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Gain Experience In FFXIV For Only 8 Hours Per Week

First of all, please bear in mind that the source in question is quite NSFW, so don't clicky if you're at work or there are kids (or the wife) in the room.

Well, this is one way to keep the MMORPG lovers from overclocking on time and forgetting what sunlight looks like, but it isn't going over well. According to Sankaku Complex, Square-Enix has outlined their "Fatigue System" for Final Fantasy XIV; it's designed to limit player advancement. You may have heard that players would be limited to only 1 hour per day but in fact, it's better...but only slightly: you can only play for 8 hours per week. Actually, you can keep playing if you wish, but you won't earn experience after those 8 hours are up. Evidently, game director Nobuaki Komoto made the announcement and the details are as follows:

  • Players earn XP at 100% for the first 8 hours.
  • For 7 hours over this limit the XP received decreases to 0%.
  • The time limit for the playtime counter to reset is 1 week.
  • The XP gain limit is not tied to any class/job but is per character.
  • Drops and loot are not affected by the XP "fatigue."

Okay, so you can still earn money and pick up treasure but the EXP earned will...what, diminish until it's down to nothing? After the 8 hours are up? Gamers have a lot of questions for Square-Enix and we'll be interested to see how they answer. If this were any other type of game, 8 hours might not be so bad, but an MMO...? Can't MMOers put 8 hours in per day?

Related Game(s): Final Fantasy XIV

Tags: ffxiv, final fantasy xiv, ffxiv fatigue

8/25/2010 8:51:48 PM Ben Dutka

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Comments (103 posts)

Zemus101
Wednesday, August 25, 2010 @ 9:10:19 PM
Reply

i thought it was just the guildleve quests that you can only do so many times a day? also, there are plenty of other things to do besides gaining exp, crafting is much more important in this game, it can also be your main class if you like. just because it's labeled an mmo, doesn't mean it's going to be like all the rest that share that tag. who knows though...when i start playing in march and i'm standing around with nothing to do because of the fatigue, i'll be pissed too. but that would obviously be stupid, even for SE.

also, WoW does something similar, but a bit backwards. I'm sure they are just taking a page out of their book, but putting a spin on it. Instead of waiting for a day to go back to WoW to get a bonus, you play FFXIV too long and you'll get the opposite effect. Maybe I'll be thanking SE in the future for this addition lol

Open beta is about to begin, so we'll see what works and what doesn't before it releases on PC in late September.

Last edited by Zemus101 on 8/25/2010 9:11:35 PM

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Athrin
Wednesday, August 25, 2010 @ 9:20:06 PM

u can only lvl crafting soo much at each lvl.

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Athrin
Wednesday, August 25, 2010 @ 9:11:42 PM
Reply

Well 8 hours per week... i give the game less than a month before its dead, some MMoers can put 12+ hours in a day. Very Very bad idea. But what do you expect Squeenix have been going down hill for a long time now. I think theyare tryiong to avoid making a End Game for the first dewcade of the games existance. They are getting realy too lazy and it will hurt them bad.

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bridgera
Wednesday, August 25, 2010 @ 9:25:13 PM
Reply

So if I play for 1.5 hours a day, 7 days a week, that's 10.5 hours. If I exp the entire time, I don't get full credit for those extra 2.5 hours.

LAME

Seriously people, don't trust SE to make a good MMORPG... unless you really loved FFXI.

Last edited by bridgera on 8/25/2010 9:25:53 PM

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Underdog15
Thursday, August 26, 2010 @ 9:34:21 AM

FFXI was definitely my MMO of choice. I tried WOW on a friends 30 day friend trial... It was waaaayyyy too easy. I love a challenge and community aspects... then again... I'm also a glutton for punishment.

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bridgera
Saturday, August 28, 2010 @ 5:24:01 AM

The only real "challenge" that I found in FFXI, was the "challenge" of testing my patience for things like 16 hour HNM spawns that then had an 8 hour window.

But then again, maybe I was just annoyed that for an extended period of time the Ninja/Bard reigned supreme as the ultimate tank.

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CHAOS THEORY X
Wednesday, August 25, 2010 @ 9:38:03 PM
Reply

Anti-addiction tactics :P

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Highlander
Wednesday, August 25, 2010 @ 11:37:08 PM

Definitely.

Plus it will prevent some players shooting up in level and overpowering less obsessive players. So you could also look at it as a game balance issue.

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Fatcat3788
Thursday, August 26, 2010 @ 12:04:45 AM

For people who have jobs or school I think this is an awesome idea. I am personally excited that I am going to be able to keep up with my "hardcore" friend.

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CHAOS THEORY X
Thursday, August 26, 2010 @ 12:30:56 AM

This is based off personal experience, haha...never again. My life is much better without MMOs!

