Move Designer: Importance Of Buttons, Questions Competition
The PlayStation Move is now on the market, and thus far, it seems to be "moving" well.
But to dive into the nuts and bolts of Sony's new motion sensing technology during the first week of availability, we turn to Dr. Richard Marks, who recently spoke to Edge about Move's development and what he thinks of the competition. Marks studied avionics at MIT, received his PhD from Stanford, worked in underwater robotics, and is currently working in the PlayStation R&D department. He conceived and developed the EyeToy (released in 2003), was involved with the PlayStation Eye, and helped with Move. Happy with his resume? After talking about how they decided on the technical solutions (the camera is vital), Marks was asked what he thought about Microsoft's stance, which states that we no longer need controllers. Responded Marks:
"I don’t think that point of view is quite right. When we did EyeToy we wanted to create a new way to play games but we didn’t want to replace the existing way. I think that you can do some things really well with just a camera, or just a 3D camera, but there’s just some stuff you can’t do as well. And there’s a bunch of experiences you could never do as well. I think our system is really flexible because we still have a camera – we could still do all the stuff EyeToy did and more – but we also have this more high-fidelity controller which you hold in your hand and is tracked really accurately, and you have the buttons."
To follow, he was asked if he thought buttons could be "intimidating to certain types of potential players." Marks replied:
"Buttons are irreplaceable as an input device. Too many buttons are overwhelming, but one single action button is very powerful feeling. For core games you really do need a set of buttons to quickly choose things. Trying to replace buttons with gestures doesn’t work very well."
He went on to say that with Move, they wanted to insure they "had a wide enough range of experiences that it worked as a platform device." In this way, "no matter who you are, you'll really want this controller, even if you've never played a game or you've been playing the hardest core games of all." And to finish things off, Marks provided the following comments:
"I think Move is good for adding a spatial dimension to existing experiences. The thing people don’t quite realise yet is that it is a completely new way to interact. It is a 3D virtual reality kind of device, where if there’s a 3D scene you can reach directly into the screen, manipulate things and navigate around the space in a new way. That’s the part that I think hasn’t quite dawned on everyone yet. We don’t yet have enough experiences showing it, but we’re starting to get those."
Stay tuned for our hardware review of Move; in the meantime, feel free to check out our Sports Champions review. We're pretty satisfied thus far.
Tags: move, playstation move, sony, ps3 move
9/20/2010 9:30:24 PM Ben Dutka
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Comments (42 posts)
bigrailer19
Monday, September 20, 2010 @ 11:21:15 PM
But there may be more to this to come, its obviously still very early and this is just the start.
WorldEndsWithMe
Tuesday, September 21, 2010 @ 12:10:37 AM
johnld
Tuesday, September 21, 2010 @ 2:50:47 AM
Killa Tequilla
Tuesday, September 21, 2010 @ 3:37:04 PM
BikerSaint
Monday, September 20, 2010 @ 10:08:22 PM
Reply
BikerSaint
Monday, September 20, 2010 @ 10:13:16 PM
Reply
here is the Move controller broken down to it's sum of all part's here.....
(Highlander should like this one, LOL)
The PlayStation Move Teardown....
http://www.ifixit.com/Teardown/PlayStation-Move-Teardown/3594/1
phudge_supreemz
Monday, September 20, 2010 @ 10:33:02 PM
Kowhoho
Monday, September 20, 2010 @ 10:40:19 PM
Jawknee
Monday, September 20, 2010 @ 10:44:26 PM
smileylyon
Tuesday, September 21, 2010 @ 2:08:48 PM
Go to your local GameStop and check the "Reservation" book. If you see a MVR (Move Required) or MVS (Move Supported) after the title, then it will use MOVE!
On a side note, I would like an enhanced PSEye, maybe up the megapixels, or add low light compensation or something! I have a dark living room and would like to be able to play EyePet without putting out white sheets on the floor and over my couch, and setting up a lamp so the Eye can track my hands when playing with the crazy critter!
bigrailer19
Monday, September 20, 2010 @ 11:30:09 PM
bigrailer19
Monday, September 20, 2010 @ 11:30:49 PM
Reply
I have never thought the wii was accurate. I thought yeah its motion controls and for that it works great. But I have never praised it by any means.
But the Move I cant say enough about it. It's fun, but also caters to the core gamers. As mentioned in the article buttons are needed very very much. I mean you can't play Halo, or even RE5 with Kinect. But we can play MAG, RE5, and all the MOVE specific games just to name a few.
The 360 has now split its games, and devs up, not a good choice, but I'm sure they will still benefit in some ways. While Sony can just keep concentrating on the road ahead, and let the devs decide which route to take on whether to support move or not. And I say that knowing very well that any Sony published game will probably, PROBABLY have move support. Anyways in my book Move is a huge success so far, and is definitely a step above anything else. As long as we can get some stellar games in the coming months (yeah Sorcery waiting on you), then it will continue to be successful!
fluffer nutter
Monday, September 20, 2010 @ 11:31:30 PM
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"I think Move is good for adding a spatial dimension to existing experiences. The thing people don’t quite realise yet is that it is a completely new way to interact. It is a 3D virtual reality kind of device, where if there’s a 3D scene you can reach directly into the screen, manipulate things and navigate around the space in a new way. That’s the part that I think hasn’t quite dawned on everyone yet. We don’t yet have enough experiences showing it, but we’re starting to get those."
This is what was the big hook for me. After seeing this displayed in the tech. demonstration videos, my mind opened wide to the possibilities. I really hope that game developers latch onto this because it's a virtual gold mine. A gold mine I tell ya!
