Why The Industry Needs Twisted Metal
At first, I think we were all overwhelmed at the sheer magnitude of the announcement. But it didn't take long for me to notice something: an unpredictable yet seemingly reasonable schism in the gaming community, evidently created by the style of the game in question.
A perfect example of some misgivings I've seen concerning Eat Sleep Play's new project is this comment- "Eh, I've moved past it." This sort of sums up the feelings of some gamers; we've seen similar comments from posters here at PSXE and in truth, you will find such statements everywhere. It's the obvious implication that since Twisted Metal: Black on the PS2, and since the time when the franchise name elicited smiles from gamers everywhere, the industry has changed. Some will even say we've "grown up" and a game like Twisted Metal is a little too...simplistic. We've got games that look and play a lot like blockbuster Hollywood movies now; we've got storytelling innovations and revolutions; we've got the advent of new technologies in the realms of motion-sensing and 3D. And in fact, David Jaffe recently confirmed that his new game wouldn't support either.
Something struck me about what Dave and Scott Campbell said during our E3 interview; they were talking about the multiplayer aspect, and how they wanted to reclaim that lost feeling of sitting next to your buddy on the couch, playing the same game. And as time has gone on, I've seen a lot of this mentality from Jaffe and Co.: it essentially says that we shouldn't take ourselves so damn seriously all the time, and that this industry is about fun, and that "fun" doesn't necessarily have to hold deeper meanings or provide deeper emotions and experiences. And while I will always say gaming must progress in order to finally obtain true legitimacy and I love the advances in storytelling and writing, I sort of agree. A certain part of the industry must stick to its roots; we must remember why we started playing in the first place, and why we still play today.
Twisted Metal is about fast-paced entertainment. It's about blowing sh** up. It's about teaming up with friends or enjoying a dark, frenetic, madcap, over-the-top car combat game by yourself. The visuals aren't designed to fool us into thinking we're watching a film, the stories aren't an attempt at replacing the novel, and there isn't a recreation of a realistic world, ala GTA or the upcoming Mafia II. No, it's none of that. What it is - or should I say, what it likely will be - is a blast and a half designed specifically for the sole purpose of allowing us to forget our cares and grin away for a few hours. That's all. In its simplicity, it's a noble endeavor; you shouldn't say you're "past it" or you've "outgrown it." You shouldn't analyze it or over-think it. Just play it. And if you don't have fun, we'll be quite surprised.
That all being said, I do believe this mindset must coexist with the progressive, forward-thinking part of the industry to give us a nice balance. I love the artistic side of all entertainment forms...sorry Dave, but the "artsy fartsy" games you seem to dislike are some of my favorites. :)
Tags: twisted metal, twisted metal ps3, eat sleep play
8/2/2010 9:19:45 PM Ben Dutka
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Comments (61 posts)
Reccaman18
Monday, August 02, 2010 @ 9:53:48 PM
CharlesD
Tuesday, August 03, 2010 @ 8:38:54 AM
Vito_Scaletta
Monday, August 02, 2010 @ 9:53:41 PM
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WorldEndsWithMe
Monday, August 02, 2010 @ 9:55:46 PM
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I mean, with the places we can go in games today can we really welcome back a series that is so behind the times it's actually going to use live-action cut scenes? I'm afraid it isn't bringing anything to the table as far as I can tell, except maybe some of that old nostalgia.
JMO_INDY
Tuesday, August 03, 2010 @ 4:17:14 PM
Fane1024
Thursday, August 05, 2010 @ 5:38:29 PM
Vito_Scaletta
Monday, August 02, 2010 @ 9:55:57 PM
Reply
Reccaman18
Monday, August 02, 2010 @ 9:57:22 PM
Reccaman18
Monday, August 02, 2010 @ 9:56:17 PM
Reply
WorldEndsWithMe
Monday, August 02, 2010 @ 10:24:59 PM
Nickjcal
Monday, August 02, 2010 @ 11:18:34 PM
BTNwarrior
Monday, August 02, 2010 @ 10:00:38 PM
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hellish_devil
Monday, August 02, 2010 @ 10:28:27 PM
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Lawless SXE
Tuesday, August 03, 2010 @ 5:41:53 AM
packersfan66
Monday, August 02, 2010 @ 10:41:49 PM
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frostface
Monday, August 02, 2010 @ 10:50:34 PM
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However, I'm also not dismissing it. If I'm bored and stuck in a drought for a new game to try out, between other big title releases, I may very well give it a shot.
These days cash is tight and I have to be more selective with my gaming purchases, if I don't eventually get it, I don't think I'll lose any sleep about it!
Temjin001
Monday, August 02, 2010 @ 11:02:53 PM
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Perhaps, many of you are too young to remember, but Twisted Metal Black surprised many critics back when it released on PS2. It was one of PS2's first strong games, and it easily showed the world that the series was anything but dying out after it's PSX era.
Unfortunately, the lead devs who developed Black died in a plane crash, resulting in a stalling of subsequent titles. Despite this, vehicular combat that was popular yesterday can still be made very entertaining today when the right hands are developing it, and I'd say the game is in good hands.
Highlander
Monday, August 02, 2010 @ 11:10:33 PM
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Really, are we all so jaded that a simple and crystal clear game concept is too simple? I always thought that having a crystal clear idea of what a game was about, was a *good* thing.
