PS3 News: LittleBigPlanet 2 Demo Dated, Move Spin-Off Revealed - PS3 News

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LittleBigPlanet 2 Demo Dated, Move Spin-Off Revealed

Maybe you didn't get into the LittleBigPlanet 2 beta. If not, you don't want to have to wait until January 18 to play, do you?

That's what demos are for. And now it seems we'll get an early Christmas present from developer Media Molecule, which says a playable sample of the upcoming sequel will be available on the PlayStation Network on December 21. According to Dreamstation citing the PlayStation Blog, Sackboy fans can get a small taste of what's to come:

"...there will be a LittleBigPlanet 2 PSN demo coming your way on December 21! This demo will give everyone a taste of the new Story Mode in LittleBigPlanet 2, along with our new gameplay mechanics – including CREATE! Swing from different objects with the Grapple Hook, rescue helpless Sackbots, and experience the chaotic multiplayer fun that blows up when the competitive scoring mode is coupled with Sacboys and Sackgirls armed with the new Creatinator! The LittleBigPlanet 2 Story Mode demo will be available on the PlayStation Store on December 21, so keep an eye on the calendar."

The beta will also be expanding to more testers soon, so be on the lookout for that elusive invite. Also, in the same vein of LBP news, it seems they're planning a Move-enabled spin-off entitled, Sackboy's Prehistoric Moves...which is actually really funny. This will be a downloadable title on the PSN and will be available on December 14. It'll also come bundled with LBP2 in January, so you won't have to miss out.

Yes, the world will go crazy for the adorable Sackboy very soon.

Related Game(s): LittleBigPlanet 2

Tags: lbp2, littlebigplanet 2, lbp2 demo, media molecule

11/22/2010 10:56:18 AM Ben Dutka

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Comments (21 posts)

Snaaaake
Monday, November 22, 2010 @ 11:11:18 AM
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I'd say the game is pretty much done now, can't wait though, but budget limit may force me to choose the standard edition instead of Collector's edition.

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Highlander
Monday, November 22, 2010 @ 11:11:27 AM
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A nice little Christmas stocking filler from Media Molecule. I suspect that demo will get lots of play time this Holiday season.

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Scarecrow
Monday, November 22, 2010 @ 11:27:24 AM

Could help push PSMOVE even more.

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___________
Tuesday, November 23, 2010 @ 1:07:00 AM

wont be pushing move since it does not have move support.
well not on release yet, they refuse to comment if it will be added later or not.

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Orvisman
Tuesday, November 23, 2010 @ 8:30:15 AM

Read it again, the PSN title will support Move.

Also, LBP2 will support Move out of the box. That is why it was delayed.

God, you are always Mr. Negative.

But then again, you're not the only one. Negativity runs rampant on this site.

I've written this before, and I'll write it again. Before I even read the comments, I know who is going to post negative comments; and I'm never disappointed.

You, sir, are one of eight or nine posters I expect negativity from daily.

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___________
Wednesday, November 24, 2010 @ 6:34:54 AM

since when are we talking about the PSN game?
i thought this article was about LBP2?
your the wrong one mate, go check the PSN blog when they announced the PSN game they said LBP2 wont be supporting move out the box, but they might add it later.
believe the developers over you.
o, and again your wrong, it was not delayed to add move support it was delayed to polish the game.
a friend of mines in the beta, played it a while ago and was baffled at how buggy it is!
especially compared to the KZ3 beta.

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BeezleDrop
Monday, November 22, 2010 @ 11:11:45 AM
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Wonderful news,

The LBP 2 is pretty fun and I have found very minimal issues. This demo will be perfect because I should already be playing LBP2!!

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Scarecrow
Monday, November 22, 2010 @ 11:31:07 AM
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Waaaaaaaaaaaay more animated than LBP1, LBP2 is a true sequel.

The multiplayer part is much more friendly this time, heck it's crucial even. That alone has really made the beta really fun.