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telly
Thursday, August 26, 2010 @ 9:05:20 AM

while they are clearly (and, perhaps, understandably) concerned about potential addiction issues with the game, from a gameplay balance standpoint, I love this move. If I'm going to give this game a shot, it would drive me absolutely nuts knowing how quickly the obsessives were flying past me. I'm still on the fence for this one but this is an intriguing development.

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CrazyIrishBoy
Thursday, August 26, 2010 @ 2:07:45 PM

Its not a totally bad idea, like the guy above said, he can keep up with his hardcore freind :P

In a way, its good because that should mean there will be more space between expansions since it will take longer to finish/ get bored of it.. unlike WoW where they need to keep expanding to keep it fresh..

And there is a difference between 8 hours pw and 1 hour per day, if u can only play on weekends at least u still get your 8 hours in, instead of 2. Assuming the source got it right..

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DazeOfWar
Wednesday, August 25, 2010 @ 9:38:17 PM
Reply

For me this isn't so bad because I won't be able to sit on it more than 3 hours straight probably but this would suck for the others who really want to spend a lot of time playing this.

This could hurt the game though cause when people pay a monthly fee to play it they are not going to want somebody telling them how long they can play the game.

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Underdog15
Thursday, August 26, 2010 @ 9:38:28 AM

It'll be interesting to see how much weight this holds, though. How many other things are there to do, and can you still score great items and skills, etc if you aren't leveling.

I know in FFXI I spent one week of play (was a student, likely played close to 8 hours a week) just collecting the different summons around the world of VanaD. Didn't level or gain a single merit point! (Merit points were used to beef up your stats once you reach max level)

So for me, I just see more budgeting of time, really.

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Riku994
Wednesday, August 25, 2010 @ 9:38:50 PM
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ugh....and I wanted this too

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Underdog15
Thursday, August 26, 2010 @ 9:38:53 AM

Don't let it deter you. It's only bad if the only thing you like to do is level.

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Hezzron
Wednesday, August 25, 2010 @ 9:42:10 PM
Reply

I can't stop laughing at this.

After 8 hours hours of play in a week, no soup for you!

How much are they gonna charge the FF zealots for 32 hours of meaningful gaming a month?

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556pineapple
Wednesday, August 25, 2010 @ 9:44:29 PM
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I was interested in this. The key word in that sentence being "was." Are they TRYING to run their company into bankruptcy? Cause if they keep doing stuff like this, they'll succeed.

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GuernicaReborn
Wednesday, August 25, 2010 @ 9:51:37 PM
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I don't get it. Are they doing this for casuals, so everyone can rank up at about the same speed? That makes no sense.

Does square know the type of people who play MMO's? Because doing something like this is like putting a sticker on it that says "DO NOT BUY ME"

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totozero18
Thursday, August 26, 2010 @ 5:33:25 PM

That's right they've pulled out a Nintendo there, they're trying to bring in casual gamers, there's just a "little hiccup" in their ecuation, most casual gamer wouldn't get into an MMORPG.

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Mamills
Wednesday, August 25, 2010 @ 9:55:07 PM
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i have officially given up on this game. (assuming this is true)
ah well, wutever, killzone 3 and gran turismo over write this anyway

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WorldEndsWithMe
Wednesday, August 25, 2010 @ 10:13:05 PM
Reply

Ah, there's the story I was looking for. Sankaku cites an interview at Famitsu, but alas the Google translator turned the whole thing it garbage so I couldn't be absolutely certain when I found this info but it is fairly accurate nonetheless.

And wow, what a ripoff. Like I said before I could see this if the game had no monthly subscription, but if I'm paying for it, then I should be able to gain God-like powers on my own schedule.

Thankfully, I won't be paying for it. However, I reserve the right to call this another strike against SquareEnix.

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Hezzron
Thursday, August 26, 2010 @ 8:18:06 AM

I knew SE were out of their minds, but now they're communist too?!

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TheCrazyMerc
Wednesday, August 25, 2010 @ 10:24:27 PM
Reply

Wow I u gotta be kidding me, My cousin and I decided we werent ever gonna get offline..We were going to adventure together wooping some a**! Now, its over we cant even rank up becuz of this gay limit XP thing square is implenting in XIV. WHAT A WASTE!

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Jawknee
Wednesday, August 25, 2010 @ 10:27:30 PM
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Wow. This is low. Even for them.

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Sir Shak
Wednesday, August 25, 2010 @ 10:29:50 PM
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They expect people to pay a subscription for this crap? Good luck.

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BikerSaint
Wednesday, August 25, 2010 @ 10:30:45 PM
Reply

I haven't even had the desire to get this game & I'm already "fatigued", just by all the stupid stuff SE is doing this year.

