PS3 News: Yamauchi Talks GT5 Updates, Plan For The Future - PS3 News

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Yamauchi Talks GT5 Updates, Plan For The Future

Gran Turismo 5 is a masterful driving simulation, but series creator Kazunori Yamauchi has promised ongoing updates and continued support.

If you want specifics, just check Andriasang citing the most recent Famitsu edition, where Yamauchi outlined his future plans for the blockbuster racer. Firstly, it seems he'd like to have one major update per month, which is fantastic news for the fans. Secondly, in regards to this month's new content, Yamauchi listed out a few region-specific add-ons: racers in North America can look forward to the launch of GT Academy, starting with online time trial rankings. European players get to begin an online tournament called the SLS Challenge where the winner will receive an actual Mercedes SLS AMG. Well...holy sh**.

Thirdly, while Yamauchi said new cars and courses are difficult to make, he didn't rule out the possibility; "They may be added as expanstion content, or we may leave it until the next title," he said. Yamauchi did confirm that GT5 will definitely get online races for B-Spec Mode, even though we're not sure when the option might arrive. Personally, I must drive in the game but hey, I sort of understand the desire to manage. As for GT6, the game making guru didn't seem ready to talk about it...duh.

"No, no... it's the future, so I still don't know. If this were ten years back, it was relatively easy to predict what things would be like in three years, but now it's pretty much impossible to predict three years into the future. Even if I were to say 'The next title will be like this,' three years later it would end up being completely different."

Lastly, Famitsu asked if Polyphony planned to redo the game's low fidelity "standard cars" as higher quality "premium cars." And you know what? Yamauchi said yes, this was indeed planned. Well, for certain vehicles at least: "Among the standard cars are some historical classics, and we plan on remaking them as premium cars." So who's looking forward to the future of GT5?

Related Game(s): Gran Turismo 5

Tags: gt5, gran turismo 5, gt5 updates, yamauchi

12/15/2010 8:56:09 PM Ben Dutka

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Comments (89 posts)

TheShadow
Wednesday, December 15, 2010 @ 9:43:33 PM
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That's Kaz for you, he takes his time brings out one heck of a game and any faults in the game or lack of modes will be updated pretty soon, Good on him.

Also can't wait for the upgrade from S to P, even though premium cars look better than standard cars, the S cars don't look all bad, and I for one welcome any update for the cars to look better, Part of the beauty of Gt5 is looking and taking pictures of the awesome cars inside.

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Gabriel013
Thursday, December 16, 2010 @ 12:47:37 AM

For me I'd rather leave the standard cars looking as they do because like you I think they are good enough.

I'd rather them spend time producing cockpit views for the standard models. They don't have to be the same standard as the premuim cars, but that particular camera angle would make my races more enjoyable.

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maxpontiac
Thursday, December 16, 2010 @ 7:55:30 AM

Gabriel -

Once the Standards go Premium, they'll have a cockpit view.

Plus, the more cars I can take into Photo Travel, the better. As it sits, my 04 GTO can't go into Photo Travel, and that's a bummer.

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AntDC
Wednesday, December 15, 2010 @ 10:30:12 PM
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Wow wasn't expecting some of the standards to be upgraded. Sweet. Hopefully it's entirely free, although by the sounds of things it will be.

Personally I love B-Spec. It's nice being about to sit back and watch a race with awesome camera angles and scenery in the background in 1080p goodness. It's really exciting when you have close finishes too.

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Jawknee
Wednesday, December 15, 2010 @ 10:41:14 PM
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Glad. This game is awesome. The more content and updates the better. I hope they fix the shadows soon. I finally had to restore my GTR V-Spec's chassis. These cars start to handle like poo the higher your mileage gets. Now I see the purpose of the chassis restoration.

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Highlander
Thursday, December 16, 2010 @ 12:06:40 PM

Shadows? Meh. Damage modeling? Meh. Online - please improve. Brakes - please add tuning. Custom transmission, please open up earlier to custom ratio settings (I'm presuming that you *can* alter the ratios at the higher levels).
Clean up the sloppy standard models - yes please, because even in a race they look a bit off sometimes. Upgrade standards to premiums...OK, but I'd rather than you cleaned up the standard models, added a generic interior view and let me change their wheels instead.

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Jawknee
Thursday, December 16, 2010 @ 12:26:13 PM

Yes some of those standard cars can be disjointing when your racing against a them and your car is the only premium car on the track. Especially compared to some of those PSP models.

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daus26
Friday, December 17, 2010 @ 2:10:04 AM

In a tweeter response from Kaz, there is and will never be any option to tune each gear ratio individually in GT5's current state. However, he also mentioned that it's "possible" to implement into the game through an update later on... whatever that means.

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Highlander
Friday, December 17, 2010 @ 2:28:13 AM

@Daus,

Well, if that is the case, it's not a fully customizable transmission and it's inferior to what we had in GT4. I personally find that a large disappointment. It seems to me that the sheltering of the player from the complexities of setting transmission ratio's is just the kind of hand holding that a casual gamer wants. That hand holding sure wasn't there in GT4, so why do we have it now? You said that the brakes automatically upgrade as well. So, where's the fun in that? The core of this game beyond the driving is the upgrading and tweaking. Now we can't set the transmission the way we'd like, nor can we alter the brakes. That's pretty crappy actually.

