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Sega: Alpha Protocol 2 Won't Happen

It really didn't turn out well. And if you're thinking Sega will give Obsidian another shot with a sequel, think again.

According to CVG, Sega West president Mike Hayes has confirmed there are no plans for a sequel to the lackluster Alpha Protocol. Perhaps surprisingly, Hayes referred directly to the low review scores as the primary reason for the game's poor sales, and even gave us an average score range that would make a sequel worthy in the eyes of a publisher. Said Hayes:

"Let's speak very commercially; the game hasn't sold what we've expected, therefore we won't be doing a sequel. The concept was brilliant, though. You know this whole thing with Metacritic where you have to be in the high 70s to mid-80s minimum (to have any success) - well, with RPGs you have got to be in the late 80s. Whilst we had a good game, I don't think we had a game that had enough to get us to that upper echelon and I think that was the issue."

Actually Mike, you really didn't have a "good game." You had the makings of a good game; as you say, the concept was pretty darn good. But the extremely mediocre execution left a lot to be desired and sadly, Alpha Protocol couldn't possibly stand on its own against such stellar competition this generation. Besides, Obsidian is hard at work on Dungeon Siege III and is also working with Bethesda on Fallout: New Vegas. Let's get those right, shall we?

Related Game(s): Alpha Protocol

Tags: alpha protocol, sega, sequel

7/6/2010 10:23:05 AM Ben Dutka

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Comments (24 posts)

Highlander
Tuesday, July 06, 2010 @ 10:40:33 AM
Reply

I think he's BSing to the max with this Metacritic crapolla.

RPGs need scores in the high 80's to be considered a success? What now? Don't think so. RPGs never get reviews that high because in general RPGs (excluding FF titles) don't get that widely reviewed, and are frequently dinged by reviewers who have no business reviewing a game genre they dislike.

Sure, I can see blaming poor sales for not doing a follow-up, but poor review scores don't come from poor sales they come from having a poor game. Poor games don't generate any buzz or word of mouth, and their sales are lack luster. Perhaps he ought to be passing some of the blame on to the developer who produced a poor game?

Last edited by Highlander on 7/6/2010 10:40:54 AM

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Ben Dutka PSXE [Administrator]
Tuesday, July 06, 2010 @ 10:45:52 AM

It's true. But I think he means that because RPGs aren't exactly the greatest selling games to begin with (relatively speaking), that the average score needs to be better than that of most titles in other, more popular, genres.

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Highlander
Tuesday, July 06, 2010 @ 10:57:32 AM

Do you think that this could be the distinction between action RPGs and traditional RPGs? It's just that the traditional RPG buying gamers don't always govern their decisions by Metacritic scores. Maybe the action RPG games are more dependent on Metacritic type aggregated review scores, but the more traditional RPGs will sell to those that like them regardless of mainstream scoring.

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Ben Dutka PSXE [Administrator]
Tuesday, July 06, 2010 @ 11:00:39 AM

Unfortunately, because just about every last RPG in existence these days (on consoles) can be considered "action/RPG," I think it encompasses everything. 'cries'

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Highlander
Tuesday, July 06, 2010 @ 11:07:04 AM

::Breaks open emergency RPG resuscitation pack::

::hands Ben the PSP::

Breath slowly and start the PSP, you will find hope.

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Ben Dutka PSXE [Administrator]
Tuesday, July 06, 2010 @ 12:20:32 PM

If only I had the time...maybe I'll just hook up the PSP to the TV.

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fluffer nutter
Tuesday, July 06, 2010 @ 1:54:24 PM

You'll need an extension cable to hook up the PSP to the monitor. It's not fun sitting that close to the screen with the mini cable.

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Underdog15
Tuesday, July 06, 2010 @ 10:47:37 AM
Reply

It takes a well adjusted individual to exercise non-bias in reviews. RPG's are rarely scored high because the things many reviewers look for in order to score something high, are simply not elements that belong in an RPG.

So, really, that review crapola is just an excuse. They just made a game. They didn't make any attempt at a masterpiece. With such a big backlog of high quality games on the list, no one out there was ever planning on making this game a priority. It was a combination of a mediocre experience and poor timing.

What did he expect? He needs to exercise better research methods and more accountability on behalf of the devs.

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Highlander
Tuesday, July 06, 2010 @ 10:58:39 AM

Having read Ben's reply to me I think I understand. If you look at it in terms of action RPGs, then you can see what is meant. If you look at it from the POV of traditional RPGs, not so much.