If the game delivers fun in heaping mega doses, then do we really care if it's crystal clear in concept?
I was going to finish by saying we're all to jaded, but that's not it. That's not it at all. We're SPOILED. Spoiled by incredible games, incredible visuals, sound that envelopes us and overwhelms us, epic stories, voice acting on par with the best of cinema, just plain, flat out spoiled. So spoiled in fact that when a fun game comes along that seems 'too' simple, some go 'Meh' and move on. Spoiled!
We need to remember why we play.
WorldEndsWithMe
Monday, August 02, 2010 @ 11:12:41 PM
packersfan66
Monday, August 02, 2010 @ 11:23:32 PM
Highlander
Tuesday, August 03, 2010 @ 10:32:02 AM
To go back to the movies as an example. Not every movie is going to be Casablanca, or Citizen Kane, or 12 Angry Men, or whatever other masterpiece of high cinema art or drama you care to mention. But look at one of the biggest movies of the year - Hot Tub Time Machine. Why is it a success? because sometimes people simply want to have fun, and not think very hard.
That's why movies like HTTM are generally panned by critics despite commercial success. Some critics are so jaded and/or spoiled that they don't evaluate a movie from the point of view of the audience any more.
To me, Twisted Metal looks like it could be the gaming equivalent of a big bag of candy, it's all the same kind of candy, there are a few different colors and shapes, but you can't stop because they taste so good!
Wait, did I just suggest that Twisted Metal is the gaming equivalent of junk food? Yep, but is that so bad? All things in moderation - you know.
Hawkeye
Tuesday, August 03, 2010 @ 11:41:20 AM
Looking at my library of games I see a definite trend toward more complex games. Even the sports games I have have franchise modes in which a deeper level of play is allowed.
However, that being said, who knows what this new iteration of twisted metal will be like until we actually play it. Perhaps, it will have an online mode, unlockables, customizable cars/characters, user generated maps, team play, deathmatch etc... like FPS's have. Time, and a PSXextreme review will tell.
WorldEndsWithMe
Monday, August 02, 2010 @ 11:11:54 PM
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NonProphet
Monday, August 02, 2010 @ 11:15:43 PM
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main_event05
Tuesday, August 03, 2010 @ 12:09:37 AM
TEG3SH
Tuesday, August 03, 2010 @ 12:14:43 AM
kraygen
Monday, August 02, 2010 @ 11:36:36 PM
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I'm not even saying I don't enjoy the twisted metal series, just that I'm unlikely to drop full price on a game I know I won't dedicate serious time to.
Still, I hope it sells really well and helps sell some ps3's. To my knowledge there is nothing like it on 360.
DeathOfChaos
Tuesday, August 03, 2010 @ 12:34:59 AM
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RebelJD
Tuesday, August 03, 2010 @ 2:08:16 AM
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I really don't get what gamers want out of gaming sometimes. Solitude? Playing multi-player thru Playstation Network or Xbox Live with a headset on while in a "party" with your friends online while each sits at home individually in front of a TV is not a "get-together". <-- Yes that was a run on.
Sitting next to your buddies all bunched up in a room playing games wasn't isolation, like some old timers want to call it. Everyone should give yourself a little more credit than that. Dudes get together all bunched up for sports, beer drinking, etc. Try imagining yourself watching a game while getting buzzed with your buddies while everyone sits in front of TV within their own homes...not cool <-- run on? LOL.
JPBooch
Tuesday, August 03, 2010 @ 8:45:24 AM
Cuz we all serve one God.....the God of gaming. ;)
___________
Tuesday, August 03, 2010 @ 3:55:27 AM
TEG3SH
Tuesday, August 03, 2010 @ 10:19:30 AM
sirbob6
Tuesday, August 03, 2010 @ 4:04:46 PM
___________
Tuesday, August 03, 2010 @ 3:54:27 AM
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only concern i have is they seem to be focusing on MP so much, i mean E3 was all about MP, comicon was all about MP, every single preview i have read, every single trailer i have seen has been on MP.
i really hope SP does not take a backseat to MP, because the SP is where ill be playing this bad boy, and it will be what makes this game a hit or a flop!
WolfCrimson
Tuesday, August 03, 2010 @ 4:29:58 AM
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Can I request a review from PSXE? From Arnold, specifically, because I know Ben wouldn't want to review the game I have in mind. I know it might be too much trouble for you guys with all the work you have going on, but if it's not too much trouble, would you do it? Please?
TEG3SH
Tuesday, August 03, 2010 @ 10:21:41 AM
WolfCrimson
Tuesday, August 03, 2010 @ 10:22:36 AM
Dustinwp
Tuesday, August 03, 2010 @ 9:06:36 AM
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Last edited by Dustinwp on 8/3/2010 9:10:19 AM
TEG3SH
Tuesday, August 03, 2010 @ 10:20:43 AM
FM23
Tuesday, August 03, 2010 @ 4:27:47 PM
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Snaaaake
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Monday, August 02, 2010 @ 9:49:01 PM
Once watched people play it and I find it funny he drive something like that.
Last edited by Snaaaake on 8/2/2010 9:49:38 PM