Shoddy Ports Promote Multiplatform Gaming
No, this isn't 2007 when crappy PlayStation 3 ports abounded ('cough' The Orange Box 'cough') but even so, we still can't seem to leave such unpleasantness behind. At least, not entirely.
EA got in the doghouse early by shafting PS3 owners with Madden 09; the version for Sony's machine ran at only 30 frames per second while other versions fared much better in that department. EA has since cleaned things up and we haven't seen many significant differences between PS3/360 versions of their games. But just this year, despite Sega's assurances, Bayonetta lagged on the PS3, and I had to remind everyone that the 360 version was a 9+ game (as most sources claimed). Just recently, Mafia II underwhelmed critics; the console version was significantly inferior to the PC version. I'm not sure if there were clear differences between the PS3 and 360 versions, but the point is that Mafia II is best played on one platform above all others.
There does appear to be a formula that seems to work almost 100% of the time: if a game is made on one platform first, and then brought to other platforms, the original platform invariably gets the best version. If the designer works on all versions simultaneously (and most are doing that these days), nobody gets ripped off. Platinum learned from their mistake with Bayonetta and made sure that the upcoming Vanquish wouldn't piss off PS3 owners. They did use the PS3 as the lead dev platform but they already had a working knowledge of the 360 after their stylish action slashfest earlier this year. But the problem still exists in the industry and if exclusives don't promote multiplatform gaming, the shoddy ports do. Hardcore gamers have always been better off with multiple options, anyway. If you're willing to shell out, of course.
So if you were only a 360 owner and were considering a PS3 purchase due to games like Uncharted 2: Among Thieves, God of War III, Metal Gear Solid 4: Guns of the Patriots, Gran Turismo 5, and Heavy Rain, you'd also like to know that Final Fantasy XIII is probably best played on Sony's machine. If you were a PS3 owner, and titles like Gears of War 2, Alan Wake, Mass Effect 2 (yes, it's coming to the PS3 but you wouldn't have known that back then, would you?), Fable II, and Halo 3/Halo: Reach didn't entirely convince you, it'd be good to know that Bayonetta is best experienced on Microsoft's console. In the end, we want the best versions of games we intend to play and as of yet, they're not all identical across all major platforms.
Tags: ps3, playstation 3, xbox 360, wii, multiplatform
9/6/2010 11:59:59 AM Ben Dutka
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Comments (103 posts)
Jawknee
Monday, September 06, 2010 @ 3:26:18 PM
maxpontiac
Monday, September 06, 2010 @ 6:26:29 PM
frylock25
Monday, September 06, 2010 @ 12:27:44 PM
Reply
ive said it before and i will say it again, port is a 4 letter swear word.
bOnEs
Monday, September 06, 2010 @ 12:42:53 PM
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i think this whole thing is being blown way out of proportion on the internet... then again, this is the internet we're talking about...
shadowscorpio
Monday, September 06, 2010 @ 1:00:47 PM
FullmetalX10
Monday, September 06, 2010 @ 12:58:30 PM
Reply
Jawknee
Monday, September 06, 2010 @ 12:59:53 PM
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Really, i a little more than tired of ports. Last generation ports came with a reduced price tag. This gen, the devs try to pass of them off as though it was the original intended platform.
Given that list of Xbox exclusives, i won't be buying another Box anytime soon(probably never, i don't reward bad products). Funny how we always here Xbox has more exclusives yet that list never seems to grow. It consists of the same old tired games. Shooters, shooters, more shooters then Fable.
Last edited by Jawknee on 9/6/2010 1:01:44 PM
shadowscorpio
Monday, September 06, 2010 @ 1:03:14 PM
frylock25
Monday, September 06, 2010 @ 1:18:18 PM
Last edited by frylock25 on 9/6/2010 1:20:17 PM
Underdog15
Tuesday, September 07, 2010 @ 10:00:25 AM
frylock25
Tuesday, September 07, 2010 @ 2:44:43 PM
ps2 kicked so much ass because it played all ps1 games, has a huge library 10 years strong and is still supported today.
xbox sucked because it was around for barely 4 years and the new machine does not play all the old games.
there is still a way to play every game that sony has ever put on the market.