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Underdog15
Tuesday, July 06, 2010 @ 11:20:08 AM

mm hmm. agreed.

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Deathb4Dishonor
Tuesday, July 06, 2010 @ 11:28:28 AM
Reply

Suprised too... Obsidian is a pretty good team that can hold their own when making RPGs... Somehow I can't help but to think it's Segas fault... I mean, look at what they've done to sonic all these years.... It took them like 15 years to finally make a Sonic game that we've been asking for(And yes i'm talking about the 2D Sonic that's coming soon to PSN)

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Naga
Tuesday, July 06, 2010 @ 2:45:12 PM

They got it right with Sonic Unleashed and likely Sonic Colours which I believe looks amazing.
I'm in doubt with Sonic 4 since it isn't made by Sonic Team it just won't have that charm that was with the original Sonic.

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CharlesD
Tuesday, July 06, 2010 @ 11:53:13 AM
Reply

HA! I must say I doubt anybody will be upset at not having a sequel to Alpha Protocol. This game bombed for a reason, I think they're entirely right to focus their efforts on newer better games.

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Alienange
Tuesday, July 06, 2010 @ 11:55:27 AM
Reply

If they bung up Fallout I'm going to have Mike's head on a stake. No "concept was brilliant" comment will stem the flow of Obsidian hate.

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Mamills
Tuesday, July 06, 2010 @ 1:02:38 PM
Reply

lol,

didn't i say this game was crap a while back.
god, it doesn't take much to see that this was a failure before it was released.

i mean don't get me wrong, a spy RPG can work but this game never had success anywhere on it.
i remember when i saw the 1st trailer and some game play and you can tell it wasn't going to amount to anything.

i said the same thing about naughty bear and it seems i was right on that as well

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maxpontiac
Tuesday, July 06, 2010 @ 1:40:37 PM
Reply

I am alone here, and I accept it, but I am really enjoying Alpha Protocal. I have beat the game twice, and am currently playing the game in hard mode.

I would like to see the series eventually get big budget treatment, but alas, I do not believe it will happen.

Shame really. The game has some really nice features and gameplay elements.

Last edited by maxpontiac on 7/6/2010 1:41:15 PM

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WorldEndsWithMe
Tuesday, July 06, 2010 @ 3:07:32 PM

Wouldn't be the first time the first game in a series sucked but got infinitely better.

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WorldEndsWithMe
Tuesday, July 06, 2010 @ 3:08:00 PM
Reply

Eh, just give it away free on the network already.

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kraygen
Tuesday, July 06, 2010 @ 3:14:12 PM

I might actually play it if they did that, maybe.
lol =)

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WorldEndsWithMe
Tuesday, July 06, 2010 @ 5:42:36 PM

I would, and Obsidian wouldn't be on my list anymore.

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BikerSaint
Tuesday, July 06, 2010 @ 5:31:01 PM
Reply

Funny parody on Alpha Protocol here....


(Warning: ADULT language)

http://www.escapistmagazine.com/videos/view/zero-punctuation/1801-Alpha-Protocol

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A2K78
Tuesday, July 06, 2010 @ 9:42:01 PM
Reply

Instead of investing in console games, SEGA should take Satomi's advice and stick to making arcade games its thier main strength.

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___________
Wednesday, July 07, 2010 @ 3:32:09 AM
Reply

alpha protocol was as usual this gen a great idea executed poorly!
if i had a nickle for every time that has happened, i would be the richest thing in the world by now!

it was a great idea though, i mean who does not want to be a spy?
who does not like the idea of having to make split decisions than suffer through those, and have them shape the game?
espionage and RPGs were a match made in heaven!
its just a shame the developers did not give a royal f*ck about there game!
sega are partly too blame with that too apparently, they kept changing the requirements of the game and that did not allow the developers to fine tune what was there because they were constantly changing things!
so maybe i should not be blaming obsidian here, maybe i should be blaming sega?
i dunno, one thing i do know is that sega should of delayed it again and said to obsidian its not good enough, FIX IT!

but than its SEGA why am i not surprised?
they have not released one good game this gen, not one!
the best sega game this gen i have played is mad world, which is pathetic! because thats not exactly a stellar game.

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SmokeyPSD
Wednesday, July 07, 2010 @ 6:39:33 AM
Reply

They could've made a more polished game... It would've been reviewed better and sold better... Sure it's all the reviews fault Obsidian...

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