GTA IV DLC just for a mediocre game. We will find out E3 2010 i guess.
Jawknee
Monday, May 17, 2010 @ 2:41:41 AM
Besides, Pratcher seems more like the Liberal Democrat. He's the one rooting for mediocrity NOT Media Molecule.
:)
JK!
Last edited by Jawknee on 5/17/2010 2:55:16 AM
Vitron
Monday, May 17, 2010 @ 7:54:44 AM
Qubex
Monday, May 17, 2010 @ 11:06:52 AM
BikerSaint
Sunday, May 16, 2010 @ 10:17:27 PM
Reply
The only bit of common sense that Pacman could ever spout off, is that he's finally taken his foot out of his mouth, so he could kick himself in the a$$ with it!!
chedison
Sunday, May 16, 2010 @ 11:25:14 PM
Metallisnake
Monday, May 17, 2010 @ 7:45:11 PM
Deleted User
Thursday, May 20, 2010 @ 2:31:10 PM
Naztycuts
Sunday, May 16, 2010 @ 10:17:57 PM
Reply
godsman
Monday, May 17, 2010 @ 12:25:21 AM
WorldEndsWithMe
Sunday, May 16, 2010 @ 10:36:01 PM
tes37
Sunday, May 16, 2010 @ 10:38:46 PM
Reply
Ben you wrote "the" twice at the beginning of paragraph 2.
Last edited by tes37 on 5/16/2010 10:40:23 PM
Victor321
Sunday, May 16, 2010 @ 10:45:16 PM
Reply
And not all game developers are in the business for the money, first and foremost. If that was the case, there'd be no such term as "first-party game" or "New IP", in our language in this day.
Last edited by Victor321 on 5/16/2010 10:45:50 PM
Deleted User
Monday, May 17, 2010 @ 8:24:46 AM
Victor321
Monday, May 17, 2010 @ 10:26:26 AM
Fane1024
Saturday, May 22, 2010 @ 4:24:13 PM
H8WL3R
Sunday, May 16, 2010 @ 10:58:25 PM
Reply
That being said, I've seen him on GT from time to time and wouldn't call myself a fan of the guy but don't hate on him either. I just thought I'd post my slight observations.
If I've somehow mistaken or misinterpreted, plese kindly let me know if you'd like. Thanks for reading my post. Later.
Dancemachine55
Monday, May 17, 2010 @ 1:47:10 AM
That is the best thing I've seen on this comment thread so far.
When it was the Japanese developers back in the 90's, some of the greatest games ever were released to the world.
Money was just a small topic in the back of their minds. Artistic creation and producing the game of their dreams was the greatest accomplishment in their eyes.
I miss the old days of Nintendo Vs Sega Vs Sony for videogame supremacy. Back then it was about who had the better exclusives and the best games, not about having the most money and buying the most timed exclusives.
Is it just me, or did the whole industry get F***ed up when MS entered the competition? All they did right was introduce solid online play on consoles with Xbox Live.
Money and unfair bashing of the competition suddenly became huge when MS stepped in. Sony is our last shining ray of artistic hope in a world of increased greed for a quick buck.
Vitron
Monday, May 17, 2010 @ 8:00:08 AM
Jawknee
Monday, May 17, 2010 @ 11:16:39 AM
The X Factor 9
Sunday, May 16, 2010 @ 11:15:24 PM
Reply
We as Sony fans should know that Sony has PLENTY of first and second party studios that will create exclusive games for them.
I love what Sony has done. Sure they might be in 3rd place (hardware) at the moment, but with respect to software, they've got the best games. And they don't seem to care that 3rd parties have gone multiplat or do timed exclusives with Microsoft.
When your studios are pumping out games like God of War 3, Uncharted 2, MLB: The Show, Ratchet and Clank, Heavy Rain, Demons Souls, Little Big Planet, Resistance, etc at a consistent pace, who cares what the 3rd parties have to offer?
maxpontiac
Monday, May 17, 2010 @ 12:58:46 PM
I am an exclusive PS3 user. My 360 has been delegated to a glorified DVD player (at least it found a purpose in my house). I know the level of quality that is represented in PS3 exclusives.
I just wish Rockstar would have given Red Dead Redemption to Sony...