Metallisnake
Monday, September 06, 2010 @ 1:02:24 PM
Reply
johnld
Monday, September 06, 2010 @ 3:42:41 PM
Shams
Monday, September 06, 2010 @ 3:51:39 PM
But I still thoroughly enjoyed the package on thanksgiving of that year. Portal was revolutionary, and i had never played the HL games, so it was still very much worth it for me even at full retail price.
Jawknee
Monday, September 06, 2010 @ 4:05:11 PM
Deleted User
Monday, September 06, 2010 @ 2:04:59 PM
Wissam
Monday, September 06, 2010 @ 2:17:02 PM
Jawknee
Monday, September 06, 2010 @ 2:27:08 PM
SnipeySnake
Monday, September 06, 2010 @ 3:40:57 PM
Lawless SXE
Monday, September 06, 2010 @ 1:49:59 PM
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To be perfectly honest, I couldn't really care less if the game plays better or looks better on another platform, as long as it looks and plays good enough on my own. I just can't get wound up by these shoddy ports, as most of the time, they don't seem as bad to me as they are made out to be. Go figure.
While I can see your logic in proclaiming that poor ports are a catalyst in people choosing one platform over another, I don't really think it makes all that much difference. It's like I was going off about at work yesterday, very few people seem to care about quality, so in many instances, they'll simply take the best option that they've got (or the easiest/cheapest), which is to buy these second-rate ports.
If I remember correctly, both DMC4 and Burnout Paradise were built on the PS3 then ported over, yet I read of no complaints or differences between the two versions. I think the problem lies solely in the PS3 hardware, as it genuinely seems harder to get a game working at full efficiency as opposed to the more standard layout of other systems. I'm not technically minded, so I'll just let other people duke that one out.
Peace.
Jawknee
Monday, September 06, 2010 @ 2:03:40 PM
The reason DMC4 and Burnout turned out good on both consoles was because they did what Platinum did with Vanquish. Built the game on the PS3 then ported it to Xbox. EA has also expressed that working on the PS3 then porting to Xbox works better then the other way around. Some have actually said it benefits the Xbox version when the work is done on the PS3 first.
The problem with ports is they usually don't run as well or look as good as the original unless the developer does the extra optimization. In the cases where they don't (The Orange Box, Bayonnetta, Mafia II, etc.) the console getting the port is getting an inferior, buggy product. There for, in my opinion, we shouldn't be charged as much. Like i said before, ports last gen were generally considered inferior and came a with a reduced price. Look at Capcom with Resident Evil 4 on the PS2. Lower quality, cheaper price.
Last edited by Jawknee on 9/6/2010 2:19:00 PM
Shams
Monday, September 06, 2010 @ 4:44:00 PM
The 360's graphics chip benefited from a completely sharable ram of 512MB DDR3 between the graphics and system memory, and although not even being a 3rd as fast as the ps3's XDR 256MB memory dedicated for video with an additional, sharable DDR3 256MB, it allowed devs to program their game with greater ease because they did not have to worry as much about allocating partitioned memory.
In addition, the 360's graphics chip benefited from it's hardware based AA, and though it was optimized to perform at subHD, the upscaler chip would then boost the resolution (non-natively of course)...where as the software based AA and quincunx of the ps3's graphics chip was optimized to perform at HD, but gave the graphics a vaseline-smear effect, which wasn't as sharp.
Some ports early on in the generation, like Deadspace, actually had better versions on the ps3. thanks to being able to store uncompressed data on the bluray, and because of the memory allocation of the ram. So although both had identical graphics and gameplay, the ps3's version had better sound and video quality, thanks to being not compressed, and supporting dolby 7.1. Burnout Paradise is another example of a game that saw a slightly better version on the ps3.