I'll make bet that SE is only doing this timed-play cause they're thinking their server's MIGHT get butt-hurt or wallet raped, especially since MS hasn't sugar-daddy'ed them on this game.

But.....SE IS still in constant negotiations with MS to resolve some of their XBL restrictions.

Last edited by BikerSaint on 8/25/2010 10:31:54 PM

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Highlander
Wednesday, August 25, 2010 @ 11:39:36 PM

They forgot to mention this before. I guess those memory problems are just awful.

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Scarecrow
Wednesday, August 25, 2010 @ 10:46:17 PM
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What is Squeeenix thinking? :(
So sad, I was interested in this game

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BikerSaint
Wednesday, August 25, 2010 @ 10:46:43 PM
Reply

On a FFXIV side note....

FFXIV PS3 delay down to “memory,” says Square Enix

http://www.vg247.com/2010/08/24/ffxiv-ps3-delay-down-to-memory-says-square-enix/

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Highlander
Wednesday, August 25, 2010 @ 11:38:56 PM

Yeah, it's down to memory, the forgot their commitment to Sony and they forgot how to program the PS3 properly, they forgot that FFXIII was to be a PS3 exclusive, they forgot that FFXIV was announced as a PS3 console exclusive and they forgot that Sony, and not Microsoft owns 5% of SE. And of course the biggest memory issue of all is forgetting their loyal customer base in favor of quick bucks from another company. Yep, definitely memory issues at the heart of this one.

Last edited by Highlander on 8/25/2010 11:40:41 PM

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oldmike
Thursday, August 26, 2010 @ 2:36:12 AM


why has sony not sold there SE shares

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Lawless SXE
Thursday, August 26, 2010 @ 5:19:30 AM

Because they earn money from games sold on Microsoft's platform through them? That's the only reason I'd keep shares in Squeenix. Besides, S-E isn't going to go out of business anytime soon. Too many people keep mistaking their games for quality. :P
Peace.

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packersfan66
Wednesday, August 25, 2010 @ 10:48:07 PM
Reply

3 points to Square Enix for being complete douchebags. If this is legit of course

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shadowpal2
Wednesday, August 25, 2010 @ 10:48:32 PM
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So let me get this straight...Square Enix wants us to pay for the game and then pay a monthly subscription fee...and then say

"OH OH OH - you get a limited time to actually enjoy the game!!! 8 hours a week! Wada sensei knows what's best!"

GET A LIFE WADA KUN - because that is some f***ed up ****.

Keep on going downhill Square Enix - I don't give a damn but give me Versus XIII first since it looks promising since it's by Nomura sama.

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slayerkillemall
Wednesday, August 25, 2010 @ 10:52:51 PM
Reply

IF,this is true,i say boycout this game at all costs...that will show'em....

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dante_zero
Wednesday, August 25, 2010 @ 10:55:41 PM
Reply

i was going to be a day one ps3 purchaser. Now the idea of paying £40 for the game then a £10 subscription a month to then be told i can only play 8hrs a week. Dont think so. Switching to DC universe as day one purchase MMO.

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TheIllusiveMan
Wednesday, August 25, 2010 @ 11:09:06 PM
Reply

Well this went from a might try (announcement, next gen MMO FF? hell yeah) to a probably won't play unless it's amazing and worth it (subscription announcement, wtf, it might be good but I doubt it) to absolutely no (now)!

So, not only do I have to buy this game, and continue paying if I want to get the full experience, but now I can't even enjoy playing it in the free time I have (too much lol). On average I have at least 3 hours of free time every day where I'm sitting at home doing nothing, even though sometimes it's spread out. When I get a new game, that takes all my free time. So, by this idea, I can enjoy this game for about 3 days a week before my experience starts to drop and by day 5, no more experience?

I understand possibly wanting to limit people, but by that much? In my opinion (and I'm sure most people would agree), the best parts of MMO's are leveling up. Getting better, and being better than other people is fun. Not to be annoying and call lower level people noobs or anything, but just knowing your better than some people.

I'm sorry, but this is by far the stupidest thing I've heard SE do. The FF series has been going downhill, and this could be where it hits rock bottom. They've already stripped everything people like about the game and changed it to appeal to an audience that doesn't exist. Now they make you need a subscription to enjoy the game, but they make it unplayable if you actually have time to play it.

Well, so long FF series. The only thing now that could possibly be done is the overly demanded FF7 remake, but at this rate I wouldn't even want them to do it. I am confident that they would butcher it, and change the story, the gameplay, the world, the dialog, and mess with the characters.

Sorry for the long post.

