Early Sales Say GT5 May Be The Top PS3 Exclusive
With all the hype, many wondered if Gran Turismo 5 would become the best-selling PlayStation 3 exclusive to date. Well, early indications are that such a feat is well within the realm of possibility.
According to GamrFeed citing VGChartz, GT5 has sold 1.8 million copies in its first two days on the market in the Americas and EMEAA territories (this also counts one day of sales in Japan). Total first week sales are expected to be around 2.5 million, which would just about equal to the first-week sales of its predecessor, GT4, and place GT5 in the top five PS3 openings of all time behind Call of Duty: Black Ops, Call of Duty: Modern Warfare 2, Final Fantasy XIII, and Grand Theft Auto IV. Ah, but you may notice that all of those games are multiplatform; if GT5 does indeed sell what's predicted, it'll be the fastest-selling PS3 exclusive out of the gate. The hotly anticipated racer also set records in several locations in Europe. The franchise is always huge in the European territories and one can certainly expect big sales numbers in Japan as well.
Also, be on the lookout for that patch this weekend; it should help to deal with the online struggles many have reported. The servers were simply choked with people trying to play during the first week.
Related Game(s): Gran Turismo 5
Tags: gt5, gran turismo 5, gt5 sales, polyphony digital
11/27/2010 10:38:13 AM Ben Dutka
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Comments (161 posts)
wasim
Saturday, November 27, 2010 @ 12:27:23 PM
Fane1024
Saturday, November 27, 2010 @ 4:03:04 PM
They also apparently contact various distributors and retail outlets to see how well items are selling.
The numbers are estimates and frequently inaccurate, but they are not invented randomly.
Ricochet
Sunday, November 28, 2010 @ 1:29:31 AM
When you have Microsoft's Greenburg (where VGchartz is supposedly supportive of) calling out VGChartz, that is a clear sign to stay away from that website. Secondly, it's one thing to take info from different districts but how do they do that from a worldwide perspective?
Do they have an assembly of foreign-language speaking team to contact all the retailers across the board?
Last edited by Ricochet on 11/28/2010 1:30:50 AM
gustave154
Sunday, November 28, 2010 @ 3:48:14 PM
swapnilgyani
Saturday, November 27, 2010 @ 10:56:51 AM
Reply
Gimmedat
Saturday, November 27, 2010 @ 11:30:18 AM
Scarecrow
Saturday, November 27, 2010 @ 12:19:35 PM
jlch777
Saturday, November 27, 2010 @ 2:00:11 PM
ABUrabad
Saturday, November 27, 2010 @ 3:15:46 PM
Dancemachine55
Saturday, November 27, 2010 @ 6:14:24 PM
If the reviewers from these 360 fan sites bring down GT5 cos of little tiny glitches, texture things, slightly longer than usual load times, then shouldn't most of the games they gave an 8.5 to 10 come down slightly too?
Look at Call of Duty, they give it 9 + out of 10 and it is plagued with tiny glitches and problems, especially the multiplayer. If they're gonna review games, they should put their personal preference aside and review the game for its technical merit, content and fun factor and keep standards equal among all their reviews!!!
I know GT5 far surpasses anything Forza can do cos a friend of mine, a real racing, car loving nut, played GT5 at my place and said that everything about the game was better than Forza. The slick menus, the car handling, the car options, GT Mode being so ridiculously deep and engaging to even the most casual of racing gamers, the detail in the cars, everything about it screams "slick!!!"
Only 2 issues:
1. long load times, which are reduced through frequent install moments during loading or a big HDD install altogether.
2. Problems with online service due to ridiculously high traffic (ba doom tish) which is being fixed by Sony as we speak and a patch will roll out soon.
Other than those things, which are easily patched and fixed, the content, the controls, the realism, the incredibly deep GT mode, all adds up to what should be a 9.5 or 10 out of 10 racing game.
Just don't trust places like IGN, Kotaku or Eurogamer who clearly show a bias towards anything 360.
And to those who view this site, since it says PSXextreme, this is clearly a Playstation fan site, so no need for arguments here.
TheHighlander
Saturday, November 27, 2010 @ 9:18:28 PM
You know the irony about PSXextreme? Despite being a Playstation site, they are actually fairly even handed and when a multi-plat comes along where the 360 version is better, they say so. When a PlayStation exclusive comes along, if it's crap, they say it's crap. It's ironic because many visitors here do think it's biased. In my experience though, the bias is not on the part of the site, it's on the visitor.
PasteNuggs
Saturday, November 27, 2010 @ 11:15:35 AM
Reply
NoOneSpecial
Saturday, November 27, 2010 @ 11:18:42 AM
NoOneSpecial
Saturday, November 27, 2010 @ 11:17:37 AM
Reply
Ben Dutka PSXE [Administrator]
Saturday, November 27, 2010 @ 12:13:04 PM
Don't believe it? Don't comment.
Last edited by Ben Dutka PSXE on 11/27/2010 12:14:43 PM
Taha1
Saturday, November 27, 2010 @ 12:28:19 PM
wasim
Saturday, November 27, 2010 @ 12:28:57 PM
TheHighlander
Saturday, November 27, 2010 @ 12:46:23 PM
If you think anyone is going to listen to some random poster instead of a gaming journalist who's proven himself over years to be both objective and balanced, not to mention having industry contacts and access to information that most gamers do not. If you think that, then you are fooling yourself big time.
