Movie Maker Newell: Video Games Can't Do Human Drama
Is anybody else sensing some serious out-of-touch bitterness from the movie industry? Like, they have a distinct yet irrational animosity towards an industry that routinely smacks them upside the head?
We all know about Roger Ebert's "games can't be art" argument (which he has since recanted, in a manner of speaking), but now, another film bigwig has decided to incur the wrath of gamers everywhere. Movie maker Mike Newell is well known for the "Harry Potter" movies, as well as "Four Weddings & A Funeral," "Donnie Brasco," "Mona Lisa Smile," and his most recent, "Prince of Persia." But during a recent interview with CVG, Newell basically flipped out when approached with the subject: "Well, here we are, talking about the goddamn games again." He admits they're a threat to Hollywood but certainly doesn't believe they can do "drama in any real sense."
"You can't do it without the human drama. And the video game cannot do that. The video game can do all sorts of face-pulling, all sorts of: 'I am a bad man, I have a mean jagged sword,', but it can't do any more than that. [The Prince Of Persia movie] does not mean to put two fingers up to the gamers or insult them - but it's not the game. It can't be the game.
Don't get me wrong - I watched the game and took many things from it. But I haven't had the experience of feeling in a game. The one thing I do not do when I watch my son mow down Brazilians by the regiment - nor when I watched my assistants playing Prince Of Persia - I don't feel anything, which is why I hate my son doing it."
Of course, he admits to not having played Heavy Rain or any other assortment of games that don't involve the theme, "I am a bad man, I have a mean jagged sword." Sadly for him, most all gamers living in the current age will see these comments as a man who still believes this is 1990 and all games are exactly the same, and incapable of operating on a "human" level. ...that's too bad. Because now he's gonna hear about his mistake. We won't bother; he'll get it from both game makers and game players the world over.
And he deserves it.
Tags: movies and games, prince of persia
7/29/2010 12:07:41 PM Ben Dutka
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Comments
kraygen
Thursday, July 29, 2010 @ 12:27:05 PM
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Poor guy, he's about to get bashed hard for for his ignorance.
Him
Thursday, July 29, 2010 @ 12:36:50 PM
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Last edited by Him on 7/29/2010 12:39:30 PM
Ultimadream
Thursday, July 29, 2010 @ 12:37:29 PM
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WorldEndsWithMe
Thursday, July 29, 2010 @ 2:06:21 PM
Scarecrow
Thursday, July 29, 2010 @ 12:47:10 PM
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Ah shut the hell up
I'd love to see him play Demon's Souls and tell me he doesn't get scared when a 10 feet skeleton bats him off a cliff with a 10 feet sword.
Or when he gets invaded by a black phantom hunting his ass down lol
---
It's one thing to play 20 minutes of a game.
It's another to actually play the whole game and then actually telling us that he didn't feel anything while completing the WHOLE game.
Ok Newell, let me watch 20 minutes of your movies and then say "I didn't feel anything."
Shams
Thursday, July 29, 2010 @ 1:02:32 PM
WorldEndsWithMe
Thursday, July 29, 2010 @ 2:07:12 PM
FATHASUN
Thursday, July 29, 2010 @ 12:49:10 PM
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For a moment I began to think that maybe these movie bigs feel the gaming industry breathing down their necks and these comments are only an attempt to take advantage of the buzz. But the quotes are just ridiculous. You would think that someone who is involved in so many movies would at least put up a more articulate argument. An argument that he would lose of course.
WorldEndsWithMe
Thursday, July 29, 2010 @ 2:08:49 PM
frostface
Thursday, July 29, 2010 @ 12:55:27 PM
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How can someone with this attitude be the right person to of made a video game adapt movie? I haven't seen Prince of Persia but heard lack lustre reviews, now it's becoming more clear why this may be.
sunspider13
Thursday, July 29, 2010 @ 12:56:20 PM
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The Metroid giving it's own life to save Samus from Mother Brain in Super Metroid.
Sephiroth killing Aeris (among other things) in FFVII.
The beginning of Uncharted 2
The beginning of the first God of War...
really I could go on about how wrong this guy is. For someone to say that without having even playing any good games is just downright ignorant. And you wonder why your movie, based on a GAME flopped, NARF!
