Mercury Steam Already Working On Castlevania Sequel
Well, that was quick. Not that we're going to complain.
Castlevania: Lords of Shadow is a solid game and certainly the best 3D incarnation of the legendary franchise. If you're enjoying your time with the game, you'll be happy to know that developer Mercury Steam is already cranking on a sequel. According to Eurogamer, Oscar Araujo (composer for the LoS soundtrack) apparently broke the news on a Spanish radio station. "If you liked the first [game], hope that the second is even more spectacular," he said. We knew Konami had the team working on a new project but we weren't sure what it was; it now appears to be a follow-up to Lords of Shadow, and that's a good thing. Interestingly enough, Araujo said Konami had asked for a more "rough and aggressive" musical score to accompany LoS. It seems they wanted to erase Castlevania's "effeminate image."
Well, we're not sure if CV was ever "effeminate" but we sort of get where the publisher is coming from. Anyway, we'll certainly have to be on the lookout for early news concerning a sequel.
Related Game(s): Castlevania: Lords of Shadow
Tags: castlevania lords of shadow, castlevania sequel, konami
10/11/2010 10:23:18 AM Ben Dutka
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Comments (51 posts)
Shams
Monday, October 11, 2010 @ 1:03:43 PM
Jawknee
Monday, October 11, 2010 @ 1:22:48 PM
Frenchy17
Tuesday, October 12, 2010 @ 5:38:43 PM
maxpontiac
Monday, October 11, 2010 @ 10:40:53 AM
Reply
Shams
Monday, October 11, 2010 @ 1:45:09 PM
It has strong elements from 2008's Prince of Persia. It has obvious moments from Shadow of the Colossus. It has clear influences from Uncharted, and Demon's Souls, and vertigo-inducing moments ala Assassin's Creed and inFamous.
And everything it borrows, it finely tunes and evolves. Every stage, as many as they are, has a unique atmosphere and theme to it. One would think the game would just be very derivative and uninspired. But actually, although the story does start off a little slow, it does pickup a couple of chapters in. And though i haven't finished the game yet, from what i've heard from a couple of sources is that it ends with one of the best endings in this generation (if not the best). And while the gameplay, graphics and sound use heavy references from the previously mentioned games, they are cohesively woven in (without being out-of-place, awkwardly smörgåsbord-like, chimeran, or patchwork rug-like), while adding style and character of it's own.
And as far as replayability is concerned, I beat GOW3 on Titan Mode over playing on and off for 3 days after release date. I platinumed it the weekend thereafter. I have been playing Lords of Shadow for the past week on Warrior Settings (Medium), and i'm only on chapter 8 (there are 12 chapters with anywhere between 2 to as much as a dozen stages each chapter), and i haven't even gone back to previous stages to unlock areas, attain powers, items, and beat trials.
I can't praise this game enough.
maxpontiac
Monday, October 11, 2010 @ 2:07:21 PM
Shams
Monday, October 11, 2010 @ 3:04:57 PM
Temjin001
Monday, October 11, 2010 @ 8:47:52 PM
I can only claim GoW3 Titan Mode, NGS Very Hard, and NGS2 Mentor (I'm currently on chapter 6 of Master Ninja though =)
xXxSeTTriPxXx
Tuesday, October 12, 2010 @ 4:24:00 AM
Drake_RB3
Monday, October 11, 2010 @ 10:41:29 AM
Reply
Hopefully my replaced PS3 from Sony arrives today so I can start playing this and Enslaved.
Last edited by Drake_RB3 on 10/11/2010 10:42:19 AM
WorldEndsWithMe
Monday, October 11, 2010 @ 2:05:32 PM
michiganfan1983
Monday, October 11, 2010 @ 10:58:43 AM
Reply
Just wondering though, has anyone experienced that glitch with the saved game data? It has been making it way around the internet since the game launched last week and was wondering how wide spread the issue is.
piratedrunk
Monday, October 11, 2010 @ 1:33:06 PM
BeezleDrop
Monday, October 11, 2010 @ 10:59:30 AM
Reply
Drake_RB3
Monday, October 11, 2010 @ 2:05:52 PM
sonic1899
Monday, October 11, 2010 @ 7:08:07 PM
aaronisbla
Tuesday, October 12, 2010 @ 4:00:03 AM
Deleted User
Monday, October 11, 2010 @ 11:07:56 AM
Reply
JPBooch
Monday, October 11, 2010 @ 11:15:17 AM
Reply
Shams
Monday, October 11, 2010 @ 2:04:01 PM
But the common theme of Castlevania thoughout the ages since the 8-bit era (and excluding most of the non-sprite/polygonal versions of it) was that it was the epitome of the action adventure genre. And thankfully, LOS succeeds at that.
And let us not forget, this is not the only famous franchise to be rebooted completely. Ninja Gaiden did that, too. From being a 2D side-scroller beat'um up in the arcades, to a 2D platformer, to a polygonal/nonsprite-based action-adventure, to an over-the-top hack'n slash, it has gained perhaps even a larger following than before. While, unfortunately LOS may not replicate the success that the Itagaki was able to do with NG, it has won my heart over, and how surprised i was.
Alienange
Monday, October 11, 2010 @ 6:31:09 PM
wolfsinner
Monday, October 11, 2010 @ 12:38:42 PM
Reply
Turns out this game is immersive and really fun, and man are the environments and most animations beautiful.
I'd even go as far as saying I'm having more fun with this than I did with GOW3 (and that's saying a lot), but that's just me probably.
Last edited by wolfsinner on 10/11/2010 12:40:15 PM
Shams
Monday, October 11, 2010 @ 3:34:29 PM
Lawless SXE
Monday, October 11, 2010 @ 1:32:31 PM
Reply
WorldEndsWithMe
Monday, October 11, 2010 @ 2:04:08 PM
Reply
Jawknee
Monday, October 11, 2010 @ 2:27:04 PM
WorldEndsWithMe
Monday, October 11, 2010 @ 2:41:52 PM
Shams
Monday, October 11, 2010 @ 7:22:27 PM
WorldEndsWithMe
Monday, October 11, 2010 @ 8:50:03 PM
aaronisbla
Tuesday, October 12, 2010 @ 4:04:05 AM
WorldEndsWithMe
Monday, October 11, 2010 @ 8:51:29 PM
WorldEndsWithMe
Monday, October 11, 2010 @ 8:50:45 PM
___________
Tuesday, October 12, 2010 @ 2:30:53 AM
Reply
reviews point out its flaws, say its not a Castlevania game, which it simply is not!
so he comes out whining like a little girl, o IGN said its not a Castlevania game so that means they did not play it.
my god!
aaronisbla
Tuesday, October 12, 2010 @ 4:18:23 AM
aaronisbla
Tuesday, October 12, 2010 @ 4:14:14 AM
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To those claiming its not a true Castlevania, what makes a castlevania game a castlevania game? I've been playing them since the first game, even the second game was a departure from the first game's formula. If you are a castlevania fan since day 1, you'd know that it has been thru quite a few changes to the formula.
There was never some clear cut formula, or else SOTN would never have graced the ps1 so many years ago. That game is amazing BUT Iga made the formula stale, with so many gba and ds sequels that followed too close to the Metroidvania formula and it got old after awhile, hence this reboot.
I do see how some of the inspiration for the game is from Super Castlevania 4, its subtle.
Last edited by aaronisbla on 10/12/2010 4:17:15 AM
Frenchy17
Tuesday, October 12, 2010 @ 5:40:09 PM

Castlevania: Lords of Shadow









piratedrunk
Reply
Monday, October 11, 2010 @ 10:40:44 AM