PS3 News: Are Both Move And Kinect Stumbling Out Of The Gate? - PS3 News

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Are Both Move And Kinect Stumbling Out Of The Gate?

I don't necessarily mean in terms of sales; Sony has reported that they've shipped 1 million Move units in North America, and we've heard 1.5 million units have been sold in Europe. Plus, it seems pre-order sales for Kinect were high and in terms of technology and potential, both should - by all rights - have bright futures.

However, it appears both are encountering some definite issues during their first days. It seems to start off on a good note - Sports Champions for the Move and Kinect Sports for Kinect, which is dragging in decent review scores thus far - but then, games sort of go downhill. Take the competing fighting games- Fighters Uncaged for Kinect appears to be a mess, with a 2/10 from Eurogamer and a 4.5/10 from Game Informer, and Move's The Fight: Lights Out seems to be in the same unfortunate boat, with a 3/10 from IGN and a couple 5/10s from Eurogamer and VideoGamer. Then there's Time Crisis: Razing Storm for Move (trust me, other reviews are no better), which sort of implies that shooters with Sony's motion sensing technology could be terrible chores. On the good side, there are glimpses of cute goodness, like EyePet for Move and Kinectimals for Kinect.

But there are plenty of other downers. Kinect Joyride is mediocre with lots of 5s and 6s, Start the Party! for Move doesn't appear to be all that fantastic, and the less said about Racquet Sports (Move), the better. There are several decent games for both, coming in with average review scores of around 7, but it goes without saying that both applications require...well, a killer-app of some kind. Sony doesn't seem too concerned with sales numbers and Microsoft has already said that review scores for their Kinect titles won't matter so much. Indeed, the Wii is loaded with shovelware and never really did offer much in the way of top-notch software quality, and everyone loved it. So maybe the technology itself will be the ultimate selling point, and we have to wait for the AAA software.

Let's just hope it actually comes.

Tags: playstation move, microsoft kinect, move, kinect

11/4/2010 9:32:18 PM Ben Dutka

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Comments (65 posts)

Deleted User []
Thursday, November 04, 2010 @ 10:09:54 PM
Reply

Seems like the only strong game for Kinect is Dance Central or whatever that game is called. The rest are just above-average to below-average in terms of reviews.

Then again, this is casual gaming stuff. They just hope clueless people buy these peripherals, not the serious video gamer.

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OPHIDIAN
Thursday, November 04, 2010 @ 10:14:13 PM

I still have hope for Move, I'llbe surprised if Time Crisis is a complete failure.

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IrreducibleSUN
Thursday, November 04, 2010 @ 10:15:44 PM
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Did we expect to see games like Uncharted 2 quality for motion sensing games so soon? We didn't get the cream of the crop until a couple of years later into each consoles life. Especially the Ps3.

I have enough hope to see something amazing for the PS3 down the road, I mean all that horsepower will eventually be utilized properly into a motion based game. If anything something creative like another arcade(Flower) kind of game.

Last edited by IrreducibleSUN on 11/4/2010 10:17:07 PM

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SirLoin of Beef
Thursday, November 04, 2010 @ 10:16:21 PM
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I would like to see more games modified like Heavy Rain was to use Move/Kinect (if, of course, the game would be a good fit for the new technology).

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Temjin001
Thursday, November 04, 2010 @ 10:17:54 PM
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Hehe, man, some of those games are getting rated horrible. I was semi-interested in Fighters Uncaged, but check out this excerpt from Joystiq. This guy thought the game was so bad he simply couldn't bear playing it long enough to score or "review" it.

"I'm not giving it a score because I think scoring a game after a half hour sets a bad precedent, and I'd rather eat a rain-soaked box of poison buttholes than ever play Fighters Uncaged again."--Joystiq

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hellish_devil
Thursday, November 04, 2010 @ 10:23:51 PM

LOL

They did the same with Nier, but that wasn't fun.

Last edited by hellish_devil on 11/4/2010 10:23:58 PM

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WorldEndsWithMe
Thursday, November 04, 2010 @ 10:36:30 PM

If you give Nier enough time, it sucks you in like a New Vegas hooker. (Not the ghoul ones)

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Ben Dutka PSXE [Administrator]
Friday, November 05, 2010 @ 12:02:55 AM

Nier's awesome fun, damnit.

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Kevadu
Friday, November 05, 2010 @ 4:30:54 PM

Don't even get me started about the whole Joystiq Nier thing. That incident completely destroyed any respect I had for that website.