EDIT: To clarify, I meant FF14 was the dumbest thing they've done, not just this. This game is far from being in my interests now.

EDIT: Also, as for your last question Ben, MMO players can clock 8 hours of gameplay before the sun goes down, then put much more in afterwards. I say screw this, I'm going to play Runescape. What? At least it's free and still enjoyable.

Last edited by TheIllusiveMan on 8/25/2010 11:16:21 PM

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Milonakis
Wednesday, August 25, 2010 @ 11:23:18 PM
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Square Enix can go to hell. Next they'll be trying to take my guns and make my truck more fuel efficient.

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DeathOfChaos
Wednesday, August 25, 2010 @ 11:40:13 PM

That couldn't be more stereotypical towards the southern culture, lol. Congrats, thumbs up xD

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Milonakis
Wednesday, August 25, 2010 @ 11:53:56 PM

I'm from WI, but I want to move to texas ever since i heard about the magic of drive through beers. XP

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DeathOfChaos
Wednesday, August 25, 2010 @ 11:41:02 PM
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Wow... FFXIV is going to die fast, lol. That's awesomely funny. xD

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LegendaryWolfeh
Wednesday, August 25, 2010 @ 11:44:56 PM
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It's pretty much so SE can keep more people playing for longer since they can't advance faster so that they can continue to get money from them month to month..

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bigrailer19
Wednesday, August 25, 2010 @ 11:49:15 PM
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I have a feeling this game wont go over well, after release. Most MMO's or even RPG's are built upon leveling. I mean thats part of the fun anyways.

But lets look at the other side3 of the coin, this stops those people who just sit there and play all day from possibly doing so. Its a decent move for humanity, but a horrible one for gamers lol. Point is There will always be someone levels and levels ahead of you, this keeps everyone on a more even field. Kinda like the idea, just raisy it from 8 to say 15. Thats about fair! That will be a little over 2 hours a day!

The other problem with this is people are paying to play. If they are only able to get the full experience for a little over an hour a day well, I certainly wouldn't wanna be paying for it. If im goin to pay to play, gimme all you got, otherwise the price of the game alone is enough! Dont push it SE!

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Neo_Aeon666
Wednesday, August 25, 2010 @ 11:57:27 PM
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LOL so we all gona be playing 8 hours per week XD XD no one is ever going to pay for that

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BTNwarrior
Wednesday, August 25, 2010 @ 11:59:19 PM
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So first they alienate all the fans of rpgs with a "westernized" rpg that didn't play like any western rpg I have ever had my hands on and now they wish to alienate all the MMO fans by putting restrictions on the game they are paying for. It is like SE is trying to kill their japanese division for good.

and on a side note I bet this won't go over very well in korea

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spiderboi
Thursday, August 26, 2010 @ 12:08:39 AM
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Thanks for this Square-Enix!




..you just ensured I have more money to spend elsewhere

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LimitedVertigo
Thursday, August 26, 2010 @ 12:08:47 AM
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This is ridiculous. So I only get 8hrs worth of 100% leveling than gradually it gets reduced after 8hrs and at 15hrs I recieve zero experience.

WTF!?

The whole point of an MMO/RPG is to explore and level up and enjoy the experience at your own pace. This is just forcing those that choose to invest more time in a game to limit their gameplay. If I want to buy your game and play it 40hrs a week than so be it, don't gimp my style just so Joeblo can say we're comparable with his 9to5 schedule.

If this stays true then I'm no longer getting this game.

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bigrailer19
Thursday, August 26, 2010 @ 9:22:11 AM

Exactly what you said! To the T.

Don't forget that you have to pay to play this game also. That hinders this 8 hours of experience a lot. I'm not going to pay to play a game that I cant get a full experience out of, on top of the price I paid for it.

I understand the idea behind, keep everything on a level field. But Its an MMORPG,we will be paying to play, I mean come on think about what your doing here!

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spiderboi
Thursday, August 26, 2010 @ 12:22:51 PM

The cap makes the money for the subscription to play less worth it. MMORPG's are played not for side quests but mostly for leveling up.

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Temjin001
Thursday, August 26, 2010 @ 12:11:40 AM
Reply

Crazy, so sanctions are being put in place for a gaming service that has traditionally encouraged long grueling hours of seemingly endless grinding.

I just can't do MMO's. I really wish these FF MMORPG's wouldn't be numerically counted with the more traditional FF games. I think it's somewhat misleading.

Shouldn't these games just be called "FF: Online" instead?
When I complete FF9, it'll still sound stupid to say, "Yeah, I've completed FF6-FF13, except FF11

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WorldEndsWithMe
Thursday, August 26, 2010 @ 12:39:53 AM

Yes, it was rather foolish to put the numbers into these games. Perhaps they think they will make more sales that way.