@Wasim
Ditto dude.
Qubex
Saturday, November 27, 2010 @ 12:56:41 PM
Ben Dutka PSXE [Administrator]
Saturday, November 27, 2010 @ 1:00:35 PM
Taha1
Saturday, November 27, 2010 @ 1:13:30 PM
TheHighlander
Saturday, November 27, 2010 @ 1:31:48 PM
Before you bust a gut to insult someone else, perhaps you could consider that I and others have already done our research about both NPD and VGChartz and their methodology and reliability. NPD only covers NA, and VGChartz are, despite not always being the most accurate numerically, generally in the right order of magnitude and their numbers are more global.
But hey, you come on and insult the lead journalist on the site, and keep on jabbing at the commenters here and we'll see how long you last.
Last edited by TheHighlander on 11/27/2010 1:32:03 PM
WorldEndsWithMe
Saturday, November 27, 2010 @ 2:41:23 PM
Oxvial
Saturday, November 27, 2010 @ 3:45:10 PM
TheHighlander
Saturday, November 27, 2010 @ 3:55:50 PM
1) most everyone here knows about VGChartz, so stop acting like you discovered a new shiny toy that no one else has.
2) telling Ben Dukta that he needs to do mor research or should stop quoting this, that or the other source, is insulting.
3) Yelling Shut Up at someone may work at Kotaku or IGN, but it doesn't work here, that's just not how we roll.
Ben Dutka PSXE [Administrator]
Saturday, November 27, 2010 @ 4:48:22 PM
TheHighlander
Saturday, November 27, 2010 @ 6:47:21 PM
Temjin001
Saturday, November 27, 2010 @ 10:44:15 PM
BTW, I'm just pointing out the irony; it's kinda funny =)
Do you smell what the Rock is cooking?! --that's kinda funny, too
And for my two cents (which should be worth a lot more to everyone else I tell'ya's ;) while I don't rely on VGChartz for exact numbers, they seem at least ball park accurate.
Temjin001
Saturday, November 27, 2010 @ 11:08:55 PM
There's a few un-official ground rules to follow here at PSXe.
First, Ben D. is ALWAYS right. The sooner you accept that the easier life will be for you.
Second, the only off-topic conversation allowed at PSXe is books. If you've read a book, for whatever reason, it's okay to share it.
Third, you need to like turn based jRPG's. It's okay to like FF13, but not too much.
Fourth, concerning that blue-haired Highlander girl you've met. If you want to disagree with him, you'll need to be prepared to make several long winded posts to try and prove your point. He's a fighter ;)
Fifth, my reputation here isn't trusted because I like XBox 360. That's okay, just not too much.
Anyway, follow these rules and you'll fit in just fine ;)
TheHighlander
Sunday, November 28, 2010 @ 2:23:11 AM
Temjin001
Sunday, November 28, 2010 @ 3:54:14 PM
Qubex
Saturday, November 27, 2010 @ 11:45:05 AM
Reply
While I can understand much has been added to GT5, I still cannot help feeling that more should have been achieved considering its 5 year development cycle.
I also read the in-depth technical analysis by Digital Foundry which revealed much about the engine specifications and general quality of visuals being achieved by the game.
On the negative side, the comparatively low polygon models of the non-premium cars is disturbing. Probably not so noticeable of you don't look for it, but there is quite a big different between the premium models and the non premium ones, I just would not have thought it would be so stark when looking at the detail.
The alpha blending is quite poorly implemented (when looking at a cars edge through spray for example), not to mention the nasty blocky shadow maps that are very obvious, both in-car and out. This for me is quite a disappointment. Apparently on the replays there can be some horrible shadowing effects running across car surfaces as well. The dreaded bouncing off invisible walls is back - I notices a nasty invisible wall on the Top Gear track during one of the replays :(
Understandably, from a visualisation perspective, these are the sacrifices needed to keeping the frame rate as high as possible, on the other hand you just wish there was consistency through out the title and not just areas where GT5 traditionally excels in.
The 3D was reported to work quite well, giving the player exactly what they need, a sense of depth so that prospective drivers can better time breaking points and position their cars properly for apexes; its an example where the 3D stereoscopic depth perception works well in a video game and has a real sense of purpose and usefulness.
Some of the tracks look quite bland, and the tree texturing and complexity have been curtailed from earlier demo's of GT such as GTHD and Prologue. Digital Foundry make good comparisons on all these details.
Admittedly the one hour play through I watched was poorly presented. It would have been better if Ben was there presenting it and reviewing in real-time. It didn't make the game look good at all, and I really really disliked the camera POV used during that play through as well... made some of the tracks look very bland.
The worst thing for me was the karting special event... it looked very cheap... The coolest thing I saw was the VW van racing on the Top Gear track :)
I will be watching closely to get an idea from peoples comments and further reviews done on GT5 of how much Polyphony will improve on it with the slew of upcoming patches... I for one can wait 6 months before touching it, by then lets hope its the game it was hyped to be...
