Square-Enix: Please Wait "3-4 Weeks" Before Reviewing FFXIV
No, we don't finish every game we review. That'd be too impossible for words. But gamers still demand reviews within only a few days of any given big release, so if journalists abide by Square-Enix's plea, the fans are gonna be annoyed.
This is in regards to the PC version but we imagine Square-Enix would ask the same of those reviewing the PS3 version (when it arrives): according to one source, the publisher has been delivering review code with the following caveat: they don't want reviews to be posted until "three to four weeks post launch." You can write up some impressions before that time but they obviously don't believe you'd see enough to do an accurate review after only a few days. Square-Enix describes this as a "polite request" and it's designed "to give the online game time to mature." This is one of those times where it may not matter, though, as MMORPG fans have probably decided for or against a purchase already. Then again, if you happen to be on the fence, you may have to wait a bit before you get any critic feedback. Perhaps such a suggestion would've been helpful for FFXIII...if you don't play for a while, you're going to miss a huge transition in gameplay, not to mention the development of the story.
But what do you think? Do we need a few weeks to get a firm hold of FFXIV, even though the controls, graphics, sound, and other score-able factors obviously won't change after the first hour...?
Related Game(s): Final Fantasy XIV
Tags: ffxiv, final fantasy xiv, square-enix, ffxiv ps3
9/29/2010 10:49:29 AM Ben Dutka
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Comments (47 posts)
maxpontiac
Wednesday, September 29, 2010 @ 12:11:33 PM
Sure, someone can play the game for 10 hours and get the jest of it, but until you put around 50 or so hours into it, it's impossible to get the complete experience.
It's easy to notice when the reviewer has only skimmed the surface.
Bigtuna1
Wednesday, September 29, 2010 @ 6:18:26 PM
coverton341
Wednesday, September 29, 2010 @ 11:10:36 AM
Reply
I don't really play MMO games, actually the only one I ever have played was the beta for this game, but I can imagine that WoW would have been a bit different from the first two weeks it was up until about a month after.
Warukyure [Power User]
Wednesday, September 29, 2010 @ 11:13:17 AM
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I wish there was a way hold more than 8 regional leves. I wish the cooldown on leves was a bit shorter (from 36 hours to 24 hours would be nice). While bazaaring you can charge whatever you want and people aren't gonna be able to undercut you as easier, it makes it harder to simply go to an Auction House and just look up available equipment there.
Partying, adventuring in a group is fun, but they really need to make it so you can view party members on the map. A few of us would be like "Where are you?" and its confusing when you get replies like "East of the Camp".
Biggest annoyance though, is should you disconnect, or something happens in the middle of a leve (crash, etc.) you get an automatic fail on your leve and I for the life of me can't find if I can just re-do it instead of waiting for leve reset.
Arvis
Wednesday, September 29, 2010 @ 11:28:12 AM
Underdog15
Wednesday, September 29, 2010 @ 11:38:37 AM
But you're right. FFXI had markers for allies. I'm sure it's either a matter of time, or maybe you and I just haven't figured it out yet.
Last edited by Underdog15 on 9/29/2010 11:39:59 AM
Snaaaake
Wednesday, September 29, 2010 @ 3:25:25 PM
Kowhoho
Wednesday, September 29, 2010 @ 5:00:26 PM
Warukyure [Power User]
Wednesday, September 29, 2010 @ 5:45:16 PM
Thanks for the wb.
Underdog15:
I've tried that several times in both field map and town map, and that doesn't work.
Snaaaake and Kowhoho:
I don't know what the requirements to get Power User are. But I have been visiting this site since before the commenting system was added.
Last thing,
I won't lie, I can see Square-Enix tries to take a lot of the best elements of MMOs and did their best in trying to blend and implement (Such as the crafting quest/skilling up system from Aion, I believe). Now there was a lot of critisism about some aspects of 11 (having to Party for Hours, or impossible bosses) that 14 has addressed. But ultimately the flaw I see with 14 is in trying to bring in the biggest and best ideas, they overlooked the little parts that make the game more interface friendly.
JPBooch
Wednesday, September 29, 2010 @ 11:19:19 AM
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Not saying this site does that, but at least their polite request would have the reviewer not do that.
Underdog15
Wednesday, September 29, 2010 @ 11:27:52 AM
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In fact, quests will ask you beforehand for a difficulty rating, and you can select the SOLO option, or tackle it as a duo, trio, party, or legion!
In other words, you can play solo the whole time, with a buddy, or with huge amounts of friends!!! I really like that improvement.
The battle system is mature, and you can frequently change depending on the situation at hand.