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Akuma07
Thursday, August 26, 2010 @ 2:09:32 AM

Well, if you see Final Fantasy XIV sitting on the store shelf whats the first thing you think?

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just2skillf00l
Thursday, August 26, 2010 @ 1:19:57 AM
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Ha! MMOs ftw!

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BikerSaint
Thursday, August 26, 2010 @ 1:29:12 AM
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no....FTW of SE!
There, that's much better!!!!!

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Lawless SXE
Thursday, August 26, 2010 @ 1:55:41 AM
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Okay, as someone said above, it could be a method to beat off addiction. I know one guy who quite literally logs ten hours of WoW most nights. It could be because Square-Enix is insane nowadays, but I'm looking at it another way.

Let me first iterate that there is no way in hell that I'll be buying FFXIV. I never had the slightest interest in it and nothing has changed that. I'm not an MMO kind of guy. Now. That eight hour limit applies PER CHARACTER, not to your copy of the game, so it could be viewed as being a way to get the player to create more than one character and really explore the game to its fullest extent.

That's not a bad thing, at least I don't think it is. Sure, it may limit your experience per character, but it'll improve your overall knowledge and skill at the game by forcing you to improvise. Take it as you will though.
Peace.

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Athrin
Thursday, August 26, 2010 @ 2:29:48 AM

ya how much you wanna bet ull also have to pay for the extra toons like in FFXI

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Lawless SXE
Thursday, August 26, 2010 @ 5:20:52 AM

Dunno, never played it, but if that happens then the s**t really will hit the fan.

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Akuma07
Thursday, August 26, 2010 @ 2:08:02 AM
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Wow squeenix is wierd.

First they act like money hungry power whores...

Now they are limiting and deterring future players of their latest MMO.

I guess....nothing has really changed, they are STILL acting stupid.

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WorldEndsWithMe
Thursday, August 26, 2010 @ 2:30:05 AM
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SE has become the giant evil corporation that their game characters used to fight against.

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WolfCrimson
Thursday, August 26, 2010 @ 6:15:50 AM

lol the irony

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LimitedVertigo
Thursday, August 26, 2010 @ 10:36:03 AM

I don't see them as evil, just stupid and continuously making the wrong decisions. I'm completely okay with charging a monthly fee for an MMO but with that fee we should be able to invest as much time as we want within that world instead of the 15 SE allows us for experience points.

I must say the FFXIII OST is amazing and I've been listening to it for months now. I REALLY want to replay the game but the damn tutorial nature of the 1st 20hrs frustrates me.

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coverton341
Thursday, August 26, 2010 @ 12:02:57 PM

They pulled the classic reverse Cecil.

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SvenMD
Thursday, August 26, 2010 @ 1:42:08 PM

HA! that's great - they are Shinra.

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aaronisbla
Thursday, August 26, 2010 @ 3:50:22 AM
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what the fvck are they smoking?

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CrazyIrishBoy
Thursday, August 26, 2010 @ 4:07:20 AM
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Im guessing there will be loads of other stuff in the game to do, taking up the rest of your life.. it is gonna take all eternity to get to max level, yes but thats their tact i suppose.. im confused but i dont think itll be as bad as it sounds :P

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Snaaaake
Thursday, August 26, 2010 @ 4:28:45 AM
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.........
I am speechless........

I never was interested in FFXIV cause it's an MMORPG but this is just nuts, ludicrous, pathetic, outrageous and down-right ridiculous.

You're charging people for something they can only earn EXP for 8 hours a week?

If this is final, then I expect FFXIV to NOT sell over 2 million copies.

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___________
Thursday, August 26, 2010 @ 5:18:15 AM
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WTF!?
ok, thats it im canceling my preorder for IV tomorrow and am never buying a $E game ever again!
shame, i was really looking forward to desus ex revolution.

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Godslim
Thursday, August 26, 2010 @ 5:25:03 AM
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i dont think its the best idea tbh....i mean i must play about a couple hours a day excluding weedends which i rarly play

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Wissam
Thursday, August 26, 2010 @ 5:33:45 AM
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LOOOOOOOOOOOOOOOL. is this for true. people will pay for 8 hours per week.no. its must be a bad test joke.lol.

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Underdog15
Thursday, August 26, 2010 @ 8:56:30 AM

Some people play games as their main hobby. It's a big hobby of mine, but it's not my main hobby either. So I wouldn't end up playing 8 hours a week on this.

But 8 hours wouldn't be as hard to hit as you think. Just look up your play time on one of your favorite games, if it tracks it. You'll surprise yourself!

