Sega: Alpha Protocol 2 Won't Happen
It really didn't turn out well. And if you're thinking Sega will give Obsidian another shot with a sequel, think again.
According to CVG, Sega West president Mike Hayes has confirmed there are no plans for a sequel to the lackluster Alpha Protocol. Perhaps surprisingly, Hayes referred directly to the low review scores as the primary reason for the game's poor sales, and even gave us an average score range that would make a sequel worthy in the eyes of a publisher. Said Hayes:
"Let's speak very commercially; the game hasn't sold what we've expected, therefore we won't be doing a sequel. The concept was brilliant, though. You know this whole thing with Metacritic where you have to be in the high 70s to mid-80s minimum (to have any success) - well, with RPGs you have got to be in the late 80s. Whilst we had a good game, I don't think we had a game that had enough to get us to that upper echelon and I think that was the issue."
Actually Mike, you really didn't have a "good game." You had the makings of a good game; as you say, the concept was pretty darn good. But the extremely mediocre execution left a lot to be desired and sadly, Alpha Protocol couldn't possibly stand on its own against such stellar competition this generation. Besides, Obsidian is hard at work on Dungeon Siege III and is also working with Bethesda on Fallout: New Vegas. Let's get those right, shall we?
Related Game(s): Alpha Protocol
Tags: alpha protocol, sega, sequel
7/6/2010 10:23:05 AM Ben Dutka
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Comments (24 posts)
Ben Dutka PSXE [Administrator]
Tuesday, July 06, 2010 @ 10:45:52 AM
Highlander
Tuesday, July 06, 2010 @ 10:57:32 AM
Ben Dutka PSXE [Administrator]
Tuesday, July 06, 2010 @ 11:00:39 AM
Highlander
Tuesday, July 06, 2010 @ 11:07:04 AM
Ben Dutka PSXE [Administrator]
Tuesday, July 06, 2010 @ 12:20:32 PM
fluffer nutter
Tuesday, July 06, 2010 @ 1:54:24 PM
Underdog15
Tuesday, July 06, 2010 @ 10:47:37 AM
Reply
So, really, that review crapola is just an excuse. They just made a game. They didn't make any attempt at a masterpiece. With such a big backlog of high quality games on the list, no one out there was ever planning on making this game a priority. It was a combination of a mediocre experience and poor timing.
What did he expect? He needs to exercise better research methods and more accountability on behalf of the devs.
Highlander
Tuesday, July 06, 2010 @ 10:58:39 AM
Deathb4Dishonor
Tuesday, July 06, 2010 @ 11:28:28 AM
Reply
Naga
Tuesday, July 06, 2010 @ 2:45:12 PM
Mamills
Tuesday, July 06, 2010 @ 1:02:38 PM
Reply
didn't i say this game was crap a while back.
god, it doesn't take much to see that this was a failure before it was released.
i mean don't get me wrong, a spy RPG can work but this game never had success anywhere on it.
i remember when i saw the 1st trailer and some game play and you can tell it wasn't going to amount to anything.
i said the same thing about naughty bear and it seems i was right on that as well
maxpontiac
Tuesday, July 06, 2010 @ 1:40:37 PM
Reply
I would like to see the series eventually get big budget treatment, but alas, I do not believe it will happen.
Shame really. The game has some really nice features and gameplay elements.
Last edited by maxpontiac on 7/6/2010 1:41:15 PM
WorldEndsWithMe
Tuesday, July 06, 2010 @ 3:07:32 PM
WorldEndsWithMe
Tuesday, July 06, 2010 @ 3:08:00 PM
Reply
kraygen
Tuesday, July 06, 2010 @ 3:14:12 PM
WorldEndsWithMe
Tuesday, July 06, 2010 @ 5:42:36 PM
BikerSaint
Tuesday, July 06, 2010 @ 5:31:01 PM
Reply
___________
Wednesday, July 07, 2010 @ 3:32:09 AM
Reply
if i had a nickle for every time that has happened, i would be the richest thing in the world by now!
it was a great idea though, i mean who does not want to be a spy?
who does not like the idea of having to make split decisions than suffer through those, and have them shape the game?
espionage and RPGs were a match made in heaven!
its just a shame the developers did not give a royal f*ck about there game!
sega are partly too blame with that too apparently, they kept changing the requirements of the game and that did not allow the developers to fine tune what was there because they were constantly changing things!
so maybe i should not be blaming obsidian here, maybe i should be blaming sega?
i dunno, one thing i do know is that sega should of delayed it again and said to obsidian its not good enough, FIX IT!
but than its SEGA why am i not surprised?
they have not released one good game this gen, not one!
the best sega game this gen i have played is mad world, which is pathetic! because thats not exactly a stellar game.

Alpha Protocol









Highlander
Reply
Tuesday, July 06, 2010 @ 10:40:33 AM
RPGs need scores in the high 80's to be considered a success? What now? Don't think so. RPGs never get reviews that high because in general RPGs (excluding FF titles) don't get that widely reviewed, and are frequently dinged by reviewers who have no business reviewing a game genre they dislike.
Sure, I can see blaming poor sales for not doing a follow-up, but poor review scores don't come from poor sales they come from having a poor game. Poor games don't generate any buzz or word of mouth, and their sales are lack luster. Perhaps he ought to be passing some of the blame on to the developer who produced a poor game?
Last edited by Highlander on 7/6/2010 10:40:54 AM