Happy for the sales numbers though, this will give Polyphony a good cash injection so they can release GT6 to be the GT5 they had hoped to make... they still have a few years to go though.
Having had GTHD and GT Prologue, I know that GT5 is still a worthy purchase, but I am not going to rush out and buy it yet. Keen to see what the patching does for it and get more feedback from people who own it and play it for a while.
...but still, after 5 years, there should have been no technical complaints and a decent online system upon release... its the least expected from Polyphony and a Sony exclusive...
Q!
"play.experience.enjoy"
Last edited by Qubex on 11/27/2010 11:57:15 AM
Qubex
Saturday, November 27, 2010 @ 11:58:30 AM
Xzer0
Saturday, November 27, 2010 @ 11:59:50 AM
SayWord
Saturday, November 27, 2010 @ 12:09:51 PM
Ben Dutka PSXE [Administrator]
Saturday, November 27, 2010 @ 12:14:07 PM
Scarecrow
Saturday, November 27, 2010 @ 12:23:11 PM
Qubex
Saturday, November 27, 2010 @ 12:32:26 PM
The whole point of GT is its technical prowess, it's mark; both from a physics perspective and visual perspective.
I also come back to the point concerning the long development cycle of 5 years.... 5 years is a long time to get things right, no one can dispute that, and with the hype surrounding the title one would have thought that it would have really moved forward from where it was.
I will still get GT5, but as I said, I am going to wait a while and see how things settle. GT5 won't run away, and will probably have to wait a further 5 years for GT6 - even though by the time GT5 is patched up, it will be GT6 :)
Anyway, I will await Ben's review to get a decent understanding of whether those technical issues are really that "bad"... I don't suspect they detract from the gameplay GT5 offers.
Q!
"play.experience.enjoy"
Last edited by Qubex on 11/27/2010 12:39:24 PM
bigrailer19
Saturday, November 27, 2010 @ 12:40:48 PM
Also about the premium cars... Their is 200 of them... 200 of the most detailed, beautiful, and physically accurate cars you will see in any game! Need I remind you that no other racer comes real close to 200 cars at all? That gripe is simply irrelevant considering with just the premiums alone we still have a very good and huge selection on perfect cars. The standards are just a bonus at this point for me. In fact their are some standard cars I like and have wanted but all my purchases have been of the premiums anyways. Not for any reason other than it's such a huge selection and their will always be a car I want out of those 200'
Play the damn game, if you've always been a fan, youd be doing yourself a favor!
Last edited by bigrailer19 on 11/27/2010 12:43:10 PM
Qubex
Saturday, November 27, 2010 @ 12:50:53 PM
I can understand why it took them 5 years to do, considering the detailed interiors and the like... huge respect for what they have done... and as I stated, I will be getting it, but just not right now...
I will be all ears and eyes to see what the patching does, especially to the online. I am keen to hear how its been improved and what the online experience is like once things are running smoothly...
Q!
"play.experience.enjoy"
Last edited by Qubex on 11/27/2010 12:54:35 PM
bigrailer19
Saturday, November 27, 2010 @ 1:13:45 PM
TheHighlander
Saturday, November 27, 2010 @ 1:27:34 PM
I've posted my first impressions user review for your (and everyone else's pleasure). Whatever Digital Foundry (or any other self appointed technical analysis site) says, the game looks really good. Yes the polygon count on the standard cars is lower than the premiums. Actually I would say it is more akin to the polygon count of GT4, than GT5 Prologue, but that's not a surprise considering a) how few cars there were in Prologue, b) how ridiculously long it takes to fully model a car in HD, and c) how freaking many cars there were in GT4 in the first place.
The thing about complaining about the alpha blending or the jaggies that are evident on a still image of a standard car is that when the game is in motion and you are playing, none of that will matter. The control and physics of the game are awesome. The environments are very realistically rendered, and the cars look great, the premium cars are peerless.
Honestly, the game runs and renders at, or very close to 1080p, very few games can achieve this. It they'd gone for a lower resolution, then perhaps they could have implemented better handling of the lower polygon models and alpha blending, but if they'd dropped the resolution, the game would lack something.
People need to stop relying on others to count pixels and make subjective judgments. Instead of listening to self appointed graphics experts, try the game yourself and make up your own mind. I guarantee that if you are looking for a racing/driving game that provides a high fidelity racing and driving experience, GT5 is the best you will find.
As I said yesterday. This is the Gran Turismo you've been looking for.
Last edited by TheHighlander on 11/27/2010 1:29:05 PM
Scarecrow
Saturday, November 27, 2010 @ 1:30:00 PM
I have the game and can say without a doubt that it is the best looking racer out of them all.
Unlike Qubex, I have the game. As does bigrailer and others here.
Sorry to say this Qubex, but you're spewing a lot of bullshit from your mouth.
Come back when you actually played the game.
Nova77
Saturday, November 27, 2010 @ 3:05:29 PM
Fane1024
Saturday, November 27, 2010 @ 4:22:27 PM
If the history of the series is any indication, it'll probably be 6 years. With the exception of GT3 (surprisingly given the jump to PS2), each iteration has taken a number of years (roughly) equal to its "number":
GT Dec 1997/May 1998
GT2 Dec 1999/Jan 2000
GT3 Apr 2001/Jul 2001
GT4 Dec 2004/Feb 2005
GT5 Nov 2010/Nov 2010
Seriously, how did they finish GT3 so quickly and why can't they replicate it?