However, 1st-party studios very quickly began to show what was possible with the Cell (along with one very special 3rd party studio headed by none other than Hideo Kojima). Games like Uncharted and MGS4, soon to be followed by Killzone 2 and Uncharted 2, showed that the ps3 was in fact capable of the best performance drastically overshadowing anything else out there on consoles. Quite truly, hypothetically without the licensing-restrictions of 1st party franchises, porting these games to the 360 would be like trying to port a 360 game to a Wii...
Temjin001
Monday, September 06, 2010 @ 6:59:41 PM
I remember a PR person saying that as well. While I think there's a lot of ambiguity with such a claim, there is an example that may hold some validity.
Ninja Gaiden 2 was custom designed for 360's strengths. While the game may have pushed around a lot more polygons (more enemies on the screen and 60fps cutscenes), it definitely didn't look as pretty on the bling-bling side of things as the PS3 follow-up, NGS2 (much better shader effects, higher res, scaleable AA, more colorful).
The reformed Team Ninja was faced with a conundrum: do a slap-stick port by shaving down elements because of convenience (the norm with multi-plats going from 360 to PS3--see Bayonetta), or work harder and do it right by re-engineering the game around PS3's abilities. The end result of Team Ninja's PS3 efforts is a game that brought to light the balance of the RSX's design ( a balance of vertex and shader processing) making for a prettier, "better looking" game opposed to a game that was slim on the shaders but heavy on the vertices. Team Ninja also did well to re-tune the enemy AI and health to accommodate the fewer enemies.
Jawknee
Monday, September 06, 2010 @ 7:22:43 PM
If i can find the article, I'll post it. can't find it as of now.
Lawless SXE
Tuesday, September 07, 2010 @ 5:24:35 AM
A discussion for another day perhaps, I must retreat into the land of dreams: LittleBigPlanet. Only I'll be going to sleep, not turning on my PS3 again. Not tonight anyway.
Peace.
Deleted User
Monday, September 06, 2010 @ 1:58:41 PM
Reply
Clamedeus
Monday, September 06, 2010 @ 2:20:38 PM
Jawknee
Monday, September 06, 2010 @ 2:30:27 PM
I chose to spend my money wisely and spending it on a console that dies every few months or shuts off by itself when you have played it too long is not a wise investment.
WorldEndsWithMe
Monday, September 06, 2010 @ 3:46:21 PM
johnld
Monday, September 06, 2010 @ 3:48:32 PM
Deleted User
Monday, September 06, 2010 @ 2:41:48 PM
Reply
Jawknee
Monday, September 06, 2010 @ 2:46:20 PM
Last edited by Jawknee on 9/6/2010 2:47:04 PM
frylock25
Monday, September 06, 2010 @ 3:16:29 PM
Jawknee
Monday, September 06, 2010 @ 3:24:35 PM
just2skillf00l
Monday, September 06, 2010 @ 3:29:22 PM
Jawknee
Monday, September 06, 2010 @ 3:32:07 PM
just2skillf00l
Monday, September 06, 2010 @ 3:39:08 PM
Underdog15
Tuesday, September 07, 2010 @ 10:08:14 AM
just2skillf00l
Monday, September 06, 2010 @ 3:21:28 PM
Reply
"You know what time it is? Not mating season...RROD season"!
"Man mine just inwardly combusted this time! How bout yours"?
"It...it...it just disappeared".?
Last edited by just2skillf00l on 9/6/2010 3:27:04 PM
tes37
Monday, September 06, 2010 @ 3:28:06 PM
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I can afford to buy any game that I want by sticking with one console.
It would be nice to know if developers have to replace their xbox's that they test with, as often as the general public has to.
SnipeySnake
Monday, September 06, 2010 @ 3:37:08 PM
Reply
Deleted User
Monday, September 06, 2010 @ 3:37:10 PM
Reply
WorldEndsWithMe
Monday, September 06, 2010 @ 3:50:31 PM
Reply
just2skillf00l
Monday, September 06, 2010 @ 3:56:37 PM
Exactly! I couldn't imagine paying for online gaming. 360 owners claim that they have better online experiences though. I really just don't understand why more people own 360's. Xbots claim that PS3's cost more but when you total in all that you pay for online games and replaced consoles, the PS3 is easily the smarter choice.
