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Atlus Talks Catherine Design Concept

Catherine is one of the most intriguing games currently in development, and Atlus has not been shy about sharing details, media, and updates. Most recently, we had the new TGS 2010 trailer, which followed closely behind the bizarre debut video.

Now, Atlus has spoken with Japanese publication Dengeki about the project, and we learn a bit more about the creator's overall vision. As summarized at Andriasang, producer/director Katsura Hashino and character designer Shigenori Soejima provided more info and told us the game is getting a ton of attention. In fact, Hashino mentioned that the official site "is at the same levels as when they announce a new Persona game." He was also surprised to see how popular the released videos have become on YouTube...which might indicate enough foreign interest to bring the game to the US, if they haven't already planned on doing that. That all being said, the director is still a little nervous about how the game will be received.

He says the project is "ambitious" and although we've only seen narrative and cut-scenes in the video media, Atlus actually cemented the gameplay systems before the characters. Initially, Soejima wanted a war theme, but after discussions with Hashino, they decided to switch to a male/female love theme. For some character insight, they said Vincent is actually modeled after Vincent Gallo from Buffalo '66, and as far as Catherine and Katherine are concerned:

"Old Katherine is meant to show adult charms, compared to the young and healthier Catherine. Soejima said he had to redraw the old Katherine character many times before coming to the final result. However, the young Catherine proved particularly difficult herself during the conversion to 3D as he made adjustments right to the end and even upped her bust size."

Part of the story is a love triangle between Vincent, Katherine, and Catherine, as you probably guessed from the trailers. Oddly enough, Hashino conducted research on this theme by asking members of the Atlus staff for similar personal experiences. Those who anted up might get their names in the staff roll. In terms of the visuals, Studio 4C spent "about a year" working on the anime for the game, which will be more than the "30 minutes or os you'd find in Persona." Oh, and there will be multiple endings, too, so that's incentive to go through the story a few times.

Hashino and Soejima finished by saying we should expect additional character announcements and that while we've seen the "erotic side," they'll soon unveil more of the "horror side." We'll definitely have to get a closer look at this one.

Related Game(s): Catherine

Tags: catherine, atlus, catherine news, catherine ps3

9/29/2010 10:21:11 AM Ben Dutka

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Comments (18 posts)

Orvisman
Wednesday, September 29, 2010 @ 11:07:34 AM
Reply

I'm hoping for a U.S. release for this one.

Either way, D1P as an import for me.

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GuardianMode
Wednesday, September 29, 2010 @ 11:59:35 AM

Agreed. We need more of these edgy games on the PS3.

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Alienange
Wednesday, September 29, 2010 @ 12:23:55 PM

Don't do it man! Imports are hurting US importers.

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Orvisman
Wednesday, September 29, 2010 @ 1:20:46 PM

LOL. I don't follow Alienage.

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Kevadu
Wednesday, September 29, 2010 @ 2:34:59 PM

I don't follow either...

I'll probably import this, and then buy it again if it gets released here.

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shadowpal2
Wednesday, September 29, 2010 @ 4:43:01 PM

So Alienage I assume you're trying to say in general that it hurts the U.S' GDP?

Or in other words - the trade deficit?

Honestly the issue is hardly of any concern (despite every single major press/media in the U.S. continuously complaining about it) - just import the damn game.

Last edited by shadowpal2 on 9/29/2010 4:43:34 PM

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godsman
Wednesday, September 29, 2010 @ 4:53:48 PM

I don't know why reviewers consider games like COD innovative. THESE games are the innovation the industry needs right now.

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Alienange
Wednesday, September 29, 2010 @ 5:17:00 PM

What I'm saying is that a game like this doesn't sell a lot of copies in the US. If those who want the game just import it themselves, then wouldn't that be detrimental to the companies that do the localization?

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Orvisman
Friday, October 01, 2010 @ 7:39:05 AM

Not if I buy it twice!

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556pineapple
Wednesday, September 29, 2010 @ 11:21:01 AM
Reply

This game looks really interesting. I could always use more horror. Here's hoping for release stateside.

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Hezzron
Wednesday, September 29, 2010 @ 11:34:18 AM
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Something tells me I'm going to need the CliffsNotes for this one.

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Alienange
Wednesday, September 29, 2010 @ 12:24:41 PM
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I think it's time devs starting doing something unique with their games. You know, like maybe just ONE ending?

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Zorigo
Wednesday, September 29, 2010 @ 12:51:20 PM

uncharted?

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WorldEndsWithMe
Wednesday, September 29, 2010 @ 12:50:03 PM
Reply

This wacky game is up my street, I hope we see this. ... and World likes increased bust sizes.

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Lawless SXE
Wednesday, September 29, 2010 @ 1:37:57 PM
Reply

The more I hear about this one, the more nuts it sounds. I hope it gets a Euro release, because I refuse to import and really, really want to try this thing out.
Peace.

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Jonesy555
Wednesday, September 29, 2010 @ 5:09:26 PM
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I really hope this gets released in the US. I want this so bad now...

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Snaaaake
Wednesday, September 29, 2010 @ 6:10:14 PM
Reply

Vincent seems like a normal guy so I guess we won't be seeing any combat.

By the way, anyone else here enjoyed Persona 4's soundtrack?
I'm loving every bit of it and I'm still listening to it.
Shoji Meguro FTW!!

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Underdog15
Thursday, September 30, 2010 @ 1:31:44 PM
Reply

"...he made adjustments right to the end and even upped her bust size."

God bless you, Soejima. God bless you.

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