Insomniac's EA Partnership: A Matter Of Expected Due Course
As the third-party exclusive continues to fade away, more and more gamers have access to top-notch titles created by the most talented studios in the industry.
Therefore, Insomniac's new new partnership with EA is to be expected and not to be condemned by PlayStation fans. I think what's most important is to recognize two things about great developers, and I believe this especially pertains to Insomniac: firstly, video games are indeed big business and money talks. Nothing more needs to be said on this subject, besides the obvious fact that releasing a game that has a potential audience of 35 million isn't anywhere near as enticing as targeting an audience of 75 million. Secondly, we shouldn't buy into the common - yet very misguided - theory amongst gamers that developer bosses are little more than money-grubbing executives with zero regard for their loyal fans. For the most part, many of them are gamers themselves and the entire team desires to make the best product possible; they want to impress their current fans while continually catering to potential fans. They love their fans. I promise you.
Insomniac is one such group and over the years, we've all respected guys like Ted Price because he is always forthright and sensible when fielding questions by journalists. The company itself is always voted as one of the best places to work in the industry. They've cemented two excellent franchises this generation - Resistance and Ratchet and Clank - and they've really helped Sony and the PS3. And because both IPs are owned by Sony, new installments in either franchise aren't likely to go anywhere anytime soon, so we needn't concern ourselves with that. Lastly, and perhaps most importantly, Insomniac makes great games...why exactly are we going to begrudge fellow gamers the chance to indulge in their products? And wouldn't the added income allow Insomniac to push the envelope even further? Would that not benefit them? And looking down the road, considering their comfort with the PS3 and the standard designer belief that the PS3 offers more potential, might we see new exclusives?
Their partnership with EA means they'll produce a big multiplatform game, which we can't wait to hear about. At the same time, as they continue to expand and reach for the skies, they have no interest in abandoning their fans; as indicated by Price's quick disclaimer to appease any PS3-only owners who might (wrongly) feel slighted or betrayed. This is a business that requires constant forward progress and when you've proven yourself fully capable, why not reach the largest audience possible, all the while appreciating the very fans that made them what they are today?
5/25/2010 4:17:31 PM Ben Dutka