Whether it's good practice in reality or not, I enjoyed adjusting the transmission ratios. I could adjust the transmission to suit my style of driving and sometimes improve the low end acceleration and sacrifice the acceleration at the high end for a better top speed. For an oval track, I could concentrate the gears to give me better acceleration at higher speeds.

I can't do that now, and according to you I won't be able to. That is utterly crappy, and a real dumbing down of the game.

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daus26
Friday, December 17, 2010 @ 2:37:31 AM

Not only inferior to GT4, but GT5P as well.

I am really, really, really disappointed about not having the ability to tune each gear ratios as well. I'm one on those that messed with it so much in GT5P and how it was deadly essential on my drift trial scores.

Don't get me wrong. I'm not trying to justify GT5's shortcomings. In fact, I'm working on a review on GT5 for PSX, and you might be surprise on how I would rate it.

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Highlander
Friday, December 17, 2010 @ 2:40:39 AM

Not sure I'll be surprised now. I think I will stand by my original score after a much longer play through, but add a large rider to the review that covers the missing elements of the game.

Seriously, these are not omissions, they are missing elements. I can't help but think that the custom gears were left our because Sony demanded a pre-Christmas release, and for whatever reason the code for the custom gears was not up to scratch and had to be yanked for the release. In which case, they better bloody well hurry up and retrofit it via a patch.

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daus26
Friday, December 17, 2010 @ 2:48:12 AM

Yes! You're thinking what I'm thinking now. I figured something chaotic happened during the final push. Not only that, they admitted to being about 3 days late in developing. Sometimes when we rush, we tend to leave off some things.

At least for right now, we know that Kaz is aware of it. Hopefully something is to be done about it.

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Highlander
Friday, December 17, 2010 @ 2:52:45 AM

I hope so. You know considering the perfectionist that he has the reputation for being, the way the game was released must have nearly killed him - emotionally speaking.

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dkmrules
Wednesday, December 15, 2010 @ 10:47:25 PM
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Cool, more updates the better! As long as they keep hammering away at some issues i'll be pleased. Frankly the only problems I have with this game are small. Sometimes the shadows look REALLY ugly, the online is a clusterf***, damage modeling, (but I havent reached lvl 40 yet so that may change.) theres no option to upgrade brakes, and that the ratio of premium to standard cars is not very good. Oh, and that the Bugatti Veyron is a standard car..... That is all

Last edited by dkmrules on 12/15/2010 10:50:25 PM

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Jawknee
Wednesday, December 15, 2010 @ 11:06:29 PM

Its odd. I noticed some of the damage modeling is better for some cars. Like 2009 GTR V-Spec looks like some one melted a plastic car with a lighter yet the older 2002 GTR looks like its actual metal or plastic being bent and twisted as it should. Happens to quite a few cars.

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dkmrules
Wednesday, December 15, 2010 @ 11:36:18 PM

Yeah I've seen that as well, and probably the only place where forza has the upper hand. But hey, you've got to take the bad with the good. And fortunately theres a whole lot of good going on with gt5!

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Jawknee
Wednesday, December 15, 2010 @ 11:49:53 PM

I like how precise the damage is to the area of impact, it just seems they could have worked on the detail a little more. There's always GT6.

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Lawless SXE
Thursday, December 16, 2010 @ 12:42:13 AM

The damage modelling is actually restricted in a sense. It was clarified, I think, last week that it isn't unlocked, but rather different cars have different levels of modelling. And this is why some cars actually look like they're getting trashed, and other just look like very strange shadow effects.
Peace.

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Jawknee
Thursday, December 16, 2010 @ 1:17:57 AM

yea i remember that clarification but im talking about damage between premium cars. Some like the Nissan 370Z has more realistic damage vs the 07' and 09' Nissan Skyline GT-R's. The Skyline's look like they melt while some others actually look like twisted metal and plastic.

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Highlander
Thursday, December 16, 2010 @ 11:48:13 AM

Damage modeling is nice, but it's primarily a cosmetic concession to gamers who like crashes.

If they want to make a material addition to the game, brake tuning is a must. As I pointed out in another thread, if you fully upgrade a Nissan 350z/370z in the game, you end up with a car with ludicrous horsepower, and full racing slicks. but the brakes are the standard retail brakes that came with the car right out of the factory. Either that or they were upgraded without my knowledge. Seriously, if you put that much extra horsepower on a car with that much extra grip and don't improve the braking system, you're just creating a death trap.

We need bigger rotors, different materials, ducting for cooling the brakes, bigger pads, multiple calipers, better brake controller, etc... All that. If you really beefed up a car as I suggested you'd pull the brakes out immediately and at very least install bigger rotors with better thermal properties and bigger calipers and discs.

