THQ: Saints Row 3 "Less Urban" And Not All "Gangsta"
It's easy to compare THQ's Saints Row franchise to Take-Two's Grand Theft Auto series because, let's face it, they're pretty darn similar.
But THQ boss Danny Bilson says the upcoming third Saints Row installment will separate their series even further from GTA, as the biggest change will center on the atmosphere and setting. He told CVG it'll be "less urban" and "definitely not 'gangsta,' so be prepared for an overhaul in terms of storyline, characters, and environment. Said Bilson:
"We don't compete with GTA. We're differentiating even further with GTA with this one. The new Saint's Row will be less urban - it's definitely not about 'gangsta' anymore at all. And it's more fun and almost sillier and wackier and weirder than the other one.
I love GTA - especially the last one, which knocked my socks off. That's almost like a Martin Scorsese cartoon, right? We are more like the Mad Magazine version of that or something. It's colourful, it's wild, it's fun."
To be fair, Danny, it's not so much that you "don't" compete with GTA; it's that you can't. That's not a slight on the Saints Row games, either; we're just merely stating the obvious fact that almost nothing "competes" with GTA in terms of popularity and, in our opinion, open-world quality. Bilson does say there are "new gangs in a new world," so we won't be leaving all the grit behind in Saints Row 3, but he stressed that it's "not all about criminals." He also adds the game will boast "the most robust transmedia play on any game ever done." ...that includes plans for a "Saints Row" movie, by the way.
Well, we'll have to see what THQ is cookin' up, here. Personally, I was never a big fan of the previous settings, so perhaps this new idea will appeal more to me. As for the pic, how many times do I have the option of substituting a pornstar for a gameplay shot, and still be able to call it accurate for the story at hand...?
Related Game(s): Saints Row 3
Tags: saints row, gta, ps3, xbox 360
6/30/2010 10:49:42 AM Ben Dutka
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Comments (27 posts)
bearbobby
Wednesday, June 30, 2010 @ 1:32:40 PM
I was enamoured with Vice City though, felt more relateable to me (and I'm a sucker for 80's music.)
RadioHeader
Wednesday, June 30, 2010 @ 1:40:57 PM
ace_boon_coon
Wednesday, June 30, 2010 @ 6:53:51 PM
RadioHeader
Thursday, July 01, 2010 @ 4:11:48 AM
BTNwarrior
Thursday, July 01, 2010 @ 3:14:06 PM
Deleted User
Wednesday, June 30, 2010 @ 12:20:32 PM
Reply
bOnEs
Wednesday, June 30, 2010 @ 12:29:08 PM
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looking forward to this one next year though...
Last edited by bOnEs on 6/30/2010 12:29:29 PM
WorldEndsWithMe
Wednesday, June 30, 2010 @ 3:00:58 PM
Reply
Hezzron
Wednesday, June 30, 2010 @ 4:41:19 PM
Bugzbunny109
Wednesday, June 30, 2010 @ 7:16:44 PM
Reply
BikerSaint
Wednesday, June 30, 2010 @ 8:26:24 PM
Reply
Grand Theft Auto designer takes his mayhem online with "All Points Bulletin"
You can thank David Jones for all of the mayhem in video games. He is the father of the Grand Theft Auto series of video games that first debuted in 1997 and inspired the crime genre. That ultraviolent crime game series went on to generate billions of dollars in revenue.
But Jones traded that world for another one.
He founded Realtime Worlds in 2002, where he became creative director. The company launched Crackdown, a comic-style urban crowd control game, and for the past five years, his company has toiled on a massively multiplayer online game, All Points Bulletin.
The game shipped yesterday.
Check out his full interview here:
http://games.venturebeat.com/2010/06/30/grand-theft-auto-designer-takes-his-mayhem-online-with-all-points-bulletin/
BikerSaint
Wednesday, June 30, 2010 @ 8:37:50 PM
Reply
After GTA, youths try to set fire to garage, apartment
Graffiti spray painted on a local road allegedly by two juveniles suspected of trying to ignite Molotov cocktails
Two juveniles were arraigned in court Monday morning after allegedly trying to set fire to a garage and an apartment building with makeshift Molotov cocktails.
