Inafune: Making Games Is Hard, And I Hate My Job
Oh, so that's why. Disgruntled employees are always kinda gloomy.
Capcom boss Keiji Inafune has gone on record several times, talking about the decline of the Japanese gaming industry. One of his more infamous comments came when he told the New York Times that in terms of video games, Japan was "at least 5 years behind." Now, we find the Dead Rising 2 producer talking about "doing the impossible" and his job...which he hates. In a recent interview with Inafune cited by Kotaku, the Capcom executive replied to the allusion that he loves his job as follows:
"It's the opposite. I hate it! I want to retire early and take it easy."
He says that's why he's working so hard now and that "if one likes their work, then they can take it slow." For him, making games just isn't easy and really, it doesn't sound like he gets up every day with a smile on his face. Perhaps this was the fuel behind saying the Japanese gaming industry was "finished" and that Japanese developers are simply making inferior products. Maybe he's saying those things to push everyone in Japan harder and faster. Hideo Kojima was quoted as saying Japanese devs "lack motivation and passion," remember?
But however you view the state of gaming in Japan, if he's unhappy, those statements of his make a lot more sense.
Tags: capcom, keiji inafune, game industry, japanese games
10/12/2010 10:42:06 AM Ben Dutka
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Comments (59 posts)
GuyverLT
Tuesday, October 12, 2010 @ 2:15:50 PM
FM23
Tuesday, October 12, 2010 @ 3:42:45 PM
maxpontiac
Tuesday, October 12, 2010 @ 4:26:31 PM
Fane1024
Saturday, October 16, 2010 @ 5:03:14 PM
Amazingskillz
Tuesday, October 12, 2010 @ 11:02:17 AM
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ace_boon_coon
Tuesday, October 12, 2010 @ 3:38:07 PM
BeezleDrop
Tuesday, October 12, 2010 @ 11:06:02 AM
Reply
WorldEndsWithMe
Tuesday, October 12, 2010 @ 12:36:15 PM
Akuma07
Wednesday, October 13, 2010 @ 2:54:48 AM
Mornelithe
Tuesday, October 12, 2010 @ 11:15:01 AM
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What a tool.
McClane
Tuesday, October 12, 2010 @ 2:37:09 PM
Ben Dutka PSXE [Administrator]
Tuesday, October 12, 2010 @ 12:14:06 PM
Shams
Tuesday, October 12, 2010 @ 1:13:21 PM
"There are loads of creators like that," Inafune explains. "But I'm not like that. If things are difficult while they are doing it, they can become a leader and a creator."'
Yes, as we can see from more of the interview, his statements don't translate so well.
Guest
Tuesday, October 12, 2010 @ 6:57:21 PM
Scarecrow
Tuesday, October 12, 2010 @ 11:27:49 AM
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Too much "how much is this game gonna make in the end?"
I know money matters and all, but they just need to make quality games. Catering to a crowd is not the way to go. Catering to quality is the way to go. As Ben once said "gamers reward quality."
Anyway, they're gonna lose more money with DmC
Qubex
Tuesday, October 12, 2010 @ 11:45:21 AM
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There are very few decent "Japanese" developers left out there, and it may just be a fact that people have to face up to... only the strongest of the strong are going to survive in the next decade.
Gamers are demanding ever so much more now, and not just form the gameplay mechanic, but from the whole "technical" package. Poor effort on the developers side will equate to poor sales, which in turn, will equate to shut down...
It is a sad state of affairs, but it seems to me that developers will not have many a chance to prove themselves... even indie developers are finding it tough.
I was looking at getting into gaming, and quitting my telco job; but after re-looking at everything and seeing my fantastic earnings and benefits, not to mention world wide travel... why risk all that now for a creative whim... I am going to wait a while... and maybe wait for forever...
Q!
"play.experience.enjoy"
Alienange
Tuesday, October 12, 2010 @ 12:03:45 PM
Underdog15
Tuesday, October 12, 2010 @ 12:13:40 PM
WorldEndsWithMe
Tuesday, October 12, 2010 @ 12:48:35 PM
Underdog15
Tuesday, October 12, 2010 @ 2:01:22 PM
I'm thinking the biggest issue I have with the game has something to do with the SE server. I shouldn't stagger across the screen in higher populated areas. (It works perfectly if no one else is around me.)
