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EA On Future Of Mirror's Edge: "We Haven't Buried It"

You know, we were really big fans of Mirror's Edge. It was a unique concept that featured fantastic design and control, and it offered a great foundation.

Unfortunately, developer DICE has yet to build upon that foundation, as they've been busy with other projects. The good news? EA says they're not about to abandon the name; according to EA executives John Riccitiello and Patrick Soderlund, the chances of Mirror's Edge 2 are actually better than you might think. Soderlund recently spoke about ME during a recent Eurogamer interview, and his comments are awfully encouraging:

"It was a bold move from us. I’m proud we made it. It obviously didn’t reach the commercial success we wanted, even though it wasn’t bad at all. I still think as a company we’re going to talk about it when we’re going to talk about it. What I can say is, we haven’t buried it. We’re absolutely continuing to support Mirror’s Edge as an IP."

If we remember correctly, EA reported that 1 million copies of Mirror's Edge had been sold but in the eyes of such a large publisher, that isn't a rip-roaring success. Still, as he said, it "wasn't bad at all" and fans of the first title still clamor for the sequel.  Finally, Soderlund added: "When we're ready to talk about it, we'll talk about it."  We'll accept that for now.  Hopefully, we'll hear that DICE is working on it in 2011.

Tags: mirrors edge, mirrors edge 2, ea, mirrors edge sequel

11/3/2010 8:56:33 PM Ben Dutka

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Comments (54 posts)

SixSpeedKing
Wednesday, November 03, 2010 @ 9:55:22 PM
Reply

Mirror's edge was a very cool and orginal game that I enjoyed very much. If they made a second one and improved on most, if not all aspects of the first, it would be an amazing game that I would absolutely buy Day 1.

Last edited by SixSpeedKing on 11/3/2010 9:55:44 PM

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WorldEndsWithMe
Wednesday, November 03, 2010 @ 10:00:20 PM
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I only played the demo but now that it's super old and this article reminded me of it maybe I'll give it a late buy.

I have to say I like that EA takes chances and then backs their play instead of just banking only on surefire success from sequels.

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main_event05
Wednesday, November 03, 2010 @ 11:42:20 PM

K Mart has Mirror's Edge, Fallout 3, and SWFU listed for $20 each.

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laxpro2001
Wednesday, November 03, 2010 @ 11:45:48 PM

@World
I loved personally. Then again I've always had an extreme fascination for free running and parkour so that might have had something to do with it. Is it the best game in the world.... most definitely not but I definitely think its worth the price tag of $20.

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laxpro2001
Thursday, November 04, 2010 @ 7:17:42 AM

Edit: my post should read Personally I loved it.

My bad

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Alienange
Wednesday, November 03, 2010 @ 10:03:25 PM
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A million copies? That's a rip roaring success for a pretty boring game compared the the epic fail that is Enslaved. Not sure what EA was expecting, but that's not really something to be ashamed about.

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WorldEndsWithMe
Wednesday, November 03, 2010 @ 10:23:30 PM

What's the latest word on Enslaved, half a mil?

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Alienange
Wednesday, November 03, 2010 @ 10:27:06 PM

75k on PS3

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main_event05
Wednesday, November 03, 2010 @ 11:40:31 PM

75k??? Ouch, maybe they'll need ME2

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laxpro2001
Wednesday, November 03, 2010 @ 11:44:18 PM

Alienage why did you think Mirrors Edge was boring. I just finished it and honestly had a really fun time with it. I was able to put it down every now and then but thats also because I needed to for school.

Anyway I'm just curious what made it boring for you?

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WorldEndsWithMe
Thursday, November 04, 2010 @ 12:17:02 AM

@Main, Ninja Theory did Enslaved. I think Alien was comparing them just as failures in sales.

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main_event05
Thursday, November 04, 2010 @ 1:50:26 AM

ohhh, that's what i get for only scanning for keywords.

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Lawless SXE
Thursday, November 04, 2010 @ 2:07:07 AM

Oww. Hearing those pitiful sales numbers for Enslaved just made me die a little bit inside.

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laxpro2001
Thursday, November 04, 2010 @ 3:11:24 AM

Oh so by epic fail he was referring to sales not game quality...

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Orvisman
Thursday, November 04, 2010 @ 9:08:34 AM

Ahhh... but how many copies did Enslaved sell on the 360? You need to take those numbers into account because the one million for Mirror's Edge is total sales for all platforms.