Last edited by sunspider13 on 7/29/2010 12:57:17 PM
tridon
Thursday, July 29, 2010 @ 12:59:09 PM
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main_event05
Thursday, July 29, 2010 @ 1:52:09 PM
</rant>
Lawless SXE
Thursday, July 29, 2010 @ 4:52:58 PM
oldmike
Thursday, July 29, 2010 @ 11:54:34 PM
main_event05
Friday, July 30, 2010 @ 1:08:59 AM
JPBooch
Thursday, July 29, 2010 @ 1:04:58 PM
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Let's put the emotional drama of CGI in games aside for a second and just look at the raw emotion of playing a game and beating it. I literally sweat and go through a myriad of emotions when playing a hard game or challenge. Whether it's Demon's Souls, World at War on veteran, KZ2 on elite mode or even those damn Alfhiem Challenges in Bayonetta. I've worked myself from sheer frustration and anger to utter joy and accomplishment.
What garbage movie has he put out that has mirrored half those emotions when watching.
The disconnect from these morons is just unfathomable.
RX78Zero
Thursday, July 29, 2010 @ 1:08:08 PM
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SvenMD
Thursday, July 29, 2010 @ 2:23:44 PM
ace_boon_coon
Thursday, July 29, 2010 @ 3:24:21 PM
Underdog15
Thursday, July 29, 2010 @ 1:26:43 PM
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Another dum-dum.
Just as you cannot fully appreciate the meaning of a film or drama without first becoming immersed within the work of art, so too are you unable to relate to any video game's artistic meaning without also being immersed.
I mean, take "The Truman Show" for example. A spectacular piece of art in movies. However, if I swing by when my wife is watching it and just watch partway through at say, the chase scene, it will have absolutely no meaning for me. If I had become immersed within the movie from the beginning and invested my time and energy into the character, Truman's attempt to escape has not only tremendous emotional meaning for me, but it also stretches my thoughts philosophically.
I'm going to work on my art essay the rest of the afternoon, thanks to this.
Ultimadream
Thursday, July 29, 2010 @ 1:55:37 PM
Underdog15
Thursday, July 29, 2010 @ 4:25:41 PM
Shams
Thursday, July 29, 2010 @ 1:34:02 PM
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There are plenty of critics who shared Newell's opinion, but about his own film!
But remarks like these, unsurprisingly, are coming from people who are willfully ignorant. They haven't played games. Newell himself says he didn't play POP, but had an assistant do it for him. He talks about how he sees his son playing this, or how much he hates his son doing that. But, even if he saw his son make a level in LBP, I'm sure he'd be just as unlikely to dog on video games as he'd be on legos.
I swear to God, just show any of these people like Ebert, or Newell a cutscene of Uncharted 2, and you'll see surprise on their faces. Then, put a controller in their hand, and watch that shock turn in to smiley excitement. Or have Newell play Heavy Rain, during the part where he is looking for his lost son in the mall, and then ask him if video games don't make you feel anything.
But I have a very strong feeling that these people know more than they are letting out. They know how the film industry and video games are heavily influencing each other, especially recently, but how one is growing faster than the other...and they are scared of and threatened by that.
DeathOfChaos
Thursday, July 29, 2010 @ 2:33:27 PM
Kowhoho
Thursday, July 29, 2010 @ 3:21:12 PM
WolfCrimson
Thursday, July 29, 2010 @ 4:00:40 PM
Kowhoho
Thursday, July 29, 2010 @ 6:35:49 PM
WolfCrimson
Friday, July 30, 2010 @ 4:56:31 AM
Last edited by WolfCrimson on 7/30/2010 4:59:21 AM
Underdog15
Friday, July 30, 2010 @ 8:51:26 AM
It's excellent, actually. The basic thesis is this: True unbelievers of religion must claim to be agnostic (without knowledge, by definition) because there is no way to determinately define the origin of existence without religion. You can believe the science of evolution, but so can the religious. It just doesn't define true origin or the beginning of time.
God doesn't believe in the atheist, because atheists make a decision to believe in the counter-existence of any 'god'. They can't prove God doesn't exist. They have to decide to believe he doesn't exist. For this reason, they are acting on faith in God's non-existence. Faith is the belief in the unseen or unproven, which is the foundation of religion. Atheism is, for this reason, a religion in and of itself which is, of course, a contradiction.