As for the gameplay, I love it. Great customization, and everything has a reward. No more mindless crafting without purpose. And always different quests to go on! Honestly, that 8 hour limit crap? Makes no difference, really. It doesn't affect rank points, only exp for physical level. And trust me, your physical level is not something you ever worry about. It's ALWAYS further than any rank. Plus, it's better to switch classes. You can mix skills of one class with others. You WANT to, for example, give your gladiator a conjurer's cure spell or an archer's accuracy boosting skill.
P.s. Crafting gives you experience in this game. I love FFXIV with the exception of my lag issues. (10MB/second download 2MB/second upload service should not get lag in this...)
Highlander
Tuesday, October 12, 2010 @ 5:12:16 PM
Instead of continuing to focus on simply making good games for the platforms that they were familiar with and focusing on their largest markets first, many of these organizations saw the glitter of cash in the US market and decided to change their direction.
In subtle and not so subtle ways, games were re-focused on the mythical western gamer. Platform focus changed thanks to the whole jumping into bed for money thing. Essentially they moved away from everything that had made them successful, respected game companies. But it wasn't the developers that changed, it was the people leading the companies and deciding strategy.
Look at Polyphony Digital. Very Japanese, and about to deliver a definitive Gran Turismo game. Have those developers changed? Their company remained focused on what it has always been focused on. OK they are a first party studio, but the point still stands because they illustrate how things could have been for others. Companies like Gust and NIS similarly continue to follow their own path. I don't see their games as being altered or changed for this generation or the mythical western gamer.
Perhaps one day, the leaders of these once great development/publishing companies will realize their mistake, perhaps not. but it's not the fault of the developers.
Jawknee
Tuesday, October 12, 2010 @ 7:12:04 PM
Xombito
Tuesday, October 12, 2010 @ 11:51:29 AM
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WorldEndsWithMe
Tuesday, October 12, 2010 @ 12:49:30 PM
Highlander
Tuesday, October 12, 2010 @ 11:54:01 AM
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Either way, if you hate your job it's usually a good idea to move on. At the very least, perhaps he should move to a different capacity at Capcom and allow someone with a greater love for the role bring their energy and positive attitude to the role.
WorldEndsWithMe
Tuesday, October 12, 2010 @ 12:36:51 PM
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Lawless SXE
Tuesday, October 12, 2010 @ 12:54:52 PM
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But seriously, why does this guy seem hell-bent on running Capcom into the ground with these statements? He's almost as bad as Kotick when it comes to making people dislike him. Either way, so be it. I don't have a great deal of respect left for him or his company.
Peace.
BikerSaint
Tuesday, October 12, 2010 @ 2:21:38 PM
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WorldEndsWithMe
Tuesday, October 12, 2010 @ 2:50:52 PM
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BikerSaint
Tuesday, October 12, 2010 @ 3:14:18 PM
McClane
Tuesday, October 12, 2010 @ 3:28:49 PM
FM23
Tuesday, October 12, 2010 @ 3:45:17 PM
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RX78Zero
Tuesday, October 12, 2010 @ 4:30:06 PM
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Games like quantum theroy, Front Mission evovled, Dead Rising 2, Resident evil 5, and Final Fantasy 13 are not as great as they should be.
Japan has rich culture that's cappable of producing very good technology,creative ideals are abondant here but life can be strainuous on this small island.
Mr.Keiji should find his resovle for his personal problem however he needs to, if it means changing the structre of the company or assign a replacement.
And everyone else here needs to stop pointing the finger at him or Capcom, they put a good effort into making a game for another distance counrty.
But still, things don't transition well or some ideals don't work.
Metallisnake
Tuesday, October 12, 2010 @ 6:20:17 PM
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___________
Wednesday, October 13, 2010 @ 3:15:57 AM
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honestly!!!!!
come live in my world carting 50KG+ condensing units up ladders in the poring rain!
id have his job over mine any day of the week!!!!!
why have Asian developers turned into whiny b*tches?
they have one of the best jobs in the world, they get paid one of the best salarys in the world, and there STILL complaining!

Dead Rising 2









Kiryu
Reply
Tuesday, October 12, 2010 @ 11:00:17 AM
The Last Guardian is actually 5 years ahead!