Xombito
Saturday, November 27, 2010 @ 6:21:46 PM
Temjin001
Saturday, November 27, 2010 @ 10:56:20 PM
It was a smart move on PD's part.
As for Quincunx AA, at higher res the ill side effects of Quincunx isn't as apparent, but regardless, as a matter of preference, I think I'd prefer to have no Quincunx than any Quincunx.
And besides for any Quincunx haters out there, a person can always run GT5 in an also awesome 720p @ 4xMSAA.
Last edited by Temjin001 on 11/27/2010 10:58:13 PM
Qubex
Sunday, November 28, 2010 @ 6:21:18 AM
Scarecrow... please don't refer to me "as this guy"... I am not just any guy, I have a name, its "Qubex", and have been on this site for many years commenting. I try to be as fair as possible and appreciate feedback in all its forms. I expect some respect as I would respect you and your opinion... which I do. There is also something you must learn and understand about me. I don't take things at face value, I don't blindly follow the crowds or conform to what is popular.
I like think for myself and deliberate on issues that are important to me... I take my time, and now I am much more careful about spending a dime. I will only purchase something if I feel it satisfies me. If I feel that technically it is not good enough, or I feel the developer has been lazy, I will not reward them.
Interesting to see that the majority of people that did read my comment seemed to have agreed on the number of points I raised. So "this guy" must have been saying something right ...right?
Q!
"play.experience.enjoy"
Last edited by Qubex on 11/28/2010 6:26:12 AM
Qubex
Sunday, November 28, 2010 @ 6:36:07 AM
spiderboi
Sunday, November 28, 2010 @ 11:32:47 AM
daus26
Sunday, November 28, 2010 @ 1:33:47 PM
To be fair, one must know how things really work in the development process to judge how things get done and how they're executed. Yes, it's been well over 5 years of development, but we have to put in the fact that PD is a very small team compared to others. They don't get third party help like most other games would.
Also, those premium models do take time to achieve, and with them taking 3-6 months each to make, I'm surprised they've reached over 200 of them. Besides the cars, some of the real city/race tracks take about a year to complete. So the content we've recieved out of the gate should do just.
Another factor is that plans were changed midway in the cycle, since 1 or 2 years since starting development, they decided to start from scratch with the game engine. Then consider other things like marketing plans for GT5P as well as the development for GTPSP.
Other than that, Kaz did say that GT5 is not complete yet based on "his" expectation. Whether we'll see that expectation in GT6 or through a later update in GT5 remains to be seen. I'm just glad they released the game already. Besides, it's simply awesome anyway. If you expect more out of it, then wait for GT6, but seriously, would you really do that?
Mornelithe
Saturday, November 27, 2010 @ 11:53:31 AM
Reply
Scarecrow
Saturday, November 27, 2010 @ 12:25:08 PM
daus26
Monday, November 29, 2010 @ 6:31:47 AM
Scarecrow
Saturday, November 27, 2010 @ 12:24:26 PM
Mornelithe
Saturday, November 27, 2010 @ 12:35:46 PM
But, I _do_ hope that UC3 sets sales charts on fire. That I certainly hope for.
Qubex
Saturday, November 27, 2010 @ 12:45:43 PM
I got burnt on a few earlier titles. Now I am very skeptical; even exclusives... I really do need to read alot about it, hear what people have to say, read multiple reviews and watch as many videos on it as possible before I go out and spend money...
I am just ultra careful and I only want the best of games in my collection from this current generation. When I look at it I must know its the best it could have been for its class of game...
My gut feeling tells me to wait on GT5 until its been patched up and some of its issues are ironed out... nothing wrong with that right!
Also, I do want to drive that Red Bull concept car...
Q!
"play.experience.enjoy"
Last edited by Qubex on 11/27/2010 12:47:18 PM
TheHighlander
Saturday, November 27, 2010 @ 12:48:17 PM
I've posted a user review - kind of a first impressions.
There's no point posting an in depth review just yet, I'm just not deeply enough into the game, but I've completed the beginner and amateur license tests and have got gold in all the beginner events, now I am working through the Amateur events. So I think I have played enough to give a reasonable first impression.
Qubex
Saturday, November 27, 2010 @ 12:53:37 PM
I also haven't seen much on the Nascar and Rally sections, how deep are they?
What did you think of the Karting special event? From what I saw of the play through videos, it didn't look appealing.
Are you using a wheel?
Q!
"play.experience.enjoy"
Last edited by Qubex on 11/27/2010 12:53:55 PM
TheHighlander
Saturday, November 27, 2010 @ 1:34:48 PM
I haven't done the karting event yet, I'll get to that this evening.
I've only seen light damage so far, so I can't comment on that yet, and the beginner races have not included any weather effects. We'll have to wait and see how that all works out.
I will repeat though that the physics appear to be right there, and the control is perfect.
