E3 2010: Retrieve Lost Body Parts In Konami's Neverdead
As part of their E3 presentation, Konami has announced an all-new IP entitled Neverdead. ...and it ain't normal.
Currently in development for the PlayStation 3 and Xbox 360, this will be a third-person action game set in a "fantasy and horror-influenced universe where supernatural battles between humans and extraordinary creatures blanket a vast city landscape." You'll have a bad-ass sword and a few guns to help you carve a path to safety and as a sick little twist, the main character will be able to pick up any limbs he happens to lose in battle...and carry them with him. Said Shinji Hirano, President of Konami Digital Entertainment:
"For NEVERDEAD, we've introduced some truly exciting new forms of gameplay and sword fighting, including a unique healing mechanism originally designed and conceived by a former member of Kojima Production. Their contributions, and those of the development team, have helped forge a great new action IP to add to Konami's vast lineup."
The world is under threat of a demonic plague and it has been many years since everything has succumbed to darkness and evil. But our hero has been made immortal by demons so he has become "never dead" and has now decided to rip through those very demons that made him invincible, all the while piecing himself together as he goes. We're wondering how you actually "die" in this game, or how you get a "Game Over" screen. Beyond that, we kinda want to see some gameplay.
Related Game(s): NeverDead
6/16/2010 4:53:38 PM Ben Dutka