GT5 Dated At Japanese Online Retailer
Until Sony is ready to give us a finalized release date, all we can do is go by potential retailer leaks.
That begin said, Japanese online retailer DMM.com has given us another hint: even though it's definitely later than many hoped for, the site says Gran Turismo 5 will launch on December 23. It also holds a price of 7,980 yen; GT5 will release in Japan with a 308-page booklet and a voucher code for 5 cars. Andriasang reminds us that Final Fantasy XIII released on December 17 last year, so a December 23 release wouldn't be out of the question. Lastly, as Sony has been striving for a worldwide simultaneous launch, any information we receive from other countries and regions might just be accurate from a North American standpoint as well. Since being forced to delay the game several weeks ago, Sony and Polyphony have said the wait shouldn't be too long, and that the hotly anticipated racer would still make it out this year. Yeah, well, it had better be on store shelves before Christmas, right?
We keep waiting for the official word but in the meantime, we'll keep trying to get ideas via unofficial sources.
Related Game(s): Gran Turismo 5
Tags: gt5, gran turismo 5, gt5 release date, gran turismo 5 launch
11/1/2010 10:21:43 AM Ben Dutka
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Comments (57 posts)
BeezleDrop
Monday, November 01, 2010 @ 10:37:45 AM
Reply
Last edited by BeezleDrop on 11/1/2010 10:38:06 AM
maxpontiac
Monday, November 01, 2010 @ 10:50:35 AM
Personally, I believe it's over Kaz wanting the game perfect. Last I heard, GT5 was only around 85% of where he wanted it to be.
I want the game as bad as anyone, but dare I say that I wouldn't mind PD getting GT5 up to 100% of Kaz's vision?
I just might.
TheHighlander
Monday, November 01, 2010 @ 12:29:44 PM
daus26
Monday, November 01, 2010 @ 1:24:10 PM
The funny thing about all this is we're getting our sources indirectly from Sony and PD themselves. A lot of us GT fans like me look for any bit of info on this matter, and in a way it's ridiculous because it's third party sources. The only thing we get from Sony are broken promises. I mean if they're not sure they can give us a release date by the end of October, then don't say so.
Am I the only that's really bothered by this? I doubt it.
TheHighlander
Monday, November 01, 2010 @ 2:22:27 PM
3.5 was released in late September. They changed encryption keys and methods in that most recent firmware. The delay to GT5 was announced in mid October, about 3 weeks after the firmware dropped. It's likely that Sony decided to mandate 3.5 some time in late September, but the impact of that requirement was not known until mid October. Since there is a multi-week lead time from a game getting final QA and going gold to the time when discs are actually produced, any minor delay in getting the game to manufacture has a much longer knock on effect as new schedules have to worked out, and the new production runs have to somehow be fit into the existing schedule.
It makes a lot of sense that this would not be known ahead of time since the rush changes to firmware with 3.42 were not planned, and the encryption changes to 3.5 were not originally planned to be part of that firmware update. There are so many downstream impacts of having to add security changes at the last moment both to the SDK and firmware. To be honest, this is the most logical and reasonable explanation for the delay with the only other reasonable idea being that they were still trying to lock the framerate at 60. Personally, I buy the security related explanation as it makes so much more sense and we've seen other games affected by the same issue.
Qubex
Monday, November 01, 2010 @ 9:52:55 PM
Like many of the "oldies" here we have been into computing and gaming for quite some time. I for one have come through the days of the ZX Spectrum, Commodore 64, Amiga, CD32, PS1 and now PS3.
During the 8bit, 16bit and 32bit days most of the gaming computers I owned were able to play games, but were also used by the "homebrew" community to create some incredible productions,, pushing the hardware to its limits.
The scene, is made up of mostly enthusiasts who try to do things on hardware that maybe the developers did not intend. I don't know if you follow the "demo scene", on PC, Amiga, Atari ST etc, but there are many famous groups, artists, musicians and programmers making incredible art on these machines in the form of demos. I love this scene and watch many productions. During the good 'ol days I made quite a few productions with a group, those were the best days of my life to be honest. To be creative on the machines I owned.
Unfortunately, to some extent, time has moved on. Sony, like Nintendo and Microsoft... and now Apple, have really changed the game with regards to how the business is run and the huge amounts of investment needed to make anything decent today.
Their aim is to bring the "Hollywood" experience into the home, that means big budgets and "un-hackable" hardware to boot in order to protect their investments. Understandably, Sony and others are miffed if their systems are compromised by "pirates", however I feel strongly, that "pirates" and "homebrew" coders and developers should not be lumped together and criticised.
Organised crime will not go away, and pirating has become that big that there is a lot of money in it. Groups exist in the scene to release bootleg movies, software, music and the like, and these people will not go away while there is a market for their warez.. and let me tell you, the market is huge for their warez, especially in poorer third world nations where people can only afford to pop 2 dollars on a pirated game, dvd or movie.
