Bioshock Dev: "We Would've Loved To Have Done Better"
Both Bioshock games are awesome. Don't let anyone tell you different.
But the creators of the first title say they made some mistakes, and they plan to address such errors in the creation of the upcoming Bioshock Infinite. Irrational Games' Shawn Robertson told GamerZines that there were lots of things they "would have loved to have done better." In all honesty, Robertson said the team thought the entire game could have been improved upon and they "ripped the game apart after we shipped." Despite all the critical acclaim and fan appreciation, it seems the designers faced "hardware, time and budget constraints," and they weren't entirely happy with the finished product. Well, live and learn, right? Robertson gave an example of how Bioshock Infinite will improve upon the original Bioshock (remember, Levine and Co. didn't work on Bioshock 2):
"One specific example I can give you is, BioShock was mostly underwater corridors and lots of enclosed spaces, there weren't many problems you couldn't solve with a shotgun or by using electricity. We didn't really encourage people to use all the tools they had.
In looking at BioShock Infinite we realised that we want people to be creative and think about different tools that they can use in different varieties of ways. If we do our job well, every person that you ask about how they played through BioShock Infinite will have a different answer."
In our opinion, 2K Marin did improve on certain gameplay aspects in the sequel, but in truth, there really wasn't much wrong with the original. It did feel a little cramped and a little dark at times, but the airy Infinite setting ought to open things up. And anyway, it has "Bioshock" in the title. Hence, as a rule, it's going to...you know, rule.
Related Game(s): Bioshock, Bioshock Infinite
Tags: bioshock, bioshock infinite, irrational games
8/27/2010 10:32:52 AM Ben Dutka
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Comments (22 posts)
Ben Dutka PSXE [Administrator]
Friday, August 27, 2010 @ 11:00:37 AM
coverton341
Friday, August 27, 2010 @ 11:24:08 AM
I have Bioshock 2 on the 360 because Gamestop suckered my room mate into buying that version because it was "better" and well, I don't pay for Live so I have never played the MP.
At no point during playing through the single player campaign did I think they could have done it better if they had not involved MP. Especially since, as Ben said, the single player campaign is longer than that of the first game.
Jawknee
Friday, August 27, 2010 @ 11:53:57 AM
Ben Dutka PSXE [Administrator]
Friday, August 27, 2010 @ 12:26:04 PM
FM23
Friday, August 27, 2010 @ 5:14:54 PM
kevinater321
Friday, August 27, 2010 @ 11:39:53 AM
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NeoHumpty
Friday, August 27, 2010 @ 12:39:29 PM
As for Infinite, I will be playing it, but I kinda liked the cramped feeling of the first two. It added to the atmosphere. My jaw dropped when I saw the new teaser trailer, though. Looks gorgeous.
JackC8
Friday, August 27, 2010 @ 1:23:24 PM
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WorldEndsWithMe
Friday, August 27, 2010 @ 1:26:09 PM
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Lawless SXE
Friday, August 27, 2010 @ 1:37:06 PM
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Bioshock Infinite sounds awesome though. With the new 'open' environment, focus on variety, and Irrational's previous story efforts, I can well believe that this is going to be one of the best of 2012 without even being able to think of a single other game coming out in that year. And I'm going to be getting the second game in about two weeks. Just have to find time to play it...
Peace
___________
Saturday, August 28, 2010 @ 3:06:54 AM
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yea, it could of been better nothings perfect but it was certainly dam close!
add in a few extra levels to increase the length, add in true next gen graphics and i cant see how you could make bioshock 2 any better!
frostface
Saturday, August 28, 2010 @ 7:05:21 AM
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I'm gonna keep playing so as to give it a fair chance of impressing me, but I really do not hold much hope of that happening.
amzngskillz
Saturday, August 28, 2010 @ 9:36:49 AM
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@________ I agree, the story in part one was superior but combat, gameplay, etc was better in part 2.
@Madmike - the plasmids were way more powerful, more variety in enemies, and you actually got to go outside underwater so cool!
The multiplayer was wack. The characters skines looked too stupid. To me it seemed like the campain was shorter in part 2 to the contrary.
CHAOS THEORY X
Saturday, August 28, 2010 @ 12:26:24 PM
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BeezleDrop
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Friday, August 27, 2010 @ 10:57:42 AM