Last edited by maxpontiac on 5/17/2010 12:59:11 PM
SayWord
Sunday, May 16, 2010 @ 11:30:01 PM
Reply
Superdynamite
Sunday, May 16, 2010 @ 11:32:23 PM
Reply
sawao_yamanaka
Monday, May 17, 2010 @ 12:37:37 AM
OriginalSin
Monday, May 17, 2010 @ 1:07:29 AM
Reply
Anyway never mind that.
Maybe these developers stay exclusive for a very good reason? Maybe they want their game to be better than anything else in their category. Maybe they want it to be a technical masterpiece... and just in case Patcher hasn't realized is that all PS3 exclusives stand out miles above the rest.
Sure there are some great multiplats out there but does any of them measure up to exclusives? No in my opinion they don"t.
Some developers still do what they do because of pride and respect and not for the money...
Ivan_PSP
Monday, May 17, 2010 @ 1:14:53 AM
Kowhoho
Monday, May 17, 2010 @ 6:37:28 AM
Shadow_Satey
Monday, May 17, 2010 @ 1:19:59 AM
Reply
Dancemachine55
Monday, May 17, 2010 @ 2:10:35 AM
Reply
1. Pachter is only good with predicting numbers, he should stay out of relations and popularity of games within the video game industry otherwise he just embarasses himself or creates mountains out of molehills.
STAY OUT OF IT PACHTER!!!!
2. Exclusives will always be around so long as there is more than one console on the market. Competition drives creativity and creativity drives sales. Look at the Wii. No one had done motion controls as well as Nintendo before it, or marketed it well like Nintendo did by bundling it with Wii Sports.
3. Sony has the technical and artistic advantage over MS. MS got lucky with Halo, and the success of Live drove sales and the rise of the social gamer. Sony has many things over the 360 in technical terms, such as:
- blu-ray
- built-in hard disk drive
- free network
- more cell processors
- a similar price to the competition
- 1:1 motion controls
- 3D gaming and movies
360 has DVD, a detachable HDD, a high fail-rate and an excellent online network that pioneered online console gaming.
4. Pachter has no right to comment for or decide the ways in which developers do business, whether it is to remain exclusive or go multi-plat is up to the developer, not him. Sony is reknowned for it's excellent treatment and creative leniency towards developers, MONEY ISN'T EVERYTHING!!!! And the PS3's console install base is growing bigger than 360's, and showing more promise than Wii.
5. Pachter clearly prefers 360 over PS3, otherwise he would have referred to first party and third party exclusives on both sides, not just Sony. I think he's just a little cheesed off that Heavy Rain, God of War and Uncharted aren't on 360. Well here's a hint why they aren't Pachter, COS THEY'RE TOO BIG FOR THE 360 TO HANDLE!!!!
Ben, do you know who employs this Pachter guy? Does anyone really listen to him? What makes his word and predictions of greater value over others? Is it cos he's paid to study trends and make predictions? All of us here at PSXextreme do that already, and we don't get paid to do it!!!
To Pachter:
"It's not like Microsoft came up with the art and graphics of Halo. The Bungie guys are nuts not to do it multiplatform. But they like their deal with Microsoft, so they'll keep doing exclusives. Gears of War guys, Epic Games, I feel the same way. What were they thinking selling to Microsoft? They must be Liberal Democrats."
Last edited by Dancemachine55 on 5/17/2010 2:18:34 AM
NeotericDope
Monday, May 17, 2010 @ 2:16:39 AM
Reply
On exclusives though. I think exclusives breed competition. Without exclusives the industry will become stale.
Dancemachine55
Monday, May 17, 2010 @ 4:12:19 AM
In the end, the gamer is the winner.
All consoles have their great exclusives. Even the Neo Geo had great games even though it hardly sold consoles.
This is why I have all 3, PS3, 360 and Wii. I only have the best of the best for each console, making me (the gamer) the winner of all.
