Sony: We See Move As A "Complimentary Product"
Although it's obvious that upcoming new motion sensing technologies were at least inspired by the immense success of the Wii, Sony remains adamant: PlayStation Move is not just "the Wii on the PS3."
In the past, we've heard Nintendo boss Reggie Fils-Aime and even analyst Michael Pachter simply say Move is a different iteration of what's already available on the Wii, but Sony isn't a fan of that analysis. In speaking to MCVUK, Sony's UK PR boss David Wilson said that while it's "inevitable that people will say this is Wii on PS3," Sony views it as a "complimentary product" with a "different proposition." He also reminds us that Sony has tried something similar before with EyeToy so they've learned from experience and history; i.e., motion sensing isn't exactly "alien territory." Sales director Mark Howsen added:
"Wii was deliberately pick up and play. We completely understand that and, let’s be honest, they’ve done a superb job. I think with Move it’s all about appealing to skill. It’s about the learning curve that’s built into the experience. It provides that satisfaction you’re talking about. The more you play the better you get. That’s part and parcel of the traditional gaming experience."
Yes, the main difference may simply be that motion sensing was the Wii's primary selling point, while Move is seen as simply an accessory or peripheral. Furthermore, the enhanced technology should allow the experience to feel very different, and we might actually have to practice a bit rather than instantly becoming a master in a few minutes time. We still wonder if the PS3 audience will respond positively, but that's a "wait-and-see" situation.
5/28/2010 10:47:51 AM Ben Dutka