The 12- and 16-year-old boys had been playing “Grand Theft Auto” video games Saturday night before their alleged pre-dawn crime spree.
(The two are also suspected of going on a tagging spree as well, though thankfully there was no mention of the boys playing "Mark Ecko’s Getting Up: Contents Under Pressure" prior to that undertaking).
The full story here:
http://www.enterprisenews.com/features/x1609342632/Police-Raynham-youths-try-to-set-fire-to-garage-apartment
TheOldOne
Thursday, July 01, 2010 @ 9:18:43 AM
___________
Thursday, July 01, 2010 @ 3:25:20 AM
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there both open world sandbox games and thats where the similarities end!
one is a gangsta styled game, which does not take itself seriously, and is wacky and encourages the player to do things just because its fun!
like covering the town in sh*t!
the other is a boring as bat sh*t game because it takes itself so seriously you cant even drive a car around without it becoming a chore!
the best part and must fun thing to do in open world games is hop in a car and drive like a maniac!
you cant do that in GTAIV because
1 the cops will kill you.
2 if you crash, which i garuntee you will your dead and you have to start all over again.
like thats not punishment enough all the weapons you had disappear and you loose some cash.
thats the difference between the 2.
one encourages you to let your hair down and act like a escaped mental patient, and gives you many tools to do so, and does not punish you for it.
the other is boring as bat sh*t, does not give you any tools to have fun, and punishes you for doing so!
that is, and always will be why GTAIV is and always will be the biggest disappointment in the history of video games!
Beamboom
Thursday, July 01, 2010 @ 8:29:50 AM
Saints Row could in many ways be described like "the poor mans GTA", but what really made SR2 the winner it is in my eyes is the extremely well implemented coop two player mode. To jump in and out of each others game sessions seamlessly with a persistent character/equipment, continuing the storyline regardless of solo/coop was so excellent done that it is yet to be seen in any other game.
___________
Thursday, July 01, 2010 @ 9:23:15 AM
inkmage_87
Tuesday, July 27, 2010 @ 5:18:27 AM
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One day I decided to rent Saints Row 2.. Had fun making my character, though I wish there were more voice options, he was cool with the cockney accent, it fit the way I designed him (he looked like a hooligan)... Surprisingly the story was good. it reminded me of a dark comedy a bit, just a funny crazy over the top stupid street movie, it was very entertaining, and the game was fun as hell!
My brother rents GTA 4.. The graphics were definitely more beautiful, the story was more serious though it definitely had its funny moments (I loved the phony psychic, that sh** was HILARIOUS!)It too reminded me of a street movie, though Niko was ugly as hell!
I saw the design book, and an earlier concept drawing of him which looked a hell of a lot better, and the character looked more Eastern European or "Slavic" The final design looked like some Middle Eastern, Turkish, or Greek dude haha. The character's personality and story was very interesting, and so it was a good game I enjoyed watching my bro play it.
Both games are good, and have their own thing. I'm looking forward to SR3, and the fact that they're moving away from the "gangsta" thing is a huge plus in my book, because that stuff just annoys me. Hopefully also they add more to the customization part, and not remove it or diminish it in any way since that is a big part of it, and makes it more fun than GTA

Saints Row 2









TheAgingHipster
Reply
Wednesday, June 30, 2010 @ 11:09:43 AM
Never been a big fan of the Saints Row series. I think the Mad Magazine analogy is spot-on, and that's probably why I've never gotten into it. Sometimes I want a game to be light-hearted or not take itself too seriously, but there's a line that I just can't cross, and I think wearing a bunny costume while performing GTA-style action might just be a "hare" too far.
(Sorry, couldn't resist.)