Square-Enix: Versus Is "Like The 2D FF Games In HD"
As we wait semi-patiently for the Tokyo Game Show, we receive a few updates concerning Final Fantasy Versus XIII.
These from Square-Enix producer Tetsuya Nomura and his recent comments on Twitter, as translated by Andriasang. Firstly, he clarifies the company's policy of "promoting games in the order of their release," which means full promotion for Versus XIII is probably still a ways off, what with other titles coming well before the game's "TBA" launch. As for the mystery FF we're all dying to see:
"Versus has had many difficulties, and past method of production have been completely inapplicable, but these are the difficulties of birth, so we are working hard. We have a lot to announce, but because we're going in order, I can't say too much yet.
There have been many questions regarding fields. It's not a completely open world. It's like the 2D FF games in HD. Although, in terms of looks, it's not a top-down view, it's like the screenshots that have been released. You'll move through the world from that view."
The screenshots he's talking about were published in Dengeki PlayStation and Famitsu a few months ago (and have yet to be shared online); they show a standard third-person view from behind the back of main character Noctis. But the fact that Nomura describes it as "like the 2D FF games in HD" is enough to make us cautiously enthusiastic. He also says both Versus XIII and Final Fantasy Agito XIII are in the process of voice-casting and in the "order" process, Agito is next on the list after The 3rd Birthday.
The only games Square-Enix will bring to GamesCom this month are the aforementioned Parasite Eve PSP iteration and Kingdom Hearts; Nomura says there are also a few unannounced titles headed our way. They've even finished voice recording and are set to come before Agito and Versus, so they've been keeping 'em secret for some time. The announcements will come soon in Japan, apparently. Anyway, here's hoping for a return to Final Fantasy glory...
Related Game(s): Final Fantasy Versus XIII, Final Fantasy Agito XIII
Tags: square-enix, versus xiii, final fantasy versus xiii
8/9/2010 10:33:47 AM Ben Dutka
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Comments (49 posts)
King James
Monday, August 09, 2010 @ 10:55:43 AM
Ben Dutka PSXE [Administrator]
Monday, August 09, 2010 @ 11:00:02 AM
Underdog15
Monday, August 09, 2010 @ 11:05:49 AM
Either way, any mention of the way things used to be gives a small glimmer of hope for me. Still, like Ben said... "cautiously ethusiastic". He's pretty darn right... Gotta be cautious. I really don't want to get my hopes up. If I keep my expectations where they are now, I'll probably really love these titles! I'd like that to happen.
Nynja
Monday, August 09, 2010 @ 11:08:03 AM
I think I'm with Ben on this;
I'm hoping for true turn-based RPG, but not expecting it anytime soon from S-E. We have a better chance hoping for MistWalker to bring one of their great RPGs to PS3 than to have S-E make a game we actually want.
WolfCrimson
Monday, August 09, 2010 @ 12:42:47 PM
kraygen
Monday, August 09, 2010 @ 12:57:02 PM
mastiffchild
Monday, August 09, 2010 @ 1:02:06 PM
The issue seems to me that we're worried the action stuff dumbs down the experience-but does it HAVE to? Fact is SE and others KNOW what western audiences they can get with turn based games and aree of the belief action will net them a bigger number and they don't CARE how loyal we've all been but if we're on board we're in a better position to shape and mould what the systems turn into and I see no reason to imagine we can't have the best of both worlds.
Different difficulty settings seems the way forward to me with the easiest being almost pure action battles without too much tactics-or even skill in action terms. As you go up, though, enemies would need more thought given to what you equip(with active pauses with a time limit say, no? Counting down from 10 to one as you alter your groups make up and strategise with them)so you'd end up with the choice, basically, of incuding more things like you find in turn based games but execute them in real time alongside some true action parts like shooting or H/S.
If we want better jrpgs that give us a challenge of the kind we crave and are used to why do we feel turn based is the only option? I think we've been as blody minded as they have and the reslt is a face off and half baked, t my mind, systems like KH and FF13 itself. both have good ideas but neither satis fully. I honestly think my idea would work better as with FF13 you only felt any difficulty when you got rushed(rarely, when you, well I did, pressed the wrong button!)and with KH/CC it sometimes felt too much like "press X to win".
If more strategy was introduced(and for action fans more skill based action too) as we went up the difficulty ladder(even have two or three ladders for purists of either kind and those, like myself, wanting something really new and challenging)we wouldn't aways come back to the old turn based/action based chestnut so often, would we folks?
Point is we aren't likely to go back to properly turn based affairs and the action is NEVER as good as real action. We need a hybrid that satisfies both ourselves and our need for a challenge and strategy AND SE's desire for bigger sales in the west. I don't see these as mutually exclusive if we worked a little more with the likes of SE and believe choice is the real way forwards. Action and turn based both WORK so why not allow both and/or a true ,mix where the strategy matters and the action isn't reduced to the old mash X BS.
