Vanquish Details: A Super Fast Shooter With No Multiplayer
Okay, so what do we know about Vanquish? It's being developed by Bayonetta designer Platinum Games (who are using the PlayStation 3 as the lead development platform). It's going to be featured on the next GameTrailers TV episode tonight. Now, about some more details:
Let's start with Platinum leading with the PS3. As we all know, the PS3 port of Bayonetta suffered terribly and since that time, owners of Sony's machine haven't regarded the developer in a thoroughly positive light. But the team won't make the same mistake twice - as we've heard from the Official PlayStation Magazine - and it seems clear that the PS3 "gets the definitive edition." Now, legendary designer Shinji Mikami is involved with this product, and according to OPM (as cited by Games Thirst), it will be the "fastest shooter anywhere." The magazine goes on to add that the game is "uniquely Platinum," in that realism isn't exactly a focal point; producer Atsushi Inaba said:
"Being a Japanese company and having the sense of style that Platinum has, realism is not the top focus of Vanquish, but it definitely applies to a component, as it should with shooting games. Rather than being very stealthy and taking cover every other moment, you have the boosting and melee combat along with faster, fluid tempo. That’s the big differentiator between this and other shooters out there."
Now, perhaps this is the most interesting aspect: Bayonetta didn't have a multiplayer option 'cuz it didn't really need it, but all shooters have the option these days, right? Well, not Vanquish. Platinum will not be including any multiplayer for the game as they wish to design "the best possible single-player game." ...I don't know about you guys, but there's something oddly comforting about that.
Related Game(s): Vanquish
6/3/2010 9:01:51 PM Ben Dutka