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Hezzron
Thursday, November 04, 2010 @ 9:15:34 AM

76k on the 360. It's like the game doesn't exist. Vanquish isn't doing much better either. The best they can hope for is they'll be sleeper hits.

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Temjin001
Thursday, November 04, 2010 @ 10:30:22 AM

If VGchartz Enslaved sales are even ballpark accurate that is a pretty "epic fail" for the game.
Ouch, any hopes for a sequel is probably smashed.
NT left PS3 for greener pastures and all they got was thorns and thistles.

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Alienange
Thursday, November 04, 2010 @ 12:09:03 PM

@ laxpro2001 - I found ME had far too much hand holding. If I didn't do exactly as the designers wanted me to do the game would punish me. Not enough freedom for the gamer to make his own choices. That's what I felt anyway.

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Orvisman
Thursday, November 04, 2010 @ 12:11:39 PM

LOL. Ask and ye shall receive. Ben put up an article about this: about 150,000 copies total.

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frostface
Wednesday, November 03, 2010 @ 10:43:21 PM
Reply

Just talking with Bens brother about this tonight, except we were saying we didn't think EA or DICE were gonna return to the Mirrors Edge world. Now this article throws a spanner in the works lol.

I really really hope they make a sequel. If I was asked I'd say the original is somewhere in my top five games if not 'the' top game.

It's so ridiculously cheap right now it's practically free. More people should try it imo!

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PorkChopGamer
Wednesday, November 03, 2010 @ 10:49:52 PM
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I like that EA and Activision take that lemming money from their popular franchises like Madden and CoD and pump it into great, but underappreciated projects like Mirror's Edge and DJ Hero.

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Deleted User
Wednesday, November 03, 2010 @ 11:20:59 PM
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I love this game. In my top 7 PS3 games of all time

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laxpro2001
Wednesday, November 03, 2010 @ 11:46:37 PM

lol 7 is a random number... would that make this game #7 on that list? Or do you just dare to be different ;)

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Highlander
Wednesday, November 03, 2010 @ 11:47:29 PM
Reply

Here's a thought for some game companies. If you have a game (I'll use as an example Heavenly Sword, but the same applies to Mirror's edge) that sold X copies when there were 15-20 million PS3s. Is it not reasonable to expect that a sequel might sell nearly twice as many copies since there are now twice as many PS3s? Heavenly Sword sold something like 1.5 million copies, when there were less than 10 million PS3s in the world. Now that there are about 40 million, you'd expect a game like Heavenly Sword to sell quite a few more copies than 1.5 million. OK, perhaps not 4 times as many since there are far more games to choose from now, but still it's not beyond real to expect twice the original sales now is it?

Mirror's Edge was launched two years ago, there's twice as many PS3s out there now so EA could reasonably expect to sell more copies of the sequel.

PS3
It only does everything...
It only makes sense..
You know it makes sense...

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laxpro2001
Wednesday, November 03, 2010 @ 11:54:23 PM

Very good point. Also if EA fixed up the games issues and made it a truly excellent title, there is a good possibility the sales will more than double. Quality doesn't always equal sales, but it sure helps!

Last edited by laxpro2001 on 11/3/2010 11:54:40 PM

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Qubex
Thursday, November 04, 2010 @ 12:06:29 AM

Possibly, it may not be that simple though because it also depends where the market has moved - times change, so do gaming styles, it also depends on the release date and what other blockbusters are being released around that time. There maybe a lot of other games that will distract buyers from more "exotic" type games like MEdge...

The original purchases would probably buy a sequel, however it is not a given, maybe 20% out of that 1 million or so didn't like it and won't be buying the sequel. Maybe people who were going to buy the first one didn't in anticipation that a sequel would be better to purchase because the tech would have had a chance to mature, and all the features the developers wanted to get in, would probably make it in a sequel.

I haven't purchased the first 2 Assins Creed, but the 3rd one more than likely, simply put it is a better game technically than the two before it...

There will be a mix of people who would purchase a MEdge sequal, but it does not necessarily mean your sales numbers will double or triple... one just doesn't know, if anything, and educated guess could be made... but I understand your logic... probable that a sequel would get fairly decent sales numbers...

Q!