Throgh compromise we might find better than we have now or even better than we ever had and as other genres moved on the jrpg needs to as well before too many of us give up on it and the feel is gne for good and the games aren't anything likje what we used to have on any level. I just don't think it's a realistic ambition or hope to pursue so can't we help make a better future that satisfies EVERYONE a bit more than the current caught between two stools nonsense that killed, for me, FF13 which, in fairness, was more turn based than not even if it was linear than most FPS for hours on end!
Just loosen up, give feedback and hope we find something equally as good as what we used to love as they WON'T go back and you know it but we CAN be part of making something AS good or possibly even better if we stop closing our ,minds and offer possible fixes. Chrst SE didn't seem to realise most of us prefer subs and Jap voice work til last year which shows how out of touch they can be and how much they need our input-but they DO know how newcomers find turn based both a little difficult and a little odd(you have your go, i'll have mine-is hardly something that's springs to mind if you aren't already used to it. It ain't natural and wasn't for me at the start but we got used to it as it was just how it was)so helping shape where it goes is, I feel, our best bet and less doom on the subject would be nice guys!
Highlander
Monday, August 09, 2010 @ 2:00:10 PM
The issue isn't fearing that an action based combat system dumbs anything down. The issue is that some players prefer the completely different approach and mentality that turn based combat requires. It's not about being smarter or dumber.
As for what JRPGs should do? I think they should be the best damned game they can be, and then implement both turn based and action based combat. That way gamers can choose whether they want old skool turn based, or upstart action based. Bring choice to the gamers. I haven't been given a choice, my opinion was not sought and yet my preferred way to play a JRPG has disappeared taking a large portion of the reasons I played JRPGs with it.
Underdog15
Monday, August 09, 2010 @ 2:27:40 PM
King James
Monday, August 09, 2010 @ 10:54:34 AM
Reply
Underdog15
Monday, August 09, 2010 @ 11:06:57 AM
Kowhoho
Monday, August 09, 2010 @ 1:17:29 PM
Underdog15
Monday, August 09, 2010 @ 1:43:59 PM
Mornelithe
Monday, August 09, 2010 @ 11:03:47 AM
Reply
Ultimadesires
Monday, August 09, 2010 @ 11:12:39 AM
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Ok i just found a magazine scan with 3 screenshots, i get the picture, and i like it :)
Last edited by Ultimadesires on 8/9/2010 11:16:56 AM
kraygen
Monday, August 09, 2010 @ 12:58:01 PM
Ultimadesires
Monday, August 09, 2010 @ 1:32:27 PM
Arvis
Monday, August 09, 2010 @ 3:48:40 PM
Temjin001
Tuesday, August 10, 2010 @ 10:56:25 AM
marcusfrommo
Monday, August 09, 2010 @ 11:34:28 AM
Reply
Highlander
Monday, August 09, 2010 @ 11:48:23 AM
Reply
marcusfrommo
Monday, August 09, 2010 @ 11:51:39 AM
Reply
Ben Dutka PSXE [Administrator]
Monday, August 09, 2010 @ 12:28:43 PM
And actually, there hasn't been much in the way of official delays for Versus; we just heard it about it a long time ago when they first started making it. It has never had a release date so in truth, it has never really been delayed.
As for the second question, I don't really see that. If anything, maybe Western games get delayed more than Japanese, but I'm not sure.
marcusfrommo
Monday, August 09, 2010 @ 11:53:24 AM
Reply
Highlander
Monday, August 09, 2010 @ 12:38:29 PM
No ideas on delays of either game. I have my own theory as to why the PS3 version of FF 14 was delayed, but if I were to say them out loud, I would qualify for a tinfoil hat. Let's just say that considering that the PS3 was the only console platform announced for this game, it's extremely odd that it gets a rather convenient 6 month delay compared to the PC version. Just saying...
kraygen
Monday, August 09, 2010 @ 12:59:47 PM
mastiffchild
Monday, August 09, 2010 @ 1:08:31 PM
It does smack of them investigating whether they could work it on both HD consoles and if the can't do it quickly enough don't be shocked if NEITHER end up with FF14. Would NOT be the first FF game, first SE game to be promised exclusively not to appear on certain plats or appear on many more.
when wll developers nderstand that nobody minds a miltiplat or an exvclusive for ANY platform on the whole but DO hate being lied to and having, for an exclusive on PS3 say, hopes raised for an optimised game that after a few years is dashed as it goes multi and is watered down-as it is when any game goes multi from being exclusive on ANY platform while parity is the main aim of devs.
t's the length of delay that makes me most sus here though. Thing is I wear my hat all the time anyway-for just these occasions. All I want is for devs to sa what they mean at announcements of games. If it's exclsive keep it so and if it's possibly going multi say that too! It's not hard, is it?
