Rocksteady: Detective Mode In Batman Was Overpowered
Batman: Arkham Asylum was one of the best games of 2009. But even the best of the best make a few mistakes.
During a recent speech at the Develop conference, Arkham Asylum art director David Hego said he regretted implementing the "detective vision" mode in last year's Game of the Year contender. He said that when he heard people would play through the whole game in that X-ray-like mode, he'd "want to cry a little bit." The problem wasn't in the concept, said Hego, but more in the power of the option: "It was a gameplay decision to make detective vision so strong...we're going to try not to make that mistake again." In the upcoming sequel, Rocksteady plans to keep the mode, but to make it "more like augmented reality." Thing is, they don't want to upset that excellent environment; Hego spoke about the game's utilization of light and shadow to keep a player's attention. He also said the exaggerated features and authentic textures of the character models were a sort of "hyperrealism:"
"One of the big advantages of the stylised realism was we were jumping across the uncanny valley… By making [the characters] so stylised, you can forget about uncanny valley because you accept that it's not real."
Well, it's always good to hear a talented studio wishes to work on past mistakes and make a better game the second time around. The first Batman was pretty damn good, though, so they shouldn't sell themselves short. And when they're done with Arkham Asylum 2, they've said they won't continue in the Batman realm...Superman, anyone?
Related Game(s): Batman: Arkham Asylum
Tags: batman, arkham asylum, rocksteady
7/19/2010 10:38:38 AM Ben Dutka
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Comments (41 posts)
Doosharm
Monday, July 19, 2010 @ 11:18:37 AM
Heh, you know, I never realized the similarities between our avatars. I made this zombified South Park-style version of myself years ago but even the shape of the hair looks similar. Weird.
Last edited by Doosharm on 7/19/2010 11:20:40 AM
Jawknee
Monday, July 19, 2010 @ 11:23:30 AM
Beamboom
Tuesday, July 20, 2010 @ 4:48:09 AM
kraygen
Monday, July 19, 2010 @ 6:33:27 PM
naruto316
Monday, July 19, 2010 @ 11:35:54 AM
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frostface
Monday, July 19, 2010 @ 11:59:09 AM
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I didn't even like using the detective mode, it meant missing out on how good the rest of the game looked. I'm really happy to see it hasn't gone unnoticed and will be improved upon in the sequel!
Lets get the hype train going on this one! This'll be a bad ass game!
NiteKrawler
Tuesday, July 20, 2010 @ 5:17:01 PM
fluffer nutter
Monday, July 19, 2010 @ 12:06:16 PM
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WorldEndsWithMe
Monday, July 19, 2010 @ 2:45:15 PM
Shams
Monday, July 19, 2010 @ 1:20:22 PM
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NazzyQ
Monday, July 19, 2010 @ 1:27:28 PM
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Godslim
Monday, July 19, 2010 @ 3:37:33 PM
Alienange
Monday, July 19, 2010 @ 6:17:58 PM
kraygen
Monday, July 19, 2010 @ 6:37:18 PM
WorldEndsWithMe
Monday, July 19, 2010 @ 2:48:32 PM
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johnld
Monday, July 19, 2010 @ 3:18:00 PM
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JDC80
Monday, July 19, 2010 @ 6:35:56 PM
___________
Tuesday, July 20, 2010 @ 3:07:15 AM
the whole point of the game is to hide from your enemies and plan your attack.
if your so far away from them but can still see them than whats the point?
it destroys the tension created.
id much rather be far away from a enemy, and think to myself should i move closer and risk being seen, or should i sit put.
suspense, not knowing whats going to happen next is the best part of the game, the whole point!
if you can see your enemies every move, than what is the point?
NiteKrawler
Tuesday, July 20, 2010 @ 5:21:00 PM
swapnilgyani
Monday, July 19, 2010 @ 3:20:53 PM
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There were times where I'd just stop playing and drool over how amazing the environment (especially outdoors) and the characters (Batman, Joker, Ivy's curves!) looked.
Certainly one of my favourite games this generation. I was a bit disappointed with the end though...almost felt blooper-esque! Also, while the voice acting was superb, the dialogue felt cheesy at times (especially Batman's).
LittleBigMidget
Monday, July 19, 2010 @ 3:25:56 PM
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kraygen
Monday, July 19, 2010 @ 6:48:29 PM
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I'm sorry I must disagree. I will say that it was the best batman game ever made, not that that would be difficult.
I didn't really see why everyone was so enamored with this, it ok at best. Batman controlled like all unreal engine characters, over-sized, bulky, clumsy character who gets stuck on every object.
The game was super easy, combat system was flawed, 75% of the game is searching for riddler ?'s, story wasn't very interesting, and the lack of boss fights was ridiculous. 1 boss fight in the entire game?
In my opinion the game was mediocre at best, just a lot of hype due to it being a big budget batman game. I could make a list a mile long of the flaws in this game, but most ppl probably know.
Danny007
Monday, July 19, 2010 @ 6:58:35 PM
Kangasfwa
Monday, July 19, 2010 @ 8:43:28 PM
I agree Batman had the Darth Vader walk but I don't remember ever getting caught on anything during my gameplay time.