For anyone that says brakes aren't important, I'll invite you to drive an F1 car, but first I'll just replace the brakes on it with the disc brake system from a family car. Still want to drive it?

http://www.automedia.com/Big_Brake_Upgrade/pht20020201bk/1

Last edited by Highlander on 12/16/2010 11:49:38 AM

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Jawknee
Thursday, December 16, 2010 @ 12:24:01 PM

I maxed out a Premium 370Z and I have no problem stopping the car. Once I did all levels of weight reduction the cars stops beautifully. Oh and if you really want a beast, max out a '09 Skyline Spec-V. That car is a monster. I haven't had any issues with breaking on most cars once I mess with the suspension and weight.

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Highlander
Thursday, December 16, 2010 @ 12:41:50 PM

@Jawknee,

Indeed, but that's my point. If you upgraded a 370z that way in reality, are you honestly telling me that you'd be comfortable racing with stock brakes? Even with all the weight reduction in the world, that's just not going to work.

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Jawknee
Thursday, December 16, 2010 @ 12:54:09 PM

Aaaah, yes, I understand now. You would indeed need to upgrade the brakes.

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daus26
Friday, December 17, 2010 @ 1:56:29 AM

Highlander, the brakes in GT5 are automatically upgraded, so adding the option to "upgrade" your brakes would really just create an extra step. In actual reality though, GT5 doesn't calculate temperature nor the coefficient of friction in their brakes. Otherwise, it would annoy the heck out of us. However, that isn't the case.

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Highlander
Friday, December 17, 2010 @ 2:20:25 AM

@Daus,

Yeah, I figured it did since the car can still stop at ludicrous speeds. But the thing is in a game where every minute aspect of the car can be tweaked, why completely shelter us from tweaking the brakes? Deliberate or not, it's an odd omission.

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daus26
Friday, December 17, 2010 @ 2:32:10 AM

Yeah, I get ya. First time I watched leaked videos, I was a bit stunned to not see a section on brake upgrades. However, I was less worried when I saw that we could at least set our brake balance controller. In previous GT games, we have to purchase upgraded brakes to adjust this.

That's all I tweak on brakes in a GT game. What else do you mean by tweaking?

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Highlander
Friday, December 17, 2010 @ 2:34:44 AM

Brake tweaks?

Bigger rotors, different materials, more calipers, better brake controller.

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daus26
Friday, December 17, 2010 @ 2:43:39 AM

Oh, I thought you meant adjusting their settings. You're basically talking about what's physically needed for the brakes to handle higher speeds. Upgraded brakes are just that though. It's not like we've ever had the option to "tweak" those parts separately. We buy them as a whole.

Actually nvm. I'm getting the feeling that I'm irrelevant to what you actually meant by tweaking.

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Highlander
Friday, December 17, 2010 @ 2:51:02 AM

Not really Daus, I wouldn't say you were irrelevent at all.

I'm just disappointed not to have the extra element of being able to upgrade the brakes myself. It just seems that there are things that have been left out or removed from the game, and I'm saddened by that.

I didn't know about the inability to set the gear ratios in the fully custom transmission. I thought that it would unlock as I progressed. I'm actually more upset by that than anything else at this point.

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Scarecrow
Wednesday, December 15, 2010 @ 11:38:39 PM
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Cool, love the game entirely. The support is welcomed.

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coverton341
Wednesday, December 15, 2010 @ 11:47:11 PM
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Any word on my biggest gripe with the game? i.e. the lack of individually customisable gears?

I heard tale that PD said it was a design choice and that it would not be changed, but I find that hard to believe given the fact that the menus say you can do it, but you just can't.

Seems like it was an oversight that should be getting resolved, just haven't heard anything official.

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coverton341
Thursday, December 16, 2010 @ 12:14:04 AM

Looks like I have a down voter. Must not like the fact that I have one thing that I find a fault in the game.

You could at least back up your opinion

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Gabriel013
Thursday, December 16, 2010 @ 12:50:36 AM

If it's in the game menu but just doesn't work then I'd think this was a minor bug they would be fixing with the first couple of updates but probably not significant to mention as a patch fix?

I agree it should either be fixed or the option removed.

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FM23
Thursday, December 16, 2010 @ 4:53:07 AM

I was trying to set my gear ratio too and I couldn't find out how too either. Well at least I can still change my top speed...lol

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maxpontiac
Thursday, December 16, 2010 @ 7:57:53 AM

I agree on the gear ratio's. That's my ONLY main issue with GT5.

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Highlander
Thursday, December 16, 2010 @ 11:50:31 AM

I was under the impression that the customizable gears were speed based and then at higher levels opened up to allow you to change the ratios yourself.

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thj_1980
Wednesday, December 15, 2010 @ 11:47:31 PM
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I hope this game will be something like burnout paradise, with constant updates, so the game will drastically improve.

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StangMan80
Thursday, December 16, 2010 @ 12:18:37 AM
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The bad things about the premium cars is they don't have a cockpit view, you can't even use photo mode with them and you can't change the wheels other then that the standard cars are fine.

It seems the shadows are a big deal for some, I don't notice them because I use cockpit view and for the standards the roof cam But I noticed them in replays, no biggy thou.

I would love too see the standards updated too Premiums but as long as we get a cockpit view no matter how good it looks and be able to change wheels would be fine.

Whats with the 'Racing Modification'? Every car I use it won't let me use.