So it's ok to not believe in God, but if you are honest with yourself or even remotely scientific in your thinking, you are forced to admit you are an agnostic... NOT an atheist.
Good read, by the way!
Kowhoho
Friday, July 30, 2010 @ 10:47:26 AM
All this makes it sound like I love to talk about theistic technicalities but I really don't.
Underdog15
Friday, July 30, 2010 @ 11:44:20 AM
I, for one, think it far nobler to continue to search and search and search until some truth makes itself known. Further still, I think it noble to continually question whatever it is you believe, whether it strengthens what you believe or causes some degree of alteration doesn't matter to me. Far better to have a firm foundation for your beliefs than to follow blindly out of convenience or ease.
WolfCrimson
Friday, July 30, 2010 @ 11:56:01 AM
WolfCrimson
Friday, July 30, 2010 @ 12:06:37 PM
Underdog15
Friday, July 30, 2010 @ 2:31:13 PM
I don't think it's healthy to dwell too much on heavy questions, as it can be tiring, but I hate the idea of just coasting through life without creating any real identity. I can't accept the idea that we're only here by chance with no meaning whatsoever. I hate the fact that we can't prove origin.
No one knows what happened. The fact that time had to start from a push from something beyond even the fourth dimension of time and space is even more frustrating.
How can you prove that higher dimensional force was a conscious being defined in no other way than "god" (or "I AM" from the origional Hebrew philosophy translated from the Greek/Hebrew equivalent of "YHWH") or a moving mass of 5th or 6th dimensional ... thing... that fluke pushed the start of evolution and the development of the universe.
I've thought about this a lot.... lol As if you couldn't tell.
Last edited by Underdog15 on 7/30/2010 2:33:46 PM
misterobotto
Thursday, July 29, 2010 @ 1:35:04 PM
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Underdog15
Thursday, July 29, 2010 @ 1:35:35 PM
Reply
WorldEndsWithMe
Thursday, July 29, 2010 @ 2:13:21 PM
WorldEndsWithMe
Thursday, July 29, 2010 @ 2:05:18 PM
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DeathOfChaos
Thursday, July 29, 2010 @ 2:27:44 PM
kraygen
Thursday, July 29, 2010 @ 11:53:10 PM
Underdog15
Friday, July 30, 2010 @ 8:53:09 AM
just2skillf00l
Thursday, July 29, 2010 @ 2:07:45 PM
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"You can't do it without the human drama".
So does he mean to say that without an actual living human countenance going through the motions for you to sympathize with, then all of what entertainment brings to the table is automatically unsuccessful?
Well, with this statement you not only insulted video games, but animation and anime, novels relying on character development, etc. Before you go making generic statements Mr. Newell, make sure you call out the targeted enemy. Otherwise, you'll end up with a lot of enemies in a lot of places.
Since I enjoy all of the aforementioned types of entertainment, my thoughts about your ideas and train of thought are quite unpleasant. I would refrain from making careless comments in the future.
Crabba
Thursday, July 29, 2010 @ 2:13:30 PM
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This guy needs to dig past the Call of Duty's and take a look at games like the Uncharted's! Now those games have better story & drama than most recent movies I've seen.
Ben Dutka PSXE [Administrator]
Thursday, July 29, 2010 @ 2:55:27 PM
DeathOfChaos
Thursday, July 29, 2010 @ 2:29:31 PM
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oONewcloudOo
Thursday, July 29, 2010 @ 2:35:00 PM
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WorldEndsWithMe
Thursday, July 29, 2010 @ 2:57:04 PM
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kraygen
Thursday, July 29, 2010 @ 11:54:58 PM
jdt1981
Thursday, July 29, 2010 @ 2:57:05 PM
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Ignorant and bitter much?.... I can't help but laugh at such an ignorant and bitter comment. He's just another movie guy who is bitter that every year the video game industry takes a bigger and bigger piece of the entertainment pie. In 10 to 20 years the movie industry might be a shell of it former self replaced by video games or some other form of interactive entertainment and this obviously doesn't sit well with people who make a living off of movies.
