New Batman Details: Bigger World, Even Better Mocap
The more we hear about Batman: Arkham City, the more we're convinced Rocksteady Studios will give us another Game of the Year contender.
More details have been revealed thanks to a recent interview with Rocksteady's Sefton Hill in an upcoming edition of the Official PlayStation Magazine UK, and perhaps what's most exciting is the first tidbit: the game world will be over five times the size of the Arkham Asylum map! Of course, one might assume this simply because we've broken free of the confines of that one building structure (as big as it was) but even so, the developers have been clear: it's not a sandbox game. Obviously, though, there will be plenty to see and do. Plus, Batman will have more skills and abilities; twice as many as in the first title, in fact. Lastly, the team wanted "an authentic sense of continuity," so you'll actually start the new adventure with some of the stuff you earned in Arkham Asylum. Said Hill:
"...we also wanted to create an authentic sense of continuity from the end of Batman: Arkham Asylum, so the player will begin Batman: Arkham City with many of the same core gadgets that they unlocked in the first game. Batman’s cutting-edge technology is a significant part of the game, so gamers can expect to see a range of totally new gadgets, as well as evolved new features built into those tools that they already enjoyed in Batman: Arkham Asylum."
The team is also "dedicated to injecting an incredible amount of detail into every environment we build." Think they're putting in the effort? Um, yeah. They've even gone the extra mile by creating a dedicated mocap wing of the studio, complete with "crash mats and a load of other props." You may recall the immense number of animations in the first Batman; Rocksteady isn't happy with that, though, as they've "overhauled the entire motion capture pipeline" so as to "grab even more of the subtle movement of our actors."
If you aren't psyched by now, check your pulse.
Related Game(s): Batman: Arkham City
Tags: batman arkham city, batman details, rocksteady
9/5/2010 8:47:54 PM John Shepard
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Comments
Ultimate_Balla
Sunday, September 05, 2010 @ 10:41:14 PM
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Orvisman
Monday, September 06, 2010 @ 12:33:58 PM
By continuity he meant it doesn't make sense to have the player unlock all of the same gadgets from the first game and start Batman out with very minimal gear. That is why you will have all the gadgets you unlock from the first game because Batman wouldn't lose whatever gadgets or skills he acquires.
Kangasfwa
Sunday, September 05, 2010 @ 11:43:59 PM
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I was surprised that we had to purchase that gargoyle hanging move in the last game. I would have thought we would start the game with that ability since it's one of Batman's signature moves.
Kangasfwa
Monday, September 06, 2010 @ 12:13:54 AM
main_event05
Monday, September 06, 2010 @ 12:25:12 AM
Orvisman
Monday, September 06, 2010 @ 12:30:17 PM
Where in that quote do you infer Batman won't have any gadgets or gear like Naked Snake?
Comprehension, man. Comprehension!
McClane
Monday, September 06, 2010 @ 3:30:47 PM
main_event05
Monday, September 06, 2010 @ 9:47:48 PM
just2skillf00l
Monday, September 06, 2010 @ 2:38:08 PM
Lawless SXE
Monday, September 06, 2010 @ 1:40:16 AM
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So yes, I'm intrigued. However I think that it, like the original will be a late in the game purchase from me. I mean, it doesn't help that I've never liked DC Comics...
Peace.
___________
Monday, September 06, 2010 @ 3:28:08 AM
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Deleted User
Monday, September 06, 2010 @ 6:29:37 AM
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jman12343
Monday, September 06, 2010 @ 8:42:16 AM
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Also for people who don't know, there is no Arkham "City", but what the story is, is that the Warden from the asylum became governor after taking credit for stopping The Joker, and bought part of the city to become the new Arkham. It was created just for this game.
I really hope I can play this really soon.
McClane
Monday, September 06, 2010 @ 3:36:32 PM
I was wondering why the title "Arkham City" as well, but now that you mention it...
SPOILERS ALERT:
Wasn't the warden supposed to be "possessed" by the spirit of Arkham and wasn't he the one placing all the clues for the "Spirit of Arkham" clue??
On the other hand, why would they elect someone that let all the madness in the first AA to happen in the first place because he was too inept to allow the Joker to go loose??
Or am I thinking too deep into it??

Batman: Arkham Asylum










DazeOfWar
Reply
Sunday, September 05, 2010 @ 10:06:19 PM