Anyways, I do think it takes a little time, simply because it takes time to become well-rounded within the game, takes time to travel, and the game keeps throwing new elements at you all the time.
but yeah, as with most MMO's, the game you review now, may be completely different 2 years from now. Certainly, FFXI is nowhere NEAR the same game it was when it first released.
Underdog15
Thursday, September 30, 2010 @ 8:49:25 AM
Also, Ben, quick question about FFXIV reviews. If I decide in a couple months to review my experience of FFXIV on PC, would I be able to post it as a user review in anticipation of the PS3 release? From what I read, the controls are identical to PC if you have a PS shaped controller for PC.
Last edited by Underdog15 on 9/30/2010 8:51:12 AM
gumbi
Wednesday, September 29, 2010 @ 11:40:00 AM
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Meh, either way. I'm not on board for this one. MMO's just don't appeal to me, at all. This FF installment is a waste of roman numerals to me. Still biding my time for VS... hope that pans out.
main_event05
Wednesday, September 29, 2010 @ 11:41:25 AM
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Hezzron
Wednesday, September 29, 2010 @ 11:51:05 AM
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Is this another FF game that'll take 100 hours of gameplay before it starts to get "good"?
Alienange
Wednesday, September 29, 2010 @ 12:09:52 PM
GuardianMode
Wednesday, September 29, 2010 @ 11:57:15 AM
Reply
LimitedVertigo
Wednesday, September 29, 2010 @ 2:10:34 PM
Alienange
Wednesday, September 29, 2010 @ 4:48:58 PM
LimitedVertigo
Wednesday, September 29, 2010 @ 4:50:06 PM
Underdog15
Thursday, September 30, 2010 @ 9:06:23 AM
WorldEndsWithMe
Wednesday, September 29, 2010 @ 12:46:07 PM
Reply
"The reviewer always has hold of the wrong horror."
-Flannery O'connor
Last edited by WorldEndsWithMe on 9/29/2010 12:54:29 PM
LimitedVertigo
Wednesday, September 29, 2010 @ 2:11:13 PM
Ben Dutka PSXE [Administrator]
Wednesday, September 29, 2010 @ 3:08:58 PM
WorldEndsWithMe
Wednesday, September 29, 2010 @ 3:43:44 PM
LimitedVertigo
Wednesday, September 29, 2010 @ 4:24:16 PM
WorldEndsWithMe
Wednesday, September 29, 2010 @ 5:51:03 PM
Lawless SXE
Wednesday, September 29, 2010 @ 1:47:56 PM
Reply
Some people choose to complete a game, or at least get a fair clip through it before reviewing a game, and as such have a much greater grasp on the little intracicies that may be skipped over if you don't put the hours in. I'm not saying that you aren't doing your job properly; that would be extremely out of place. Just that in the case of a game that relies on extraneous content and a larger community, that time really is needed. So MMO's, MAG, LBP, Modnation Racers, and an ever expanding range of games, as they all seek to be a part of the new wave of DLCGames.
Sorry for all that.
Peace.
Ben Dutka PSXE [Administrator]
Wednesday, September 29, 2010 @ 3:08:17 PM
Reply
maxpontiac
Wednesday, September 29, 2010 @ 3:26:28 PM
WorldEndsWithMe
Wednesday, September 29, 2010 @ 3:44:22 PM
Ben Dutka PSXE [Administrator]
Wednesday, September 29, 2010 @ 3:50:37 PM
It's a little frustrating from my angle, that's all.
Last edited by Ben Dutka PSXE on 9/29/2010 3:50:56 PM
WorldEndsWithMe
Wednesday, September 29, 2010 @ 4:10:38 PM
Alienange
Wednesday, September 29, 2010 @ 4:51:20 PM
coverton341
Wednesday, September 29, 2010 @ 5:34:04 PM
Bigtuna1
Wednesday, September 29, 2010 @ 6:20:10 PM
Lawless SXE
Thursday, September 30, 2010 @ 1:31:15 AM
BikerSaint
Wednesday, September 29, 2010 @ 6:21:58 PM
Reply
Temjin001
Wednesday, September 29, 2010 @ 9:35:29 PM
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Games of this nature tend to have betas to iron-out the pre-ship bugs and contrivances associated with trying to launch large scale games of this sort. All of the gaming media shouldn't be the ones having to wait for the sake of the publisher's inability to properly prepare the product.
Sorry, but release date, means SHOW TIME!

Final Fantasy XIV









Orvisman
Reply
Wednesday, September 29, 2010 @ 11:06:32 AM
A game like MAG should have been reviewed weeks after launch or maybe rereviewed again a year after launch because MAG, as it exists now, is heads and shoulders above the launch game.