How was the combat flawed? I thought it worked wonderfully. If you don't pay attention or you button-mash, you'll very likely get your ass kicked.
And where are you getting one boss fight? What about Bane or Harley Quinn? Sure, they weren't *traditional* boss fights, but they were still boss fights.
kraygen
Tuesday, July 20, 2010 @ 12:27:38 AM
Well as for the riddler ?'s, thats how you get the majority of your xp in the game, sure you could skip them, but then you could beat the game in like 4 hours, but you wouldn't have hardly any upgrades.
Well I can't say why you don't remember him snagging on every corner, but I just finished playing this game a few days ago and during a lot of the platforming, when you're jumping from ledge to ledge, if you even touch anything, he automatically falls straight down.
He's batman for crying out loud.
Combat flaws, well no you don't want to do button mashing, even tho you can with little consequence, but one of the upgrades you get tells you that you must time your attacks correctly, well as I explained in a previous post, when the combat itself alters time at random, it is impossible to time all of your attacks, hence flawed combat. Some can still be timed, but half of the time you can't due to slow mo mode, does that look cool to watch, heck yeah, just screws up your time tho.
As for the boss fights, well I could consider Bane a boss fight if it wasn't for the fact that you fight several guys in the exact same way and Boss fights are supposed to be hard, Bane was a cakewalk on any difficulty. Harley, you don't fight Harley, she messes with the floor while you fight regular henchmen, how is that a boss fight if you don't ever actually fight the boss? The only real boss fight in the game was Poison Ivy and it was great, but the rest were lacking anything boss about them.
@ Danny007
I have seen every batman movie ever made, including the one starring Adam West. I really like Batman Begins and The dark knight, they were taken from some of the best batman comics ever. The 90's batman movies are ok for a laugh, kinda like the adam west batman movie.
The story was ok, it just lacked originality. They come out with a batman game not tied to any movie and could essentially write their own story and they use the bane serum line which has been drummed up in the comics on multiple occasions and was easy to do, because it allowed for lots of strong enemies without having to think up anything complicated.
___________
Tuesday, July 20, 2010 @ 3:04:45 AM
play it on hard, then tell me its easy!
you get hit 3 times your dead, plus they remove the alert system you get in other modes.
3 times may sound like allot, but when your surrounded by enemies coming at you from multiple directions its not!
1 boss battle?
you got harley quin, the joker, the crock, poison ivy and the scarecrow, thats just from memory im sure theres more in there.
yes batman controlled like he was soaked in Lucite!
he was extremely over muscled, but what did you expect it is a unreal engine 3.5 game.
the story was brilliant, how the joker deliberately got the prisoners moved to arkham, set up batman, the part where he dies than punches through the dirt BRILLIANT!
plus the part where you wake up in the bat mobile and the joker reels you into arkham.
the storys no MGS or AC but its pretty good!
hype?
what hype!?
everyone was expecting it to be another flop like all movie games.
when people said transformers war for cybertron is 2010s batman AA they were not saying that because it was a good game.
they were saying that because it did what batman AA did.
it proved games based on movies dont have to suck!
there was barley any hype on AA what so ever, only when reviews started coming in did the hype train build up but why wouldent it people were giving it 9s and up!
kraygen
Tuesday, July 20, 2010 @ 3:04:40 PM
I played the game twice in a row, I don't think you should have to play the game on hard to keep it from being super easy.
If that's what you consider a brilliant story, you need to read a book. It never shows anything about joker getting everyone there, it just says he did, that's vague at best. Never explains how they managed to all escape and take control, joker shows up and they just have control of arkham already.
As I explained before the bane syrum is the focus of the story and it's weak, it's been way over done before this game and it took no creativity whatsoever.
NiteKrawler
Tuesday, July 20, 2010 @ 8:02:28 PM
___________
Wednesday, July 21, 2010 @ 9:27:56 AM
___________
Tuesday, July 20, 2010 @ 2:56:15 AM
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id make it that it does not detect enemies, just use it for what its made for detective work.
the whole point of the game is to hide from your enemies, it kinda makes it a little too easy if you know where everyone is, takes away from the tension.
anyway, i really wish they would announce some new details for it.
i mean its been announced since december and we have not heard boo about it!
same goes for starwars the force unleashed 2, im starting to get worried about TFU2 normally when we dont see any info for a game and its due out in 3 months it means the game sucks.
not always but thats normally the trend, like look at AVP, alpha protocol, rouge warrior, the avatar.
all those games 3 or so months up too release we barley had any info on those games, we maybe had a preview and 3 or so trailers.
but look at infamous 2, that has been announced for like 2 months, like 5 months after TFU2 was announced and we know more about infamous 2 than star wars the force unleashed 2.
i hope im wrong, i really enjoyed the first one though it was deeply flawed it was a really fun game so im expecting allot from this!

Batman: Arkham Asylum










Jawknee
Reply
Monday, July 19, 2010 @ 10:57:15 AM