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Sony's Marks Talks EyeToy, Motion Evolution

The history of video game hardware and accessories can be quite interesting, especially when it involves the current-gen motion-sensing technology.

Over at the PlayStation Blog, Senior Researcher - and one of the main minds behind EyeToy and PlayStation Move - Richard Marks talks about a movement revolution that began quite a long time ago on the PS2. The EyeToy USB camera was the first "to translate your body movements into game controls, map your face onto in-game characters and more." Marks says they learned a lot with the EyeToy; not only in regards to how the technology could function in the future, but what gamers preferred. Said Marks:

"EyeToy helped us understand that while people definitely enjoy physical interaction and movement, they also want precise control and a simple, fast, reliable way to trigger actions. We also found that some experiences just feel more natural when holding a tool, or a 'prop.' Seven years later, we’ve introduced PlayStation Move, which we think is the ideal combination of both spatial and action/button input. We here at PlayStation are always looking for ways to enhance the gamers’ experience and we’re looking forward to the new experiences PlayStation Move will enable over the next 10 years."

I still remember when the EyeToy was introduced. Working at EB at the time, it was one of those gadgets that showed up and everyone went..."is this possible? Does this really work?" Sure, it's nothing like what we have now with Move, but every advanced technology needs a starting point, right? The question is how much further we can go...

Tags: playstation move, playstation eye, move, eyetoy

11/3/2010 11:56:30 AM Ben Dutka

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Comments (32 posts)

Deleted User []
Wednesday, November 03, 2010 @ 12:11:07 PM
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The answer is pretty far. Pretty far Ben

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Killa Tequilla
Wednesday, November 03, 2010 @ 1:50:26 PM

" We here at PlayStation are always looking for ways to enhance the gamers’ experience and we’re looking forward to the new experiences PlayStation Move will enable over the next 10 years."

Im guessing for a healthy next ten years.

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Milonakis
Wednesday, November 03, 2010 @ 12:11:45 PM
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Wow I didn't realize kinect v1.0 was released seven years ago.

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Deleted User
Wednesday, November 03, 2010 @ 12:14:00 PM

We live in the future where we have buttons. BUTTONS!!

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WolfCrimson
Wednesday, November 03, 2010 @ 12:33:29 PM

Oh, such buttons we have now...

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Nynja
Wednesday, November 03, 2010 @ 12:47:05 PM
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Thank you PSXE.

I was hoping someone would run an article about this.

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frylock25
Wednesday, November 03, 2010 @ 1:04:05 PM

me too i wanted to scream this in the comments lol

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FxTales
Wednesday, November 03, 2010 @ 12:49:25 PM
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I'm convinced one news channel I watch has been persuaded by MS to push kinect. The other night was their second mention of kinect and it's amazingness (sarcasm).



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frylock25
Wednesday, November 03, 2010 @ 12:52:09 PM
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i saw this on psblog earlier and my buddy is here and hes an xbot. i told him how playstation did kinect 10 years ago. you could see he was all sour. "well where did it go? no where" i was like it led to move. hes still stuck on kinect being one of a kind. we will see.

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WorldEndsWithMe
Wednesday, November 03, 2010 @ 1:20:37 PM
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That's a fun little "Kinect isn't going too far MS" by Mr. Marks.

No Marks, based on the early reviews and a look at the games, no it isn't.

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city96
Wednesday, November 03, 2010 @ 1:43:12 PM
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Apparently Kinect has'nt been selling much, even though MS say its sold out, That's apparently due to them not allowing retailers to stock much

Sony have just restocked all PSMOVEs (Y)

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fluffer nutter
Wednesday, November 03, 2010 @ 2:29:36 PM

According to local advertisements, the official release date is November 4. All of the stores around here having been sending out flyers to come in and get Kinect with free gift cards.

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frylock25
Wednesday, November 03, 2010 @ 1:45:10 PM
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Ben sorry to be off topic but any word on what happened to the MAG dlc for today?

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Killa Tequilla
Wednesday, November 03, 2010 @ 1:52:49 PM
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Microsoft even advertised Kinect on a spanish channel, It was Univision. MS Really?

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FlyingKickPunch
Wednesday, November 03, 2010 @ 3:37:24 PM

Univision is the 4th largest network in the US. Or something like that. It just passed CW.
I've never heard of it, though.

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MyWorstNightmar
Wednesday, November 03, 2010 @ 8:38:41 PM

Close. It is number 5 behind ABC, CBS, NBC, and Fox.

But with the rise of Hispanics in this country, the viewership of that network is rising extremely quickly.

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CH1N00K
Wednesday, November 03, 2010 @ 2:25:13 PM
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I see the move going in the direction of the ARI system that the FBI agent had in Heavy Rain...a glove and a pair of shades..and you have PSP 3 with Move Compatibility..or at least it would be nice if it went that way...I would love to redecorate my office the way you can in the game.

I'm probably just dreaming but if they ever figure out a way to get 3-d tech into a pair of sunglasses..you know it's coming. The fact that someone's already thought about it is proof of that.