GT5 is a really, really great game, it's not prefect but that's impossible. There always be problems with some, no matter how small they are, like people saying it has horrible music(elevator music) when you can use your own songs off your HDD...lol

Whats with the Crash physics? does it get better, I mean a lot better after lvl 40? if so why lvl 40, that's way to late, won't the game be beat by then and that will take way to long to get too. I've herd that the AI and Crash physics get better as you lvl up because if you started with it then it would be way to hard to win/race. I would personally wish for it right out of the box, it is a 'real driving simulator'... right?

Even how the game was out of the box would keep me playing up until GT6. I'm glad that we will be getting updates monthly :D

I hope Santa get's my letter... a Wheel(Thrustmaster TR500 or Logitech G27). I need one bad, that's all I want for Christmas(Christmas with a capital 'C')

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Lawless SXE
Thursday, December 16, 2010 @ 12:46:16 AM

I was interested in the Race Mods too, until I found out it's pretty much just new decals. One of the Premium Honda Civic models allows you to use it, but that's the only one that I've found so far. A mate reckons his RX-7 can get it done too, so there's two to have a look at.

And my comment further up the page explains the damage modelling, based on what I've read. Also, the AI does indeed seem to get better as you progress through the game. Well, except in the special events... They just ignore you.
Peace.

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Highlander
Thursday, December 16, 2010 @ 11:55:03 AM

I think the race mods are pre-configured variants of the car like those done by tuning firms like Toms. They don't exist for every car, and I can only imagine that's becasue in real life they don't.

I believe that the damage get's better at the higher levels, I think the idea was to allow players to play through the game without being discouraged by finishing races in a beaten up car. Also the degree and detail level of the damage modeling varies greatly with the Premium cars having the most and standards having the least, but I'm hearing that the premiums vary too.

The AI definitely improves as you do. In early races, the AI is little more than a hot headed lead foot who doesn't care where you are and sticks to it's racing line. As you progress he AI get's calmer, and more aware, and more assertive. I'm hoping it get's more strategic too, but not so much that I can't beat it.

One thing about crash physics is that it's not really been part of Gran Turismo before. In fact, if you were racing at 120MPH+ and had even a minor collision the odds are that your race would be over. That would be true crash physics. Game crash physics will always be limited because the objective isn't to piss off the player by having their race ended by another driver. Just look at how annoyed you get trying the harder Top Gear challenge events. That's because just a single heavy tap on another car disqualifies you. Well, in a real race, a good solid tap at speed will not necessarily have to disqualify you since you're more than likely going to be unable to proceed anyway. It's bloody annoying. So I am personally completely OK with no damage modeling at all, but I understand and accept that it has a place as a piece of fun in the game.

Last edited by Highlander on 12/16/2010 11:58:44 AM

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Jawknee
Thursday, December 16, 2010 @ 12:17:29 PM

Sony has already confirmed that damage DOES NOT unlock at level 40. It's there from the beginning. It just affects different cars as highlander said. Standard models suffer minor scuffs and dents, premium cars suffer more advanced damage and the race cars and rally cars suffer the greatest amount of damage.

I wonder, does crashing your car a lot speed up the detioration of the cars chassis? I had to restore my '09 Skyline Spec-V's chassis while the chassis on my '02 Skyline V-Spec remains firm. They both have the same mileage too. I have crashed the '02 V-Spec less.

Last edited by Jawknee on 12/16/2010 12:21:02 PM

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Highlander
Thursday, December 16, 2010 @ 12:21:36 PM

Possibly Jawknee. I do think that more damage unlocks as you progress, just as the AI improves. I wouldn't be shocked is more crashing did damage the chassis long term. They do have mechanical damage in the game after all. crashing may simply add extra wear and tear to the chassis requiring an earlier than normal rebuild.

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StangMan80
Thursday, December 16, 2010 @ 7:11:00 PM

Thanks.
Maybe you get the complete, real damage at lvl 40, it stops improving. I'm almost lvl 20 and I've noticed the "crash physics" are getting better and the AI is a lot more aware, Except for the special events like you said Highlander.
I can't begin to imagine how good GT5 will be in a year form now with PD giving us "one big update a month" :D
What update will we get this month?

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Lawless SXE
Thursday, December 16, 2010 @ 12:51:38 AM
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Great to see that they're going to continue supporting and updating the game as they go on. I only hope that they don't focus too heavily on it and forget to release a GT6 on the PS3, with everything a bit more fleshed out. They could pretty much use most of the assets they already have and build on it.

Crap... I have to get a broadband connection like... now. I seriously want to try my hand at winning that SLS AMG. But then, I know that I don't stand much of a chance. Honestly, I have trouble with the National A licenses. Just dreadful. But GT5 is amazing. And, I've started on the review. It should be up next week sometime.
Peace.

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Scarecrow
Thursday, December 16, 2010 @ 12:59:30 AM

GT6 = ps4

There's no doubt in my mind about that. GT games last for 2-3 years.

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Jawknee
Thursday, December 16, 2010 @ 1:20:23 AM

Why? They released 2 GT games for PS2. Now that they have the engine, 200+ premium cars, tracks, weather, physics, etc in place. They can easily pump out GT6 before this generation is out.