Basically, Justin McElroy posted a kind of joke review in which he says he gave up on Nier and would give it a zero. Except the whole reason he gave up is because there is one point in the game where you are supposed to catch a fish (which introduces the whole fishing minigame that is otherwise completely optional) and he apparently spent several hours trying and failing to catch that fish because he was *fishing in the wrong spot*. This is despite the fact that the right spot, like every single other objective in the game, is marked on your map with a big red X. It didn't matter how many hours he fished where he was fishing, he was never going to catch the right fish.

By the way, you don't even have to learn how to fish in that game. If you fail more than a couple of times the game will automatically give you the necessary fish, but only if you're fishing in the right place.

The worst part isn't just that he did something dumb (it happens to the best of us sometimes), but rather that despite the fact that this has been pointed out many times by many different readers he completely refuses to even acknowledge his mistake. There have been no corrections or retractions made, and even talking about the Nier thing there is likely to get you downvoted or even banned. It's ridiculous.

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Temjin001
Friday, November 05, 2010 @ 8:37:04 PM

Wasn't Nier rated like really bad, though? I see on Metacritic it has a poor score.
Maybe it's not poison butt-holes bad, but isn't there a line where things are bad enough that it's just not worth you time even at mediocrity.
Because of this, I tend to prefer game rating systems that are 5 star, or so. Just because I sort of view games like this:

1 star: broken and crappy all around. WARNING stay away, and don't play. --Fighters Uncaged.

2 star: functional, but has some serious misgivings that require a lot of tolerance. Proceed with CAUTION.

3 star: functional, mostly balanced game design that may speak best to those who are really into the subject matter. there may be a handful of technical misgivings, but all around it's a worthwhile venture.

4 star: excellent in design and well presented. a quality product well worth the time of any interested.

5 star: a superb, redefining, if even evolved take on game design. It radiates in the cutting edge and sets the bar for most to aspire to overcome. --Uncharted 2

That's a generalized synopsis of it in a nutshell.

Anyway, from what I can tell, Nier appears to fall into the 2 or 3 star category.
I try to stay within 4 to 5 stars, and I'll rarely risk lower, only if there's a quirky appeal about it that speaks directly to an interest of mine.

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Ben Dutka PSXE [Administrator]
Friday, November 05, 2010 @ 8:47:46 PM

No. Nier is a 3-star game that turns into a 4-star game for RPG fans.

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Temjin001
Friday, November 05, 2010 @ 9:50:08 PM

cool. so maybe that adds up to an all around 3.5 star game =)

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hellish_devil
Thursday, November 04, 2010 @ 10:22:15 PM
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But there is Heavy Rain, MAG and Resident Evil for Move. We already have killer apps.

Last edited by hellish_devil on 11/4/2010 10:22:39 PM

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WorldEndsWithMe
Thursday, November 04, 2010 @ 10:37:15 PM

That's just Move controls added to existing games, I think Ben means killer apps developed just for move. Think Sorcery.

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Temjin001
Thursday, November 04, 2010 @ 10:27:01 PM
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Of the two peripherals, the Move is more to my liking. This is largely because it's a sort of appendage to existing high quality games. There's a chance we might see some quality "made for Move" games, but I don't see any for me yet. Fine.

But aside from that, I hope KINECT flops miserably. I know it sounds lame of me, but there's a reason. I know many here don't like MS, fine. They're not all sugar and rainbows, but even then, they can still manage to get a few solid games out every so often. I don't want too much of gaming to fall into the black hole of this foreboding casual market that seems to be gobbling up too many possible gamers. Keeping them locked into their casual world of crappy silly games that don't represent what gaming entertainment is capable of.

We have the whole iPad/iPhone/Apple wave upon us, we already have Nintendo and their Wii, and now here's MS jumping in head first(where's your hardcore games now MS? *crickets**** Gears 3**** more crickets*). I'm getting concerned that the market is splintering so much that some genres and game types are going to fall through the cracks. I want Kinect to fail because I want MS to stay glued to their laurels and keep the economy of gamer that fueled the PS2 and XBox generation turning.

Last edited by Temjin001 on 11/4/2010 10:28:03 PM

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WorldEndsWithMe
Thursday, November 04, 2010 @ 10:35:34 PM
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I bet if the games were on Wii they would rake in rave reviews though.

