PS3 News: LucasArts Details Force Unleashed II Game Improvements - PS3 News

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LucasArts Details Force Unleashed II Game Improvements

We weren't too crazy about Star Wars: The Force Unleashed, but we've been hearing a lot of good things about the sequel.

Take, for instance, all the new enhancements detailed over at the PlayStation Blog. "Star Wars" fans should definitely give it a thorough read; LucasArts has worked hard to make The Force Unleashed II a more technically sound and overall complete experience. The game comes out today and the developers want you to know how hard they've worked to make the follow-up to 2008's popular title even more fulfilling: this adventure is "all about identity and searching for the truth," plus the gameplay improvements the team has made. The targeting system is now more "user-friendly," the camera system - which was a little wonky in the original - has been overhauled so we get "a better view of the action," and we'll now have the benefit of "insanely intense boss battles in spectacle, size, and scale."

They also say they've "created new gameplay scenarios that weren't possible while making the first game." Heck, the game starts out with one long freefall that should put you on the edge of your seat. LucasArts has also implemented a new Challenge Mode, which allows you to play several fun mini-games that will help you gain power as a Jedi. You can even unlock neat stuff like new costumes, cinematics and lightsaber crystals. Finally, besides the gameplay improvements and additions, you can expect sharper and more refined visuals:

"Gameplay enhancements aside, I would say the biggest strides we made while making Star Wars: The Force Unleashed 2 were to our graphics and rendering engine. As you can tell from gameplay footage, this game is simply gorgeous-looking! Having built the sequel with most of the people that helped create the original Star Wars: The Force Unleashed was a huge deal. What that meant when it came to making Star Wars: The Force Unleashed II was that our content creators were able to request refinements to the tools that would ultimately help them create a much more polished-looking and better playing game than the first."

Well, we're certainly hopeful. The sequel should indeed be a great deal better than the first, and as a result, the fans ought to be happy.

Related Game(s): Star Wars: The Force Unleashed II

Tags: star wars, force unleashed ii, force unleashed sequel, lucasarts

10/26/2010 10:32:45 AM Ben Dutka

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Comments (29 posts)

to_far_apart
Tuesday, October 26, 2010 @ 10:48:18 AM
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awesome!

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Temjin001
Tuesday, October 26, 2010 @ 10:48:42 AM
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I'm not the biggest SW:FU fan, but I tried the new demo and it's pretty cool(why does he respond so slow to jump inputs?).

The PS3 version has some visual perks over the 360, too--better motion-blur and AA implementation.

BTW, the video ads that pop up on this site don't close when I click CLOSE... it's sort of annoying =\

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Deleted User
Tuesday, October 26, 2010 @ 10:59:15 AM

thank you. i am glad i'm not the only one to say something.

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ABUrabad
Tuesday, October 26, 2010 @ 11:48:17 AM

aha ,so thats y they keep releasing demos for all game just to figure out whats wrong with them
,cant they just discover that by themselves ( developers ) before releasing demos


Last edited by ABUrabad on 10/26/2010 11:48:48 AM

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Deleted User
Tuesday, October 26, 2010 @ 12:06:32 PM

@uABUrabad I was talking about the video ads that pop up on this site i find them annoying to.

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Shams
Tuesday, October 26, 2010 @ 1:48:32 PM

Reviews coming in are not so swell. Disappointing, because the first just required improved visuals, and tweaked gameplay, which the sequel allegedly does have, but apparently, the story has taken something of a nose-dive, though the CGI is suppose to be out of this world.

Search your feelings, you know this to be true. It is destined for the bargain bin. Most Unimpressive.

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WorldEndsWithMe
Tuesday, October 26, 2010 @ 1:50:40 PM

adblockplus is your friend

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maxpontiac
Tuesday, October 26, 2010 @ 10:52:34 AM
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Give me PS Move controls, please..

Pretty please.

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airwedge1
Tuesday, October 26, 2010 @ 1:22:52 PM

If they got this with move support, I think I would actually buy move. None of the other games really excite me with move, but I think this one would be super fun

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Deleted User
Tuesday, October 26, 2010 @ 11:03:13 AM
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well from the early reviews from metacritic it sounds like more of the same old same old. really a let down so far. maybe a 20.00 dollar game down the line.

Last edited by n/a on 10/26/2010 11:03:41 AM

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MadKatBebop
Tuesday, October 26, 2010 @ 11:09:44 AM
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This game is going to be so awesome! I cant wait for it to come in the mail today!!.

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MadKatBebop
Tuesday, October 26, 2010 @ 11:10:00 AM
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This game is going to be so awesome! I cant wait for it to come in the mail today!!.

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MadKatBebop
Tuesday, October 26, 2010 @ 11:21:54 AM

Oops! Did not mean post two of the same comment.

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Hezzron
Tuesday, October 26, 2010 @ 11:26:42 AM
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"Having built the sequel with most of the people that helped create the original Star Wars: The Force Unleashed..."

I sense a disturbance in the Force.

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ABUrabad
Tuesday, October 26, 2010 @ 11:34:14 AM
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i liked the first game a lot specially the forces used and the game-play but i didnt like the graphics and i the most annoying thing that the game was very very very short ,after reading this article im sure now there will be a great improvements all over the game im a fan of star wars series so im sure this game will be a sure purchase for me and i liked the idea of holding 2 swords by the way

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Snaaaake
Tuesday, October 26, 2010 @ 12:11:47 PM
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Played the demo for SWTFU2, it's actually quite good imo, only problem is the camera.