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Lawless SXE
Thursday, December 16, 2010 @ 1:55:04 AM

Perhaps it will be the PS3 swansong? If it is indeed three years away, then it should be about then that the PS4 launches, and it would make more sense to see them push the PS3 as hard as they can, than perhaps create something of only marginally better quality on a much more powerful piece of hardware. That then gives them as much time as they need to work out what the new console is capable of.
Peace.

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Mamills
Thursday, December 16, 2010 @ 6:42:11 AM

i wont b surprised if GT5 is the only one for PS3
GT6 will be PS4
games aren't like they used to make em, and the turnaround time is a lot longer now, as long as they support GT5 until GT6 im with em.

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Highlander
Thursday, December 16, 2010 @ 11:59:37 AM

Guys, this is the 2nd GT for the PS3. You're all neglecting Gran Turismo 5 Prologue.

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Jawknee
Thursday, December 16, 2010 @ 12:02:42 PM

"turnaround time is a lot longer "

Er, again, now that the engine is in place they can pump out another in 2 to 3 years. It took them so long to release GT5 because it was their first big release for PS3. We are seeing Uncharted games and Killzone games in 2 years turnaround time. I don't see why GT6 can't be done in the same amount of time given the fact everything they need is in place and we still have a good 4 to 5 years left in this generation. There is no reason to assume GT6 will have to wait till PS4. It isn't logical and it isn't very smart. God of War II was released for PS2 a year after the PS3 launched. Sony plans to support the PS3 even after the PS4 launch. Again, there's no reason or evidence to assume GT6 will have to wait for PS4. History and Sony's track record points to a PS3 release.

EDIT: Highlander, yes Prologue, but Prologue was more of a demo than a full, huge retail release like GT5. Prologue felt like less of a game than GT5. I really do think we will see GT6 come out on PS3 before this generation is out.

Last edited by Jawknee on 12/16/2010 12:08:54 PM

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Highlander
Thursday, December 16, 2010 @ 12:39:39 PM

Prologue is definitely less of a game, that's certain.

I think that GT6 is going to be a PS4 launch, or year 1 at very least. If they work on GT6 for 3-4 years before release, it will fall into the PS4 launch period.

The thing is, that GT5 is already such a complete game, there is no compelling reason for GT6 on the PS3. OK, there are things about GT5 that need fixing, but these are fixes and not new features and can be done gradually through updates. A whole new GT on the PS3 would need to come with some major additional features, otherwise it's just an update of GT5.

That's why I'm sure that GT6 (assuming that they don't simply continue to evolve GT5 going forwards) will be on the next PlayStation.

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FM23
Thursday, December 16, 2010 @ 4:51:11 AM
Reply

Updates I want badly

1:Cockpit views for all Standard Vehicles (one type is fine)
2.More American Muscle (Old/New School)
3.More BMW's, Audi's, and Benz's
4.Update Top Gear Track Graphics
5.Update Dirt/Snow/Rain Effects
6.Make Online Access Easier/Faster
6.Give me a '09 or '10 Ford Shelby Mustang

And again there goes my harddrive, but it's worth it...the driving is dead on sublime. I'm level 16 right now and I have wasted a good chunk of my life on this game already and I just got this Sunday. I wasn't excited at all for this when I read some of the less than stellar reviews and even though most of the reviews tell the truth, they skew it to make other games seem better so much better. Too bad so many GT mode events are based around vehicles I don't care to drive. Still having fun.

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Highlander
Thursday, December 16, 2010 @ 12:00:41 PM

What's wrong with the Top Gear track?

Online is improving.

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FM23
Thursday, December 16, 2010 @ 6:16:09 PM

That thing looks terrible. The game has up and down grahics, but the Top Gear Track looks horrible and that VW Race (OMG)...lol

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Mamills
Thursday, December 16, 2010 @ 6:29:28 AM
Reply

they need that veyron, to be premium.
and a few other worthy cars
and when is matchmaking, gonna be put back in?
i haven't raced online yet, cuz im waiting for XP and credits to be added.

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tanner1
Thursday, December 16, 2010 @ 6:38:17 AM
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Dont care about the cappachinos and sh*t cars being premium but please let us have all the awesome ones ie the VEYRON

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maxpontiac
Thursday, December 16, 2010 @ 8:00:21 AM
Reply

I have a feeling that GT5 will follow the MAG way of doing things.

Small changes here and there, followed by big sweeping ones down the road.

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D1g1tal5torm
Thursday, December 16, 2010 @ 9:38:28 AM
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All these updates are superb, but they really should of been in the original game.


What were they doing in all that time?

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Highlander
Thursday, December 16, 2010 @ 12:01:25 PM

Working on the game, just as they continue to which is why there are updates. There were updates for Prologue also.

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Jawknee
Thursday, December 16, 2010 @ 12:03:53 PM

It's a much bigger and better game than most other games. Of course it took them a long time to create. This isn't Call of Duty.

