No Multiplayer For New Star Wars, Big Focus On Narrative
These days, developers usually won't release a game without multiplayer. But we at PSXE have a theory that such a "requirement" means resources must be split during development, thereby having a negative effect on creation of the single-player mode.
And you know, at least one designer agrees with us. In speaking with GamerZines, LucasArts assistant producer Cameron Suey has explained why Star Wars: The Force Unleashed 2 doesn't include a multiplayer option; first and foremost, he mentions the team's "focus on the narrative driven-based gameplay." Thing is, certain games can benefit from multiplayer but contrary to popular belief, not every game needs it, and in fact, working on multiplayer can indeed hurt the single-player. Why? That division of effort, as we noted earlier. Said Suey:
"I certainly think there are a lot of games that shocked me with how good their multiplayer is when I've scoffed at them before. But there are just as many games that have multiplayer that doesn't stand up to the single player and you can't help wondering how much better the campaign would have been if they didn't split their effort."
Bingo. Finally, someone said it. At the same time, Suey doesn't rule out the possibility of adding a multiplayer component in the future (say, if they do The Force Unleashed 3, which seems like a distinct possibility). But you can bet that if they do decide to add it, they will do everything in their power to keep the single-player campaign as robust and fulfilling as ever. In short, we're not the biggest fans of multiplayer and what it's doing to the industry, although we freely admit the pluses. We just hope more developers take Suey and Co.'s viewpoint.
Related Game(s): Star Wars: The Force Unleashed 2
Tags: star wars, force unleashed ii, lucasarts
8/13/2010 10:19:34 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Subscribe to Ben Dutka on Twitter
Comments (30 posts)
Ultimate_Balla
Friday, August 13, 2010 @ 10:45:29 AM
Reply
Ultimadream
Friday, August 13, 2010 @ 10:50:13 AM
Reply
B-RadGfromOV
Friday, August 13, 2010 @ 11:11:47 AM
Reply
Last edited by B-RadGfromOV on 8/13/2010 11:13:03 AM
Alienange
Friday, August 13, 2010 @ 1:28:03 PM
maxpontiac
Friday, August 13, 2010 @ 11:21:20 AM
Reply
Underdog15
Friday, August 13, 2010 @ 11:26:09 AM
Reply
GuernicaReborn
Friday, August 13, 2010 @ 11:27:17 AM
Reply
Ben Dutka PSXE [Administrator]
Friday, August 13, 2010 @ 12:28:21 PM
Kowhoho
Friday, August 13, 2010 @ 1:05:44 PM
gangan19
Friday, August 13, 2010 @ 3:23:01 PM
main_event05
Friday, August 13, 2010 @ 11:44:15 AM
JackC8
Friday, August 13, 2010 @ 12:01:40 PM
Reply
main_event05
Friday, August 13, 2010 @ 12:02:10 PM
Reply
Fane1024
Saturday, August 14, 2010 @ 5:07:07 PM
main_event05
Sunday, August 15, 2010 @ 5:40:18 PM
kraygen
Friday, August 13, 2010 @ 12:18:39 PM
Reply
Now all they have to do is make the game longer, fix the terrible glitches, and give better camera control. Then they'll have a winner.
LegendaryWolfeh
Friday, August 13, 2010 @ 12:20:11 PM
Reply
TheHighlander
Friday, August 13, 2010 @ 12:21:36 PM
TheHighlander
Friday, August 13, 2010 @ 12:21:05 PM
Reply
Hmm... could this be the beginning of a revitalization of games with deep and strong narratives? It is possible that the pendulum is beginning to swing back towards less trigger happy games?
Perhaps if we do see some swing back, even turn based RPGs might see some mild recovery of fortunes?
Either way, I am delighted that someone finally get's it. Perhaps I will have to look at this game afterall.
shadowscorpio
Friday, August 13, 2010 @ 1:06:52 PM
Lol! Just give me trophies and a solid single player experience.
main_event05
Friday, August 13, 2010 @ 5:38:58 PM
shadowscorpio
Friday, August 13, 2010 @ 1:08:20 PM
Reply
spiderboi
Friday, August 13, 2010 @ 1:27:17 PM
Reply
*off-topic (sorta), I'm constantly reminded of starkiller (did i get the name right) as I'm right now playing Infamous. Lightning power=awesome. Lighting (FF13)=not so much (sorry, had to put that in :)
Mavfan321
Friday, August 13, 2010 @ 1:29:23 PM
Reply
Alienange
Friday, August 13, 2010 @ 1:33:16 PM
Reply
What he seems to be bringing out is that some devs have sacrificed their campaigns to shoehorn in a mp aspect. It's pretty clear that it's not the fault of multiplayer that the campaign suffers, but that many devs are just not good at making a proper next gen game.
Mr_Nice_Guy
Friday, August 13, 2010 @ 4:46:04 PM
Reply
___________
Saturday, August 14, 2010 @ 2:44:56 AM
Reply
they really need to focous on the story, link the last game to this and tie the movie series up!
im really concerned about this, we have almost heard nothing on it!
we know more about infamous 2 a game releasing in 12+ months than a game releasing in 2+ months.
if thats not a sign it sucks than i dont know what is!

See Full Image










RobiinzZ
Reply
Friday, August 13, 2010 @ 10:41:35 AM