"play.experience.enjoy"

Last edited by Qubex on 11/4/2010 12:10:07 AM

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Highlander
Thursday, November 04, 2010 @ 12:57:23 AM

I totally agree that the market moves. After all the type of gamer that buys a Ps3 today is different from the kind of gamer buying one 3 years ago. Even so, the PS3 market has more than doubled in size in the last two years.

Well, it's just that one of the justifications for going multi-platform when there were only 20 million PS3s was that it doubled the potential market. Well, now that there are 40 million PS3s, that exclusive market has now doubles, so I can't see why anyone would worry too much about releasing a sequel to a moderately successful game into a market that has doubled in size since the original game launched.

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Qubex
Thursday, November 04, 2010 @ 1:25:59 AM

Fair enough Highlander, those are some good points right there... I mean it is always a little bit of a gamble... but as you said, if you released a Medge sequel, it is likely to sell more than a million...

I guess we will have to wait and see... it will be interesting nonetheless if and when it does happen. If they only announce a Medge sequel next year, it may take another year or two before it is out... and the market would have definitely moved on by then...

Q!

"play.experience.enjoy"

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laxpro2001
Thursday, November 04, 2010 @ 3:27:44 AM

You both bring up good points.

As a consumer, my rationale is they should definitely make a new one based on the fact that a lot of planning and development they used for the first title they can use for the 2nd as well (obviously tweaked and upgraded) but the fact remains they have groundwork already laid out in a way. They can also use the feedback from the first title to help make the 2nd a better experience all around.

One problem I think there is with sequels are the fact that if they are a continuation of the story line, one might not be inclined to buy it since they might not understand whats going on. We saw something similar to this with Uncharted 2 (It obviously wasn't the only reason but it definitely contributes). Thats why I would propose that if you plan to release a sequel, offer another option of maybe paying $10 more or something relatively cheap to buy both the sequel as well as its predecessor.

Also I'm sorry to nit-pick but the businessman inside of me just has to point out one thing. While the size of the market has indeed doubled like you said Highlander, what's really important is the size of the market segments (the consumers EA is targeting). These are the consumers that EA develops the game for primarily and so that shapes how the game is made. Granted we can't assume the size of these segments doubled, but we can assume there has been some growth.

Maybe EA thinks the segment has grown enough that it could be time for another go, or perhaps they are contemplating trying to change it in a way that appeals to a new lager segment or multiple ones.

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bigrailer19
Thursday, November 04, 2010 @ 10:40:46 AM

So you think that, theirs a problem with uncharted 2 because it's a sequel? Uncharted 2 can be played without playing the first. The story is completely different. The only similarities would be the characters which hold a close bond in relation, but don't unfold in the story. The characters do have a progressive outcome that I think people should experience Cus it's so awesome. But that shouldn't stop them from playing the game considering both gameplay and story can stand alone.

Also drakes fortune is a greatest hit and you can get Uncharted 2 goty for 50 bux and the regular version cheaper so you'll still spend real close to retail for one game, when you buy both so there is no excuse!

I do agree though some games Do need an option like you had mentioned! I like what they are doing with white knight chronicles and the sequel! I also like what medal of honor did offerin frontline. But my point with MoH is if you have a sequel of a game that was on the ps2 maybe people never got to play te first and a hd remake included with the new sequel would be a great idea. Things like that woul be great Cus I have passed on a few games for the very reason I havnt played the original. In most cases I ended up buying the original along with it though. Happened with prince of Persia sands of time and warrior within, an the mgs series as well.

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bigrailer19
Thursday, November 04, 2010 @ 10:51:20 AM

I just want to add even though I think uc2 can stand alone. I urge people who didnt play both to play both. The relationship between the characters alone is worth it. An both Games are very well done and tell great stories. And obviously are very good looking games, some o the industries best.

My only point was that theirs no reason not to play both these games! But I think ND did a good job of making uc2 both playable and enjoyable for those who completely missed out on the first unfortunately.

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Highlander
Thursday, November 04, 2010 @ 12:07:18 PM

I agree with you Bigrailer, They are both worth playing, and actually I would advise people to play the first one first. Not only is there a progression of story and character through both games that is more or less continuous, but the game play in 1 preps you for 2. Not to mention the simple fact that Uncharted Drakes Fortune is every bit as awesome as Uncharted 2 Among thieves. I think that you'll be blown away by 1, and then when you play 2 you get a better feel for just how incredible Uncharted 2 is. I mean, Uncharted 1 is better than most games out already this generation, but Uncharted 2 is a step or three above even that mark.