Scarecrow
Saturday, November 27, 2010 @ 1:36:07 PM
ABUrabad
Saturday, November 27, 2010 @ 3:37:50 PM
Last edited by ABUrabad on 11/27/2010 3:40:52 PM
TheHighlander
Saturday, November 27, 2010 @ 3:58:06 PM
I may try that, whatever I put the wheel on it has to be permanently mounted on it, a fold yo table might work because I can rest my feet on the base to hold it steady.
Regarding the game itself. I'd sum it all up with this.
No other racing game has such accurate physics or car models. The 200+ premium car models outnumber the cars in any other game, the 800 standard ones are like an added bonus. This is the *only* racing sim to run at anything close to 1080p, and it looks gorgeous. The real world locations are modeled to a 'T'. They look just like the real place. If all you do it look at the game from the point of view of the Premium cars, this is the single best racing game this generation regardless of platform.
Last edited by TheHighlander on 11/27/2010 4:01:47 PM
TheHighlander
Saturday, November 27, 2010 @ 8:52:54 PM
The karting is interesting. It's very different and you can play a drivers eye view, which I enjoyed best. The tracks are obviously small in scale - they are for go-karts after all. The carts slip and slide white realistically, and the sense of acceleration you get when driving a kart is there. The snap steering is well done too, it's so easy to over-steer in those things, again, just as it is in reality. I've driven some karts before, and this felt quite familiar.
The Nascar event is basically a long tutorial on drafting. The second test in the basic event is to pass four cars using drafting. It's easy enough to get bronze, or silver, but the Gold will elude you until you realize that you have to draft the car on the right, and if you do it just right you come out of the last turn doing about 215 drafting the 2nd place car and then the 1st place car. So it's possible to get that one, but not easy.
I tried the game at 720p and 1080i. I think that despite any perceived frame rate flaws (I don't detect any problems myself) the 1080p looks far better than the 720p. Someone suggested that the game performs anti-aliasing at 720p, but if it does, I was not seeing the benefit. I will say though that the standard cars look a little better around the wheel arch in 720p, they still look better in motion at 1080p.
Clamedeus
Saturday, November 27, 2010 @ 10:13:42 PM
GuardianMode
Saturday, November 27, 2010 @ 12:36:16 PM
Reply
Mornelithe
Saturday, November 27, 2010 @ 1:14:23 PM
CoD: MW2 - 8.86m
GTAIV - 6.91m
CoD: MW - 5.42m
MGS4 - 5m
CoD: Black Ops - 4.77m
Current Top 5 PS3 Exclusives:
MGS4 - 5m
Gran Turismo 5: Prologue - 4.01 (this metric is retail sold, it does not include digital downloads via PSN)
Uncharted 2: Among Thieves - 3.81m
LittleBigPlanet - 3.78m
Resistance: Fall of Man - 3.71m
TheHighlander
Saturday, November 27, 2010 @ 4:03:13 PM
Mornelithe
Saturday, November 27, 2010 @ 4:37:59 PM
phade2blaq
Saturday, November 27, 2010 @ 1:27:04 PM
Reply
STAY3R
Saturday, November 27, 2010 @ 1:29:40 PM
Reply
objections against gt5:
poor damage effects: We are here to race with supercars not any junkyard metal box. A basic principle of driving is not getting into a wreck, and that's something that GT takes to heart. Arcade racers may be all about the crash — and that's fine — but GT is about not getting into crashes, going slow into the corners and coming out fast.
Occasional 45-50 fps: uncheck the 1080p in the display options menue, this way the game runs in 720p wid 4x anti aliasing, results super smooth graphics with no frame rate issues
Mornelithe
Saturday, November 27, 2010 @ 1:40:11 PM
sawao_yamanaka
Saturday, November 27, 2010 @ 1:47:50 PM
ABUrabad
Saturday, November 27, 2010 @ 3:28:13 PM
TheHighlander
Saturday, November 27, 2010 @ 4:04:38 PM
JCARROLL
Saturday, November 27, 2010 @ 8:20:48 PM
TheHighlander
Saturday, November 27, 2010 @ 8:57:43 PM
I tried 720p, 1080i and 1080p as the maximum enabled resolutions on the PS3 and although I could see a visible difference, IMHO 1080p still looks better. I saw no evidence of any 4xAA happening at 720p, and I would have expected the same AA to happen at 1080i, but again, I didn't see anything that indicated it was being done.
1080p has substantially more visual detail than 720p, and looks fine to me.
STAY3R
Sunday, November 28, 2010 @ 4:11:45 AM
720p runs with 4x anti aliasing
1080p runs with 2x anti aliasing
u can notice the difference by looking at the cable wires and street lamps and various other slimmer objects
overall, 720p runs smoothest, with no slowdown whatsoever
TheHighlander
Sunday, November 28, 2010 @ 4:10:28 PM
STAY3R
Saturday, November 27, 2010 @ 1:40:15 PM
piratedrunk
Saturday, November 27, 2010 @ 3:06:14 PM
TheHighlander
Saturday, November 27, 2010 @ 4:05:48 PM
Ben Dutka PSXE [Administrator]
Saturday, November 27, 2010 @ 4:49:22 PM
Snaaaake
Saturday, November 27, 2010 @ 5:31:20 PM
TheHighlander
Saturday, November 27, 2010 @ 6:32:04 PM
In addition to Ben's comment about being thorough, remember that the game went through a last minute build change that delayed manufacturing. Reviewers have probably not had their copies for much longer than we've had the retail version (perhaps no longer at all). With a game of this depth, a good review takes time. That's one of the biggest issues I have with IGN and others who posted Day 1 reviews of a game that you can't possibly play to any depth and properly review in that amount of time.
