Capcom Knew Dante Change Would Incite Fan Backlash
We've heard what the gamers have to say. We've heard what Ninja Theory has to say. But what about the publisher?
The overhauled Dante, set to debut in the new-look Devil May Cry from developer Ninja Theory, has met with widespread criticism since being unveiled at the Tokyo Game Show. Now, speaking to IGN about the subject, Capcom VP of Strategic Planning and Business Development Christan Svensson says this design change was necessary for the game's new setting. And remember, don't blame Ninja Theory if you don't like it; they've said Capcom kept telling them to make Dante "crazier," and Svensson echoes that fact:
"The original concepts that came back for Dante were actually extremely close to the Dante everyone knows and loves. The feedback that came back from [Keiji] Inafune and [Hideaki] Itsuno was, 'No guys, this needs to be completely different, we need you to go much further and be much more creative.'"
Svensson added that Capcom knew there would be fan backlash but says it's "all part of the plan."
"I will argue that any changes will bring about a knee-jerk reaction from fans. We know that; we knew that going into it. To be fair, I think some of the strategy here was to create that discussion and dialogue, and I think it drastically raises the visibility of the title versus if we had just done another Dante."
Svensson also says that DMC is "an origin story, so this is Dante before you knew who Dante was." Therefore, there are going to be plenty of changes along the way and we just have to accept that. If the fans can accept this new track for the franchise, they might be more open to the new Dante, which is indeed a departure. What say you?
Related Game(s): Devil May Cry
10/20/2010 9:18:36 PM Ben Dutka