I like what Level 5 are doing with White Knight, and will be replaying the original story in the new game from the start. But I'm not convinced that ND could easily port the story from 1 into Uncharted 2. The games are not built on a generic engine, so aspects of the game engine are possibly inter-twined with the game itself. That might make it difficult, to simply move the story from one to the other.

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bigrailer19
Thursday, November 04, 2010 @ 12:38:26 PM

Well again this is a series of games that are so good that in that respect both need to be played! And yes the first does set the second up a far as character relations, gameplay go. I just meant from a story standpoint only playing the second wouldn't dampen the experience too much. On te other side you'd be missing out dearly. If you miss either of these games you are truly missing out and I guess now that I think bout it, if you do miss the first your truly missing out on some of the best character progression I've seen. It does truly push te story and series!

These games have so much going for them they both are the class act of the generation. They both set standards. And people can say what they want about screen tearing issues in the first but for a game that came out early in the ps3 life it truly shined, and gave us a glimpse at what to expect out of the machine. In fact I'd go as far to say in my opinion it was the best looking game on the ps3 until kz2 then uc2 dropped! Between the graphics, story, character progression, gamelplay, these games are the 2 I always tell people they need to play!


Last edited by bigrailer19 on 11/4/2010 12:44:06 PM

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___________
Thursday, November 04, 2010 @ 2:00:19 AM
Reply

what is it with EA and ignoring potential blockbuster sequels?
BLACK is by far the best shooter to ever grace the console, so will they do a sequel?
NOPE!
NFS hot pursuit was the best NFS game, not only that but the best arcade racing game, not only that but one of the best ps1 games of all time!!!!!!!
so its taken them all this time to FINALLY release a sequel!
mirrors edge was a fantastic game, everyone said you cant do a platformer in first person.
well that shut them up!
come on EA, for the love of god stop refusing games your fans are screaming for!!!!!!!
a new godfather game would be another prime example, the first 2 were fantastic!
we dont have anywhere near enough open world games, id be the first in line to buy the godfather 3.

they change there games into what they should not be, bad company into COD, MoH into COD, milk the hell out of games we dont want and the ones we do get put on the back burner!
there suppose to announce a new battlefield game tomorrow, that makes how many battlefield games this gen?
BC, BC2, B1943, B3, and this new one which apparently is not B3 or BC3.

change what fans like, milk the hell out of games not wanted, and the games fans do want never see the light of day!
wheres the army of two sequel?
40th day was a fan freaking tastic game!
come on EA, stop doing what you think the fans want, and for once, i dunno, ACTUALLY LISTEN TOO THEM!

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Lawless SXE
Thursday, November 04, 2010 @ 2:34:44 AM

Okay, well I'm going to try to be a voice of reason for you here.

1. EA are not refusing their customers sequels of the games they want. They are gauging fan reaction and acting accordingly. Taking the most popular titles, and letting others stew. Thus, this announcement that MEdge isn't dead.

2. There was a second Hot Pursuit game, and it was on the PS2. So I don't know how you bring in the argument that it's been sidelined since the PS1. Granted, that was 2002, but still.

3. Trust me when I say that there are more than enough open-world games. This is because they take so long to play through that having a constant set of releases in that category would be ridiculous. Just a heads-up though: GTAIV, and the episodes, inFamous, Prototype, AC2, Burnout: Paradise, Crackdown, Driver: San Francisco, Oblivion, Fallout: New Vegas, Saints Row, True Crime, RDR, Mafia 2, Just Cause 2. These are all relatively recent releases, or games that are yet to be released. If you think that there aren't enough open world games, you're walking around with your eyes closed.

3. All genres have a 'model game', and for FPSes that is CoD. As a result, most military shooters borrow heavily from that. Besides, unless I'm mistaken, both Battlefield and MoH have a distinctly different feel to Activision's series.

4. Just because you want a game, doesn't mean everyone does. In case you've forgotten, The 40th Day was the Army of Two sequel. They are listening to the fans, or else we wouldn't have gotten BF: 1943, we wouldn't have gotten The 40th Day, we probably wouldn't have gotten Dead Space 2 either.

Seriously, ease up and look at things calmly for once. Sorry to the moderators for going so far off-topic, but I've just about had it with this guy's rants, and I'm starting to wonder why I bother.
Peace.