I'm thinking that the killer apps will come for Move, but Kinect will always be mired in icky gooey shovelware that poor reviewers will have to muddle through for years.

While it isn't surprising that the launch titles suck balls, it shouldn't be surprising that in terms of sales neither of these will come close to the Wii. It grabbed that market, chewed it up and spit it out and they don't want back in no matter the tech.

I feel bad for Kinect preorderers though: "I'm gonna need a bigger living room."

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StangMan80
Thursday, November 04, 2010 @ 10:48:53 PM

I don't understand how Wii reviews get as good as reviews as a PS3 exclusive, even M$ halo or gears. the PS3 and yes even the 360 are way better games on all categories then the wii

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Underdog15
Friday, November 05, 2010 @ 9:40:27 AM

Well, you kinda have to review Wii games in comparison to games of the same console. It's not quite fair to judge a wii game and compare it to a 360 or PS3 game, just as it isn't fair to judge a PSP game with PS3 expectations of technical quality.

Hense why a 7 or 8 on a PSP or Wii, would in PS3 or 360 standards, be like a 5 or 6.

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Jawknee
Friday, November 05, 2010 @ 11:41:02 AM

Stang, Nintendo's first party games are genuinely fun, original and inspired. Most of their first party games ARE better than most Xbox and PS3 games aside from PS3 exclusives.

Last edited by Jawknee on 11/5/2010 11:45:04 AM

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StangMan80
Thursday, November 04, 2010 @ 10:42:46 PM
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I can't see any way on earth how kinect will last, especially for games like Halo and gears. The Move on the other hand has a lot more potential with the fact it has buttons. How are you suppose to play a "Video game" with no buttons? Kinect is a gimmick, a joke.

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MyWorstNightmar
Friday, November 05, 2010 @ 10:29:40 AM

Kinect will have to add on peripherals like guns to make that thing viable for hardcore games. It is just going to happen.

Even then, who wants to play that type of game, holding a gun, for longer than maybe 20 minutes?

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StangMan80
Thursday, November 04, 2010 @ 10:46:35 PM
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I saw a BK commercial today... every 15min there giving away a M$ kinect...
This is the only way M$ is going to increase numbers, by giving them away.

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Highlander
Friday, November 05, 2010 @ 12:07:04 AM

Indeed, and it's not the only place that they are giving units away at. Not to mention the cross marketing agreements with places like Macy's. I hate them for it, but you have to admire the sheer gall of MS spending as much as they are to advertise a USB webcam. That said, they're spending so much advertising the things, it would have been more cost effective to give away 3 million of the things and taken all the free media coverage as advertising.

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johnld
Friday, November 05, 2010 @ 2:16:41 AM

hell, on launch day in times square they had marky mark (why him?) gave away a lot of kinect bundles to some boys and girls club charity thing. also in new york, the toys r us gave away 150 bucks worth of kinect games to the first 3000 customers. i hate how microsoft does things.

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mexgeo86
Thursday, November 04, 2010 @ 10:51:48 PM
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I want Move and I will get it...but I need to see several good titles; that Sorcery game is the only one on my watch list aside those titles that will get Move implementation (Heavy Rain, SOCOM).

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BTNwarrior
Thursday, November 04, 2010 @ 11:06:35 PM
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I think I might know one of the main reasons for both systems success. I for one purchased a wii with curiosity and desire to play a game that actually let me control the character with bodily motions. However when I finally got one I soon realized that I had been duped into buying a system in which all you do is shake the controller violently to do a pre determined action. Now I'm sure that there are alot of people just like me who actually wanted to wii to do what they advertized it as doing but were sadly dissapointed. So when some products come along and actually do what they say they are supposed to do then people are going to go and get it, even if each system only has one good game so far

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Hezzron
Thursday, November 04, 2010 @ 11:45:16 PM
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If you want a break from reviewing mediocre games, feel free to skip over this early motion stuff. No one could blame you for wanting to protect your sanity.

The three horsemen of the gaming apocalypse: Wii, Kinect and Move.

Oh, and did anyone else hear about the fiasco over Kinect not recognizing certain, um, facial colors?

Last edited by Hezzron on 11/4/2010 11:51:54 PM

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Highlander
Thursday, November 04, 2010 @ 11:55:29 PM

Glasses give Kinect headaches too.

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Ben Dutka PSXE [Administrator]
Friday, November 05, 2010 @ 12:02:26 AM

I have skipped over most of it, if you haven't noticed. :)

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Hezzron
Friday, November 05, 2010 @ 12:04:20 AM

Attaboy!