Jawknee
Monday, September 06, 2010 @ 3:57:16 PM
In the end, if the PS3 was a junker i wouldn't continue buying it either. Even with all the fantastic games it has. I just don't function that way. You reward crap, you get more crap. Small wonder MS simply removed the Red Lights to fix the RROD. LOL! People like our friend here continue to buy it anyway!
I hope 360 people don't reward their kids the way they reward MS.
Last edited by Jawknee on 9/6/2010 3:58:42 PM
Clamedeus
Monday, September 06, 2010 @ 4:11:14 PM
Same for my games, i don't like paying for online for it the only way i would pay for anything is things in the game but that's it for me.
@Jawknee did MS seriously just remove only the red lights? Lol
Jawknee
Monday, September 06, 2010 @ 4:18:50 PM
Seems instead of actually fixing the problem, they just put a band-aid over it. And not even the good ones made of fabric that stick like a fly on...sticky sugar paper. haha
Ben Dutka PSXE [Administrator]
Monday, September 06, 2010 @ 4:32:48 PM
But trust me, I'm well aware of the craptastic, even catastrophic, reliability of the 360. I'm the ONLY one I know on my first; nobody I know has had less than FOUR.
If that had happened to me, I'd be more willing to abandon Gears and Halo.
WorldEndsWithMe
Monday, September 06, 2010 @ 5:24:38 PM
frylock25
Monday, September 06, 2010 @ 6:02:13 PM
Temjin001
Monday, September 06, 2010 @ 7:09:44 PM
Jawknee
Monday, September 06, 2010 @ 10:52:19 PM
Temjin001
Tuesday, September 07, 2010 @ 2:38:47 AM
The Jasper chips were designed specifically to address the heat issue by implementing enhanced heat sinks and a lower power consumption chipset (less heat). Logically, it would only seem accurate to say that the heat issue had been significantly negated with these newer 360 models. Perhaps it's still too soon to say what their failure rate is having been on the market for less than 2 years (or about that).
This isn't to say I think MS is good in the hardware business. I think they're quite terrible, actually. They single-handledly launched the faultiest most un-reliable peace of gaming hardware in all of history. Of all the generations of gaming consoles that have come and gone, defect rumors had always ran rampant, and yet, statistically, the truth revealed that such rumors came out to be a very insignificant number of consoles. Leave it to MS to actually turn bad myths into reality.
Though, I think it's important to note that even Sony's launch model PS3's didn't hold up as well as I'd like them too have--I'm an YloD victim.
Lawless SXE
Tuesday, September 07, 2010 @ 5:18:09 AM
It's just that some have a tendency to die earlier than others. With the possible exception of Nintendo products. When the apocalypse comes, all that'll be left is cockroaches and N64s.
Peace.
SirLoin of Beef
Tuesday, September 07, 2010 @ 11:24:15 AM
Now you know a second. My first 360 is still going strong. I bought a second a while ago when I found a deal for the (then new) 60GB model with HDMI so I can have 7-8 friends over and play some Halo MP games.
I do, however, count myself extremely lucky that my first machine never took a dirt nap.
just2skillf00l
Monday, September 06, 2010 @ 4:08:34 PM
Reply
Jawknee
Monday, September 06, 2010 @ 4:13:37 PM
All 360 exclusives should just go multiplatform while PS3 exclusives remain exclusive. hahaha
Last edited by Jawknee on 9/6/2010 4:14:41 PM
just2skillf00l
Monday, September 06, 2010 @ 4:20:46 PM
The only game that seems to have offered my cup of tea is Lost Odyssey. However, unfortunately, it's a 360 title. :(
Last edited by just2skillf00l on 9/6/2010 4:23:31 PM
Jawknee
Monday, September 06, 2010 @ 4:27:39 PM
Last edited by Jawknee on 9/6/2010 4:30:54 PM
just2skillf00l
Monday, September 06, 2010 @ 4:46:22 PM
Jawknee
Monday, September 06, 2010 @ 5:22:21 PM
Plus, I am a HUGE fan of Akira Toryiama and anything he's involved in. He does all the character and monster designs for every DragonQuest/DraqonWarrior ever made.
