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TGC: Sony Supports Artistic Visions

In addition to producing top-quality exclusives, it seems more and more evident that Sony tends to back the more artistic studios.

Team ICO (ICO, Shadow of the Colossus, The Last Guardian), Quantic Dream (Heavy Rain), and thatgamecompany (Flow, Flower, Journey) are examples of this appreciated emphasis. And you know, the developers in question certainly appreciate it, too. TGC developer Jenova Chen told NowGamer that Sony "shares a similar vision" and they are "always looking for excellence in entertainment." The key word you might notice in Chen's praise is "mature:"

"We both want to make great videogames for a maturing gaming market and make videogames a mature medium for everyone. From their support for artistic game studios such as Team ICO and Quantic Dreams, to their dedication with highly polished blockbuster franchises such as the God of War and Uncharted, they are always looking for excellence in entertainment."

Chen said Sony was willing to "explore new concepts," which is how TGC's past titles got made in the first place. He says that even on this admittedly smaller scale, "you can find their unique taste through the PSN library," and without Sony's trust and support, we simply wouldn't have many of the gems we have today. We can't wait for Journey and given the evidence, we have to agree: when we want innovation and artistic achievement, we typically know which platform to turn to.

Related Game(s): Journey

Tags: thatgamecompany, tgc, journey, flower

8/11/2010 10:21:11 AM Ben Dutka

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Comments (18 posts)

Orvisman
Wednesday, August 11, 2010 @ 10:34:34 AM
Reply

Amen!

Though Limbo, a great game, on XBLA would be better suited for the PSN.

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Xombito
Wednesday, August 11, 2010 @ 10:39:23 AM
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I agree. Limbo looks cool. Any chance it would make it over on PSN?

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BTNwarrior
Wednesday, August 11, 2010 @ 10:52:05 AM

someone remade the whole thing in little big planet if you really want to play it on your ps3

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B-RadGfromOV
Wednesday, August 11, 2010 @ 12:30:47 PM

hahaha. That's great. When 360 gets an exclusive, wait, it's not exclusive, someone made a LBP version. And with LBP 2, we could wield it like a weapon, recreating any 360 exclusive game with ease.

Ahem. Yeah, Sony's up to the task of improving the industry standards as a whole, both artfully and technically. M$'s up to the task of.... money.

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frostface
Wednesday, August 11, 2010 @ 10:48:02 AM
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I have Flower and Flow and both are excellent titles. But if you're gonna give TGC credit for innovation in gaming, I think PixelJunk with their PixelJunk Eden game needs some recognition too. PSN really has some real unique titles that's for sure!!!

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Highlander
Wednesday, August 11, 2010 @ 10:48:15 AM
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Can't wait for Journey. Jenova Chen (love that name) really seems to get it, and apparently thinks that Sony 'gets it' too. Excellent.

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Axe99
Wednesday, August 11, 2010 @ 5:55:36 PM

Totally - apart from Alan Wake, I've seen precious little innovation in software (and a lot less in hardware than the media releases would have you know) from either MS or Ninty. The reason why I've always gone Sony first is the unparalleled breadth of the games available on their platforms, and the quality and breadth of their exclusives and first/second party content. thatgamecompany's stuff is right up there with the best, as is Q-Games Pixeljunk series :).

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smileylyon
Wednesday, August 11, 2010 @ 12:14:26 PM
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I am a big fan of TGC, Journey will be a definite buy for me, do we have a release date yet?

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WorldEndsWithMe
Wednesday, August 11, 2010 @ 12:26:21 PM
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Hear hear!

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kraygen
Wednesday, August 11, 2010 @ 12:59:46 PM
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This is why I'll never understand why some devs give in to M$ demands. So many devs are giving up on their artistic dream and ambition in order to please M$ and the shooter crowd.

Thank goodness for devs like the ones Ben mentioned for refusing to submit and for showing us what can be accomplished when you give it your best.

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Amazingskillz
Wednesday, August 11, 2010 @ 1:21:11 PM
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Damn, I've got a lot of games to catch up on. Was flower really any good? If I'm not mistake gamespot's website gave the other game flow a low score.

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Highlander
Wednesday, August 11, 2010 @ 4:35:52 PM

Flower is very different from other games you've payed. It's not really like any other game I've played. There is no shooting or point scoring, you simply play through each landscape kind of feeling your way through the goals which are always about restoring the flowers and nature to the areas made dark by industrial decay. Oh, Flower uses sixaxis motion control throughout the game, it works well.

If you are looking for a relaxing, calming peaceful gaming experience, Flower is well worth it.

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Alienange
Wednesday, August 11, 2010 @ 2:36:06 PM
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At least Journey is looking like a game. The last two were not a whole lot more than tech demos.

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Cuetes
Wednesday, August 11, 2010 @ 8:55:44 PM
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Being something of an artist myself, I appreciate Sony's approach to artistic design. I feel that between The Xbox and the Ps3, Im in the perfect place.

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Scarecrow
Wednesday, August 11, 2010 @ 9:32:51 PM
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Without Sony's support Demon's Souls would have never had a chance...

This is why I support playstation, it has always been the console of experimenting, new ideas, where any genre is free to flourish.

I knew Microsoft was only going to cheapen out and narrow down the industry with countless PC-like games. FPSs to be more exact and any twitchy game they can find.

Nintendo really is the closest thing after Sony in terms of creativity/art.

Can't wait to see The Last Guardian. LBP2 will be sickeningly beautiful and engaging.

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Snaaaake
Wednesday, August 11, 2010 @ 9:36:36 PM
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I played the Flower demo and.......I'm not having fun, I'm having frustration instead.

Don't get why it was critically acclaimed.

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spiderboi
Wednesday, August 11, 2010 @ 11:28:43 PM

I guess its not for everybody. Try it when you're very much stressed out.

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Beamboom
Thursday, August 12, 2010 @ 4:58:30 AM

I think as a *game* flow was better than flower, flower is really more an experience than a game, really. An experience for a lazy sunday afternoon, still tired from the party the night before. That kinda experience.

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