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Orvisman
Friday, November 05, 2010 @ 8:13:15 AM

And dark-skinned people too, according to an article over at GameSpot. I posted a link to that story in Ben's one million Moves sold article yesterday.

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Gone
Friday, November 05, 2010 @ 8:15:12 AM

Guess I will have to wear a hockey mask (Jason) if I ever want to play DisKinect, so it will recognize me.

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Highlander
Thursday, November 04, 2010 @ 11:54:51 PM
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Ben, I know that this is probably a point that most will dismiss, but when you talk of the Move games I do think that you need to include *all* of the existing PS3 titles that have been upgraded for Move. Games Like Heavy Rain are different with Move, and provide a much more in-depth experience and immersion thanks to move. I think that comparing directly to Kinect down the line based on the titles that are specifically made for Move and Kinect misses the important fact that Sony felt strongly enough about Move to retrofit some past games with Move capability. I don't see that happening with MS. Forget the mindless masses buying Kinect because Burger King or Macy's told them to. Looking at the Moe compatible games, there is more on offer with Move already, and some of the games that are Move capable are stellar titles. They do count too, don't they?

Last edited by Highlander on 11/4/2010 11:55:04 PM

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Ben Dutka PSXE [Administrator]
Friday, November 05, 2010 @ 12:01:56 AM

No, I understand. However, outside of Heavy Rain, I'm not sure what existing games really benefit from the option of Move, and what future games will...

For instance, I just can't see anyone playing Killzone 3 with Move, nor do I see how Move capability does anything for a game like R.U.S.E.

But you make a good point. It just didn't fit with the article. ;)

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Highlander
Friday, November 05, 2010 @ 12:09:41 AM

I know. I understand that the point of the article was to compare launch games. Perhaps the turn of the year would make a good time for a broader look at Move and Kinect and the software available for each?

I'm just very weary of the constant smoke and mirrors game that Microsoft are playing with Kinect. If ever there was a candidate for the Video game equivalent of the Emperor's New Clothes award, Kinect is it.

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Ben Dutka PSXE [Administrator]
Friday, November 05, 2010 @ 1:09:20 AM

Well, of course. Microsoft is the king of that.

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BikerSaint
Friday, November 05, 2010 @ 2:04:08 AM

I hope Gamestop & eBay winds up so flooded with used Kinect's that I can grab one out of the under $10 bargain just to have for my collection, & maybe try to use on the 360's dashboard.

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Mornelithe
Friday, November 05, 2010 @ 6:03:56 AM

Ben: Have you seen the demo's of Killzone 3 with Move functionality yet? I'll see if I can find it if you haven't, but it looked like it could be pretty cool. We'll, of course, have to wait and see, but the dev interview I saw looked promising.

I guess, though, that I'm still looking for a viable alternative to mouse, for consoles. So that kind of has me looking at it from a different angle, as well.

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Gone
Friday, November 05, 2010 @ 8:09:10 AM

I heard that Resident Evil 5: Gold Edition (Move Edition) was a lot of fun compared to the original game.

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Orvisman
Friday, November 05, 2010 @ 8:15:47 AM

RE5 Gold and Mag work pretty well.

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Ben Dutka PSXE [Administrator]
Friday, November 05, 2010 @ 10:22:10 AM

Morne: I have, but after playing Razing Storm, it had better be a looooot different.

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Jawknee
Friday, November 05, 2010 @ 12:17:27 PM

I'll be using Move to play KZ3. :)

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bigrailer19
Friday, November 05, 2010 @ 5:18:53 PM

I'll be playing kz3 with move! I love both MAG and RE5 with move. Its a lot of fun, works very well, and is so muchore immersive. As a player you may be harder to control than with joysticks for mag in particular but thats the players own fault, because literally the crosshairs go where ur pointing. Your pointer speed is the big thing because moving your arm is a big difference than moving a joystick with your thumb! That's why for me when I'm playing MAG I use some sort f arm rest, and just move the controller with my wrist to limit the speed and range of my motion!

Works great, have a lot of fun with it!

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Crabba
Sunday, November 07, 2010 @ 4:42:12 PM

Ben I don't see why you don't think people will play Killzone 3 with the Move, in fact that's the one game I'm by far MOST interested in playing with the Move controller assuming it works well! I really hate playing FPS-type games with a standard gamepad, aiming is always a PITA it's either too sensitive or too slow compared to aiming with a mouse, but I think the Move could actually be the device that finally makes it easier and more natural to aim properly and accurately.

