Cage "Disappointed" With Heavy Rain DLC Cancellation
Heavy Rain: Move Edition certainly looks appealing, and is one game that could really benefit from Sony's new motion technology simply based on the interactive structure.
Unfortunately, the development of this upgraded title has meant the indefinite delay - and now, apparent cancellation - of the intended downloadable content for the story. Originally, we were supposed to get four separate DLC episodes for each of the main characters; we got "The Taxidermist" for Madison but that's where it ended. Quantic Dream boss David Cage tells NowGamer that while he expects fans would've "really enjoyed" those episodes, Sony really wanted to push the concept of Move:
"Unfortunately, Sony preferred to ask us to focus on Move to support the device rather than on creating new content. On our side, we did not want to spend more time on HR, which would have meant delaying new projects. This is a decision I can understand, and I am certainly happy we had the opportunity to play with this device and to support it, although I am certainly disappointed for fans we could not finish the story of HR the way we intended."
This new project the team is working on should be Horizon, which may or may not see an unveiling of some sort later this year (perhaps we need to wait until E3 2011). But yes, for fans of Heavy Rain, the cancellation of the intended DLC is definitely disappointing. And I just have one question about the Move Edition: what exactly will we be doing with our hands during Madison's dance scene in the club...?
Related Game(s): Heavy Rain
Tags: heavy rain, move, dlc
7/1/2010 10:18:09 AM Ben Dutka
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Comments (42 posts)
GuardianMode
Thursday, July 01, 2010 @ 10:40:22 AM
Dancemachine55
Friday, July 02, 2010 @ 1:27:52 AM
I don't normally buy additional content for games, but HR was definitely one on my list to download.
A big disappointment. One bad move on Sony's part (pun intended), but I forgive them for doing about a hundred other things right lately.
Last edited by Dancemachine55 on 7/2/2010 1:28:14 AM
556pineapple
Thursday, July 01, 2010 @ 10:40:39 AM
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Karosso
Thursday, July 01, 2010 @ 10:45:09 AM
Highlander
Thursday, July 01, 2010 @ 12:56:01 PM
OtisFeelgood
Thursday, July 01, 2010 @ 10:42:23 AM
Reply
frylock25
Thursday, July 01, 2010 @ 10:56:33 AM
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Karosso
Thursday, July 01, 2010 @ 11:01:32 AM
coverton341
Thursday, July 01, 2010 @ 11:04:47 AM
frylock25
Thursday, July 01, 2010 @ 11:16:40 AM
Highlander
Thursday, July 01, 2010 @ 11:18:59 AM
Move is a real product that is here to stay, if there is any 'hardcore' game that could benefit from Move, Heavy Rain is probably it. So it makes a lot of sense. However because the game was already largely developed when Move came along, Move must be retrofitted. I can't fault Sony for wanting to Move enable HR. Nor can I fault QD for making a logical business decision. If Sony is willing to pay for Move to be added, but the DLC episodes have to be paid for by their sales on PSN, it seems logical to choose the guaranteed money from Sony to put Move in HR.
But no one was making decisions to cancel anything to annoy gamers.
Honestly, If HR sells a bunch more copies then perhaps the larger number of potential users will convince Sony and QD to go back to do the DLC anyway?
On a wider note, adding Move to games that are being developed now is much easier for developers than adding it after the fact. I hope no one is going to become all negative about Move because the 'cost' of retrofitting it to a game is the loss of some potential (but unseen) DLC.
coverton341
Thursday, July 01, 2010 @ 11:21:33 AM
frylock25
Thursday, July 01, 2010 @ 6:05:43 PM
my problem is also not that they are retrofitting games and i am losing the dlc.not right out at least, this just happens to be the case.
the way i see it more is that they wanted us to buy their game while talking about all the dlc they were gonna back it up with. its like implied faith. that is all my point is. they talked up this dlc sayin it was comin. now nothing.
they set us up for disappointment. dont talk up the dlc if your not gonna follow up on it.
coverton341
Thursday, July 01, 2010 @ 11:00:44 AM
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Highlander
Thursday, July 01, 2010 @ 11:23:47 AM
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Obviously people will be disappointed in this, but it makes a lot of business sense for both Sony and QD.
The thing about this is that this was QDs business decision. QD is independent, and so their decision to add move and can the DLC was theirs, not Sony. The fact that Sony wants to push Move is fine, but QD makes the decision on what they will do. They could do both, but decided that Move was more important than the DLC, and that their next game project was more important than returning to HR DLC. So be it.
Karosso
Thursday, July 01, 2010 @ 4:34:55 PM
With all due respect, try as I may, I can't see the angle you put on this. Based on the quote, it sounds more like QD rather spend their time doing the DLCs and new project, than having Move shoved down their throat...