You could get 8 hours simply by playing an hour a night before bed time. Some people watch a couple hours of sports every night on tv. Other's watch tv for a few hours. 1 hour a night with maybe an extra hour or two on weekends would reach this limit easilly. Especially if it became your favorite game.

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Oyashiro
Thursday, August 26, 2010 @ 8:06:22 AM
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Wow, Thats... One of the worst things you can do for a MMO. When you pay for a month of play, and you can really only use only a fraction of it to progress your character.

What the hell is the point? This will take a huge chunk of the addictiveness out of the game. Congrats SE, you just made this MMO a still born!

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NeoHumpty
Thursday, August 26, 2010 @ 8:09:46 AM
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From the interview I read I was under the impression that it was only the class progression they were limiting, this sounds even worse.

Bad idea if they are charging to play. Hell, I can put in 10-12 hours on Saturday when I really get into a game. I can't get nearly that the rest of the week, but dayum. If I play 1-2 hours a night the rest of the week, when my gaming day rolls around, I'll have no reason to play it.

I think they should offer this version free to play and maybe charge for unlimited leveling for the more avid players. At least that would make SOME sense for keeping up servers.

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reryan
Thursday, August 26, 2010 @ 8:16:29 AM
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Please notice that "Grind for 8 hours a week" and "Play for 8 hours a week" are 2 vastly different statements. Anyone who played FFXI would know that there are tons of things to do besides leveling jobs in a SE mmo. FFXI>WoW any day simply because the content is interesting and challenging. There are more to RPGs than leveling up, people!

Some said that FFXI was too community-based when it came to leveling, as in, it was too difficult to get a group together to level up. But the strong team-based player community is what made FFXI awesome. So this time they are making it easier to level up as a solo player, but by limiting you to 8 hours a week of leveling they also are, I guess, trying to get you to experience the other content the game has to offer (missions, quests, crafting, monster hunting, and other things yet to be announced). It may seem a bit restrictive or even parental but if it doesn't work, they will change it in the first patch.

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___________
Thursday, August 26, 2010 @ 8:21:30 AM

of course theres more to RPGs than leveling up, but whats the point of doing side quests, collecting crap if your not going to gain any experience for it?
you just going to do it to kill some time?
what would you rather?
kill 3 hours and gain XP for that time, or kill 3 hours and gain no XP!

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reryan
Thursday, August 26, 2010 @ 8:27:33 AM

In FFXI, experience is gained only if you fight monsters in a specific range of levels. I'm going out on a limb here and guessing that its the same in XIV. So usually you don't gain experience points from quests, or missions, you do them to unlock content or for the quest reward itself.

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Underdog15
Thursday, August 26, 2010 @ 8:28:10 AM

In my experience in FFXI, you really don't level up much or at all when doing quests. Especially when you used a maxed out class.

The focus of quests and missions in FFXI were to either advance a particular storyline or to obtain a particular item or skill. Any leveling up you do is incredibly minimal in comparison to strictly level grinding.

In other words, over 2 hours of game time, you could level grind say 5 levels (give or take depending on where you are. It takes longer to level at high levels than low levels. You could play right now and take a lvl. 1 job to lvl 15 in an hour and a half probably. But level 72-73 might take closer to 2 hours).

But for the same 2 hours used questing, you might gain a quarter or half a level. So in retrospect, this decision does make sense. I personally doubt I'll spend 8 hours a week on this game, anyways.

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Underdog15
Thursday, August 26, 2010 @ 8:22:55 AM
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heh... maybe now I can keep up with people.

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Zorigo
Thursday, August 26, 2010 @ 8:36:43 AM
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I remember a news story about a japanese game developer limiting time played in game to eight hours by restriciting XP gain so gamers didn't spend excessive amounts of time playing the game. I remember the video footage of the game being fairly fanatasy-ish...

This was a few years back...

And NOW square enix announces it... how long has the dev time been?! and funny that i heard about it then, and now a gamer it finally hits. oh irony/coincidence.

oh and i dont care to much, final fantasy holds no interest for me. but it kinda sucks. the fans wont stop playing. they'll just get pissed. although it would extend game time a lot as to get to max level you'd need a lot of weeks worth of eight hours...

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Snaaaake
Thursday, August 26, 2010 @ 9:47:22 AM
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Square Enix really is second to none nowadays when it comes to pissing fans off.

At least Activision is keeping their Guitar Hero and Call of Duty fan happy.

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Underdog15
Thursday, August 26, 2010 @ 9:51:15 AM
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There's an awful amount of input from people who never played FFXI here...

This is ONLY bad news if the only thing you like to do is level. Now, when a student, I definitely would spend over 8 hours some weeks playing this game, but I can guarantee you I didn't spend the whole time leveling. In fact, lets say I spend one week just collecting all the summons for my summoner class... I guarantee you I didn't gain any levels throughout that, because most of my travels were in areas too weak for me to gain exp anyways (until I got really close to the summon, of course).