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___________
Thursday, November 04, 2010 @ 7:11:13 AM

there not gauging fan reaction, there looking at what is selling like sliced bread and trying to coppy it, which is why there trying to turn bad company and MoH into COD.

my god dont be so god dam anal!
when i say sequel i dont mean sequel as in 2nd game to the series, i mean a new game to follow up the latest.
stop trying to find a loose thread in the blanket and persist to unravel it!

theres not enough open world games in the same style as the godfather, as in being able to drive around do some exploration, do some housekeeping as in take over shops and manage them things like that.
we get allot of open world games, but there just linear games set in a open world thats what infamous is, thats what prototype is, thats what just cause 2 is, thats what fallout is.
there not true open world games like GTA or the godfather where you can roam the city and do everything you would if you really were who your playing in the game.

just because a games popular does it mean every game in that genre should copy it?
so DMC should become GOW?
killzone should become halo?
uncharted should become gears?
copying does not make a good game, if anything it makes your game worse because it shows how lazy and uncreative you are!
to make a good game you need to either do something new, or do something better than anyone has ever done before.
copying COD is going to achieve neither of those.

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sirbob6
Thursday, November 04, 2010 @ 3:30:32 PM

If I remember correctly there is going to be a sequel for Black. I think its called Break or something along those lines.

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Lawless SXE
Friday, November 05, 2010 @ 3:00:28 AM

As I wrote, there are model games, that others stand to in order to garner the sales. I mean, how different can MoH and Battlefield be, considering that they are both, like CoD, military shooters? Considering this, you have to focus more on the differences.

If you're comment about a sequel is in regards to what I said about Hot Pursuit, I offer you the point that you said the franchise has been dead since the PS1, which is NOT TRUE. Consequently, your point is moot.

What you say about inFamous and Prototype holds true also for Crackdown, and I suppose Burnout Paradise. That is not what Fallout is, because of the sheer number of sidequests. You cannot call IT a linear game, or you must lump all sandbox games into it. After all, all of these games are, at the base, very linear. That ability to buy shops and whatnot is illusion of freedom. Sure, you can do it, but what is ultimately the point?

Now, where did I say that every game must be the same? I said that there is a 'model' game for each genre that is accepted as the base. These games define what the genre is about, and developers use that as a leaping off point, utilising similar mechanics, but at the same time adding their own twist. I agree that a simple copycat job is lazy, and should not be rewarded, but at the same time, doing something vastly different is not rewarded, and that is a shame.

Look, I enjoy arguing as much as the next guy, but you just sh*t me to tears. I think from now on I'm going to try to follow Ben's example and just not read your posts.
Peace and a Progressive Attitude.

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Lawless SXE
Thursday, November 04, 2010 @ 2:12:57 AM
Reply

Well that's good I suppose. I did like Mirror's Edge, but it really did need a lot of work to turn into something spectacular. I bought the first to see what it was like, and I imagine that I would do the same for the sequel.

But I'm liking the way that EA are taking chances with their titles, and if they do, even moderately well, they turn them into franchises. Sequelisation isn't always a good thing, but when it is the only way to expand on an original idea, I'll take it.
Peace.

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main_event05
Thursday, November 04, 2010 @ 5:09:31 AM

what exactly was wrong with it? the only problem i noticed was it was way too short.

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BikerSaint
Thursday, November 04, 2010 @ 5:19:40 PM

_____________________,

<<<<when i say sequel i dont mean sequel as in 2nd game to the series, i mean a new game to follow up the latest>>>>>.

Oh, so you mean a new game that follow up the latest, that's a 2nd game to the series.

Yup, anyway you wanna spin it, that's still a clearly a "sequel"!!!!!

For sure.

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Lawless SXE
Friday, November 05, 2010 @ 3:02:51 AM

main_event05,
I'm not really sure what I felt was lacking about Mirror's Edge, but it had a great hook that just didn't work as well as I might have liked when it was executed. Everything was solid enough, but it didn't wow me.

Saint,
You know, I have to ask, why do you have a tendency to reply to the next post? Almost every time, it's odd.
Peace.

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main_event05
Thursday, November 04, 2010 @ 5:10:11 AM
Reply

Something they need for the sequel is a Random Level Generator.