I guess we'll have to wait and see how well they can make it work, but I think if anyone can do it, it's Guerrilla...

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Mornelithe
Monday, November 08, 2010 @ 9:20:51 AM

@ Ben: Well, that argument would make sense, if all developers made the same product, you know? Every developer goes about things differently, and some are amazingly good at it, while others fall between average to worse.

The video of KZ3 w/ Move I saw, showed me a playable FPS experience imo. Response didn't appear to be an issue there. And the jabbing action to induce a melee kill was pretty sweet. Thus far, I'm pretty excited to play Killzone 3, LittleBigPlanet 2 and Sorcery with Move. I think those games are definitely being made with Move in mind, maybe not as the focus, but definitely aware of it's presence.

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nogoat23
Friday, November 05, 2010 @ 12:19:36 AM
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I think the downloadable games are where the fun innovations will be. Flower best used six axis. Echochrome 2 looks like a pretty interesting use of Move.

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WorldEndsWithMe
Friday, November 05, 2010 @ 12:53:32 AM

Agreed. The simple PSEye games are a decent novelty too.

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WorldEndsWithMe
Friday, November 05, 2010 @ 1:31:51 AM
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Oh dear, I'm seeing the gigantic push for Kinect all over now. All the stores have commercials for it. It's... unsettling to think how many people are going to be duped this holiday season.

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johnld
Friday, November 05, 2010 @ 2:13:48 AM
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i want to play my ps move more but it just tires the hell out of me. i like playing straight for long periods of time. Im on the silver challenges in ping pong right now. i'll get back to it later though.

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___________
Friday, November 05, 2010 @ 2:23:58 AM
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would not say stumbling, i just dont think people are ready for it yet.
problem with motion controls is they have more cons than pros so they will never fully take off.
always be sitting there as a alternative, but will never replace the good old controllers!

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Clamedeus
Friday, November 05, 2010 @ 7:21:59 AM

I love using controllers as anyone else, but i think it's a good way to test out new ways to play games and find innovative ways to utilize them.

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___________
Friday, November 05, 2010 @ 7:50:39 AM

so do i, i thought i would hate motion controls but ever since i got my wii and move controllers im really enjoying them.... for what games there is.

motion controls do have there advantage, for instance its much easier to aim with the motion controller than it is with a normal controller.
sword fighting, and fighting games is kinda a 2 edged blade.
on one side you have the realism of swinging something around and your character matching your moves, but on the other side you get tired from swinging your arms around for 2 hours.
it has its uses, there are some areas its better than normal controllers but to be honest i cant see it being anything more than a side arm, a alternative.

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Clamedeus
Friday, November 05, 2010 @ 8:27:29 AM

Indeed. It's fun, i don't think it will overtake controllers anytime soon i think it will be a secondary device to controllers and possibly stay that way, but the future isn't predictable.

Last edited by Clamedeus on 11/5/2010 8:28:15 AM

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Xombito
Friday, November 05, 2010 @ 3:32:08 AM
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They both just launched. It's as simple as that. All launches have bad to mediocre games. Day 1 killer apps are a rarity. This is no different. As a gamer, this is to be expected and not indicative of what's to come in the future. And I wouldn't even consider Razing Storm as a good reference point to suggest that shooters might suck with Move. Plus there's RE5, MAG and SOCOM 4.

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Lawless SXE
Friday, November 05, 2010 @ 4:39:22 AM
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Kinect is getting advertising up the wazoo. Seriously, even the NRL games have it plastered everywhere, and that is FRIGHTENING! MS needs to stay the hell away from my favourite sport.

But then, the software is abysmal to average from what I've heard, and there really seems to be very little coming down the pipeline to change that. At least in terms of the peripheral-exclusive games. I think it will take at least a year for things to really start picking up, and I'll gladly wait it out.

And I was just wondering, with games that are played with both Move and the DS3, will you be doing separate reviews for each control scheme, or splitting the reviews, or will you just give it a passing mention as to how the game plays with the Move?
Peace.

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Mornelithe
Friday, November 05, 2010 @ 5:20:43 AM
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Well, there are two trains of thought behind this from Sony and from MS. Sony's just releasing it with a nominal launch portfolio, throwing a little bit of money behind it and letting it gain traction through word of mouth. Initial response is tepid, but that has alot to do with the games that've been released, accuracy has actually been one of the stronger points.

