Helghast Culture, Humanity On Display In Killzone 3
Although the Helghast were introduced in Killzone 2, they remained mostly faceless despite a solid storyline.
Developer Guerrilla Games seeks to change all that with the upcoming third installment. During a lengthy interview with GamePro (which may or may not contain spoilers, depending on your definition), studio boss Herman Hulst spoke about how the Helghast might be viewed as sympathetic enemies this time around. We'll learn more about their history, why they're fighting, and for what they're fighting. Said Hulst:
"In Killzone 3, we show that even the Helghast have some humanity left in them. We’re weaving a story that has more shades of gray than the trite representation of ‘good vs. evil. Although the Helghast are physically still human, they consider themselves superior to the human race in terms of society and culture.
They possess a mentality that’s similar to how the Nazis viewed those not part of the Aryan bloodline. Helghast look down on humans as weak, lying, and spineless."
Yeah, well, that's how I sometimes see humans, too. Maybe I should have the option of joining the Helghast at the start of the story. Anyway, Hulst also talks a lot about the first-person shooter, and how it continues to change. The key is to continue to adapt with an industry and category of gaming that often remains in flux. Added Hulst:
"Killzone will always be about scorching, intense action, no matter where we take it. But as the shooter genre evolves, Killzone too evolves," Hulst says. "Killzone 3, in particular, embraces elements that aren't necessarily native to first-person shooters, such as vehicle-based combat and this sequence on the glaciers that was influenced by platforming video games."
After GT5, KZ3 will very likely be the second game I play in 3D. ...and I'm honestly not sure which of the two I'm more excited about.
Related Game(s): Killzone 3
7/13/2010 8:57:22 PM Ben Dutka