LimitedVertigo
Monday, September 20, 2010 @ 11:31:59 PM
Reply
WorldEndsWithMe
Tuesday, September 21, 2010 @ 12:13:36 AM
LimitedVertigo
Tuesday, September 21, 2010 @ 12:25:57 AM
WorldEndsWithMe
Tuesday, September 21, 2010 @ 12:47:38 AM
DazeOfWar
Monday, September 20, 2010 @ 11:37:39 PM
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Ya I could have save $10 if I just bought the controller and game but they didn't have any single controllers and just had the one bundle left. Luckily I know the people at GS cause the bundle was actually somebodies preorder that they hadn't picked up yet.
WorldEndsWithMe
Tuesday, September 21, 2010 @ 12:14:10 AM
DazeOfWar
Tuesday, September 21, 2010 @ 11:59:24 PM
Lawless SXE
Tuesday, September 21, 2010 @ 2:17:24 AM
Reply
But considering that's still a good few years off, I can wait. Of course the PSMove has a lot of potential also, particularly with the inclusion of both motion and camera sensing. My biggest worry is that a lot of devs won't realise just how complex the system is, and how much more it can do than the Wii, and will go on to do little more than port jobs. I don't want to have to resort to buying such things just to get use out of a peripheral. So it stands that I will get PSMove, if and when it ever has a huge line-up (and backlog) of promising games. I'm just not sold on it until I see what devs are doing with it.
Peace.
___________
Tuesday, September 21, 2010 @ 5:03:59 AM
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kinect is definitely a intriguing idea, a great leap forward, but its so limited in which games it can do.
how am i going to shoot?
how am i going to throw a grenade?
how am i going to reload?
theres so many games that i just cant see working with it, some genres just need buttons no two ways about it.
kinect + buttons = the perfect control setup.
kinect + buttons + 3D = the closest thing to VR will probably ever get to!
maxpontiac
Tuesday, September 21, 2010 @ 8:58:59 AM
spiderboi
Tuesday, September 21, 2010 @ 9:03:43 AM
Orvisman
Tuesday, September 21, 2010 @ 9:46:29 AM
Maybe a great leap back in time to the PS2's Eye Toy or the PS3's PSEye.
There are some who will always drink M$ft's green Kool Aid and believe anything it says is true.
M$ft: Kinect is a huge step forward.
Xbot in drone voice: "Kinect is a huge step forward."
M$ft: We invented video games.
Xbot in drone voice: "M$ft invented video games."
sirbob6
Tuesday, September 21, 2010 @ 3:46:26 PM
Highlander
Tuesday, September 21, 2010 @ 10:29:58 PM
Kinect is very (and I mean *very*) little more than the PSEye, and in fact it's a good deal *less* in many ways since it has half the refresh rate of the PSEye. There's no point in hoping for Kinect + buttons + 3D since that's not going to happen on the 360.
Of course you could concede that Move offers everything you just talked about, but I guess that would spoil your little Kinect pity party.
Last edited by Highlander on 9/21/2010 10:30:44 PM
___________
Wednesday, September 22, 2010 @ 8:18:24 AM
JackC8
Tuesday, September 21, 2010 @ 7:16:50 AM
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Kinect - I watched a demo of that Harry Potter game a while hack. It was missing the players swinging their entire arm forward to mimic casting a spell with a wand. I can't imagine that thing ever following someone's pointed finger to accurately fire at a target on screen. And how would you fire? Swing your other arm in the air? Whatever. I'm just happy that us PS3 folks are getting a very useful and accurate accessory that may very well make our favorite games more fun. The xbox guys can worry about playing dance games.
Oh by the way, Amazon.com is having an all-day all-PS3 Gold Box sale today.
Highlander
Tuesday, September 21, 2010 @ 10:33:25 PM
Kiryu
Tuesday, September 21, 2010 @ 9:15:02 AM
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Will get Move Now!
BikerSaint
Tuesday, September 21, 2010 @ 11:13:26 AM
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With the PlayStation Move having recently launched, the comparisons with the Wii Remote have been plenty.
While Sony has danced around the issue, this video spot certainly doesn't, shattering a Mii with a Move controller......
http://www.thealistdaily.com/news/move-destroys-a-mii/
CH1N00K
Tuesday, September 21, 2010 @ 11:37:28 AM
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Sports champions is entertaining and not bad for a launch game for the Move. Tiger Woods? It's a little awkward and I don't see it getting played much.
I'm looking forward to seeing where the development of the Move goes with games though.
Highlander
Tuesday, September 21, 2010 @ 10:34:32 PM
BikerSaint
Tuesday, September 21, 2010 @ 9:23:05 PM
Reply
Toys R Us R doing it's own little "Move" Groove in their ad this week,
Buy the Move "bundle"($99.99), plus another Move controller($49.99), & receive a free T-R-U $25 gift card
or
Buy the Toy Story Move game & get a free $20 gift card
or
Buy any one of these Move games below & get a free $10 gift card....
Tiger Woods PGA Tour 11 ($59.99)
Ruse ($59.99)
Start The Party ($39.99)
Eyepet($39.99)
KungFu Rider ($39.99)
Sports Champions ($39.99)
Racquet Sports ($29.99)
They also have a buy 1, get 40% off all other PS3 games this week too.
(Side note: These sales apply to in-store only, no rain checks, & above offers expire on 9/25/2010)
Robochic
Thursday, September 23, 2010 @ 9:58:43 AM
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WorldEndsWithMe
Reply
Monday, September 20, 2010 @ 9:56:20 PM