Lawless SXE
Saturday, November 27, 2010 @ 6:58:12 PM
JCARROLL
Saturday, November 27, 2010 @ 8:18:25 PM
Ricochet
Sunday, November 28, 2010 @ 2:05:02 AM
TheHighlander
Sunday, November 28, 2010 @ 2:30:31 AM
AlexanderTHEGR8
Saturday, November 27, 2010 @ 2:12:14 PM
Reply
STAY3R
Saturday, November 27, 2010 @ 2:29:11 PM
AlexanderTHEGR8
Sunday, November 28, 2010 @ 2:49:46 PM
WorldEndsWithMe
Saturday, November 27, 2010 @ 2:48:52 PM
Reply
BikerSaint
Saturday, November 27, 2010 @ 11:13:54 PM
frylock25
Sunday, November 28, 2010 @ 2:15:09 AM
sha4dowknight05
Saturday, November 27, 2010 @ 3:31:47 PM
Reply
DemonNeno
Saturday, November 27, 2010 @ 3:44:40 PM
Reply
For all the nagging going on, I'm just confused about what people wanted..? You don't like the menus..? Really? I hope you're not infatuated with them! The emphasis is on the cars, physics and environmental changes that impact your vehicle and your vision.
What are you waiting for? But this game and I'll put money on it that you'll absolutely LOVE it! If you don't, your not human.
STAY3R
Saturday, November 27, 2010 @ 3:59:15 PM
TheHighlander
Saturday, November 27, 2010 @ 4:44:31 PM
Scarecrow
Saturday, November 27, 2010 @ 4:45:34 PM
NoSmokingBandit
Saturday, November 27, 2010 @ 5:42:32 PM
Reply
GT5 is awesome. I'm really picky about what games i buy; i think i have maybe a dozen ps3 games. Theres nothing i hate more than a game that is bad, but GT5 is not at all.
Could it be better? Of course. The shadows could be smoothed out, the AI could be a little more aggressive at times (though i've not advanced too far yet, so it might get better later on), and more premium cars would be great. But that doesnt make GT5 suck, that just makes it less than perfect.
GT5 doesnt do everything right, but its still the best racing game out there. I do feel that after so many years of development it could have been better, but its already the best, so its a minor disappointment up against a slew of awesome aspects of the game.
STAY3R
Saturday, November 27, 2010 @ 6:07:34 PM
TheHighlander
Saturday, November 27, 2010 @ 6:37:00 PM
Reply
200+ premium cars fully modeled and rendered in HD (outnumbering the cars in any other game).
800 additional bonus 'standard' cars that are rendred and modeled at a lower level of detail than the premium.
Accurate world, surface and car physics. Very accurate and responsive controls. The cars you drive 'feel' right.
The *only* racing sim on a console to run at anything close to 1080p, and one of the few games of any kind running and rendering at that resolution on a console.
Looks gorgeous.
The real world locations are modeled to a 'T'. They look just like the real place.
If you look at GT5 only using the Premium cars, this is the single best racing game this generation regardless of platform. Everything else is icing on the cake.
Last edited by TheHighlander on 11/27/2010 6:37:46 PM
JCARROLL
Saturday, November 27, 2010 @ 8:15:24 PM
TheHighlander
Saturday, November 27, 2010 @ 8:46:15 PM
NoSmokingBandit
Saturday, November 27, 2010 @ 9:08:11 PM
I'm interested in what Arnold has to say. I know he will take his time and explore the game enough to make an educated call instead of just slapping on a number.
Snaaaake
Sunday, November 28, 2010 @ 8:26:12 AM
Lawless SXE
Saturday, November 27, 2010 @ 7:17:42 PM
Reply
Will GT5 be the best selling PS3 exclusive to date? The answer is a simple yes, as it is an established franchise with a near rabid fanbase. Will it be the best selling PS3 exclusive ever? That is doubtful. GT6 will be up there, and I'm sure that Sony will come up with something for the Move that will go ridiculous, but GT5 is deserving of every sale it gets, just like Uncharted 2, GoW3 and Heavy Rain.
Peace.
AntDC
Saturday, November 27, 2010 @ 8:59:50 PM
Reply
http://n4g.com/news/654183/gran-turismo-5-level-40-advanced-damage-modelling-video-will-shock-you
Early reviewers must feel pretty stupid for slamming the damage eh?
TheHighlander
Saturday, November 27, 2010 @ 9:06:46 PM
JCARROLL
Saturday, November 27, 2010 @ 9:15:38 PM
NoSmokingBandit
Saturday, November 27, 2010 @ 9:27:28 PM
TheHighlander
Saturday, November 27, 2010 @ 10:27:46 PM
I would be truly shocked if future patches or DLC did not include additional premium versions of current standard cars, as well as new cars, and new courses.
