Assassin's Creed: Brotherhood Lands A Release Date
Assassin's Creed II is absolutely one of the generation's best, which is why millions of franchise fans will be anxiously awaiting this year's entry.
It may seem a little fast but we do have faith in Ubisoft's talented team, and we know Assassin's Creed: Brotherhood should be another big title for the holiday season. Up until now, however, we didn't have an exact release date. But news from E3 has confirmed that Ezio's newest adventure will drop on November 16, 2010 for the PlayStation 3, Xbox 360 and PC, which is exactly one week after Activision brings out their hotly anticipated Call of Duty: Black Ops. ...man, this sounds a lot like last year's scenario with Call of Duty: Modern Warfare 2 and ACII, doesn't it? Ubisoft was one of the few publishers out there unfazed by MW2's star power and they released ACII with confidence. It wasn't unwarranted, either, as they went on to ship over 6 million copies of the awesome title. However, is anyone else the slightest bit concerned about this potential new focus on multiplayer in Brotherhood? Are we expecting a drop in the length and overall quality of the single-player campaign as a result? Sadly, this has been a common occurrence this generation and we're hoping against hope...
But the multiplayer does sound appealing: players will have to aid the Templars by using Abstergo to train in the art of assassination and eliminate the Assassins. A cast of unique characters awaits, too, so it ought to be fairly entertaining.
6/14/2010 10:33:21 AM Ben Dutka
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Comments (25 posts)
FullmetalX10
Monday, June 14, 2010 @ 10:50:21 AM
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oh well, I hope they at least fixed the graphics, because from the small amount I've played and seen, I'm not impressed by the graphics.
Alienange
Monday, June 14, 2010 @ 1:43:05 PM
D1g1tal5torm
Monday, June 14, 2010 @ 10:53:02 AM
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eLLeJuss
Monday, June 14, 2010 @ 11:20:51 AM
TEG3SH
Monday, June 14, 2010 @ 11:52:04 AM
Alienange
Monday, June 14, 2010 @ 1:46:04 PM
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Playing as a Templar might also be exactly what makes the multiplayer great. I can see playing as an assassin, a lonely job, being odd in mp. A Templar might very well be more suited to the game type.
Hitch
Monday, June 14, 2010 @ 5:40:43 PM
Alienange
Monday, June 14, 2010 @ 9:35:59 PM
Shams
Monday, June 14, 2010 @ 1:54:29 PM
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So, in my opinion, is it amongst the very best of this generation? Well, if one considers it in parts as in the aforementioned break-down, I'll give a resounding "yes". But as a whole, I found that it lacked cohesiveness.
It seems the devs had a checklist of super ambitious features and points of focus, which they succeeded at fulfilling, yet how these features came together in the core gameplay of the final product seemed to be more of an after-thought than the main point of focus as it should've been. It's as if they formed the game from the outside to the inside, rather than the from the inside-out. So in the end, it felt rather inert compared to R*'s projects, and lacked the actual fun of a game like inFamous.
Also, the mystique of the first game was lost out totally in the sequel. The story, which is an essential driving force to most single-player games, just didn't do it for me, and ran out of gas very quickly, about half way through. So, although I bought the first, and gave the second one a chance, I'll most likely be passing on the "Brotherhood" as well as the "ACIII".
But at worst, it will be worth a playthrough, and at best, a land-mark achievement in many departments and a worthy addition to any hording-fiend's library.
Shams
Monday, June 14, 2010 @ 2:05:07 PM
erislocker
Monday, June 14, 2010 @ 2:27:31 PM
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interesting. offline we play as the heroes (assassins) and online as the enemies (templars)?
i wonder if this will affect my playing style..
PS: bzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz bzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz bzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz bzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz bzzzzzzz
Last edited by erislocker on 6/14/2010 2:28:13 PM
BikerSaint
Wednesday, June 16, 2010 @ 2:11:52 PM
I say BS to them locking two chapters due to time constraints.
They only did it to fleede more money out of gamers as a fake DLC.
I mean, I would think that the 2 chapters had to be already done in order to sell us keys to the padlocks on the very same stolen content they already sold us.
Kangasfwa
Monday, June 14, 2010 @ 4:00:02 PM
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OxyFenix
Monday, June 14, 2010 @ 5:04:10 PM
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Fane1024
Tuesday, June 15, 2010 @ 1:54:06 AM
InBlackestNight
Monday, June 14, 2010 @ 6:32:55 PM
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Lawless SXE
Tuesday, June 15, 2010 @ 2:26:13 AM
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Peace.
___________
Tuesday, June 15, 2010 @ 3:26:11 AM
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Assassin's Creed: Brotherhood









Underdog15
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Monday, June 14, 2010 @ 10:48:11 AM
I personally hope the multiplayer is strong enough to give me 100+ hours online with friends in other provinces and countries.