LimitedVertigo
Monday, September 06, 2010 @ 4:22:03 PM
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MS's crappy hardware design for the original 360s I think led to many new PS3 owners after their 360s died on them prematurely.
This is the first generation multiplatforming has been really big and full across the board. I think with the next generation developers will learn to develop games more consistently for the particular console their programming for.
Last edited by LimitedVertigo on 9/6/2010 4:22:17 PM
Jawknee
Monday, September 06, 2010 @ 4:29:52 PM
just2skillf00l
Monday, September 06, 2010 @ 4:30:58 PM
I hope so; but then again I hope not. Personally, I think the 360 has it's share of interesting exclusive titles. Not to the extent that Sony has but titles that I would love to see come to Sony's machine. I hope that developers that were once exclusive devs for Sony officially realize their success on both platforms is unlikely. Devs like Square really need to humbly crawl back to Sony. As things are, better quality titles are exclusive releases and I want better quality games. Simple as that.
just2skillf00l
Monday, September 06, 2010 @ 4:37:34 PM
Last edited by just2skillf00l on 9/6/2010 4:39:01 PM
www
Monday, September 06, 2010 @ 5:47:33 PM
Reply
The PS3 always seems to employ the infamous "blur/vaseline" effect and its getting quite annoying at least to me, gives me headaches, compared to the 360's sharper images. And we've been told several times the power of the ps3 hasn't been fully tapped bla bla, we've waited too long, maybe there's nothing more to tap like the Crytek boss said. The memory issues might have crippled the ps3's potential. It's the truth friends, told you I was never a fanboy ;) Still, the ps3 has by far the best exclusives. But for multiplats, I think the 360 got it on lock.
WorldEndsWithMe
Monday, September 06, 2010 @ 6:42:00 PM
Jawknee
Monday, September 06, 2010 @ 7:01:10 PM
Clamedeus
Monday, September 06, 2010 @ 7:04:04 PM
Jawknee
Monday, September 06, 2010 @ 7:14:57 PM
PS3 graphics tend to produce more life like images in my opinion. When i look at a tree or a piece of grass in real life it doesn't look like its made of plastic HD pixels. Theres always a slight blur to everything we see in life.
Last edited by Jawknee on 9/6/2010 7:16:07 PM
www
Monday, September 06, 2010 @ 8:18:33 PM
World, I believe their using it the proper way. Seriously, these multiplat devs would've made the ps3 versions better if they could, but they've done their best. Tekken 6 & SF made use of the blu-ray giving advantages in cutscenes with the ps3 version, but that's as far as they went.
Clamedeus, Uncharted 2 is the best game exclusive ever, it craps on Gears or Halo but the question is, could Uncharted look sharper on 360.....
Last edited by www on 9/6/2010 8:20:45 PM
Clamedeus
Monday, September 06, 2010 @ 9:27:05 PM
I think the reason why they don't go all out on the PS3 version is because the 360 version would be left out since it doesn't have enough space to hold the amount of data/content than the Blu-Ray disc could have. So to make it convenient they make both versions identical as possible so they don't have multiple discs to make it a big hassle for people.
That's just my theory.
EDIT: Also not many developers are good with the PS3's architecture as the 1st party devs are so that could be why. They must be doing something wrong if it doesn't look good.
Last edited by Clamedeus on 9/6/2010 9:30:26 PM
Shams
Monday, September 06, 2010 @ 10:39:37 PM
Games like U2, and KZ2 utilize the cell heavily, which means it would have to be made from scratch if it were to be ported over. And as the devs said themselves, that would be impossible, or nearly so. Additionally, they take up a lot of space (on a bluray). Which means even if it were spread over multiple DVDs, data would have to be compressed, and the quality in video and audio would be sacrificed...IF, that is to say, that the code could be rewritten for the Xenon chipset...