Ivan_PSP
Monday, May 17, 2010 @ 4:13:17 AM
Reply
Sony and Take Two Interactive had a contract for GTA IV to be exclusive to PS3 but in order to break such thing Sony was going to need more then just a refund so they allow the contract to be broken if RockStar North next games exclusive to PLAYSTATION 3. Sony basically won here because they still got GTA plus the DLC. I can't wait to see a trailer for agent RockStar North makes awesome games.
johnld
Monday, May 17, 2010 @ 4:25:03 AM
BikerSaint
Monday, May 17, 2010 @ 2:34:32 PM
Is it your intent to leave out numerous words in every sentence so your posts are seem so totally cryptic???
Damn, I had to break out my "Solid Snake Decoder Ring" and even make contact with Octacon, just to try & make sense of them.....
Sorry, but even with their help, none of us can even come close to deciphering much of that monumental dribble.
johnld
Monday, May 17, 2010 @ 4:20:24 AM
Reply
Also, why does he say that this is from insider information? I remember clearly that jack trenton was on GTtv after moore showed that GTA tatoo. He clearly said that their relationship with rockstar was pretty good and that they let go of GTA exclusivity but they are getting a new exclusive ip from them. i dont think that they said it was agent then. so he's basically repeating what jack trenton and what we all knew from back before GTA4 released. so his inside information consists of facts dating back a few years ago which he can only prove now. seriously, this guy needs to get with the program.
however i do partially agree with his theory that exclusives will die out. third party exclusives will become rarer as time goes by, its simple business "logic". But first party exclusives will always be there to push the envelope. a few third party developers would do just that. Sony's exclusive lineup will set themselves apart from the rest, thats my prediction pacter.
by the way, have you guys seen the supposed leak on a swedish site about the price for Natal? i think they said it converts to about 200 bucks. if thats true then natal would go like the 360's hd dvd drive. I'm optimistic that it will be below the 200 price tag but knowing what microsoft does to their peripherals, it definitely wont go below 150.
Ivan_PSP
Monday, May 17, 2010 @ 4:46:22 AM
Sony did paid big money but decide to change the rule at the end. Good faith LMFAO never, money is the only faith in business my friend. You actually believe Sony doesn't pay for exclusive LMFAO wow. They pay for so many already aside from all the ones they make. 70 million for both DLC and marketing and other crap. The exclusive is AGENT they show the name at E3 that's the exclusive. Michael Patcher knows more then all this idiots here.
The guy has more source i don't like him because he comments about video game to get news and well is good for him and the firm he works.
The Stig
Monday, May 17, 2010 @ 4:50:24 AM
Reply
Sure devs/publishers want to make money but there are alot of studios out there that are artists and know that making a game exclusive to one console will nearly always get better results than a multi platform game.
Dancemachine55
Tuesday, May 18, 2010 @ 7:40:29 AM
Quantic Dream and David Cage were out to make some money, but it was their vision of doing something different with the video game format that took precendence over all else.
They wanted to create a masterpiece, and by advertising Heavy Rain as a "different" type of videogame, they got attention and sales alongside it.
It takes a lot of money and a lot of creative ideas or solid mechanics to make a popular game sell well these days.
Deleted User
Monday, May 17, 2010 @ 5:43:39 AM
Reply
BikerSaint
Monday, May 17, 2010 @ 2:41:39 PM
Kowhoho
Monday, May 17, 2010 @ 7:17:15 AM
xnonsuchx
Monday, May 17, 2010 @ 7:44:44 AM
Reply
Pachter probably also supports the failed 3DO experiment to have a common hardware platform spec made by multiple manufacturers.
Last edited by xnonsuchx on 5/17/2010 7:51:07 AM
BikerSaint
Monday, May 17, 2010 @ 2:46:01 PM
Deleted User
Monday, May 17, 2010 @ 8:35:03 AM
Reply
"Hey, it's not all about money you know! Some developers just love making games for PlayStation because they love PlayStation and they love the PlayStation fans too!"
Either you guys are 5 years old or you're living on cloud cuckoo land!
Look how many exclusives Sony lost this generation, at least 5 or 6 major properties. Do you think those companies went multi-platform because they had some kind of a problem with Sony? They went multi-plat because they could double their profits and their wage packets!
If you were a developer and you could earn a 1 million dollar bonus making an exclusive or could make an extra million if you went multi-platform, seriously, what would you do?