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daus26
Friday, December 17, 2010 @ 2:14:29 AM

Think of it this way:

Would you rather have the game now and get these updates, or wait another 6 months or so for Kaz and his team to implement and execute everything that was planned? My hunch is that Sony went, "No, no, no. That's not gonna happen. We're gonna need you for the holidays!" That and the fact that it'll anger a lot of people.

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Highlander
Friday, December 17, 2010 @ 2:32:56 AM

If it needed another 6 months (which find to be ludicrous considering the development time they had) that might explain why the removed brake customization and transmission customization from the game, presumably the features were not yet complete. If that's the case, that's pretty shabby considering the long development time and the oft quoted remarks from 2009 about being ready to launch at any time.

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daus26
Friday, December 17, 2010 @ 2:54:47 AM

Lol, ok. Maybe not 6 months. I put into considerations on the premium cars Kaz still wants to get in GT5, and we all know those take time. Simple (or at least what I think are simple) features like online rankings, gear ratio adjustments, and perhaps shadow glitches would take that much more time.

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Snaaaake
Thursday, December 16, 2010 @ 9:42:03 AM
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GT5 is the beast!
Though I'm not going near Top Gear Test Track for a while, I'm not sure if I even have any hair to pull off anymore. And I thought the Sambabus was hard eh.

And has anyone else experienced any freeze?
Well it's not really freeze, it's just that some times the game was loading and then it just load on forever until I quit the game.

Last edited by Snaaaake on 12/16/2010 10:06:46 AM

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Highlander
Thursday, December 16, 2010 @ 12:02:55 PM

The Lotus event at the Top gear track is annoying as can be. It *can* be done. I haven't got gold, and I don't care if I ever do, at least I got past it though...

Tell you what though, I know that track well now...

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TheShadow
Thursday, December 16, 2010 @ 11:09:06 AM
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@Gabriel013

Yes Indeed. The standard cars look good, but any upgrade is welcome. Not sure why people complain about the standard cars, I know they don't look as good as Premiums, but they do look good enough for racing thats for sure, what I do want is Cockpit view and photo mode use with those cars or most of them anyway, heck forget photo mode but at least cockpit view.

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Highlander
Thursday, December 16, 2010 @ 12:03:52 PM

You can use photo mode, it's just that on some of the standard cars, the level of detail in certain areas is too poor to really produce a good result. Typically the problems are manifest on the grills and wheel arches.

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Jawknee
Thursday, December 16, 2010 @ 12:19:42 PM

You can use photomode for every car if you use it in the replay mode. Though it doesn't let you zoom in as close as it does the premium cars and they don't look as good either.

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Shadow_Ninja
Thursday, December 16, 2010 @ 12:25:41 PM
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yea, i was pretty surprised to see the bugatti veyron as a standard car. it's not my favorite, but it's still a colossal technological achievement. so hopefully they do change a lot of standard cars to premium.

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Highlander
Thursday, December 16, 2010 @ 12:40:20 PM

I'm kinda hoping that is one of the cars that get's the premium treatment, it is such a special car, I think it deserves it.

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StangMan80
Thursday, December 16, 2010 @ 7:15:37 PM

I'm sure with PD givings us updates we will get the standard cars updated to premium. Kaz said so himself, kinda.
All my favorite cars are standard I think they look fine but the only thing that bothers me is that they don't have cockpit view and can't be used in Photo mode.
Maybe we wont get them updated to full 'premium' cars but a OK cockpit view and being able to use them in everything you can use the premium cars in, like photo mode and being able to change your wheels

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Shadow_Ninja
Thursday, December 16, 2010 @ 12:25:44 PM
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yea, i was pretty surprised to see the bugatti veyron as a standard car. it's not my favorite, but it's still a colossal technological achievement. so hopefully they do change a lot of standard cars to premium.

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TheShadow
Thursday, December 16, 2010 @ 3:47:00 PM
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@ Jawknee

Really? cool I'll try that out, havnt been playing GT5 for a couple of days or almost a week since the announcment of Uncharted 3, so I have been playing ALOT of Uncharted 2 multiplayer and story, so next time a boot the game up I will try the replay mode.

Thanks

Also thanks for the Info Highlander

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StangMan80
Thursday, December 16, 2010 @ 7:21:19 PM

You do know that UC3:Drakes Deception won't be here until 11-1-11... Right?
I've been tempted as well. I still have too beat UC2:Among thief's again and get a few more trophies... Oh crap There won't be enough time next year.
UC3=GOTY it has to happen, it has to

Last edited by StangMan80 on 12/16/2010 7:22:10 PM

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PharaohJR
Thursday, December 16, 2010 @ 7:29:43 PM
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@ highlander man u have a great amount of knowledge especially about technology if anybody brings up something bout Vg i realized your always dead on with answers & information.

now that u reminded me GT5 prolouge is basically the 1st installment of GT on PS3 & based on how sony & polyphony operates they drop 2 games per system. so it does look like GT5 will be the final one for the PS3 cause if there updating this game every month what else can we look forward too......

with the new addition of Special races or driving school with different forms of racing & online this game delivered new additions & features in the GT series. it would be great if GT6 made it for ps3 but what would be different from GT5? yuh they have the foundation on the ps3 now but what content can they add? Gt5 graphics are incredible standard cars not so much but now he made it clear they will be updated atleast the most significant ones. if you want more in depth content you can throw on 3d glasses if you have a 3dtv....

yes prologue was small but it was a intro for the final installment & now that we have the final GT5 its so major when you look at all the content in this game the quality is on a level that any other system of this generation cant achieve.

