Ubisoft Dev: Heavy Rain Is A Glimpse Of The Future
Heavy Rain is one of those games that can have a tremendous impact on a player. Just ask Ubisoft associate producer for Assassin's Creed: Brotherhood, Jean-Francois Boivin.
In speaking to VideoGamer, Boivin believes that at some point in the future, games and movies will actually merge into one entertainment medium. He talks about a film/game of either Assassin's Creed or Spider-Man; you'd just pop it into your machine and have the option of watching or playing right from the start. "And it's the same quality; the same thing," he said. You could watch a scene and be like, "Oh, I love this scene - I'm going to play this scene." And to think this won't ever happen is like us thinking gaming couldn't ever get any better than Super Mario Bros. after the Atari, Colecovision and Intellivision. Furthermore, because Quantic Dream's Heavy Rain is already pretty darn close to an interactive movie, Boivin mentions the game...and tosses in some very high praise:
"I can see that happening, and we're starting to have a glimpse of the possibility with games like Heavy Rain - which, I have to say, changed my life. It changed my entire look outlook on interactive entertainment. This is a glimpse of how we're going to bring the video game industry to the next level of commercialism. I can see my mum playing a game like Heavy Rain - [something] much more accessible, obviously, but just the murder mystery and choosing where you want to go and having 22 different endings and just wanting to re-play that story over and over again... I can see that happening."
There are so many reasons to experience Heavy Rain, and one of those reasons is the immense amount of respect given to the game, not from gamers only, but also from other designers and developers. And as for the idea of games and movies merging...well, sure. Maybe that'll save Hollywood. 'cough'
Related Game(s): Heavy Rain
Tags: heavy rain, ubisoft, praise, developer
7/16/2010 10:17:11 AM Ben Dutka
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Comments (21 posts)
fstop
Friday, July 16, 2010 @ 12:08:32 PM
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Seriously, if this praise isn't enough to convince anyone out there that doubts Heavy Rain, I don't know what will.
Jean-Francois is absolutely right, this games changes everything once a player touches it or even someone who watches someone else playing it.
I hope Quantic Dream's next game gets the same amount of praises Heavy Rain has received.
IMO, no other dev team out there deserves more praises for braking the mould (Kojima Productions comes damn close. MGS4 was just insane!).
Highlander
Friday, July 16, 2010 @ 12:35:52 PM
Qubex
Friday, July 16, 2010 @ 1:30:24 PM
fstop
Friday, July 16, 2010 @ 4:48:06 PM
WorldEndsWithMe
Friday, July 16, 2010 @ 1:33:46 PM
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FM23
Friday, July 16, 2010 @ 4:32:05 PM
WorldEndsWithMe
Friday, July 16, 2010 @ 3:25:40 PM
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kraygen
Friday, July 16, 2010 @ 5:03:14 PM
kraygen
Friday, July 16, 2010 @ 11:51:46 PM
Banky A
Saturday, July 17, 2010 @ 6:24:17 PM
BikerSaint
Friday, July 16, 2010 @ 11:09:39 PM
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___________
Saturday, July 17, 2010 @ 3:00:00 AM
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heavy rain is the most fun ive had since....... well, since......... EVER!
for once i can sit down and truly say i have not played this game before..... you know what? before this i had never said it!
there you go, there is a first time for everything!
Heavy Rain









Highlander
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Friday, July 16, 2010 @ 10:39:59 AM
"we're starting to have a glimpse of the possibility with games like Heavy Rain - which, I have to say, changed my life. It changed my entire look outlook on interactive entertainment. This is a glimpse of how we're going to bring the video game industry to the next level"
That is huge kudos for the guys at Quantic Dreams. This is a games industry insider saying that their game changed the industry. Awesome.
I also love the concept that he mentions of having a game/movie that you can watch or play, or dip into to play a particular scene and watch the rest. For example, in Heavy Rain, there are some scenes where the player needs to react quickly (such as in a fight) with specific button presses. For more casual gamers, it would be nice to just have the scene play out for them. The game still plays out to the endings dependent on the choices the player makes, but the player doesn't always have to be in control, they can be a viewer sometimes instead of always being the player. This would be very seductive to a lot of less hardcore gamers who haven't dipped their toe into Heavy Rain.
This Jean-Francois Boivin really seems to 'get' it.