Demon's Souls 2 Isn't Happening
We know Demon's Souls garnered a ton of fans last year and it now has a die-hard following. However, as much as those fans may want a sequel, From Software says they shouldn't hold their collective breaths.
Although we've all been assuming a sequel would probably be in the works, especially after the better-than-expected sales performance of the original IP, the developers appear to have no interest in pursuing such a project at this point in time. According to Examiner.com citing a podcast on Biglobe, From Software Producer Kajii and director Miyazaki have made it abundantly clear that there is no Demon's Souls 2. They also say they don't plan to do one, which definitely comes as a disappointment to those who have spent many an enjoyable hour indulging in one of the best RPGs of the generation. Of course, there was an undercurrent of very vocal complaints, all centered on the high level of difficulty. We thought it sort of affected the game's inherent accessibility but then again, given the targeted demographic, it probably didn't tick off the hardcore role-playing buffs.
It's just too bad that From Software apparently has no desire to issue a follow-up title. Granted, the original can be played for a loooong time but hey, those aforementioned avid fans have likely had their fill already...right?
5/25/2010 9:04:44 PM John Shepard
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Comments (80 posts)
to_far_apart
Tuesday, May 25, 2010 @ 10:05:34 PM
JofaMang
Wednesday, May 26, 2010 @ 7:14:31 AM
Cesar_ser_4
Wednesday, May 26, 2010 @ 12:07:38 AM
Oxvial
Wednesday, May 26, 2010 @ 9:32:07 AM
WorldEndsWithMe
Tuesday, May 25, 2010 @ 10:09:32 PM
Reply
aaronisbla
Wednesday, May 26, 2010 @ 12:53:57 AM
Not sure why you gave up on Demon Souls so fast, its not THAT hard with the exception of the flamelurker boss. I could have helped you out back then
Last edited by aaronisbla on 5/26/2010 12:55:37 AM
WorldEndsWithMe
Wednesday, May 26, 2010 @ 3:11:22 AM
King James, welcome back old bean.
JofaMang
Wednesday, May 26, 2010 @ 7:10:01 AM
If you need any help, you can shoot me a PSN message (same name), I got that platinum in about 3 weeks, helped many others get theirs, and know the whole game inside out.
Zemus101
Wednesday, May 26, 2010 @ 9:41:35 AM
WorldEndsWithMe
Wednesday, May 26, 2010 @ 2:38:29 PM
If you ever rent Zemus I suggest doing that first so you know if it's for you.
Last edited by WorldEndsWithMe on 5/26/2010 2:40:36 PM
Oxvial
Wednesday, May 26, 2010 @ 4:09:36 PM
WorldEndsWithMe
Wednesday, May 26, 2010 @ 4:55:36 PM
Oxvial
Wednesday, May 26, 2010 @ 5:34:53 PM
Scarecrow
Wednesday, May 26, 2010 @ 5:45:43 PM
People should play this game to experience the game and to play the role of a hero or even a villain if you desire so.
@World,
You needed to give this game more time. There are blue phantoms which help you beat the level. Though there's always many ways in which you will die, that's part of the learning curve. The game is old school
It's like a SNES game, it's all 'bout not babysitting the player*
WorldEndsWithMe
Wednesday, May 26, 2010 @ 6:17:37 PM
to_far_apart
Tuesday, May 25, 2010 @ 10:30:29 PM
Scarecrow
Tuesday, May 25, 2010 @ 11:03:57 PM
Seriously, if there was a chance for DS2 I wanted the game to even harder
You guys don't understand, the difficulty is what makes this game shine. The sense of accomplishment you get form this game is unrivaled
It's so sad, gamers give up so easily.
Qubex
Tuesday, May 25, 2010 @ 11:20:27 PM
laxpro2001
Tuesday, May 25, 2010 @ 11:47:15 PM
Qubex
Tuesday, May 25, 2010 @ 11:59:35 PM
hellish_devil
Wednesday, May 26, 2010 @ 12:12:28 AM
aaronisbla
Wednesday, May 26, 2010 @ 12:58:55 AM
laxpro2001
Wednesday, May 26, 2010 @ 1:27:46 AM
Oxvial
Wednesday, May 26, 2010 @ 9:37:15 AM
Zemus101
Wednesday, May 26, 2010 @ 9:56:39 AM
Scarecrow
Tuesday, May 25, 2010 @ 11:05:52 PM
WorldEndsWithMe
Tuesday, May 25, 2010 @ 10:29:09 PM
Reply
Scarecrow
Tuesday, May 25, 2010 @ 11:08:30 PM
Reply
Or at least copy everything that was good about it
This is the saddest news in v-games this year. DS2 had the same potential Uncharted 2 had. It had the potential to make an already great game even better, bigger, more focused and with so much quality behind it that it would shine on its own
I can't believe the Japanese aren't mad at this (they probably are), but not in large numbers :(
Sad day, sad day
FM23
Tuesday, May 25, 2010 @ 11:26:25 PM
Reply
laxpro2001
Tuesday, May 25, 2010 @ 11:35:07 PM
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Maybe they will at least come out with some DLC. Land of Giants would have been a cool place to explore... or would that fall into the "no follow-up" category :(
laxpro2001
Tuesday, May 25, 2010 @ 11:44:23 PM
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It stinks that games that are simple and n00b friendly like MW2 (though I will admit I enjoy it) get so many more sales than a masterpiece such as this one.
