Ninja Theory: Capcom Wanted A "Crazier" Dante For DMC
There has been a lot of talk about Dante's new look in the Devil May Cry remake. Well, it's because Japan (aka Capcom) told Ninja Theory to "go crazy."
In speaking to Develop, Ninja Theory's Nina Kristensen said "the concepts for Dante went through a lot of different iterations" and that the team "went really far out with some." It's becoming clear that Dante's redesign was a major focal point of the game's development, and it's also clear that Capcom - not Ninja Theory - pushed the designers to twist Dante even further. Said Kristensen:
"The first time we sent our initial concepts to Capcom Japan, they said no, no you need to push it way further. Because, obviously, Dante is a big character for Capcom, we stuck fairly close to the original design template. But Japan said we needed to go much further, go crazy with it, and so we did."
The redesign hasn't gone over well with the long-time fans, and even the original Dante's creator, Hideki Kamiya, doesn't seem too thrilled with the overhaul. He recently said he misses his old creation and when pressed on his Twitter page to comment on the DMC reboot, Kamiya simply replied, "whatever." Hardly an excited comment.
But if you're one of the haters, make sure you point the finger in the right direction. Ninja Theory may have devised the look, but only at the behest of Capcom...a publisher that desperately wants to cater more to Western audiences, like many Japanese game companies today.
Related Game(s): Devil May Cry
10/7/2010 10:51:37 AM Ben Dutka