Sucker Punch Explains New Artistic Direction For inFamous 2
So you know inFamous 2 will receive a big unveiling in the next Game Informer issue, but fans of the original have noticed something a little jarring...
It's the picture you see here; the cover of the July GI, and it clearly shows a redesigned main character. Cole McGrath will indeed return as the protagonist in this highly anticipated sequel but it seems as if developer Sucker Punch has decided on a cosmetic overhaul for the electrically-charged hero. On top of which, according to the article within the magazine (as cited by Examiner.com), Cole's personality has changed along with his face. But why? Well, art director Matthias Lorenz says the team wanted to make him "more appealing" and "more compelling" as a main character, and Animation Director Billy Harper added that they wanted to retain the original grit but "without the grumpiness." Their description of the new Cole may or may not appeal to you; they say he's more like an "extreme sports star - like Travis Pastrana, Tony Hawk or Chris Sharma - what would they be like if they had super powers." So now the question is, was this the right way to go?
Just my two cents: nope. The entire premise of inFamous obviously revolved around a comic book theme, which is why Cole's style and personality as a gruff sort of anti-hero seemed to resonate with the atmosphere. In other words, it fit. And all I can think of when reading that above description of the new Cole is Vin Diesel in "XXX." ...and that's not really what I want. Still, the gameplay is what made the original rule, so there's no doubt I'll be playing the sequel. Just wanted to make that clear.
Related Game(s): inFamous 2
6/6/2010 9:03:22 PM Ben Dutka