Other games charge $1.99 for a new car. Considering the detail level in GT5 that would be cheap at the price, and I would definitely pay $5-$10 for a new course.
Last edited by TheHighlander on 11/27/2010 10:28:32 PM
Snaaaake
Sunday, November 28, 2010 @ 8:27:42 AM
dante_zero
Sunday, November 28, 2010 @ 12:30:00 AM
Reply
___________
Sunday, November 28, 2010 @ 1:16:52 AM
Reply
if memory serves me, GT5P a glorified 100 dollar demo sold 5M copies!
one thing that ive noticed is not all the cars are listed in the used or new car lots.
i checked in there last night because i wanted to buy a alfa 147GTA or a GTV but neither were there so i stuck with my upgraded civic tpye R.
than, next race i enter 2 of my competitors were racing alfa GTVs.
WTF?
they can use GTVs and i cant?
GT5 is a fantastic game, but its not a GT game.
just like assassins creed brotherhood, just like GOW3, just like almost every sequel this year they have not lived up too the series expectations.
:(
GT5 is a fantastic game, but its not a gran turismo fantastic game!
TheHighlander
Sunday, November 28, 2010 @ 2:28:36 AM
STAY3R
Sunday, November 28, 2010 @ 4:02:42 AM
and brotherhood is awesume too, i expected worse, but ubi has done a decent job, never expected the solo campaign to be this big, max bang for the bucks
and i have nothing to say against the comment u made about gt5, chances are u have not even played it yet, get a life man
___________
Sunday, November 28, 2010 @ 6:52:44 AM
kaz use to spend his time adding one thing, perfecting it rinse and repeat till release.
now its add everything, o oops we dont have time to perfect it, so will release it than perfect it in patches.
starting to get sick of this mentality in developers lately.
especially the AI, why is it that if they crash into me its fine but if i crash into them im instantly disqualified?
im trying to finish the C-10 license which is 2 laps around the Rome circuit with a old Ferrari.
only been on it for a half hour, but if i had a penny for every millionth time the AI has done a PIT on me causing me to spin out i would be a multimillionaire by now!
i spin them out im instantly disqualified, they spin me out meh who cares.
HTF is that fair!?
GT has always been notorious for having pathetic AI, so i thought in the freaking 6 freaking years they spent making this dam game, i dunno, maybe they could put a little of that time to improving the AI?
as i said above they have spent more time saying oh nooooo we dont have enough cars, oh noooo we dont have enough tracks, oh nooo we dont have nascar, rally ect ect.
GT is about the driving experience, so there is no point having all sorts of racing, every car, every track if the racing experience is out of whack!
GT5 should of been just the licenses and the A spec, that way PD would of had heaps of time to polish it and maybe improve the AI, what they REALLY needed to do!
as i always say quality over quantity.
i much rather 1 glass of pure water than 1000 gallons of muddy water!
thats what GT5 is, it should of been one thing done perfectly but instead its 1000 things done meh.
daus26
Sunday, November 28, 2010 @ 1:52:20 PM
Would you rather just stick with the 200, ultra-detailed models?
or.. the 200, ultra-detailed models PLUS the 800 plus standard models? Just take them as bonuses. If not, PD has chosen their premium models with enough variety to depend on them alone.
You're talking about quality over quantity. Well, 200 premium cars are already a lot more than any other racing games, especially with the level of details they're showing. Yes, FM would have more cars if it stuck with 200, but obviously they're not as detailed and time consuming compared to GT5's premium.
Other than that, just give them credit for trying to please what the fans have hoped for. The fans wanted weather, day/night transition, and other really complicated features, and they got it. Yes, it's not as deep, but we have to keep in mind on other factors that would limit what's been executed, like time, PS3's hardware power, and just the fact that they're trying achieve so much with their small team of theirs.
Honestly, I think a lot of people set their expectation to high, and expected this game to be PlayStation 4 quality, which is just ridiculous.
BikerSaint
Sunday, November 28, 2010 @ 10:50:28 PM
___________
Monday, November 29, 2010 @ 6:50:23 AM
its the AI thats really let me down in this game, the ONLY thing that needed to be improved from GT4 and its the only thing that really has not.
ive stopped playing GT5 now, seriously thinking about taking it back tomorrow.
really pisses me off because the AI is constantly causing me to crash and im disqualified.
they slam into me meh who cares, i crash into them im instantly disqualified!
HTF is that fair?
im trying to finish the C-10 license but cant because every single frigging time i do it normally on the 2nd or 3rd corner a enemy slams into the side or back of me causing me to go spinning into the wall and i get disqualified.
i pit them causing them to spin i get disqualified, they do the same to me?
ahhhhh, who cares!
HTF is that fair!?
enjoyability is EVERYTHING in a game, if you dont enjoy playing a game than your going to stop playing it now arent you?
everytime i put GT5 in my ps3 it makes me want to hurl my G27 through the TV!
daus26
Sunday, November 28, 2010 @ 1:34:38 PM
TheHighlander
Sunday, November 28, 2010 @ 2:08:48 PM
daus26
Monday, November 29, 2010 @ 6:42:43 AM
TheHighlander
Monday, November 29, 2010 @ 2:05:57 PM
I'd have thought that the earlier you pre-ordered, the earlier you'd be on the shipping list. I think you probably need to get onto Amazon or whoever and demand to know where your game is.