I love the grapple hook thingy and the sackbots are the ish!

The game has some amazing effects/lighting/filters. LBP was perfect in that, but you'll be amazed at how much more they added. Neon looking costumes for example, and the costumes themselves are so unique this time around too.

Just like LBP1 it'll be the perfect party game.

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WorldEndsWithMe
Monday, November 22, 2010 @ 1:58:47 PM
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Can't wait for the Kevin Butler commercial.

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Alienange
Monday, November 22, 2010 @ 2:14:46 PM
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LBP was one of those games that actually had a demo that made you want to play the game. Unfortunately, the game itself didn't do anything for me. I haven't given up on it though, and will definitely go back to it.

That being said, it's hard for me to get excited about the second installment.

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LittleBigMidget
Monday, November 22, 2010 @ 4:34:46 PM
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I really loved LBP1, I still play it today. Can't wait for the second game. Anyone have a Beta code they don't want? ):

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NoOneSpecial
Monday, November 22, 2010 @ 6:46:58 PM

Good luck with finding that.

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Lotusflow3r
Monday, November 22, 2010 @ 6:01:04 PM
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My most wanted game of the entire generation so far. I'm confident this'll be my fave game of the generation and a top 5 of all time. Expectations too high? lol

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Scarecrow
Monday, November 22, 2010 @ 10:04:27 PM

The beta is downright beautiful...
I freaking love how the sackboys/sackgirls jump around this time. The hook's such a great gadget, but you know what truly makes this game feel so much more alive? The sackbots...

They bring out this game so nicely...

---

Yes I shot sack-zombies today
effing better than RE5!

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SnipeySnake
Monday, November 22, 2010 @ 6:38:26 PM
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I already have my 80$ for the collectors edition and preordered. Man they should have released the demo or made the beta public on the old release date (Nov 16). It feels like its so far away...

Last edited by SnipeySnake on 11/22/2010 6:38:56 PM

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BikerSaint
Monday, November 22, 2010 @ 7:19:08 PM
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Here's some more info on that "Sackboy’s Prehistoric Moves" title....

The PSN title is a Move-enabled multiplayer "ONLY" experience.

Up to four players can expect 10 prehistoric themed levels with bear skins and dinosaurs galore. One player uses the Move to flick switches and manipulate the level to help their DualShock-using friends make it to the end.

The game is scheduled to be available on the PlayStation Store on December 14, with a price of $5.99. The entire game will also be included on the retail disc for LBP 2 on Jan. 18, 2011.

As an added bonus, PlayStation Plus subscribers and some stalwart LBP supporters will be able to download the game for free on December 7.

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DemonNeno
Monday, November 22, 2010 @ 8:11:00 PM

that sounds like it falls short of the move compatibility I was hoping for. So far, I'm disappointed in the software to the point that I'm starting to regret it...

Lbp2 sounds like it'll be awesome, can't wait!

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YashaZz
Monday, November 22, 2010 @ 7:42:39 PM
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I really want to try LBP and maybe LBP2, but I just think the level of creativity I got isn't too high enough for me to have lots of fun in this game.

=(

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sirbob6
Monday, November 22, 2010 @ 9:36:08 PM

You don't really need to make anything to have fun. I just play through the main story and reap the joy of levels other people make. I have tried to make levels but they end up in giant withering piles of fallen structures and messed up machines.

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Scarecrow
Monday, November 22, 2010 @ 10:06:55 PM

Just play all the great levels (weekly you're bound to find 10 new great levels)

You literally never run out of fun levels to play.

It's a stream of new levels. Expect that to grow even more (and more quickly per week) with LBP2.

I haven't made many levels either, but if you do indeed nail down a level you really feel proud about it even if it's not perfect.

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___________
Tuesday, November 23, 2010 @ 1:08:38 AM
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was wondering when this was finally going to come out.
looking forward to LBP2, nice to see my beloved 2D side scrolling platformer has not completely died.

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