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LimitedVertigo
Tuesday, October 26, 2010 @ 12:11:48 PM
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This game is getting no higher than a 7.5 from this site.

I rented the first one and enjoyed it for the 2day playthrough it was worth. I see the sequel as more of the same but with a worse story.

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Dustinwp
Tuesday, October 26, 2010 @ 12:54:47 PM
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Should get my copy in the mail tomorrow! I pre-ordered it without playing the demo because I loved the first one. Hopefully there will be no regrets.

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SvenMD
Tuesday, October 26, 2010 @ 1:44:01 PM

I did the same thing. I'm on call tonight and it should be waiting for me tomorrow.

Didn't play the demo because I loved the first one and knew I was getting this one no matter what.

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Mista
Tuesday, October 26, 2010 @ 1:19:53 PM
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Been readin mediocre reviews so far, gonna be a gamefly or bargain bin buy for me. :(

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Lawless SXE
Tuesday, October 26, 2010 @ 1:36:54 PM
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I played the first, thought of it as little more than a tech demo with a Star Wars story thrown in to justify it. Needless to say, I did not enjoy it. The second piqued by interest, but as time goes on, it fell off my radar. While these new enhancements sound good, it doesn't sound as though it's done anything overly different. Reading the IGN review, I get the same feeling. Style over substance, and that's a shame as this could really be a fantastic franchise if they would focus on making GAMES, not showcases. I may get it if it winds up cheap sometime soon, otherwise I'll forget about it due to mediocre reviews.
Peace.

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Shams
Tuesday, October 26, 2010 @ 2:31:33 PM

I have to say, the demo was pretty fun, in Sandbox kinda way, flinging objects, and stormtroopers, and setting them against each other with Jedi Mind-Trick ("The Alliance is a lie!", "I will kill my allies!"). I imagine that might get old sooner or later if the game isn't paced well. But the visuals were certainly gorgeous, and crushing the AT-ST's than being able to Force-lift the compacted remains and fling them was quite a trip.

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WorldEndsWithMe
Tuesday, October 26, 2010 @ 5:07:54 PM
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Since this one isn't on the PS2 I'm sure the graphics will be better, duh. I'm just glad Sucker Punch listened to us or I'd have to play this to get my Cole McGrath fix.

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___________
Wednesday, October 27, 2010 @ 2:14:53 AM
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got this today, and sadly my demo impressions were spot on.
star wars the force unleashed 2?
more like star wars the force unleashed 1.5!
all they have done is fix the broken controls which they should of in the original!
fixed the bugs, again which they should of in the original!
than added new levels, a new force rage ability ship and release.
that equates to a sequel?

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Shams
Wednesday, October 27, 2010 @ 3:39:27 AM

I'm having loads of fun with it! Don't feel like dealing with a rod fighter? Force-push him into a plasma wall. Couple of jet-pack flying storm troopers annoying you? Mind-trick one of them into thinking his friend will betray him, force electrocute the jetpack of the other, then do the same with the first. An AT-ST is proving to be an obstacle? Force grab his missles from the air, and return fire! A squad of stormtroopers not giving you a warm enough welcome? Force Lift the Empirial Tie-Fighter you rode in with, compact it some for dramatic flair, then crush the welcoming committee with it.

It helps to keep it on the highest difficulty to "force" yourself to be creative...I am thoroughly enjoying the game so far.

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___________
Wednesday, October 27, 2010 @ 7:53:13 AM

but thats the problem, everything you mentioned there you could do in the first game.
i think IGNs review sums it up perfectly!
poor story, repetitive gameplay, fighting the same enemies from the get go.
as i said above all they did is fix the controls, fix the bugs and add in new levels.
they needed to add in a great story, bring in new powers not just 1, bring in heaps of new enemy types.
a sequel is suppose to add things, not tweak them than spit it out.
thats called a expansion pack, not a sequel!


i know, shocking, IGN getting a review right?
pigs do fly!!!!!!

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Shams
Wednesday, October 27, 2010 @ 10:49:45 AM

Everything i mentioned you could do in the first? Not quite. Granted, the new additions are subtle (Mind Trick, Rage Meter, Force grabbing projectiles, etc...), but the improvements are massive (targeting system no longer broken, combat can be orchestrated willfully instead of randomly, physics have been improved, far more on-screen assets can be manipulated and used, CGI and graphics are no longer suped-up-ps2-calibre, but are some of the best seen in a multiplat so far, employing some of the latest rendering techniques; menus are stream-lined and load-free, now, etc).

I'm not done with the game (only a couple hours in playing on hard) but so far my opinion is a very positive one.

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JackC8
Wednesday, October 27, 2010 @ 7:17:17 AM
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A six hour campaign LOL, how dumb do they think we are? Don't answer that :) I mean, c'mon, that's like a $10 DLC for pete's sake.

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JoshBall
Wednesday, October 27, 2010 @ 8:02:45 AM
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I thought the first one was just ok, love the demo to this though. For those of you who are saying it's had a few 'minor' adjustments, i'd try it again because they have made it far better in terms of gameplay and graphics etc and thats from just playing the demo.

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