Remember, this is strictly for leveling... not "quality play". I spent time grinding levels so that I could get strong enough to enjoy a quality experience during quests. As long as there are quests for everyone of every level, this won't hurt the game. Really... it won't!

This would be a huge issue for WOW, because so much of what you do results in gaining levels due to the ease of the game. But, FFXI had so much more to do besides level. SO much more. You could craft, do quests, missions, advance story, farm for gil or items, explore, etc.

In terms of advancing your character, FFXI had many quests that were required to complete in order to obtain necessary skills, expand level caps, gain better equipment, etc... and pretty much every single one wouldn't get you much exp at the same time... at least not in comparison to level grinding.

Again, if all you enjoy doing is leveling, then it will suck. But otherwise, there is SO much more to do. At least there better be!

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Underdog15
Thursday, August 26, 2010 @ 9:51:58 AM

My prediction?

This game will be as popular as their last.

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Highlander
Thursday, August 26, 2010 @ 10:17:41 AM

I am agreeing with a lot of what you say Underdog. I do think that this policy has two benefits for gamers (and humanity). First of all it will limit the impact of the game on those overly obsessive players who spend 40 hours a week leveling their character. It may not stop people playing the game for that long for the enjoyment of it, but a lot of the MMORPGs I've seen have issues with some players who obsessively level up so they can trample over other players. I like the idea that this will be limited.

As you say though, there will be plenty to do in the game besides leveling, and who knows, perhaps gamers will spend 40 hours a week playing it anyway. At least they won't be 40 hours of level grinding.

I'm reminded of the South Park about World of Warcraft where the kids have to become obsessive to the extreme in order to level up and beat some other player who is so powerful even the game admins can't take him down. OK, it's a silly scenario, but it's rooted in truth. There are players who obsessively level up precisely so they can swat other players aside. If it were real life, this would be bullying. So perhaps this 8 hour a week XP limit isn't so bad after all. Not to mention from my reading of the quote, you earn XP at 100% for the first 8 hours and it then decreases to 0% over the next 7 hours. So in fact you do earn XP in the game for up to 15 hours of play a week.

I definitely think this will benefit the more occasional players because they won't fall behind the hardcore quite so fast. This may make the game more appealing to gamers who don't have 40 hours a week to devote to an MMO.

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LimitedVertigo
Thursday, August 26, 2010 @ 10:38:56 AM

You make some good points UnderDog. I still don't see a need for the level restriction past 15hrs. If someone invests 30-40hrs a week in the game then they deserve to have that show in comparison to someone that only puts in 10-15.

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NiteKrawler
Thursday, August 26, 2010 @ 10:01:13 AM
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Hmm. Can you cheat this by setting your PS3's clock forward a week every 8 hours? Or do their servers keep track of it instead?

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gumbi
Thursday, August 26, 2010 @ 10:51:21 AM
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Honestly, I rarely put in 8 hours of video games a week. A couple times a year a game comes out that'll do it, but otherwise my life just doesn't permit it. Obviously I'm not into MMO's.

I've gotta say though, for a game that requires a paid subscription to play this is BS. They should give you your 8 hours for free and charge subscription service fees for anyone who wants to level beyond that. A lot of the money from MMO's comes from the hardcore's, and I'd wager not a single hard core MMO gamer is going to like this, not a one.

I know it'll create balance issues like I'm sure you get in games like WoW, but there's not much you can do about that. Some players like to grind. Does your local gym membership restrict you to 8 hours a week? Can't let you get too fit now, you'll make the fat people feel bad.

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rogergent
Thursday, August 26, 2010 @ 11:16:53 AM
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i am with limied on this one i was going to get the game but i am not now.

Someone who puts a lot more time into it should be better than someone who puts little time into it they both pay the same each month.

For casuals they should use a pay for what you play its up to them how much time they want to play its unfair to limit others on that

Last edited by rogergent on 8/26/2010 11:17:44 AM

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Highlander
Thursday, August 26, 2010 @ 11:28:46 AM
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I feel a disturbance in the force....there are reports surfacing that FFXIII versus will not arrive until as late as 2012. According to the report I read, they (SE) are saying that they have no date and can't confirm 2011 at all.

Time enough to port to another platform?

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gumbi
Thursday, August 26, 2010 @ 11:42:04 AM

Blasphemy!!!

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Highlander
Thursday, August 26, 2010 @ 11:53:31 AM

Indeed, but sadly predictable.

