"Pixel Precise" Move's Reaction Time Is 22 Milliseconds
Perhaps the most important aspect of PlayStation Move isn't the available software; it's how well the technology functions.
Of course, without very quick reaction time - i.e., how fast Move will read the motions of the player - the software can't possibly excel. Well, SCEE's Mark Green spoke at length about how Sony will approach their new motion-sensing technology, and also, just how accurate and speedy Move will be when it's finally ready for launch this fall. In speaking in an interview over at the European PlayStation site, Green confirms that Move's reaction time will be only 22 milliseconds; he offered the number after being ask to elaborate on his previous "incredibly accurate" comment:
"Time to baffle you with science! The PlayStation Move system follows the movement of the controller in three dimensional space whilst the camera tracks the sphere for location - and the PS3 system processes and puts it all on screen. For games ranging from SOCOM to LittleBigPlanet 2, accuracy and ease is crucial.
So I can tell you that it is accurate to the nearest millimetre, precise in motion tracking and likewise in seeing where the controllers are in 3D space. Its reaction time, from movement to delivering to the screen, is just 22 milliseconds and on screen it is pixel precise. To put that in perspective the system is five times faster than that of a typical human’s reflexes!"
We don't yet have a price for the unit but it seems that most are expecting an admission fee of $70 or $80. And Sony has decided to bide their time; they purposely delayed the launch from spring to fall so they could have plenty of compatible games available. So if the technology really is this good and developers get all innovative and creative, Move ought to be pretty darn intriguing...
6/1/2010 9:06:27 PM John Shepard