Im not a fan of anything i acknowledge greatness when i see it & give respect when due but ya cant mention Forza or NFS shift to GT. Forza is limited to its capabilities cause of the system its on & NFS shift will also be to cause its a multiplat game....... also when you factor in the price of a ps3 gt5 a wheel a seat & a size tv you prefer compared to a computer & a driving setup a car sim game & the content the game has GT5 surpass whats offered this generation overall.

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daus26
Friday, December 17, 2010 @ 2:24:23 AM

I don't now about you, but the single player events could definitely be improved. With as few events in GT5, level grinding becomes a tad bit too early at around level 26 (I think it's why endurance races start unlocking at 25). If it had more events, it would be less tedious and repetitive to get up to the next level. Hopefully we can get some XP in online events.

Then there's Rally, Nascar, and Kart racing that are barely featured in the game. They could use more events.

Another thing is that racing games have to keep up with the Auto industry. In 3-4 years, there will be a lot of new cars for PD to add on to the already huge 1,000 list.

GT6 is a possibility for the PS3. Yes, GT5P was the first GT game, but there was also GT4P. I consider GT5P to be considered as GT4P... Just a prologue to calm down the anticipated fans for a bit on the release of the full version.

Anyway, even Kaz said it's too soon to talk about it so we should just leave it behind.

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Highlander
Friday, December 17, 2010 @ 2:47:18 AM

I agree with you there Daus, I miss the Rally stage events. Compared to GT4 and GT5Prologue GT5 does lack a polish in the career mode. It almost feels like several someones were spending too long tinkering in the detail of the game and didn't pay attention to the career mode until it was nearly too late.

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PharaohJR
Sunday, December 19, 2010 @ 10:21:40 PM

my fault with the late replies

@daus ya got valid points but the reason why i address the game in the manner i do its cause i jus wanna make sure people remember this is a simulator before its a game..... alot of folks are looking for the fundamentals of a game rather than knowing & understanding this product is more into giving you the a official feeling on a system capabilities this is what it like to race with these cars on tracks.

if kaz wanted to with the profits they made from the series or asking sony for extra money they could of extended the polyphony set having more people work on the project & put all the content (cosemetics & etc) that people expected. it would of been great if he had a in depth variety of racing in career but i believe with the emphasis he puts into driving phyics he wanted to offer other forms so 1 could understand the craft or techniques used in each one & how they all are apply into racing itself.

Alot of folks speaking on the damage.... i think kaz dindt want to implement damage in the series cause if he did he wanted it to be at alevel where if barely rub against somebody the tires would be affected so drastic it could cost u a race. if you crash he wants to model the car damage to represent the angle the speed & based on the material of the car you would see simulation like damage.while playing online i have yet to see a full room or atleats 6 people stay in a room with full mechanical damage & strong penalties but yet almost everybody screaming this game isnt real enough. SMH

the xp level. i overstand why he did this. he trains folks that dont have track knowledge no idea of racing so that when they play either online or career they race like a professional. thats the purpose of these licenses cause in the beginning he teaches you cornering braking & passing & with the rest of licenses he wants you to apply the knowledge use it properly when on the track.

last but not least the trasnsmision gear ratio. this is a locked for a major reason untill a certain xp level cause this setting is the most significant thing to a car. the ability of adjusting how much speed in each gear based on track cant result in MAJOR WINS.
the reason why people race with manual transmisions is cause you get to dictate how much speed should be & can be maneuvered threw corners but when you have the ability to adjust this to your feelings you will become 1 with the car on the track. so a custom gear ratio with lsd is lethal & with suspension & all the other setups u will be basically unstoppable.

alot of folks saying video games arent art....... i could of sworn art was capturing something in your perspective then expressing it with a concept you either know of or develop with any part of your body... in all im saying for those that anticpated & expected this game to what they wanted it to be need to realise this game is exactly where it needs to be & if not satisfied with it cause ya cant run the track looking pretty & having the decal level that forza has or fun that NFS has...... play those & enjoy them for what they offer but dont try change GT for what polyphony never intended it to be accept for what it is & if cant REMEMBER YOU HAVE A VARIETY OF CHOIECES THAT OFFER WHAT U SEARCH.

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TheShadow
Thursday, December 16, 2010 @ 11:34:52 PM
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@ stangman80

I know but looka t the list of games that come out next year and the excitment od the announcment got me into the multiplayer

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BadWolf1
Friday, December 17, 2010 @ 1:04:34 AM
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Here's some updates I would like to see

1. Put some Porsche cars as DLC.

How is one of the greatest racing games of all time not include the most sucessful brand in motorsports? (28,000 victories!) Le Mans, GT, even Rallying!

2. More tracks.

Track line up is good, especially with the Top Gear Test Track, Monza and Indy. But where's Road Atlanta? Circuit de Spa-Francorchamps? An does anyone remember Complex String from GT3?