TheHighlander
Thursday, July 29, 2010 @ 3:05:26 PM
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I'll go ahead and relate another example of a game that was capable of moving not only me the player, but my wife the viewer - who was at the very skeptical about JRPGs and loathed the lead character in the game I'm gonna talk about. I should point out that she has since changed her mind and played the games through herself and enjoyed every moment.
Anyway, Xenosaga episode 1. At the end of the game when you are escaping from Proto Merkaba. Someone has to stay behind to cover the escape of the others and ensure that the thing fully separates before entering the atmosphere of 2nd Miltia. KOS-MOS stays behind of course, despite Shion's furious and passionate objection. Then after making it to the Elsa, Shion waits by the door hoping against hope that KOS-MOS can somehow make it out alive, but the docking area starts to break up and they have to leave. You feel Shion's heart being torn out, and just as you feel sure that Kos-MOS is gone, there's a glimmer of hope and Shion somehow feels her presence, they bring the ship in close to a wall and KOS-MOS bursts through the wall, leaping to the Elsa, and safety. Shion catches her hand, but can't hang on, just as KOS-MOS slips from her hand Ziggy's arm flashes past and he grabs KOS-MOS pulling her to safety. A big moment, and very emotional. Perhaps it's the voice acting, and perhaps its the characters, but it's a great moment. But it's not over yet, the Elsa is too close the atmosphere to land safely. Once again KOS-MOS to the rescue, she leaves the safety of the ship and uses her own power to protect the ship during re-entry. Of course you think she'll be burned up. The key moment is just as she is about to extend her power to protect the ship, KOS-MOS says "I am happy...to be of service." Then as she extends her arms you see her normally red eyes turn blue and flash bright blue as she taps into her true power to protect Shion and the others. Then in the next scene we see The Elsa flying safely and then through on of the Ship's cameras we see KOS-MOS standing on the hull, hair flying in the wind, standing proud - red eyes back to normal. The Blue eyes are very significant, but we don't find out why 'til later, but it adds to the scene.
This is a very moving ending sequence, great music, visuals and dialog. The voice actors do a great job, and the characters are one that by now you care about and all together it's a moving scene that even brings a lump to my throat just describing it. When I first played through the game with my ever skeptical wife watching, she was stunned to silence and then tears, as was I, and joy when KOS-MOS leaps from Proto Merkaba, and then back to tears again when you think she's been burned up in order to save Shion again.
So, I don't know what this Newell guy thinks about games, nor do I care. I do know that games can very much do human drama.
If you want an even more powerful moment of human drama from Xenosaga then you need look no further than Xenosaga 3. there are several things revealed about Shion's own past that bring strong emotions, but the end of Xenosaga 3 is unrivaled in my mind for playing your emotions for all they are worth. I won't describe that ending, it's a long one and it's a far more recent game so there may be people still playing it. But, once again this was a game ending that had us spellbound through the whole thing.
Oh, and when I say spellbound, I mean it. I got to the end of Xenosaga 1 at about 3am on a week day, and we took the extra time to watch the ending through. It was like reading a book you could not put down. Xenosaga 3 was even worse, I was playing late into the night, and got towards the end. As it developed I couldn't stop playing. My wife couldn't stop watching and urged me to keep going despite the late hour.
Whether or not someone as jaded as Newell might consider it as a portrayal of human drama, JRPGs such as the Xenosaga games are stuffed with human drama, and emotion. So, whatever this guy wants to think, it won't change my mind about what games can do.
As for recent games, as someone else mentioned, Uncharted 1 & 2 both have excellent scripts and voice acting and really do convey human drama and emotion. They're both great examples of more recent games with drama.
BikerSaint
Thursday, July 29, 2010 @ 3:15:28 PM
TheHighlander
Thursday, July 29, 2010 @ 3:22:29 PM
TheHighlander
Thursday, July 29, 2010 @ 3:23:48 PM
Did you read about PS3 global sales closing in rapidly on the 360?
http://www.computerandvideogames.com/article.php?id=257721
Considering how many 360s we actually do know (factually) are dead, it's no longer a stretch of the imagination to claim that the PS3 is outselling the 360 globally.
Pandacastro
Thursday, July 29, 2010 @ 8:34:53 PM
TheHighlander
Thursday, July 29, 2010 @ 11:21:47 PM
kraygen
Thursday, July 29, 2010 @ 11:57:47 PM
I had heard such good things about it and I could not get into it. I still feel like I'm missing something by not completing it, but I couldn't stand most of the characters, the level design, and the story really didn't grab me.