Microsoft on the other hand, is well, throwing money at this from every angle....except from the angle of their core. Every game released has been a throwback to the casual or party market. And while that's all fine and good, Microsoft has built their entire base out of hardcore FPSers, and this product really doesn't cater to them at all. This isn't simply impression, Microsoft initially stated that very thing about how they'd be pushing Kinect.

I think the real problem is, is both devices show potential. The games that really explore that potential aren't anywhere near to launch yet, so it's hard to muster any 'immediate' urge to rush out and get either of them. This may work in Sony's favor though, I think, as they've got a wider variety of games launched (maybe not as many, but definitely have them in more Genre's), and they spent vastly vastly less on promotion.

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JackC8
Friday, November 05, 2010 @ 7:52:17 AM
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I'm guessing Kinect will sell well at first because all those people are deluded enough to believe they're getting some sort of Star Trek technology, and then they'll get something that can't even play stuff half as advanced as most Wii games. I personally can't wait for all the Halo and Gears of Wars fanboys to start proclaiming the magnificence of Dance Central. Whatever.

As far as the Move, it certainly seems to have the technical stuff covered, now we just need to wait for developers to start making some good games for it.

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Underdog15
Friday, November 05, 2010 @ 9:40:59 AM
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I heard Kinect was racist.

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DjEezzy
Friday, November 05, 2010 @ 1:44:44 PM
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I have to agree with Jawk on this one. Some first party Nintendo games are a blast to play. Kirby Epic Yarn is pretty much awesome all the way around except it's a bit easy. That being said it's a truly unique experience and shows that motion controls can be done right. Same goes for SMG1&2 and New Super Mario Brothers. I hope Move will truly shine in the future. Can't wait to get the move and play echochrome2 and sorcery. As far as Kinect goes... Meh.

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Robochic
Friday, November 05, 2010 @ 6:37:05 PM
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@underdog15 I heard that on my local radio station as well apparently anyone with darker skin it can't pick up the person weird? they said adjust the lighting in the room to brighter at least thats what M$ says to do,I am really not suprised I have heard some people complain about the way it won't detect if you have anything on u're walls behind you and if u're wall is a darker colour, u'd think they would of dealt with that during production but u know M$ the faster they get it out the later they can fix it.

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BikerSaint
Saturday, November 06, 2010 @ 12:38:52 AM
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Now that M$ has canceled their Milo project, I know of at least one group that canceled all of their pre-orders too.......

......pedophiles!!!!

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BikerSaint
Saturday, November 06, 2010 @ 12:43:27 AM
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BTW,
here's Kevin Butler's Move commercial for Tiger woods 11

http://www.thealistdaily.com/news/kevin-butler-playstation-move-tiger-woods-11-and-vuvuzelas/

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BikerSaint
Saturday, November 06, 2010 @ 1:07:12 AM
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Kinect Claims First TV Casualty

The frenetic action possible when playing with Kinect has damaged its first expensive television, a new 47" LCD TV........

http://www.escapistmagazine.com/news/view/105033-Kinect-Claims-First-TV-Casualty

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swapnilgyani
Saturday, November 06, 2010 @ 6:53:49 AM
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Both Move and Kinect are just starting out. Any early adopters hoping to play a non-stop stream of awsome titles right out of the gate have...well...adopted new technology for the first time.

It does not matter what tech it is - gaming consoles, smartphones, televisions, computers or whatever. Give them time, they will evolve.

At least, in case of the Move, it has got a great headstart in the fact that the hardware itself, along with its integration with the basic software is near perfect. As for the Kinect, I've read some troubling reviews, but have not tried it out first hand, so cannot comment.

On a side note, apart from Sports Champions, I love playing Tumble for the Move - it is a perfect showcase of what the controller can do, while being super fun at the same time. Hustle Kings and High Velocity Bowling are also solid experiences.

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Joltmar
Sunday, November 07, 2010 @ 1:37:10 PM
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I have to say when I get my 360 I'm getting kinects for just sadly at this point for 2 games (maybe 3 not sure if I want to play a human size version of osu yet.. lol)

But I really want dance central and EA sports 2 for it .. Besides that I hope something good comes out .. or it will be setting like my wii. Only time that gets touched is when people wanna play a party game with me, which isn't often ;.;

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