One thing, did you make any change to your pre-order at any time? I've been told that any change to an order at Amazon effectively removes it from the original place in line and places it at the end of the line again. So if you modify the order really late, it's possible your game is one of the last to ship.
D1g1tal5torm
Sunday, November 28, 2010 @ 12:17:43 PM
Reply
I dont think the massive developement cycle has done them any favours.
I really think they could/should have been able to produce this game a long time ago.
I really wanted this game to be the icing on the cake for PS3, I'm massively dis-appointed. Still at least I've got Uncharted 2!
TheHighlander
Sunday, November 28, 2010 @ 2:11:13 PM
D1g1tal5torm
Sunday, November 28, 2010 @ 4:09:53 PM
I've owned them all, got GTPSP. Forgot to add - I got this on launch as well.
For a 5yr window I was expecting a lot.
The fun just isnt there in this one. I can nail it down, it's got the Batman thing going.
Apologies if you dont like my opinion - that's all it is; I'm not telling you not to buy it.
Last edited by D1g1tal5torm on 11/28/2010 4:10:38 PM
TheHighlander
Sunday, November 28, 2010 @ 4:13:36 PM
Apologies for wrongly assuming you hadn't played the game, your initial comment kind of came across that way, but I was wrong to assume.
D1g1tal5torm
Sunday, November 28, 2010 @ 6:03:15 PM
gtpsp - I commute so I've played/play it a lot.
I might have a take on why the fun isnt there.
It's lost some of it's racing edge and gone totally out as a sim.
It's totally a case of having the right car for the job. The AI really isnt great and I think that for 5 yrs in dev, I was maybe hoping for a little more in the brains dept.
daus26
Monday, November 29, 2010 @ 6:39:42 AM
I don't have the game yet, but I know that the game can't possibly lose whatever racing edge it had in the previous GTs. How would that be possible?
DeusExMachina
Sunday, November 28, 2010 @ 1:01:15 PM
Reply
Scarecrow
Sunday, November 28, 2010 @ 1:12:53 PM
TheHighlander
Sunday, November 28, 2010 @ 4:26:22 PM
Sony makes (or used to make) lots of Lithium Ion batteries, not long after the DRM debacle, there were some incidents with batteries that 'exploded'. Because Sony was a leading maker of the batteries, a lot of them were Sony batteries. Despite evidence that many (NOT all) of the instances were due to things other than a flaw in the battery , most people - and the US media in particular, blamed Sony. Sony recalled millions of batteries and was ridiculed for doing it.
This was all during the years prior to the PS3 launch. leading up to the launch of the PS3 the press around sony took a decidedly negative turn, possibly due to people wanting to dethrone the kind, possibly due to many geeks having a slightly irrational grudge because of the DRM thing, and possibly due in part to an underhanded marketing campaign by another console maker. However when the PS3 launched at an unheard of, and ridiculous price of $500 and $600, it was as if someone unleashed a firestorm.
Personally, I think that a lot of this has to do with parochial, perhaps even jingoistic, bias among the majority of the web and media's tech writers. Either way, it's gone on for so long now that it's almost ingrained in some of the minds behind it. They literally think that Sony did something terrible and must somehow be punished. I've seen people express the sentiment that Sony should be punished for releasing the PS3 at such a high price. Punished?
In truth, Sony Computer Entertainment International had exactly nothing to do with either the DRM fiasco or the batteries or any other imagined sleight that Sony has committed. SCEI is 'guilty' of launching a video console with supercomputer speed and a high pricetag, that was initially hard to develop for.
The other odd aspect is BluRay. Despite HD-DVD being an almost entirely proprietary standard, and BluRay being a industry standard promoted by 30-odd companies. BluRay was portrayed as being Sony proprietary, and Sony was supposedly forcing this technology on people. There were asrtoturfing campaigns to promote HD-DVD and denigrate BluRay for nearly 18 months until HD-DVD finally did what it should have, and died. In truth, BluRay is/was superior in capacity and data rates. It was often portrayed as slower and somehow less capable than HD-DVD, but as we all know, that really wasnt the case. However it provided yet another focus of negativity against Sony.
In the end, Sony's biggest 'crimes' seem to be 1) Being successful, and 2) not being American.
DeusExMachina
Monday, November 29, 2010 @ 7:00:13 AM
DeusExMachina
Monday, November 29, 2010 @ 7:00:35 AM
DeusExMachina
Sunday, November 28, 2010 @ 1:09:14 PM
Reply
DeusExMachina
Sunday, November 28, 2010 @ 1:14:22 PM
daus26
Sunday, November 28, 2010 @ 1:38:51 PM
___________
Monday, November 29, 2010 @ 6:52:12 AM
Underdog15
Tuesday, November 30, 2010 @ 8:11:29 AM
BigBoss4ever
Monday, November 29, 2010 @ 11:13:47 AM
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Temjin001
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Saturday, November 27, 2010 @ 10:52:26 AM