Two Worlds II Delayed For Ultimate Quality Purposes
The original wasn't very good but the developers have long since acknowledged that, and many are anticipating their upcoming sequel, which most are expecting to be a vast improvement.
Unfortunately, we'll have to wait a bit longer before we can determine if our enthusiasm and positive attitude will be rewarded. SouthPeak Games has announced that developer Reality Pump needs a bit more time to deliver "a benchmark RPG experience," which means Two Worlds II now has a January release window for North America. It was initially expected to launch next month but it's clear that the publisher doesn't want to release a lesser product. Here's part of SouthPeak's official statement:
"...there's a reason for everything and although we feel that the game is truly at a 'AAA' level, that reason is that we want Two Worlds II to be absolutely flawless when it launches in the North American market. Although we could bring the game to market earlier in order to take advantage of the holiday buying season, we felt that we would do a better service to you by making sure that the game you want is absolutely as it should be."
It's also interesting to note that the press release went on to talk a bit about those who will "torrent or import the game because they simply cannot wait." They ask you remember that piracy hurts "those who worked hard to make the game for you, reducing the chance of another game in the future." Well, no matter what sort of spin or rationale you choose to utilize, theft is theft. That's something we at PSXE will always believe. Anyway, we appreciate the update and the apparent dedication to quality; here's hoping Two Worlds II comes through in fine fashion.
Related Game(s): Two Worlds II
Tags: two worlds ii, southpeak games, two worlds ii release
9/27/2010 8:52:57 PM Ben Dutka
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Comments (11 posts)
Ben Dutka PSXE [Administrator]
Tuesday, September 28, 2010 @ 12:03:09 AM
GuardianMode
Monday, September 27, 2010 @ 10:39:00 PM
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Tuesday, September 28, 2010 @ 3:55:50 AM
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i thought last year had allot of delayed games, but this years record breaking!
when will developers learn delaying their games only pushes them from one busy area to another?
if the games not finished fine, but allot of delays are not because of that because allot of them are only by a month.
like LBP2, how much can MM honestly change in the space of 4 weeks?
Deleted User
Tuesday, September 28, 2010 @ 6:17:47 AM
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Tuesday, September 28, 2010 @ 8:36:08 AM
few, i dont think ive ever mentioned so many games in a single post!
frylock25
Tuesday, September 28, 2010 @ 8:37:50 AM
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with such long development cycles and such high expectations now a days its easy for a game to make or break a developer. i for one have no problem waiting for quality purposes. you cant rush things and get the same quality.
WorldEndsWithMe
Tuesday, September 28, 2010 @ 2:06:41 PM
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BikerSaint
Thursday, September 30, 2010 @ 4:43:59 PM
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Two Worlds II









LimitedVertigo
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Monday, September 27, 2010 @ 9:52:56 PM