Underdog15
Tuesday, September 07, 2010 @ 10:45:50 AM
Deleted User
Monday, September 06, 2010 @ 7:29:59 PM
Lawless SXE
Tuesday, September 07, 2010 @ 5:15:07 AM
just2skillf00l
Monday, September 06, 2010 @ 8:05:36 PM
Reply
Underdog15
Tuesday, September 07, 2010 @ 10:46:56 AM
LimitedVertigo
Tuesday, September 07, 2010 @ 11:28:11 PM
A2K78
Monday, September 06, 2010 @ 10:23:05 PM
Reply
Last edited by A2K78 on 9/6/2010 10:25:21 PM
Deleted User
Monday, September 06, 2010 @ 11:27:27 PM
Reply
"The scarcity of PS3 exclusives coupled with the almost uniformly bad ports the PS3 gets have relegated my PS3 to little more than a Bluray player I can occasionally play PSone and PS2 games on (the PS2 support, at least, takes some of the sting out of being an early adopter)."
Spoken like a true Xbot. Just an angry little British man who thinks he's better than everybody else just because he has a website. "Almost uniformly bad ports"? "Scarcity of PS3 exclusives"? This guy obviously drops his pants at the site of an Xbox 360.
Ben Dutka PSXE [Administrator]
Tuesday, September 07, 2010 @ 10:20:14 AM
Deleted User [Administrator]
Tuesday, September 07, 2010 @ 2:01:35 PM
Just another reason why the Internet is getting worse and worse everyday.
Temjin001
Tuesday, September 07, 2010 @ 12:18:22 AM
Reply
Preferably, I'd wish no shoddy ports existed. While I probably couldn't justify buying another system for better multi-plats alone, additional hardware purchases are usually justified by the platform's exclusives. Each camp, Sony and MS, have their share of highly rated and well received exclusives--Sony now having a greater portion of them. The multi-plat advantages for a given platform are the added bonus.
But even exclusives, for me, these days, may not be enough to sustain a multi-plat future. The gaming industry has outgrown my capacity to stay on top of all the games I want to play. There's simply not enough time, or always funds to support the habit. Oftentimes, I find myself trying to race through all the best games to stay on top of what's hot, which may be hindering my actual enjoyment of gaming. I think it's both cost saving and a means of creating a boundary on my appetite for gaming entertainment by limiting myself to one standard. I've nearly shut-off any emotions to anything happening on Nintendo. I know there's good games that happen on the platform, but I don't want to be interested because I know if allow myself to become partial to an exclusive franchise, without knowing it, I'll make a prior commitment to a future purchase that I may not want to make or partition the time to support.
___________
Tuesday, September 07, 2010 @ 3:28:37 AM
Reply
mafia 2 was still a massive disappointment for me, i was expecting it to be the best MP game ever released, i was expecting it to be better than RDR!
sadly it fell well short, its more like GTAIV than RDR.
its more a massively over hyped disappointment than a massively over hyped masterpiece!
and the ending, WTF was that!
and i thought GOW3 had a piss poor ending!
Underdog15
Tuesday, September 07, 2010 @ 10:50:18 AM
___________
Wednesday, September 08, 2010 @ 8:12:06 AM
i hated the GOW3 ending because it answered no questions and raised many.
if your ending a trilogy like there doing your suppose to tie up loose ends, not end on a massive cliffhanger like that!
its like starwars ending with vader saying luke im your father.......... or am i?
Killa Tequilla
Tuesday, September 07, 2010 @ 4:37:56 AM
Reply
Underdog15
Tuesday, September 07, 2010 @ 10:51:26 AM
Reply
Fane1024
Tuesday, September 07, 2010 @ 6:18:40 PM
TEG3SH
Tuesday, September 07, 2010 @ 1:10:04 PM
Reply

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MartyRules
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Monday, September 06, 2010 @ 12:22:22 PM