I can't explain it other than that, I tried to keep playing it because it's so popular but it just didn't do it for me.
TheHighlander
Friday, July 30, 2010 @ 10:38:04 AM
Kraygen, it can be something of an acquired taste. The Shion character is particularly off-putting to some, she's one of those love or loathe characters. I fell 'in love' with her character and some of the others and really got into the game. If you can last through the initial impressions, there is a really deep story that explains a lot of Shion's character and why she is the way she is. To cut a long 3 part story short, she is really, really screwed up inside. Very much damaged by her past.
I have a strong 'knight in shining armor' aspect to my personality and figure that is why I latched on to her character quickly because I always felt like there was some thing like that in her past that left her the way she was.
One way of the other, if you stick with it it's rewarding, but it's not for everyone, and I respect anyone that tries a game and decide they don't like it, instead of listening to the anti-hype alone and hating on it due to the anti-hype.
@Wolfcrimson,
LOL, indeed. I'll argue Xenosaga's case with anyone, and defend Shion's corner to the end, but then again, I'm probably just weird that way. ;)
kraygen
Friday, July 30, 2010 @ 1:35:43 PM
BikerSaint
Thursday, July 29, 2010 @ 3:05:28 PM
Reply
All Gabe's plates of triple-decker cheeseburgers now are all belong to Mike!!!!
There, that should keep his ever-flapping jaws busy for the rest of the year!
Scarecrow
Thursday, July 29, 2010 @ 3:16:00 PM
SvenMD
Thursday, July 29, 2010 @ 3:08:57 PM
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When Visari gives his speech and then comes on screen and says, "...They will know, Helghan belongs to the Helghast." I swear that I still get chill bumps when I see that....then the awesome horns kick in with the title...Awesome.
Guerilla knows some drama.
Kowhoho
Thursday, July 29, 2010 @ 3:21:50 PM
sirbob6
Thursday, July 29, 2010 @ 9:08:22 PM
carl0975
Thursday, July 29, 2010 @ 10:02:42 PM
Crabba
Friday, July 30, 2010 @ 6:16:55 PM
Not to mention the soundtrack in KZ2 is completely epic!
Zorigo
Thursday, July 29, 2010 @ 3:19:08 PM
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both Uncharteds but especially the second are crazilly cinematic
KZ2 feels like a proper gritty war film. The end where the Helghast Leader is shot...
Heavy Rain was definitely also one of those cinematic story games.
I'll say this politely; eff off Newell, I've got examples ;)
Amazingskillz
Thursday, July 29, 2010 @ 3:35:34 PM
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TheHighlander
Thursday, July 29, 2010 @ 3:45:37 PM
TheHighlander
Thursday, July 29, 2010 @ 11:23:39 PM
BikerSaint
Friday, July 30, 2010 @ 6:59:43 PM
johnld
Thursday, July 29, 2010 @ 4:09:24 PM
Reply
Fane1024
Thursday, July 29, 2010 @ 4:17:56 PM
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How on earth he thought he could capture the experience of playing a game by watching over someone's shoulder is beyond me. That's like "watching" a movie by having someone tell you what happened in it.
However, it is true that MOST video game narratives operate at roughly the same level as action movies or pulp fiction (not Pulp Fiction) and aren't as psychologically or emotionally deep as "character" films or classic novels (you know, the ones Ben's always talking up).
The visceral thrill of something like Dead Space (pun intended) is a lot different from the emotional power of the best movies, but I do believe video games sometimes hit that mark and certainly have the potential to go as far (or further) than movies, if artists like David Cage are allowed to do what they want.
Lotusflow3r
Thursday, July 29, 2010 @ 4:23:03 PM
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It's just how it is now.
I'd like to point him in the direction of Team Ico and Silent Hill 2. Two games in which better directors such as Guillermo del Toro have outright acknowledged as influences and art in both story telling and execution.
BikerSaint
Thursday, July 29, 2010 @ 4:38:23 PM
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I haven't been inclined to go see a movie since the week 1 opening of "There's something about Mary", and that was a super-comedic non-drama!