**That is in fact a rhetorical question but I await dozens of responses saying they would make Sony exclusives for free, just for the love**
Lotusflow3r
Monday, May 17, 2010 @ 9:07:43 AM
Yes, that's the business side of it.
However, there are people who get into said troubled industries to create a vision in ones mind. These people are called "artists" and have that one motive...to bring that vision alive.
At times, you may need the best equipment or best support, therefore, they will use the best tools or work with the most supportive people.
Believe it or not, there are still people left in the world, that is increasingly becoming greed motivated, who entirely base themselves around art. You CANNOT create a piece of art if you have any other intention in your mind that pollutes the creative process i.e. How much money i can make.
Who do you think the BUSINESS men who own the entertainment industries are going to be looking to hire? Puppets with a hunger for money and don't mind putting in advertisements on products for extra gain (because i'm sure the people who made this work had a vision of having advertisements of the new iPhone in it)....why on earth would a BUSINESS man want an artist? Hey, throw them in that niche category called "independent".
To sign off, i'll throw two titles out there that are created by artists for the correct reasons and chose mediums that married their idea i.e. tools or great support...
Flower
Last Guardian
Last edited by Lotusflow3r on 5/17/2010 9:13:39 AM
Ivan_PSP
Monday, May 17, 2010 @ 9:46:58 AM
The Stig
Monday, May 17, 2010 @ 10:22:07 AM
Its true that this industry is becoming more and more about making money but there are still devs out there that prefer to make the best game they can rather than just shoveling out something to make money.
Highlander
Monday, May 17, 2010 @ 10:39:07 AM
OK, look how many exclusives they lost....look how many exclusives they've gained.
Examples include Heavy Rain, Little Big Planet, Mod Nation Racers, Flower...
Exclusive games come and go, what matters is games that drive genre forward, or create new genre/sub-genre. If Sony has to lose a third party exclusive or two to gain innovative new exclusive IPs, perhaps it's worth it?
kraygen
Monday, May 17, 2010 @ 11:35:21 PM
Beamboom
Monday, May 17, 2010 @ 8:54:29 AM
Reply
Other than that I am one of the few who thinks that the multiplatform games generally speaking are better than the platform specific ones, so I see no problem in games being multi platform.
/me is heading back to current favorites DA:Origins, AC II and Skate3.
Ivan_PSP
Monday, May 17, 2010 @ 9:43:54 AM
Beamboom
Monday, May 17, 2010 @ 11:22:55 AM
Milonakis
Monday, May 17, 2010 @ 9:27:20 PM
Deleted User
Monday, May 17, 2010 @ 8:58:03 AM
Reply
Deleted User
Monday, May 17, 2010 @ 1:29:27 PM
camaro300zx
Monday, May 17, 2010 @ 10:16:27 AM
Reply
Highlander
Monday, May 17, 2010 @ 10:36:09 AM
Reply
The gall of the man is breathtaking. And as for the liberal democrats swipe at the end...well, I'm going out on a limb and guessing that Pachter has some connection with the UK since the UK general election just put the Liberal Democrats in the position of 'king maker' since they could decide who to work with to form a coalition government. However as I always say, what has politics got to do with it? Keep politics where it belongs - as far away as possible from video games.
The more drivel like this that Pachter blathers, the less I pay attention - except to mildly eviscerate his position for fun that is...
Qubex
Monday, May 17, 2010 @ 11:09:48 AM
Fane1024
Saturday, May 22, 2010 @ 4:57:53 PM
FullmetalX10
Monday, May 17, 2010 @ 5:36:56 PM
Reply
BeezleDrop
Monday, May 17, 2010 @ 8:40:36 PM
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The one thing I really cannot agree with is that exclusives will be a thing of the past. Consoles need exclusives, Playstation needs exclusives to show the industry how pure creative genius, practically unmatched technical achievements, and critically respected games are more so important to the company. If consoles didn't have exclusives where could they branch out to out shine the generally mediocre and stale Multi-platform franchises?