The "homebrew" scene on the other hand do not condone piracy. All they wish for is that the system is "open" so that they can learn how to programme the hardware and make scene productions. Groups competing against each other at demo competitions are there to show off their technical prowess and not to condone piracy.
:: sigh :: "Piracy" and the "homebrew" scene are too different things and I want to make sure our community understand this.
On the "homebrew" scene I am already seeing some great (but simple) games coming out for jailbroken PS3's. Reminds me of the old days when people were writing games in their bedrooms... lots of innovation going on and I think it is a healthy thing.
Another point that cannot be denied, is many of the young people 20 years ago who were part of the Spectrum, Commodore, Atari and Amiga scenes are now actively working in the games industry. They cut their teeth on "homebrew" productions and demo's, pushing the hardware to the limits...
On the PS3 specifically, the "homebrew" scene (not the pirates) were particularly miffed Sony took away Linux, because in their eyes, it gave them an OS to tinker with programming the Cell in a cheap and cheerful way.
Initially Sony intended it anyway, encouraging people to make use of the Cell SDK and "learn" how to write code for the Cell.
It was popular amongst researches and bedroom programmers. They could experiment with PPC code and make productions running on Linux. It also doubled up as their games machine and blu ray player. It was the perfect combination. When "Linux" was taken away a lot of traditional "homebrewers" who had no intention to ever pirate a thing were hell bent on revenge to some extent. There was a lot of anger, toward the initial exploiters (such as Geohot etc) and subsequent pirates trying to compromise the system further. Their actions ruined it for a lot of people, including myself. No I have space issues in my room because I have to run two machines, whilst before I was doing everything on my PS3 :(
Again I say, there are two camps, the "pirates" and the "homebrewers".
I like what the "homebrewers" are doing and I really hope they start making some great demo productions for the system. I am technical whore so I like to see hardware being pushed to the limits, either by the "homebrewers" and/or the commercial game developers.
I am not fussed about GT5 being delayed, I think it will turn out to be an exceptional game that we will all enjoy...
But I must ask, how can a release of a game affect your life so much?
Q!
"play.experience.enjoy"
Last edited by Qubex on 11/1/2010 10:10:32 PM
Nerull
Monday, November 01, 2010 @ 9:56:27 PM
TheHighlander
Monday, November 01, 2010 @ 11:33:37 PM
The problem now is that even those who feel that they are doing no wrong when hacking into a system, because *they* don't pirate, as still doing something 'wrong'. Their wrong is that they imagine that no one will take their work and abuse it. If someone creates an open source hack for a console, whether the originator does so or not, it will be used within days to copy games and allow them to be played. You saw that with PS Groove.
Technology is at the point now where there are knock on effects that everyone has to be aware of and consider. So when someone hacks into a console it's no surprise to see the console maker protect it's investment. The interconnected nature of everything also blends the service, software and hardware into a single integrated platform. If you compromise the hardware or firmware, you potentially compromise the lot. That's intolerable for a platform owner.
Is it right or fair that the non-infringing work of folks like those in the demo scene is abused by others? No, but it has to be the expectation that it will happen. In which case there will be an expected response and so on, and so forth. Sadly it's not like it was back in the days of the ZX81/Spectrum/BBC Micro/Archimedes/520ST/Amiga. Those were discrete systems, the lines were not blurred, and besides, they were all created to be hacked about by their users, they were home computers for home-brew software. Consoles are sealed consumer electronics units, they are a different animal - at least IMHO they are.
Qubex
Tuesday, November 02, 2010 @ 12:38:36 AM
I guess though it defeats the purpose of creating "cheap" hardware that is actually, in the end, subsidised by the games themselves. Then again, with the way costs have been reduced, Sony is not breaking even on the hardware and even making a small profit on it.
Anyway, I have to say, I do wish I could have my Linux back.
Q!
"play.experience.enjoy"
TheHighlander
Tuesday, November 02, 2010 @ 3:01:02 PM
maxpontiac
Monday, November 01, 2010 @ 10:47:41 AM
Reply
Deleted User
Monday, November 01, 2010 @ 2:37:19 PM
sticklife
Monday, November 01, 2010 @ 10:48:48 AM
Reply
coverton341
Monday, November 01, 2010 @ 10:59:50 AM
jlch777
Monday, November 01, 2010 @ 10:59:58 AM
maxpontiac
Monday, November 01, 2010 @ 11:18:25 AM
BeezleDrop
Monday, November 01, 2010 @ 11:19:16 AM
bigrailer19
Monday, November 01, 2010 @ 11:37:08 AM
Snaaaake
Monday, November 01, 2010 @ 12:15:57 PM
spiderboi
Monday, November 01, 2010 @ 12:32:12 PM
daus26
Monday, November 01, 2010 @ 1:36:10 PM
shaydey77
Monday, November 01, 2010 @ 2:05:53 PM
G8GTdriver
Monday, November 01, 2010 @ 2:21:43 PM
sticklife
Monday, November 01, 2010 @ 7:57:01 PM
Nerull
Monday, November 01, 2010 @ 10:12:24 PM
Deleted User
Monday, November 01, 2010 @ 11:06:22 AM
Reply
maxpontiac
Monday, November 01, 2010 @ 11:24:55 AM
Jawknee
Monday, November 01, 2010 @ 12:36:29 PM
bigrailer19
Monday, November 01, 2010 @ 11:38:30 AM
Reply
TheHighlander
Monday, November 01, 2010 @ 12:25:46 PM
Reply
This is actually really bad timing in my opinion because being so close to Xmas there won't be as many pre-Chritsmas sales and after Christmas with so many people having spent their money already, sales will suffer. What a great way to screw up the launch of what ought to be one of the PS3s system selling, definitive titles. Thanks Sony...