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WolfCrimson
Wednesday, November 03, 2010 @ 2:27:34 PM

If ARI ever became real... I'd want an ARI unit so bad, ever since I saw it, no need to lug around a laptop anymore... That and the amazing themes.

Last edited by WolfCrimson on 11/3/2010 2:27:45 PM

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BikerSaint
Wednesday, November 03, 2010 @ 2:30:53 PM
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M$ is trying to pull out all their stops with Kinect, doing the Oprah & Ellen Degeneris shows,
Hooking up with the Chevy Volt commercials & doing Burger King contest.....

"YAWN"
Wake me up after they've all done imitating their bot boxe's Red Eye Of Death

Visine, anyone?????


BTW, it's all good! I have both of the original EyeToys, a big black fattie, and that sexy sleek silver mini-me model shown above.

Last edited by BikerSaint on 11/3/2010 2:35:42 PM

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WorldEndsWithMe
Wednesday, November 03, 2010 @ 3:00:51 PM

five hundred million dollar ad campaign

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MyWorstNightmar
Wednesday, November 03, 2010 @ 8:43:37 PM

500 million eh? And to think, some question why XBox is so successful in the states?

I think XBox will have a nice Xmas. Kids graduating from the Wii might see the Move as a bit of a horizontal upgrade, and so will the parents that would buy it for them. The Kinect on the otherhand is different, and will be the one chosen. Too bad for that, because now those youngsters will be locked into the Xbox instead of the PS3 for a few years.

Last edited by MyWorstNightmar on 11/3/2010 8:50:10 PM

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Highlander
Thursday, November 04, 2010 @ 10:36:59 AM

LOL! Even Burger King is giving them (Kinect) away...

Microsoft is obsessed with making Kinect look like a success regardless of it's true performance. Sony on the other hand has sold (I suspect) far more Move sets than they anticipated and already considers Move a success. But of course, the MS marketing machine is rolling now, so whatever Sony sell will be portrayed as a failure in many corners of the tech and mainstream media.

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BikerSaint
Thursday, November 04, 2010 @ 7:43:08 PM

Darn, too late to edit my other post.

Forgot to add that I already have the PS Eye too. Got it cheap for only $19.99 last year when it was included in the Eye of Judgement bundle that Toys R Us was discontinuing.

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Hezzron
Wednesday, November 03, 2010 @ 3:00:23 PM
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In a staring contest between Kinect and EyeToy, my money's on EyeToy.

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sirbob6
Wednesday, November 03, 2010 @ 3:28:49 PM
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Is it a bad sign if I still occasionally play with the eye toy to this day? Also, am I the only one that noticed that Popular Science won't stop going on about the Kinect?

Last edited by sirbob6 on 11/3/2010 3:29:59 PM

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DemonNeno
Wednesday, November 03, 2010 @ 4:33:54 PM
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It's quite advanced indeed. I still get some glitches, which I'm pretty sure are software issues, but damn is it smooth! Sports champions kind of annoys me with all the constant calibrating one must do, but it's probably the controller based gamer inside me talking!

Edit: seeing how limited space is in most rooms, especially with multiple players, I can't even imagine how much kinect will fail for most users..

Last edited by DemonNeno on 11/3/2010 4:38:02 PM

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Highlander
Thursday, November 04, 2010 @ 10:39:53 AM

That's the bit that I keep thinking about, the amount of extra space you need for Kinect is just not doable for many people.

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bustin98
Wednesday, November 03, 2010 @ 11:53:19 PM
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The EyeToy USB camera was the first "to translate your body movements into game controls, map your face onto in-game characters and more."

This is true for a retail release, but at one point the gameboy camera was going to be used to map faces into Perfect Dark on the N64. Ninty (Howard Lincoln in particular) had issue with the thought of kids shooting their friends in the face though... Who knows, maybe there were PC games that did this as well. Not to take away Sony's pioneering efforts in motion sensing.

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___________
Thursday, November 04, 2010 @ 2:15:24 AM
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i must admit im disappointed sony did not try and extend on the eye toy, i had allot of fun with it even if the games were for 6 Yos!
dunno how well it would of gone, but it definitely would of been intriguing to see.
oh well, will have to lean onto kinect for that, i just hope M$ get something other than kids games for it.
ghost recon future soldier is suppose to use it, which will be interesting to see how they implement that.

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Highlander
Thursday, November 04, 2010 @ 10:38:58 AM

did not extend eyeToy? What do you think they did with the PSEye? Heck, even the Sixiaxis combines with the PSEye without all the extra Move stuff. Sorry, as usual, I think you're being blind to things that Sony has actually done. Stop believing the Microsoft snow job, and look at facts.

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___________
Friday, November 05, 2010 @ 7:09:39 AM

christ you know what i mean!
stop being sonys snow job.

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Nynja
Thursday, November 04, 2010 @ 10:28:17 AM
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Looks like Kinect is receiving less than favorable reviews.

Some even saying it feels incomplete, not ready...What? Who, Microsoft release something before it has been thoroughly tested? No. Never.

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