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laxpro2001
Thursday, November 04, 2010 @ 5:13:24 AM

I thought the same thing. Then I thought you'd only be able to go down but they could allow random access to doors in buildings leading to elevators or areas like the one in the construction like are indoors where you climb up insane heights. It's definitely plausible from a user stand point. Here's hoping they do it!

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FullmetalX10
Thursday, November 04, 2010 @ 8:46:43 AM
Reply

I liked Mirror's Edge, it was fun to play with and the parkour looked good too, they could've upped the character graphics by a notch or two, not that it mattered much, since the enemies were covered in armor, but the few times you see a fellow human-with-face it wasn't a very pretty sight.
Also, it was short.
Still fun though and I'll buy the sequel if it turns out to be better than the first one.

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spiderboi
Thursday, November 04, 2010 @ 9:09:19 AM
Reply

It was fun and i hope they really do pursue a sequel. But some changes are due:

-Sometimes, the obstacles can be a bit unforgiving. They can explore upon what they did before; sometimes there were multiple paths. Now, best they do this for majority of the levels. If there are goons, let there be an option that you can fight them head on, or somewhat stealthily go around them but still within their reach, or completely do a perimeter run and avoid all enemies but be very time consuming, no unique items and low completionist level
-fix the fighting mechanic
-if they do want to involve gun usage, improve it. The guns in ME1 were meh..
-UTILIZE MOVE! Wow, the possibilities! Imagine using dual Moves to coordinate your jumps or prep yourself for a huge leap. Now that's gonna be a Move seller :)

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Orvisman
Thursday, November 04, 2010 @ 9:10:40 AM
Reply

And this here is why some publishers are narrow minded in their opinion of the used game market. They never take into consideration how the used game markets at GameStop and other retailers might actually bolster a franchise.

Consider this, if a game only sells 750,000 to one million* copies and the publisher deems it a moderate success or a failure, it might decide not to pursue a sequel. What the publisher fails to consider is how many copies of the game sell on the second-hand market.

If you take those same numbers (750,000 to one million) for new sales and add in, say, another two million* in used sales for the game over a two- to three-year period, you have roughly three million gamers exposed to the game. Now, there are, at least, three million* possible customers you can sell your sequel to if you make it.

My point is that maybe publishers should start working with these used game retailers to track the sales of used games so they can use that data to determine if they should make a sequel.

* All numbers are theoretical.

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Zorigo
Thursday, November 04, 2010 @ 11:34:21 AM

a 2:1 ratio of used:new is pretty big imo.
but i get your point, there is also to take into account friends borrowing and lending and what not...
maybe they should look at how many psn users have the trophies for that game as a better indicationg.

but id say rather than tripling an amount of games sold figure, double it and thatd be a very rough estimate. but id say that there are probably 2 mil ppl playing/played ME

Last edited by Zorigo on 11/4/2010 11:34:34 AM

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Orvisman
Thursday, November 04, 2010 @ 12:13:02 PM

The numbers weren't the main point, the concept was; but you go that.

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BeezleDrop
Thursday, November 04, 2010 @ 10:20:58 AM
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What was different about Mirror's Edge? Well, they stated it was one of the first multi-plats critics dubbed "Better" on the PS3. The story really wasn't bad, and to this day I still race my friends to make sure they cannot best my top time. The gun play wasn't bad, the vibrant colors and graphics really were something to admire, I could have sworn a bit ago DICE stated they had a small team at work on the sequel.

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main_event05
Thursday, November 04, 2010 @ 12:41:03 PM

Those visuals were top notch. And the combat was pretty damn good for a game where the focus was on running away.

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Zorigo
Thursday, November 04, 2010 @ 11:31:38 AM
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give us free running, online and less trict time modes... the speed runs were stupidly difficult.

im sure i had other issues but cant remember them.

so yeah... ME2 please!!!

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Danny007
Thursday, November 04, 2010 @ 3:58:20 PM
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Dang, I was really hoping that they had been working on a sequel.

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AnonymousPoster
Sunday, November 07, 2010 @ 5:19:32 PM
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At least it isn't dead... Come on, DICE! Get cracking!! Mirror's Edge is one of the few and only games that I actually appreciated more, the more I played it. I keep finding new subtle layers to the game and level design. As a rule, I don't pay full price for games, though I still buy them new. But Mirror's Edge 2? Day 1, full price, no question.

Hurry and make it!!

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