CyberConnect2 Reveals Early Details For Asura's Wrath
Although that insane debut video at TGS 2010 turned a lot of heads, details were few and far between.
But at least we get some baseline information from developer CyberConnect2; those details were found in Famitsu (as cited by Play.tm), and they're sort of encouraging. Firstly, the team won't be using Capcom's internal MT Framework engine; instead, they've opted for the popular Unreal 3 engine. Secondly, there will be no online multiplayer (either competitive or co-op) and they don't plan to add it via DLC at a future date. We've seen this same approach from Platinum Games with their new project Vanquish; it's an effort to focus on the single-player campaign, which we certainly appreciate in this day and age. Thirdly, they say there will be a "high barrier to entry," which translates to a high learning curve in our minds. Fourthly and lastly: CyberConnect2 quite simply "wants to push the boundaries of traditional action games." Yeah, well, that much was obvious when viewing the trailer. So it's too early to have a release date just yet but so far, Asura's Wrath is shaping up to be a very hot title.
Perhaps "action/brawler" would be an apt description of the game. If so, the whole thing should be a total blast.
Tags: asuras wrath, capcom, cyberconnect2, asuras wrath ps3
9/22/2010 10:41:06 AM Ben Dutka
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Comments (24 posts)
coverton341
Wednesday, September 22, 2010 @ 11:53:19 AM
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Now that I hear they are not adding online MP, I am more intrigued. I have been feeling a lot of games lately are suffering from this need to add MP and it takes away from the SP aspect but hearing them state they are making this an entire SP experience has me hopefully.
Maybe this will be crazy awesome like Godhand was.
DeathOfChaos
Wednesday, September 22, 2010 @ 12:12:33 PM
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Scarecrow
Wednesday, September 22, 2010 @ 12:13:42 PM
LegendaryWolfeh
Thursday, September 23, 2010 @ 9:46:55 AM
JackC8
Wednesday, September 22, 2010 @ 12:42:16 PM
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sunspider13
Wednesday, September 22, 2010 @ 2:13:21 PM
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Temjin001
Wednesday, September 22, 2010 @ 7:12:15 PM
I can't say I'm a fan of everything UE3 because I like seeing variety.
And some game design choices will better accommodate the UE3 than others, but where it works, it works well.
But does anyone deny that the Gears series was a really good match artistically and technically with UE3?
Also, Snaaake, the UE3, like most engines, goes through constant updates in efficiency and capabilities. So it really isn't accurate to call it outdated.
WorldEndsWithMe
Wednesday, September 22, 2010 @ 7:44:59 PM
Temjin001
Wednesday, September 22, 2010 @ 8:04:05 PM
I will defend Batman in saying that while the 360 edges it out with 2xMSAA implementation (not too noticeable because of the darker more grittier palette) and ambient occlusion (another really minor effect) the games were remarkably similar in execution. I think considering the FMV compression advantages of the PS3 version and additional Joker content, I'd probably preference the PS3 version.
Last edited by Temjin001 on 9/22/2010 8:04:15 PM
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Thursday, September 23, 2010 @ 3:41:47 AM
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Bandit King
Thursday, September 23, 2010 @ 1:00:16 PM
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Asura's Wrath









Orvisman
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Wednesday, September 22, 2010 @ 11:15:13 AM
I hear it is coming in Winter, as in early next year.