Underdog15
Monday, August 09, 2010 @ 1:47:26 PM
Highlander
Monday, August 09, 2010 @ 2:04:26 PM
It will appear on the Ps3 after a 6 month delay for unspecified technical reasons. And now we step into total opinion, nothing more, nothing less... The 360 version will not appear since Microsoft said 'No.' to the game on their network. As for the tinfoil hat, let's just say I wouldn't put it past Microsoft to pay for PC timed exclusivity. Of course it may be as simple as dragging their feet negotiating with SE causing SE to slow development of the PS3 version while they negotiated with MS over the 360 version. However now the PC one is out, the 360 one is canned and the PS3 version is delayed.
Either way, the delay suits Microsoft down to the ground. Did I just blame that infamous software conglomerate based in Seattle? Yep, I did didn't I? Again, my opinion.
Amazingskillz
Monday, August 09, 2010 @ 12:39:12 PM
Reply
Ben Dutka PSXE [Administrator]
Monday, August 09, 2010 @ 12:43:09 PM
Kowhoho
Monday, August 09, 2010 @ 1:18:34 PM
Underdog15
Monday, August 09, 2010 @ 1:48:46 PM
___________
Tuesday, August 10, 2010 @ 6:21:46 AM
EASY!
the best weapon in a video game ever has to go to the BFG from doom!
the R.Y.N.O from R&C a worthy mention, for ripping you a new one!
the spike firing gun like the gun from KZ2 or F.E.A.R 2 has always been a personal favorite of mine!
price of gun 6000 credits.
cost firing a 6 inch spear into a enemies eye socket and pinning him too the wall. PRICELESS!!!!!!!!!!!!!
Underdog15
Tuesday, August 10, 2010 @ 3:16:02 PM
kraygen
Monday, August 09, 2010 @ 1:03:57 PM
Reply
I really hope they do these 2 games up right, because if they do, we could see more ps3's and psp's flying off the shelves.
If they do it right, I wouldn't mind a ffv13 ps3 bundle. Do it like 13 tho and I'll be bargain binning it too.
Anyone notice that games like Resonance of fate and WKC are still regular sale price of $59.99, while FF14 has already had a price drop and I've even seen it on sale for as low as $25 bucks. Thats new not used. Glad I waited, I'll be able to get ff13 for $10 before the year is over.
xXxSeTTriPxXx
Monday, August 09, 2010 @ 3:04:45 PM
Reply
just2skillf00l
Monday, August 09, 2010 @ 5:00:57 PM
Reply
Lawless SXE
Monday, August 09, 2010 @ 5:09:23 PM
Reply
Regardless, I think I like this idea of having a semi-open world map, provided there are towns. And that's all I think Nomura meant in making these statements. I really don't think that they will go back to a turn-based battle system. At least not yet. But I put a good few hours into FFXIII after I got back from the hospital yesterday, and I've found a new appreciation for it. Now that I know what all the icons in the vulnerabilites thing mean, it actually requires strategy. The system could be improved, but I can deal with it.
So, you're telling me that The Third Birthday comes out sometime in the near future, with Agito XIII following sometime hopefully early next year? I'm going to call Versus for September 2011 for Japan and December 2011 for the rest of the world. Do it for me Square.
Peace.
Underdog15
Monday, August 09, 2010 @ 9:16:34 PM
___________
Tuesday, August 10, 2010 @ 6:22:56 AM
Reply
ill believe it when i see it!
sorry, but $E have done nothing but disappoint me this gen so if they want my attention they have to earn it!
see, this is what i hate about $E all they do is rabble, rabble, rabble!
there all talk and no walk!
Last edited by ___________ on 8/10/2010 6:23:55 AM
DeathOfChaos
Tuesday, August 10, 2010 @ 12:18:10 PM
Reply
Your turn
party member's turn
enemy turn
...
Heal
Party member attacks
Enemy attacks
Or they cane do what they're doing already and just use all your moves and magic at the spare moment you have right before an enemy lunges at you to kill you. What they have going sounds a lot better compared to turn based for a fast action game, which is what's promised out of Versus XIII.
Underdog15
Tuesday, August 10, 2010 @ 3:15:13 PM
DeathOfChaos
Wednesday, August 11, 2010 @ 10:39:34 AM

Final Fantasy Versus XIII









WolfCrimson
Reply
Monday, August 09, 2010 @ 10:52:53 AM