It's upsetting that its going to end with only one demons souls. I feel like if a game with this magnitude of difficulty was released years ago when not every game held your hand and actually provided a challenge it would have been much more well received.
However you also can't go without blaming the relatively poor amount of sales on the lack of marketing. So I guess that would be Atlus, the publishers, fault and Sony because apparently they initially passed on publishing this stellar title and now regret it.
Xerolith
Tuesday, May 25, 2010 @ 11:57:51 PM
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I am still saddened by this news that there will not be a sequel. It's understandable by sales standards, but the game had such a high level of difficulty and gave that sense of defeat and triumph at the same time that made it unique.
maxpontiac
Wednesday, May 26, 2010 @ 12:08:40 AM
Reply
maxpontiac
Wednesday, May 26, 2010 @ 9:12:11 AM
Zemus101
Wednesday, May 26, 2010 @ 9:43:43 AM
JPBooch
Wednesday, May 26, 2010 @ 10:41:04 AM
maxpontiac
Wednesday, May 26, 2010 @ 1:15:47 PM
That's what it all comes down to. Options. Some people want to do things differently then others. No one is right, and no one is wrong.
JPBooch -
There is one problem that persists when you only cater to niche gamers. You get niche sales numbers. There is nothing wrong with offering something that makes both hardcore and casual fans happy. Of course, you have to do it RIGHT..
The end result is more sales, more revenue, and more excitement for a potential sequel. And that my friend, is the entire POINT.
Last edited by maxpontiac on 5/26/2010 1:16:34 PM
WorldEndsWithMe
Wednesday, May 26, 2010 @ 2:47:13 PM
It is, however a shortcoming of mine that I need to be treated for high anxiety medical issues and can't allow unneeded frustration and stress into my life, even in the form of games.
Last edited by WorldEndsWithMe on 5/26/2010 2:47:42 PM
Hoonerific
Monday, August 16, 2010 @ 6:10:37 PM
natho86
Wednesday, May 26, 2010 @ 12:58:42 AM
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You get such a rush when you get invaded though you look around every coner trying to find them. It was the best online i have seen in a game they way everything worked so well.
RadioHeader
Wednesday, May 26, 2010 @ 2:53:02 AM
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I've only ever played one RPG (Fallout) but I really like the look of Demon's Souls. It is a little worrying that you RPG vets are complaining about the difficulty though. I'll be sure to bubble-wrap all my valuables before I start.
TheAgingHipster
Wednesday, May 26, 2010 @ 9:36:50 AM
Really, it's sort of a difficult game to quantify. I stick by the Action-RPG label, but making comparisons to other games is a bit difficult.
___________
Wednesday, May 26, 2010 @ 3:01:51 AM
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BeezleDrop
Wednesday, May 26, 2010 @ 10:20:27 AM
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FlyingKickPunch
Wednesday, May 26, 2010 @ 5:15:53 PM
fatelementality
Wednesday, May 26, 2010 @ 12:49:01 PM
Reply
WorldEndsWithMe
Wednesday, May 26, 2010 @ 2:50:08 PM
Reply
jnewco81
Wednesday, May 26, 2010 @ 5:15:56 PM
Reply
Axe99
Wednesday, May 26, 2010 @ 6:29:08 PM
Reply
BeezleDrop
Wednesday, May 26, 2010 @ 9:30:41 PM
Reply
BeezleDrop
Wednesday, May 26, 2010 @ 9:30:41 PM
Reply
convergecrew
Thursday, May 27, 2010 @ 3:50:14 AM
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xwishfirex
Thursday, July 15, 2010 @ 7:13:07 AM
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Hoonerific
Monday, August 16, 2010 @ 6:03:51 PM
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The other reason why it's so hard is because you actually have something to lose if you die. This concept is totally lost on the new generation of games. Having a bunch of souls and then determining whether you should press on in bravery or find the safest way to the Nexus isn't inconvenient, it's an incredible game experience.
I'm new to the game. Last night, while pressing on through level 2-2's tunnels, praying that I wouldn't run into something that would destroy me, all the while bravery and morbid curiosity fueled me to go on...holy crap! I haven't felt this tense about a game since playing Ultima Online.
ares1986
Thursday, September 02, 2010 @ 7:33:14 AM
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runninslashin
Monday, September 06, 2010 @ 8:56:47 PM
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I've beaten the game well over 30 times and have 1 character SL 611, but something keeps me coming back.. But whats the point anymore? The servers will be closed down soon and everyone will go back to playing trash like "Call of Plz line infinity wards pockets"
Seriously. This is probably the biggest slap in the face related to video games I've ever felt.
Why...... WHY!?

Demon's Souls









ShadowRunner
Reply
Tuesday, May 25, 2010 @ 9:51:12 PM