BikerSaint
Monday, November 01, 2010 @ 3:03:42 PM
DemonNeno
Monday, November 01, 2010 @ 3:36:14 PM
Let's face it. It's not the first xmas to see this.
Ludicrous_Liam
Monday, November 01, 2010 @ 3:45:25 PM
I reckon sony have planned this through. I mean, it's not like sony to mess up a a great selling oppurtunity, hell they've being one of the leading companies for years now. I think theirs tactics in this move, maybe they've tracked how UC2 sold, like its highest peaks, for all we know it sold the most copies on 23rd of december. (BTW I chose UC2 considering its highest selling PS3 first party game). But then again why would they announce it on Nov 2nd and delay...maybe thats in the tactics too. :P
spiderboi
Tuesday, November 02, 2010 @ 10:14:21 AM
WorldEndsWithMe
Monday, November 01, 2010 @ 1:07:30 PM
Reply
coverton341
Monday, November 01, 2010 @ 1:28:12 PM
I think they probably want that because of the online functionality. That thought leads me to the thought that this will be universally open across all regions i.e. you can play with anyone anywhere, which is a nice thought. Hopefully that's true, I have a Scot that I want to take to the asphalt.
daus26
Monday, November 01, 2010 @ 1:33:53 PM
Also, since a pretty close global release was intended, any date we receive from any region should be very close to other regions as well. So if it's Dec. 23 for Japan, it should be days closer for other regions. I honestly believe they're done developing the "final" build.
X_shadowkilla_X
Monday, November 01, 2010 @ 1:41:24 PM
Reply
Mornelithe
Monday, November 01, 2010 @ 2:13:11 PM
Reply
That having been said, I still take this with a grain of salt until otherwise informed by Sony and Polyphony Digital. Online retailers have always proven to be incorrect, and therefore not a reliable source to base your information off of. I certainly hope, and expect it'll launch before Christmas, but not sold on a date yet until they tell me.
Deleted User
Monday, November 01, 2010 @ 5:37:40 PM
NazzyQ
Monday, November 01, 2010 @ 5:15:40 PM
Reply
FATHASUN
Monday, November 01, 2010 @ 6:45:04 PM
Reply
...from above.
Ben, Is it possible to institute some sort of member voting system? You know, "You have been voted OFF the Island" type of thing. I ask this because everyday I see a comment or two that are simply there to derail the entire thread. This site is not alone of course but this is the only site I actually care to protect from just plain illogical behavior. I admit that the exchanges are quite entertaining but it seems that in general the membership prefers to remain on topic and if there is to be a debate it will be with true passion and honest opinion. As well as respect for those personal opinions. I know that it is a very sensitive topic looking at it from an administrative point of view but give it some consideration.
P.S. Please excuse the duplication of this statement.
Last edited by FATHASUN on 11/1/2010 6:46:49 PM
DemonNeno
Monday, November 01, 2010 @ 8:11:29 PM
Reply
I generally spend ~$200 in gaming gifts every Xmas. If I could gift my nephew a copy of this, I would, but that won't happen if I'm pitted in the craze of late buyers. Not only is it rough to deal with, it's also very hard to keep copies in supply with demand. A slightly earlier release will buy suppliers a cushion to cope with along with an impressive burst of bang by the end of the whole deal (holidays).
StangMan80
Monday, November 01, 2010 @ 8:48:46 PM
Reply
I still see a early December release(Dec 2).
If you have gave up on GT5 because of this delay then you either didn't know enough about the game(see the perfection) or you never really wanted the game in the first place. A delay is never a good enough reason for not getting the game.
@ Sony/PD where is the release date? You were suppose to give us one before today(end of Oct).
I'm all for the PSN GT5 club as well,
chevkilla79
Last edited by StangMan80 on 11/1/2010 8:52:49 PM
___________
Tuesday, November 02, 2010 @ 2:59:54 AM
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CrazyIrishBoy
Tuesday, November 02, 2010 @ 1:32:06 PM
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matt99
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Monday, November 01, 2010 @ 10:37:04 AM