3. Data Transfer (for Prologue)

Now, I know I'm not the only one who was ticked-off about this, but what about those of who bought Prologue, an put in some serious game time for the fact that we were promised that we could get a head start when GT5 came out? Not everyone has to do it, an I respect those who choose not to, but don't say 'were gonna do this' an decide that you're not gonna come through in the end, especially when you've kept us waiting. Mr. Kazunori Yamauchi, you're too damn good to pull that.

Like I said, this is what I would like to see.

Last edited by BadWolf1 on 12/17/2010 1:05:07 AM

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daus26
Friday, December 17, 2010 @ 2:02:04 AM

Putting Porsche cars isn't as simple as you think. You'd think a car enthusiast like Kaz doesn't know about Porsche and their rich history? No way. At least he tried to do something about it and put Rufs in the game. No they're not Porsche, but it's as close as it gets if no Porsches are to be in the game.

Of course more tracks are always good. I'm not too hopeful about it though.

Data transfer from Prologue? It would be useless if you think it'll give you a headstart in the game. Everything that would be transferable would be for Arcade Mode, like GTPSP. It was never clear on how they would execute, but yes it was in a way a promise that some transfer would be available from GT5P. Personally though, it doesn't mean much.

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CaptainWinkie
Sunday, December 19, 2010 @ 5:07:09 PM
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Look....as I said before....the game needed almost a year more to make correctly. They knew this. That us why he is planning a major update every month. The damage is a disgrace and the reason for it, is a bigger disgrace. Half the game is ported from GT4. Why can't you people understand this. The tracks are even called this. This is why all the new tracks look Amazing and the old ones have old textures. Everything they worked on recently...as in the past 2 years is what they wanted to make the game. He even claims it is 85% perfect. I wonder why most of the original older model cars are not premiums? If they were not in GT4 or Prologue (which some tracks and all cars that were in Prologue come from) then, they are premium and amazing. So...it puzzles me as to why the Bugatti Veyron and others are not premium? It is because they ran out of time and the PS3 is difficult to program for. Where are the better car shadows? Are they horrible because of the porting from GT4? (don't remember if they were that bad in prologue) or is it because the game would not run smoothly in 1080P? It can't be smoothness because he said the game is using 80% of the PS3s POWER!!!! Hmm... Clean up shadows if you can, up the damage on the premium cars that you make and try to correct the ones in game, and don't make me feel like I'm playing GT4 with the old tracks and textures. (although it brought back good memories and I remembered the course layouts:-) I WILL BET ANY AMOUNT OF MONEY THE BUGATTI VEYRON is one of the first premium cars updated! ON a side note...is it just me or can I not find Nordecleife (or however you spell it) the full ring (Nurburing)???? The game advertised on the full ring and the whole thing is not in the game? This track was in PGR3 in OCT of 2005 in an XBOX 360 Launch title!!!! (great game, ahead if it's time...no damage as well and bad physics though..great sense of speed and cockpit shake and G-force, great real sound and real speed and tachometers in and OUTSIDE the car!) GET ON THIS POLY----PHONY!!!!

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Highlander
Sunday, December 19, 2010 @ 10:42:46 PM

Dude, there is a *world* of difference between re-using high resolution textures (remember GT4 could render in 1080i, and porting code over. GT5 is a completely new code base, it does not re-use code from GT4. Even if they were able to re-use some of the models and geometry, that does not constitute porting.

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CaptainWinkie
Sunday, December 19, 2010 @ 5:11:33 PM
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Oh ....you will never see a GT6 and again...I thought the full Nordecleife (the full Nurburing) would be in the game?!

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CaptainWinkie
Sunday, December 19, 2010 @ 5:17:07 PM
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Are you telling me the 20,000$ transmission is not fully adjustable? Havnt put that in a car yet. And Porsche doesn't like their cars in games. Most games had the use Ruf. Like the before mentioned PGR series and a lot of other games.

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CaptainWinkie
Sunday, December 19, 2010 @ 5:25:13 PM
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Sorry 2 more things...you cam use the Y button like past games to zoom in on replays and Why am I having trouble (in every race) going into 2nd gear on my G27 wheel? In prologue you had to hit a button to use the full clutch just as every race started and now you don't but it seems you have to clutch in twice to tell the game you want to use the clutch. I have to go through gears before the start of each race to get it into "full" manual mode. Any suggestions?

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JROD0823
Monday, December 20, 2010 @ 1:16:28 AM
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You Europeans can have your SLS Challenge and your SLS AMG prize car. When I win the GT Academy, I'll make enough money a year to buy one on my own.;) Best of luck to all competing in the SLS Challenge and GT Academy though, I'll see you on the track.:)

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CaptainWinkie
Monday, December 20, 2010 @ 3:43:50 PM
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Nurburgring and Yop gear should not have to be unlocked in the AMG challenge...but it is fun. (all 3 different time and weather on the same track on the full Nurburgring) GT4 tracks and cars look bad in a new game. Should be called Ptemium tracks and Standard tracks.

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PrimalD
Friday, January 28, 2011 @ 7:29:22 AM
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well the more they update the better it will be so bring it on...

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