Last edited by BeezleDrop on 5/17/2010 8:45:54 PM
BikerSaint
Tuesday, May 18, 2010 @ 1:34:05 AM
Reply
NeotericDope
Tuesday, May 18, 2010 @ 2:15:04 AM
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On a note of exclusives. I'll say it again all modern consoles have great exclusives because of the competition. Without Gears and Halo there wouldn't be an Uncharted. (All boiled down there still just shooters) I don't really factor in Nintendo to the equation because they're on another planet except for the Motion Controls. Nintendo introduced motion controls and now MS and Sony are following suit. They have to do so because they are behind in the competition and don't want to be left in the dust. Yet I don't think there going to catch Nintendo this generation. I will also reiterate this and go ahead and give me a thumbs down because I can be mature. If you have hate towards a video game console that's simply pathetic. Play games and enjoy games. They make them for us. They spend the time to make them great for us. Enjoy it. Stop your bickering about which one is better because all of them are great. While your pissing your knickers over which is better people who aren't blind console lovers will be enjoying all the greatness that developers create for us.
Last edited by NeotericDope on 5/18/2010 2:24:59 AM
Ivan_PSP
Tuesday, May 18, 2010 @ 7:12:31 AM
Naughty Dog was going to make UNCHARTED with or without Gears of War or Halo WTF are you talking about that's the stupidest thing wrote LMFAO can't believe you wrote that idiotic comment. No Sony won't catch Nintendo they will jsy get very close hopefully I'm wrong they pass them and become #1 for this generation for 3rd term.
You are delusional if you believe the stupid things that you wrote about UNCHARTED and Nintendo... LMFAO
Highlander
Tuesday, May 18, 2010 @ 2:18:27 PM
Frankly smaller, non-public companies which have no share holders to drive their plan don't always follow a merciless chase after maximized profits.
BikerSaint
Tuesday, May 18, 2010 @ 3:32:37 PM
Well, I have to differ a bit with you on the point that every developer goes for money over artistic.
Of course most do, but not all of them and you can look at the developer, "Quantic Dream" as a perfect prime example for taking more pride in their craft & their art than over monies
In David Cage's own words, both, Heavy Rain was his artistic dream that he always wanted to make, and that he hoped that once he made it, that the game could also do well enough to keep going.
And it definitely shows, that's why they've been rewarded so well by gamers.
If you build it, they will come"......
Heavy Rain has sold over 1 million copies worldwide, surpassing the developer's initial pre-release estimates of 200,000 — 300,000.
David Cage now expects the game to sell an additional 500,000 copies by the end of 2010
And Cage explained his "artistry over money" right here, on this video from April 9-2010)
http://au.gamespot.com/news/6257359.html
Fane1024
Saturday, May 22, 2010 @ 5:05:27 PM
Dancemachine55
Tuesday, May 18, 2010 @ 7:46:15 AM
Reply
To Pachter:
"It's not like Microsoft came up with the art and graphics of Halo. The Bungie guys are nuts not to do it multiplatform. But they like their deal with Microsoft, so they'll keep doing exclusives. Gears of War guys, Epic Games, I feel the same way. What were they thinking selling to Microsoft? They must be Liberal Democrats."
NeotericDope
Tuesday, May 18, 2010 @ 7:47:32 PM
Reply
Did you not read the whole comment? I understand that just as well as anyone if not better because of my profession. I truly believe in quality over quantity, but when your trying to make a living that doesn't always work out. Look at how many game developers have shut down. Either because of poorly made games or good games that sold poorly. It's just from most of the comments people were saying that Insomniac makes games only for their pride and not profit. They stay on the PS3 because it's a console deity etc. That's where my problem lies. It's as if people think that Microsoft is the only one shelling out heavy cash for exclusives. Do you think that Sony isn't paying heavily to keep Insomniac around, Media Molecule, Guerilla Games? As Microsfot was paying Bungie. But Bungie really wanted to expand their user base so they're going multi-plat. On Heavy Rain sure that was his artistic dream, but in no way, shape, or form can you tell me that David Cage didn't want Heavy Rain to do well for the artistic side and the profit side. And you can bet Sony wanted it to sell well. I buy plenty of 'art house' 'independent games', but the point I was trying to make is that this is capitalism. Sony is out for money and so is everyone else. And that's not a bad thing.
@Dance
If you were speaking to me I did catch that.
Fane1024
Saturday, May 22, 2010 @ 5:08:12 PM

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Sunday, May 16, 2010 @ 9:26:29 PM