BUTTTTTTT.......I've bought well over 600+ video games worth, full of drama ever since then.
Soooooo, which form of entertainment drama do you guess holds my interest the most?????
(As Mike's mental wake-up bell starts going ding, ding, ding)......
"Yes, you're absolutely right...it's VIDEO GAMES."
So Monty, please tell Mike what he's won for FINALLY picking the correct answer.
"You have won yourself a fabulous cookie, all chocked full of assorted fruity nuts, too numerous to mention, just like yourself!
Enuff said!!!!!!
Last edited by BikerSaint on 7/29/2010 4:40:55 PM
Lawless SXE
Thursday, July 29, 2010 @ 5:04:03 PM
TheHighlander
Thursday, July 29, 2010 @ 5:03:12 PM
It's like reading a novel. If a novel was over in a couple of hours, it'd be a poor read. A typical JRPG has you inhabiting the character for 20+ hours so it's no wonder that the story and it's twists and turns matter to you.
A movie that lasts for less than 90 minutes has an impact, a really good movie can be moving, but 90 minutes vs 20+ hours, which is going to involve you more?
ABUrabad
Thursday, July 29, 2010 @ 5:18:35 PM
BikerSaint
Thursday, July 29, 2010 @ 6:11:28 PM
Crabba
Friday, July 30, 2010 @ 6:23:54 PM
ABUrabad
Thursday, July 29, 2010 @ 5:01:17 PM
Reply
people numbers talk clearly with no lies
,,,,,,
the first time iv ever get emotional about a video game when that ninja in metal gear solid one had sacrificed himself in the final boss battle to save Snake from bein cruched
:'(
ABUrabad
Thursday, July 29, 2010 @ 5:04:37 PM
Lawless SXE
Thursday, July 29, 2010 @ 5:22:25 PM
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Games can evoke feelings of excitement and tension is the gameplay, which is of course, what movies can do in a well choreographed action sequence. They can also move the player to tears, or laughter through the cutscenes and dialogue, which is exactly the same as what movies do. Just because it doesn't display it with real people does not mean that human emotion can't be displayed.
Face capture technology is now at the point where even the most minute cues in the movement of facial muscles can be registered and rendered in a convincing fashion. The same goes for body capture, the same technology has been used in movies for years, but no-one ever spoke out against that as being too unrealistic or whatever. This guy is a right twat and no mistake.
If you want to be moved by a game, you son't necessarily have to play it, although that certainly helps the emotional connection to the character. Games that have actually made me feel something: MGS4 and Valkyria Chronicles both brought me to tears; The Bear portion of Heavy Rain was close to the most exhilarating thing I have ever experienced, in or out of gaming; Bioshock made me reevaluate reality with 'that scene'; and Uncharted 2 legitimately made me want to kill Lazarevic.
I'm so sick and tired of people talking down on games and trying to make them lesser, just because that is what they have been in the past. Games are no longer just for children, and all these bitter idiots should realise and admit that. Matter of fact, I wouldn't hesitate to level his criticism of games at most movies I've seen recently. They focus far too heavily on action at the expense of human drama.
As Eminem sings: 'Haters can make like bees with no stingers and drop dead.' I've had it.
Peace.
spiderboi
Thursday, July 29, 2010 @ 10:32:05 PM
Underdog15
Friday, July 30, 2010 @ 2:24:27 PM
Shadow_Striker
Thursday, July 29, 2010 @ 11:45:24 PM
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I have seen a lot out of Hollywood that could not do any more then that either. The only thing Hollywood has done with any enthusiasm is rip story and characters from games, books and comics. And from that there are only a few Directors with the drive and passion to use that material to make something compelling and entertaining..... He, sadly, is not one of them. As far as I'm concerned both industries are fairly equal at this point and the only thing you really have to decide is interactive experience or a passive experience.... and there is a time and place for both.
WolfCrimson
Friday, July 30, 2010 @ 5:06:38 AM
Ole_Gunner
Friday, July 30, 2010 @ 1:38:06 AM
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Amazingskillz
Friday, July 30, 2010 @ 11:27:01 AM
Reply
FlyingKickPunch
Sunday, August 01, 2010 @ 6:59:11 PM
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SirLoin of Beef
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Thursday, July 29, 2010 @ 12:23:35 PM