Bioshock Infinite: "A World-Shaking Narrative Experience?"
We always applaud drive and ambition in most any walk of life. The two Bioshock titles thus far have been excellent, but there's always room for improvement.
Irrational Games boss Ken Levine told Game Informer that he won't be happy with "good" or even "great;" he wants Bioshock Infinite to be known as a "world-shaking narrative experience." Bold words, but we have complete faith in this team; Levine said simply:
"We want this to go down in the history books as both a world-shaking narrative experience, but also a ‘Holy s---! I was in this combat and let me tell you what happened! It was awesome!’"
He also mentioned that he'll implement a bit of the old-school System Shock as well. In talking about the story, Levine ran into criticism for the fact that "whenever you encounter somebody, they're behind a piece of glass" in Bioshock. And although he admits to getting "rich and fat off of that trick," it's gonna disappear in his new project.
At the same time, Art Director Nate Wells talked a bit about the unique setting (a fictional 1912 America set in the floating city of Columbia). Said Wells:
"We wondered if this time period would bear fruit, and it became clear very quickly that it would. We were able to play with history and draw from history in the same way, and cherry pick what we want and leave what didn’t serve us."
If you don't reach for the stars, you won't impress anyone. We loved both Bioshock games, which is why we're crazy psyched for Infinite, and...well, we're just big fans of designers who not only want to make the best product possible, but also wish to give us something truly memorable.
Related Game(s): Bioshock Infinite
Tags: bioshock, bioshock infinite, irratinoal games, ken levine
9/14/2010 10:17:17 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (21 posts)
ace_boon_coon
Tuesday, September 14, 2010 @ 4:42:02 PM
alcrowley
Tuesday, September 14, 2010 @ 11:16:50 AM
Reply
Jawknee
Tuesday, September 14, 2010 @ 11:32:50 AM
Deleted User
Tuesday, September 14, 2010 @ 11:42:29 AM
Reply
WorldEndsWithMe
Tuesday, September 14, 2010 @ 2:59:57 PM
BikerSaint
Tuesday, September 14, 2010 @ 4:57:35 PM
I always play my games with subtitles on my 32"SDTV, just in case the background sound happens to garble out the voices(which seems to happen a lot).
Plus, I've noticed that 99% of the subtitles are either so small so that the letters seem to blend into each other, or they're wrongly color contrasted against the background, that always makes them too fuzzy & almost unreadable.
Shame some developer's don't think to do a slightly bigger print, and color contrasting, of their subtitles.
Come to think of it, maybe if some of those developers, actually balanced the different sound out a bit better, I wouldn't even need to turn the subtitles on at all.
Last edited by BikerSaint on 9/14/2010 5:00:17 PM
Lawless SXE
Tuesday, September 14, 2010 @ 1:26:17 PM
Reply
At the same time, I kinda wish they would shut up. We have still got almost eighteen months before the earliest possible release.
Peace.
B-RadGfromOV
Tuesday, September 14, 2010 @ 1:51:40 PM
Amazingskillz
Tuesday, September 14, 2010 @ 2:06:09 PM
Reply
Last edited by Amazingskillz on 9/14/2010 2:06:33 PM
WorldEndsWithMe
Tuesday, September 14, 2010 @ 2:57:55 PM
Reply
Amazingskillz
Tuesday, September 14, 2010 @ 3:14:00 PM
Reply
BikerSaint
Tuesday, September 14, 2010 @ 5:03:17 PM
Reply
___________
Wednesday, September 15, 2010 @ 4:47:29 AM
Reply

Bioshock Infinite









to_far_apart
Tuesday, September 14, 2010 @ 12:38:56 PM