:/

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darxed
Thursday, August 26, 2010 @ 11:57:47 AM

God not again... I really don't mind the multiplatform thing too much, but the delay... so I have to wait for this game a year longer so they can make a port that won't sell more than 400k copies? I really don't understand their business decisions...

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darxed
Thursday, August 26, 2010 @ 11:56:27 AM
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Well a producer of the game, Tanaka-something, just posted that this was just misinformation, he actually was pretty pissed and called of the site unprofessional... I think I'll wait to see if this is indeed true...

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Highlander
Thursday, August 26, 2010 @ 12:17:03 PM

Thanks for relaying that. I wasn't sure whether to post, but I had seen it reported in more than one location. So I mentioned it. I'm glad there has been some level of correction now.

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darxed
Thursday, August 26, 2010 @ 1:16:14 PM

Yeah no prob. I found the exact words the producer Hiromichi Tanaka said, If anyone is interested:

"Foreign sites have lots of false rumors. They throw together words and fabricate remarks. Then Japanese sites take this and further [falsify it through] mistranslation. The fatigue point criticism has absolutely nothing to do with the actual [system] and is just full of wild ideas."

At least it clarifies that the 8 hour limit is bogus, but I think these rumors started because they introduced this system into the beta and explained nothing, I mean, what did they expect? of course these kind of rumors would get hyped up...

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Nynja
Thursday, August 26, 2010 @ 1:26:06 PM
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So much for Final Fantasy XIV. I WAS looking forward to the game, but not after this information.

This news just makes me believe FFXIV leveling system is going to be even closer to FFXIII's system than I originally thought. They probably have capped the experience points on a weekly basis to keep people from maxing out too fast and keep that monthly membership fee coming in.

To Square-Enix;

Stop. Just f*&king stop. You're f*&king up your legacy and a once great series. Just. Stop.

On that note; Please don't do a FFVII remake. You'll just F that up too.

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Alienange
Thursday, August 26, 2010 @ 3:07:26 PM
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An odd decision to be sure considering the competition. I will say this though, MMOs have level caps. Once you've played it for a good many hours you're at the max level anyways and the xp per hour doesn't matter anymore. It becomes a game of looting and scavenging along with epic battles alongside your friends. People still play and pay for WoW long after they've reach max level.

Could it be that SE is trying to extend the fun by doing this? Perhaps they are focusing on actual missions and story elements as oppose to grinding xp?

There's got to be SOME reason behind this decision.

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Vivi_Gamer
Thursday, August 26, 2010 @ 4:33:21 PM
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I could understand 8 hours a day to stop people playing compulsively, but a week, i certainly play more than hours a week, it will be annoying to start the game, when you really want to explore it but have to stop after a while.

By the way is there a monthly charge for this game or is it free to play online?

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Trentlee
Thursday, August 26, 2010 @ 4:41:01 PM
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Hiromichi Tanaka posted a tweet regarding this subject a couple days ago. The entirety of his post can be read here:

http://www.eorzeapedia.com/2010/08/25/tanaka-foreign-sites-making-up-things-about-a-system-we-released-no-information-on/#more-4892

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darxed
Thursday, August 26, 2010 @ 5:00:46 PM
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Uhmm It seems It was as I said, just a rumor, the real system is detailed here:

http://thisismyjoystick.com/editorials/final-fantasy-xiv-how-the-fatigue-system-really-works/

In short, it's not hours, it's experience thresholds, it's not limited to the character but to every class/weapon skills, meaning that you can level up your class up to your limit then change to another class and you won't be affected by the fatigue, oh and while you're leveling up the other class the first one's fatigue diminishes, so you could have a character with three classes, rotate your exp gain and you'll never suffer fatigue.

I was sure something like this was just a rumor, I mean sure, SE has made a lot of mistakes lately but limiting play-time in a MMO? no one could be this stupid...

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Alienange
Thursday, August 26, 2010 @ 6:16:33 PM
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Well there HAD to be more to it. SE shouldn't be telling people how many hours a week they can play. Parents should do that.

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BikerSaint
Thursday, August 26, 2010 @ 11:06:55 PM
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Wow, this whole thread "FATIQUED" me!!!!1~

On a side note,
SE had better not f*cking do any stupid Sh*t to screw up my beloved "Deus Ex"!!!

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Alistair
Friday, August 27, 2010 @ 10:09:02 AM
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wow so we pay a fee to get limited how much we can play? smart move square, read it here
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=77286

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Alyndal
Sunday, September 12, 2010 @ 5:14:01 AM
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I quit FFXI because i didnt like the EXP gain/loss ratio , NOW there saying only 8 hrs of EXP? lmao, no thx, keep it, i'll stick with WoW, at least i KNOW am getting screwed by Blizzards favortism of the Horde. and any low lvl toons i have i get XP for.

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