"**Unfortunately**, Sony preferred to ask us to focus on Move to support the device rather than on creating new content. **On our side, we did not want to spend more time on HR**, which would have meant delaying new projects. This is a decision I can understand, and I am certainly happy we had the opportunity to play with this device and to support it, although I am certainly disappointed for fans **we could not finish the story of HR the way we intended**."
But, English is not my first language and so, I might have missed something...
I'm still a big fan thou :)
Highlander
Thursday, July 01, 2010 @ 10:27:16 PM
"Sony preferred to ask us to focus on Move to support the device rather than on creating new content."
Sony asked them to work on Move instead of DLC. Sony is paying for the Move upgrade, but the DLC was something that QD was doing on their own. It makes sense when your publisher wants something and is willing to pay for it, you do it.
mike rlz
Thursday, July 01, 2010 @ 12:19:52 PM
Jawknee
Thursday, July 01, 2010 @ 12:37:29 PM
FM23
Thursday, July 01, 2010 @ 1:31:46 PM
Karosso
Thursday, July 01, 2010 @ 1:40:02 PM
coverton341
Thursday, July 01, 2010 @ 1:39:39 PM
Then again that could all be a ruse and he only cares about the money and sits atop a mountain in his château smoking expensive imported cigars and punching kittens.
Never know in this day and age.
JackC8
Thursday, July 01, 2010 @ 2:02:21 PM
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Highlander
Thursday, July 01, 2010 @ 2:45:50 PM
But, because Heavy Rain was already developed and released when Move was finalized, Move wasn't in the game already and must be retrofitted. That means that the developers must go back in to the code and add whole new sections which must be tested to make sure that they break nothing else in the game. All that takes far, far more time and money when you have to retrofit than it does when it's done as part of the development process.
Last edited by Highlander on 7/1/2010 2:46:13 PM
ace_boon_coon
Thursday, July 01, 2010 @ 2:38:34 PM
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Jawknee
Thursday, July 01, 2010 @ 2:42:31 PM
ace_boon_coon
Thursday, July 01, 2010 @ 3:42:05 PM
SmokeyPSD
Thursday, July 01, 2010 @ 3:27:39 PM
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WOW, not only that, I was PISSED when it was just delayed. Heavy Rain has been the greatest gaming experience I've had in years and has been THE game I've been waiting for. Nothing else seems to be coming along anytime soon to fill it's shoes. I just wanted the bloody DLC so I could complete the experience, like it was said to be the case.
Luiscosmo2
Thursday, July 01, 2010 @ 5:18:55 PM
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And Yea..What will our hand be doin?
mike rlz
Thursday, July 01, 2010 @ 7:43:16 PM
kraygen
Thursday, July 01, 2010 @ 5:50:59 PM
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So I've now beaten it and am on my second play through and holy crap this game is awesome!
I would have loved some more dlc and move support, but I guess it looks like we can't get everything we want.
Gordo
Thursday, July 01, 2010 @ 6:08:59 PM
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The controls however, were not casual gamer friendly enough.
If I'm trying to get the wife or parents to play this epic to truly experience what gaming has become, it really needed a simplified control scheme that allowed them to get hooked into the game without needing to hold down R2 to walk and twiddle the stick to look around.
So, if Move could simplify the controls and make it casual enough for oldies like my parents or my wife then I think it is well worth it. Remember, there is a vast untapped market out there.
My 69 year old father in law bought a PS3 250GB for the PlayTV and Blu-Ray. He loves recording things from the TV and playing it back. He has recently asked me if there were any games suitable that he could try.
Couldn't think of any that wouldn't involve me spending hours teaching him the controls.
A "point and click" Move version of Heavy Rain would be ideal.
Highlander
Thursday, July 01, 2010 @ 10:29:21 PM
BikerSaint
Thursday, July 01, 2010 @ 11:33:27 PM
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I'm sure you're truly sorry and disappointed about having to cancel your much awaited DLC, but your fans are even more disappointed, multiplied by 1,000 times over.
Here's a game you've already publicly stated that you've dreamed about making all your life, and now that you have had the chance to fulfill your lifelong dream, you've left it parts unfinished.
Come on David, Michelangelo finished his masterpiece, Mozart finished his masterpiece, and so should you, also finish your gaming masterpiece too.
So go ahead and enjoy the fruits of your labor, but please, not until you've completed that dream you've already started.
Your craft demands it, your art demands it, and most of all.....the gaming world demands it!
Signed,
your most avid fans and followers
P.S. Please give us a uncut sequel to Fahrenheit too
___________
Friday, July 02, 2010 @ 4:29:11 AM
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Heavy Rain









Karosso
Reply
Thursday, July 01, 2010 @ 10:35:40 AM
Hope they are not pushed around like this again, could sour their relationship with Sony...
Last edited by Karosso on 7/1/2010 10:37:58 AM