Platinum Likes To Focus On New IPs
In a gaming world always inundated with sequels and follow-ups, it's nice to see one developer focusing on bringing new IPs to market.
That developer is Platinum Games, who just completed a four-game deal with Sega that consisted of Bayonetta, Madworld, Infinite Space, and the recently released Vanquish. Now, the studio's executive director, Atsushi Inaba, talks to Develop about their future with Sega and the importance of fresh ideas. As for their relationship with Sega, Inaba says they're not sure what will happen but for now, they appreciate what the publisher has done for them:
"When we created Platinum Games, we of course talked to a lot of publishers, and Sega offered us the most freedom to develop games. I think the partnership has been great, and I'm really grateful for their support."
Sega has to take "its stance" concerning the future but if they want Platinum to make another game, Inaba says they "might take the offer." And although he stresses that Platinum doesn't necessarily have anything against sequels, their goal is to create new IPs and retain ownership of said IPs. That's usually risky, too.
"So as a studio we would like to do both [new IP and sequels], but the whole point of Platinum Games is to create our own IP, that's what we do."
Obviously, sales is going to be a determining factor in this situation. The good news for Platinum is that the masterful Bayonetta (masterful on the Xbox 360, anyway) sold over one million copies, and the newly released Vanquish might perform equally well with the help of widespread critical acclaim. We gave it an 8.5 and a whole lot of people will see that 9 at GameSpot. But it's easy to forget that so few new IPs come out, right?
10/23/2010 10:54:26 AM Ben Dutka