More Arkham City Details Surface
The British arm of OPM has apparently laid eyes on a Rocksteady demo of Batman: Arkham City. ...and now we hate OPM UK.
Oh all right, it's jealousy. But at least we benefit; VG247 gives us the highlights of that big magazine blowout. In the hotly anticipated sequel, Gotham mayor Quincy Sharp has basically quarantined a part of the city; inside the fence, the criminals can do as they please, but they can't leave. You know, sorta like an outside jail. That fenced-off area is the size of Arkham Asylum, if you're wondering, but everyone is a little concerned that the nutjobs inside that fence will spill over... Batman is out patrolling, through, and the setting is described as "a mix of Tim Burton's original "Batman" movie and a touch of "Escape from New York." ...yeah? Kurt Russell cameo?
Some may be disappointed in the aforementioned size, but the developers promise that "every nook and cranny has a story." Rocksteady wouldn't say if they were including any vehicles; merely stating they'll "cover that at a later date." Maybe the biggest addition is Batman's ability to fly; well, not exactly "fly," but he can certainly stay in the air a long time with the new Grapple Boost. Batman will be able to "run across rooftops, blend in, run while grappling, slide underneath objects, and jump between objects." The basic fighting is pretty much the same, but with a few nifty new skills and abilities that we can't wait to try.
You will have to use your brain, though, as the designers say they want to focus more on "forensics;" you'll have to "solve crimes with multiple bits of evidence." And lastly, they do show one mission where Batman actually has to rescue Catwoman, who has been abducted by Two-Face, and they're hinting that Catwoman might be a playable, co-op character. How cool would that be?
Related Game(s): Batman: Arkham City
Tags: batman, batman arkham city, rocksteady studios
9/21/2010 10:57:22 AM Ben Dutka
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Comments (27 posts)
Jawknee
Tuesday, September 21, 2010 @ 11:33:21 AM
Jawknee
Tuesday, September 21, 2010 @ 11:32:06 AM
Reply
I really wish they would choose or create a better engine for this game. I was playing the Enslaved demo last night, Unreal is really starting to show it's age.
Last edited by Jawknee on 9/21/2010 11:36:04 AM
Godslim
Tuesday, September 21, 2010 @ 12:11:11 PM
maxpontiac
Tuesday, September 21, 2010 @ 1:30:49 PM
Alienange
Tuesday, September 21, 2010 @ 2:49:24 PM
Rocksteady came along and schooled everyone on how to make a Batman game. And now we're going to tell them how to make a sequel?
NiteKrawler
Tuesday, September 21, 2010 @ 3:49:31 PM
hald
Tuesday, September 21, 2010 @ 12:37:18 PM
B-RadGfromOV
Wednesday, September 22, 2010 @ 2:10:22 AM
Deleted User
Tuesday, September 21, 2010 @ 12:05:34 PM
Reply
Last edited by n/a on 9/21/2010 12:10:33 PM
Lawless SXE
Tuesday, September 21, 2010 @ 1:41:28 PM
Reply
Deathb4Dishonor
Tuesday, September 21, 2010 @ 2:16:46 PM
Reply
NiteKrawler
Tuesday, September 21, 2010 @ 8:08:44 PM
McClane
Wednesday, September 22, 2010 @ 1:34:37 AM
NiteKrawler
Wednesday, September 22, 2010 @ 11:10:28 AM
McClane
Wednesday, September 22, 2010 @ 2:48:26 PM
___________
Wednesday, September 22, 2010 @ 4:19:38 AM
Reply
the combat just felt so smooth and fluid, it was so easy to go from enemy to enemy back to previous enemies, felt as smooth as a babys bottom!
i wish WB would do a HD remake of batman begins, it may not have the combat of AA but it was far more stealth focused and more puzzle focused.
in batman begins you feel like the real batman, the detective.
in AA you feel like a random guy, the combats fantastic but batman is not about pounding bad guys its about the detective work in catching bad guys!
o, WB please do a HD remake of batman begins, it is still to this day the best batman game ever released!
McClane
Wednesday, September 22, 2010 @ 2:47:04 PM

Batman: Arkham Asylum









maxpontiac
Reply
Tuesday, September 21, 2010 @ 11:29:39 AM
Last edited by maxpontiac on 9/21/2010 11:31:11 AM